| Name
|
Level req
|
Other requirements
|
Ranks
|
Race
|
Benefit
|
| Action Boy
|
12
|
AG 5
|
2
|
All
|
+1 Aktionspunkt
|
| Adrenaline Rush
|
6
|
ST < 10
|
1
|
All
|
+1 ST when HP < 50%
|
| Awareness
|
3
|
PE 5
|
1
|
All
|
See target's HP, weapon, and ammunition count
|
| Bend the Rules
|
16
|
LK 6
|
1
|
All
|
Can take any perk available to your race, broken
|
| Better Criticals
|
9
|
PE 6, LK 6, AG 4
|
1
|
All
|
20% bonus on critical table
|
| Bluff Master
|
8
|
CH 3
|
1
|
All
|
Can talk your way out of getting caught stealing
|
| Bone Head
|
7
|
ST 7
|
1
|
All
|
50% less likely to get knocked out
|
| Bonsai
|
12
|
Outdoorsman 50%, Wissenschaft 40%
|
1
|
Ghoul
|
Fruit can appear in inventory
|
| Bonus HtH Attacks
|
15
|
AG 6
|
1
|
All
|
1 less AP for Unbewaffnet attacks
|
| Bonus HtH Damage
|
3
|
AG 6, ST 6
|
3
|
All
|
+2 damage with Unbewaffnet and Nahkampfwaffen attacks
|
| Bonus Move
|
12
|
AG 5
|
2
|
All
|
Can move 20% further per AP
|
| Bonus Ranged Damage
|
6
|
AG 6, LK 6
|
2
|
All
|
+15% damage with ranged attacks
|
| Bonus-Munition
|
15
|
PE 6, IN 6, AG 7
|
1
|
All
|
1 less AP for ranged attacks
|
| Bracing
|
4
|
EN 5, Große Waffen 50%
|
1
|
All
|
+2 ST for firing large guns while standing
|
| Break the Rules
|
20
|
LK 6
|
1
|
All
|
Can pick any perk regardless of race, broken
|
| Brown Noser
|
2
|
CH 5, IN 6
|
1
|
All
|
Promoted one rank
|
| Brutish Hulk
|
8
|
ST 7, EN 5
|
1
|
Deathclaw
|
Twice as much HP at level up
|
| Cancerous Growth
|
6
|
ST < 7
|
1
|
Ghoul
|
+2 healing rate, crippled limbs regenerate
|
| Comprehension
|
3
|
IN 6
|
1
|
All
|
Twice as many points from skill books
|
| Crazy Bomber
|
9
|
IN 6, Traps 60%
|
1
|
Not dog or deathclaw
|
Failures with explosives are nullified
|
| Death Sense
|
4
|
IN 5
|
1
|
Deathclaw
|
+20% Perception in the dark, +25% to detecting sneaking enemies
|
| Demolition Expert
|
9
|
AG 4, Traps 75%
|
1
|
All
|
Explosives do more damage and detonate on time
|
| Die Hard
|
2
|
EN 6, First Aid 40%
|
1
|
All
|
+10% DR when HP < 20%
|
| Divine Favor
|
14
|
CH 8
|
1
|
All
|
+1 to highest primary statistic, -1 perk rate
|
| Ausweichkünstler
|
9
|
AG 6
|
1
|
All
|
+5% Armor Class
|
| Drunken Master
|
3
|
Unbewaffnet 60%
|
1
|
All
|
+20% unarmed while under the influence of alcohol
|
| Educated
|
6
|
IN 6
|
3
|
All
|
+2 skill points at level up
|
| Explorer
|
9
|
|
1
|
All
|
Better chance of finding good special encounters
|
| Faster Healing
|
3
|
EN 3
|
3
|
All
|
+2 healing rate
|
| Flexible
|
4
|
AG 6
|
1
|
All
|
50% less AP to change stance
|
| Flower Child
|
3
|
EN 5
|
1
|
All
|
Half the chance to get addicted and half the withdrawal time
|
| Gambler
|
6
|
Gambling 50%
|
1
|
All
|
+20% Gambling
|
| Gain
|
12
|
(stat) < 10
|
7 (one for each stat)
|
All
|
+1 to specific stat
|
| Ghost
|
6
|
Schleichen 60%
|
1
|
All
|
+20% Sneak in the dark
|
| Gunner
|
3
|
AG 6, Kleine Waffen 40%
|
1
|
All
|
+10% chance to hit from a vehicle
|
| Harmless
|
6
|
Steal 50%
|
1
|
Not deathclaw
|
+20% Steal
|
| Healer
|
3
|
PE 7, AG 6, N 5 First Aid 40%
|
2
|
All
|
4-10 more HP restored with First Aid or Doctor
|
| Heave Ho!
