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    Elijahs erweitertes LUEG: Unterschied zwischen den Versionen

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    (12 dazwischenliegende Versionen von 7 Benutzern werden nicht angezeigt)
    Zeile 1: Zeile 1:
    {{Cleanup|Dieser Artikel benötigt Übersetzung.}}
    {{Cleanup|Dieser Artikel benötigt Übersetzung.|FNVOWB}}
    {{Infobox Waffe
    {{Infobox Waffe
    |game            = FNV
    |game            = FNVOWB
    |typ              = schusswaffe
    |typ              = schusswaffe
    |icon            = L.A.E.R._icon.png
    |icon            = L.A.E.R. icon.png
    |bild            = LAER.png
    |bild            = LAER.png
    |fertigkeit      = Energiewaffen
    |fertigkeit      = Energiewaffen
    Zeile 38: Zeile 38:
    |wert            = 8500
    |wert            = 8500
    |baseid          = {{DLC ID|015dd3}}
    |baseid          = {{DLC ID|015dd3}}
    }}{{Spiele|FNV}}
    }}


    Die '''{{Pagename nd}}''' ist eine [[Fallout: New Vegas Waffen|Energiewaffe]] im ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas Add-Ons|Add-On]] ''[[Old World Blues (Add-On)|Old World Blues]].
    {{zitat|We were sending robots to stop [[Elijah|him]] and he was slicing and cutting through their shells with some suped-up laser gun like they were cheese... paper.|[[0|Doctor 0]]}}[[Datei:FNVOWB Doctor0 SupedUpLaserGun.ogg|noicon|135px|center]]
     
    '''{{Pagename nd}}''' ist eine [[Waffen (Fallout: New Vegas)|Energiewaffe]] im {{FNV}} [[Add-Ons (Fallout: New Vegas)|Add-On]] {{FNVOWB}}.


    == Charakteristiken ==
    == Charakteristiken ==


    {{zitat|We were sending robots to stop [[Elijah|him]] and he was slicing and cutting through their shells with some suped-up laser gun like they were cheese... paper.|[[0|Doctor 0]]}}[[File:FNVOWB Doctor0 SupedUpLaserGun.ogg|noicon|135px|center]]
    This weapon is identical to the [[LUEG]] in appearance, but differs in ammunition capacity by having five fewer shots per magazine and a slightly increased rate of fire. This gives it a higher damage-per-second (DPS), but also makes it much less durable. Given the original variant's fragility, its condition is a major concern, especially when using [[Mikrofusionszelle, Überladung|over-charged]], [[Mikrofusionszelle (Fallout: New Vegas)#Mikrofusionszelle, optimiert|optimized]], or [[Mikrofusionszelle, Maximalladung|max charge]] ammunition.
     
    '''Elijah's advanced LAER'''<!--Same format used by the laser RCW. PLEASE DO NOT RE-NAME THE PAGE OR CHANGE IT--> is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
     
    ==Characteristics==
    This weapon is identical to the [[LAER]] in appearance, but differs in ammunition capacity by having five fewer shots per magazine and a slightly increased rate of fire. This gives it a higher damage-per-second (DPS), but also makes it much less durable. Given the original variant's fragility, its condition is a major concern, especially when using [[Microfusion cell, over charge|over-charged]], [[Microfusion cell (Fallout: New Vegas)#Microfusion cell, optimized|optimized]], or [[Microfusion cell, max charge|max charge]] ammunition.


    === Haltbarkeit ===
    === Haltbarkeit ===


    Elijah's advanced LAER can fire a total of about 245 times using standard cells, the equivalent of 17 reloads, or 13 reloads when modified with the auxiliary recharger chip, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
    Elijah's advanced LAER can fire a total of about 245 times using standard cells, the equivalent of 17 reloads, or 13 reloads when modified with the auxiliary recharger chip, from full [[Zustand#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.


    {{Haltbarkeitstabelle
    {{Haltbarkeitstabelle
    Zeile 65: Zeile 62:
    === Modifikationen ===
    === Modifikationen ===


    Both of the mods for the standard LAER can be applied to this weapon:
    Beide Modifikationen des Standard-[[LUEG]] können auch an Elijahs erweitertem LUEG installiert werden:
    * [[LAER mod - auxiliary recharger chip]] - Recycles one round per four shots.
    * [[LUEG-Mod - Hilfsladeclip]] - Recycelt ein Projektil von 4 Schüssen.
    * [[LAER mod - prismatic lens]] - Increases damage by 30% per shot. Unlike applying this to the regular [[LAER]], this variant retains its single beam, increasing its usefulness against targets with high [[Damage Threshold]].
    * [[LUEG-Mod - Prismalinse]] - Erhöht den Schaden um 30% pro Schuss. Anders als wenn diese Modifikation am normalen [[LUEG]] installiert wird, behält diese Variante den einzelnen Strahl, was es nützlicher gegenüber Gegner mit höherer [[Schadensschwelle]] macht.


    == Varianten ==
    == Varianten ==
    Zeile 101: Zeile 98:
    |vats attacks1        = 1
    |vats attacks1        = 1
    |weight1              = 4
    |weight1              = 4
    |name2                = Elijah&#39;s erweitertes LUEG
    |name2                = Elijahs erweitertes LUEG
    |ammo use2            = 1
    |ammo use2            = 1
    |ap2                  = 32
    |ap2                  = 32
    Zeile 125: Zeile 122:
    == Fundorte ==
    == Fundorte ==


    * The first Elijah's advanced LAER is found on the roof of the [[Signal Hills Transmitter]], next to four ammunition boxes and a Sink upgrade holotape. Once taken, three [[lobotomite]]s will spawn on the north.
    * The first Elijah's advanced LAER is found on the roof of the [[Signal Hills-Sender]], next to four ammunition boxes and a Sink upgrade holotape. Once taken, three [[Lobotomit]]s will spawn on the north.
    * The second one is on the porch of the watch tower at [[Little Yangtze]].
    * The second one is on the porch of the watch tower at [[Klein-Yangtze]].


    == Infos ==
    == Infos ==


    * As the name suggests, the LAER is modified by [[Elijah]], during his stay in the [[Big MT]].  
    * As the name suggests, the LAER is modified by [[Elijah]], during his stay in the [[Big MT]].  
    * The weapon's condition only has 50 HP, so it degrades incredibly fast. Using [[Microfusion cell (Fallout: New Vegas)#Microfusion cell, bulk|bulk ammunition]] can prolong this weapon's life, at the cost of reduced damage.
    * The weapon's condition only has 50 HP, so it degrades incredibly fast. Using [[Mikrofusionszelle (Fallout: New Vegas)#Mikrofusionszelle, Bulk|bulk ammunition]] can prolong this weapon's life, at the cost of reduced damage.
    * This weapon can prove to be effective if [[Fallout: New Vegas companions|companions]] use it, as the weapon will never decay (unless if the weapon is damaged and/or disarmed by any enemy). The companions [[Arcade Gannon]] and [[Veronica Santangelo]] will use the weapon effectively, as they both have the [[Energy Weapons]] skill tagged.
    * This weapon can prove to be effective if [[Begleiter (Fallout: New Vegas)|companions]] use it, as the weapon will never decay (unless if the weapon is damaged and/or disarmed by any enemy). The companions [[Arcade Gannon]] and [[Veronica Santangelo]] will use the weapon effectively, as they both have the [[Energiewaffen]] skill tagged.
    * This weapon is one of the rarest non-unique weapons in the game, due to it having a maximum of two being obtainable.
    * This weapon is one of the rarest non-unique weapons in the game, due to it having a maximum of two being obtainable.
    * With the [[Built to Destroy]] [[Fallout: New Vegas traits|trait]] and [[Microfusion cell, max charge|max charge ammunition]], this weapon can go from perfect to poor condition in an unprecedented 84 shots.
    * With the [[Nichts ist für die Ewigkeit]] [[Merkmale (Fallout: New Vegas)|trait]] and [[Mikrofusionszelle, Maximalladung|max charge ammunition]], this weapon can go from perfect to poor condition in an unprecedented 84 shots.
    * Fully upgraded, this weapon makes use of special microfusion cells more effective, since it refunds 25 % of the cells used, and through high per hit damage effectively makes better use of optimal charge microfusion cells than any other energy weapon.
    * Fully upgraded, this weapon makes use of special microfusion cells more effective, since it refunds 25 % of the cells used, and through high per hit damage effectively makes better use of optimal charge microfusion cells than any other energy weapon.


    == Hinter den Kulissen ==
    == Hinter den Kulissen ==


    Elijah's advanced LAER uses the same electric beam weapons technology also developed in the [[Secret Vault]] in ''[[Fallout: Brotherhood of Steel]]''.  
    Elijah's advanced LAER uses the same electric beam weapons technology also developed in the [[Geheimer Vault]] in {{FOBOS-2}}.  


    == Galerie ==
    == Galerie ==
    <gallery>
    <gallery>
    LAER hi-res.jpg
    LAER.png
    LAER.png
    L.A.E.R. concept art.jpg
    L.A.E.R. concept art.jpg
    Elijahs_Laer_Prismatic_lens_Torn_journal.jpg|Elijah's LAER on the [[Signal Hills transmitter]]'s roof
    Elijahs Laer Prismatic lens Torn journal.jpg|Elijah's LAER on the [[Signal Hills-Sender]]'s roof
    </gallery>
    </gallery>


    Zeile 154: Zeile 149:


    [[en:Elijah's advanced LAER]]
    [[en:Elijah's advanced LAER]]
    [[Kategorie:Fallout: New Vegas Energiewaffen Fertigkeit Waffen]]
    [[es:LAER avanzada de Elijah]]
    [[ru:Улучшенный ЛАЕР Элайджи]]
    [[Kategorie:Fallout: New Vegas: Energiewaffen]]

    Aktuelle Version vom 17. November 2024, 14:47 Uhr

    -->]]

    We were sending robots to stop him and he was slicing and cutting through their shells with some suped-up laser gun like they were cheese... paper.Doctor 0
    noicon

    Elijahs erweitertes LUEG ist eine Energiewaffe im Fallout: New Vegas Fallout: New Vegas Add-On Old World Blues Old World Blues.

    Charakteristiken

    This weapon is identical to the LUEG in appearance, but differs in ammunition capacity by having five fewer shots per magazine and a slightly increased rate of fire. This gives it a higher damage-per-second (DPS), but also makes it much less durable. Given the original variant's fragility, its condition is a major concern, especially when using over-charged, optimized, or max charge ammunition.

    Haltbarkeit

    Elijah's advanced LAER can fire a total of about 245 times using standard cells, the equivalent of 17 reloads, or 13 reloads when modified with the auxiliary recharger chip, from full condition before breaking.

    MunitionstypHaltbarkeit
    SchüsseNachladungen
    Standard24517
    Bulk29020
    Optimiert22315
    Überladung16211
    Maximalladung957

    Modifikationen

    Beide Modifikationen des Standard-LUEG können auch an Elijahs erweitertem LUEG installiert werden:

    Varianten

    • LAER - the standard variant found around the Big MT.

    Vergleich

    Legende
    Waffenname (aktuelle Waffe ist hervorgehoben)- Waffenname (Nahkampf oder Unbewaffnet)Angriffe in V.A.T.S.- Angriffe in V.A.T.S.
    Waffenname (aktuelle Waffe ist hervorgehoben)- Waffenname (Schuss/Energie/Explosion)Aktionspunkte-Kosten- Aktionspunkte-Kosten
    Schaden pro Angriff/Projektil- Schaden pro Angriff/ProjektilSchaden pro Aktionspunkt- Schaden pro Aktionspunkt
    Schaden pro Sekunde- Schaden pro SekundeWaffenstreuung- Waffenstreuung
    Flächenschaden- FlächenschadenMagazinkapazität- Magazinkapazität
    Effekt Schaden & Dauer- Effekt Schaden & DauerHaltbarkeit (Anzahl der Angriffe bis defekt)- Haltbarkeit (Anzahl der Angriffe bis defekt)
    Bonus Effekte- Bonus EffekteGewicht- Gewicht
    Angriffe pro Sekunde- Angriffe pro SekundeWert in Kronkorken- Wert in Kronkorken
    Kritische Chance % Multiplikator- Kritische Chancen % MultiplikatorWert im Verhältnis zum Gewicht- Wert im Verhältnis zum Gewicht
    Kritischer Schaden- Kritischer SchadenBenötigte Fertigkeitsstufe- Benötigte Fertigkeitsstufe
    Kritischer Effektschaden & Dauer- Kritischer Effektschaden & DauerBenötigte Stärke- Benötigte Stärke
    Mit allen ausgerüsteten Mods- Mit allen ausgerüsteten Mods
    WaffennameSchaden pro Angriff/ProjektilSchaden pro SekundeSchuss pro SekundeKritische Chance % MultiplikatorKritischer SchadenAktionspunkte-KostenSchaden pro AktionspunktWaffenstreuungMagazinkapazitätHaltbarkeit (Anzahl der Angriffe/Schüsse bis defekt)GewichtWert in KronkorkenWert im Verhältnis zum GewichtBenötigte FertigkeitsstufeBenötigte Stärke
    LUEG Old World Blues65
    162.52.5x1.5153220.0820370480002000754
    LUEG Mit allen angebrachten Waffenmodifikationen Old World Blues84.5
    (28.2x3)
    211.32.5x1.515322.60.0820(26.7)3704135003375754
    Elijahs erweitertes LUEG Old World Blues65
    178.82.75x1.5153220.0815245485002125754
    Elijahs erweitertes LUEG Mit allen angebrachten Waffenmodifikationen Old World Blues84.5
    232.42.75x1.515322.60.0815(20)2454140003500754

    Fundorte

    • The first Elijah's advanced LAER is found on the roof of the Signal Hills-Sender, next to four ammunition boxes and a Sink upgrade holotape. Once taken, three Lobotomits will spawn on the north.
    • The second one is on the porch of the watch tower at Klein-Yangtze.

    Infos

    • As the name suggests, the LAER is modified by Elijah, during his stay in the Big MT.
    • The weapon's condition only has 50 HP, so it degrades incredibly fast. Using bulk ammunition can prolong this weapon's life, at the cost of reduced damage.
    • This weapon can prove to be effective if companions use it, as the weapon will never decay (unless if the weapon is damaged and/or disarmed by any enemy). The companions Arcade Gannon and Veronica Santangelo will use the weapon effectively, as they both have the Energiewaffen skill tagged.
    • This weapon is one of the rarest non-unique weapons in the game, due to it having a maximum of two being obtainable.
    • With the Nichts ist für die Ewigkeit trait and max charge ammunition, this weapon can go from perfect to poor condition in an unprecedented 84 shots.
    • Fully upgraded, this weapon makes use of special microfusion cells more effective, since it refunds 25 % of the cells used, and through high per hit damage effectively makes better use of optimal charge microfusion cells than any other energy weapon.

    Hinter den Kulissen

    Elijah's advanced LAER uses the same electric beam weapons technology also developed in the Geheimer Vault in Fallout: Brotherhood of Steel Fallout: Brotherhood of Steel.

    Galerie

    Klammern () kennzeichnen einzigartige Waffen-Varianten an, kursiv kennzeichnet Waffen aus Add-Ons, * keznnzeichnet versteckte Waffen.

    es:LAER avanzada de Elijah ru:Улучшенный ЛАЕР Элайджи