|
6
|
ST < 9
|
3
|
All
|
+2 ST when determining Throwing range
|
| Here and Now
|
3
|
|
1
|
All
|
Level up once
|
| Hide of Scars
|
10
|
EN 6
|
1
|
Deathclaw
|
+15% to all resistances except fire
|
| Hit the Deck
|
4
|
AG 6
|
1
|
All
|
50% less splash damage taken
|
| HtH Evade
|
12
|
Unbewaffnet 75%
|
1
|
All
|
+2 AC for each unused AP at the end of the turn, plus 1/8 of unarmed - 75, but only with unarmed weapons equipped and in ITB or STB mode.
|
| Lead Foot
|
3
|
PE 6, AG 6, Pilot 60%
|
1
|
Not dog or deathclaw
|
+25% vehicle speed
|
| Leader
|
4
|
CH 6
|
1
|
Not dog or deathclaw
|
+1 AG and +10 AC to all squad members (tool tip is incorrect)
|
| Lifegiver
|
12
|
EN 4
|
2
|
All
|
+4 HP per level
|
| Light Step
|
9
|
AG 5, LK 5
|
1
|
All
|
-50% chance to set off traps
|
| Living Anatomy
|
12
|
Doctor 60%
|
1
|
All
|
+10% Doctor and +5 damage to live creatures
|
| Loner
|
4
|
Outdoorsman 40%, CH < 5
|
1
|
All
|
+10% to all rolls
|
| Master Thief
|
12
|
Steal 50%, Dietrich 50%
|
1
|
All
|
+15% to Steal and Dietrich
|
| Master Trader
|
12
|
CH 7, Feilschen 75%
|
1
|
Not dog or deathclaw
|
25% discount at merchants
|
| Medic
|
12
|
Doctor OR First Aid 40%
|
1
|
All
|
+20% to First Aid and Doctor
|
| More Criticals
|
6
|
LK 6
|
3
|
Not super mutant
|
+5% Critical Chance
|
| Mr. Fixit
|
12
|
Reparieren OR Wissenschaft 40%
|
1
|
Not dog or deathclaw
|
+10% to Science and Repair
|
| Mutate!
|
9
|
|
1
|
All
|
Can change a trait
|
| Negotiator
|
6
|
Feilschen 70%
|
1
|
All
|
+20% to Barter
|
| Night Vision
|
3
|
PE 6
|
1
|
All
|
-20% to overall darkness level
|
| Pack Rat
|
6
|
|
1
|
All
|
+50 to Carry Weight
|
| Pathfinder
|
6
|
EN 6, Outdoorsman 40%
|
2
|
All
|
-25% world map travel time
|
| Pickpocket
|
15
|
AG 8, Steal 80%
|
1
|
All
|
Ignore size and facing modifiers while stealing
|
| Psychotic
|
8
|
EN 5
|
1
|
Super mutant
|
Double psycho effect, halved withdrawal time
|
| Pyromaniac
|
9
|
Große Waffen 75%
|
1
|
All
|
+5 damage with fire-based weapons
|
| Quick Pockets
|
3
|
AG 5
|
1
|
All
|
Inventory AP costs are halved
|
| Quick Recovery
|
6
|
AG 5
|
1
|
All
|
It takes only 1 AP to stand up
|
| Rad Child
|
3
|
EN 6
|
1
|
Ghoul
|
Healing Rate increased when absorbing radiation
|
| Rad Resistance
|
6
|
EN 6, IN 4
|
2
|
Not ghoul
|
+15% Radiation Resistance
|
| Ranger
|
6
|
PE 6
|
1
|
All
|
+15% Outdoorsman
|
| Road Warrior
|
12
|
IN 6, Pilot 60%
|
1
|
Not dog or deathclaw
|
No penalties for shooting while driving
|
| Salesman
|
6
|
Feilschen 50%
|
1
|
Not dog or deathclaw
|
+20% to Barter
|
| Scout
|
3
|
PE 7
|
1
|
All
|
Can see more of the world map, and special encounters are easier to find
|
| Sharpshooter
|
9
|
PE 7, IN 6
|
1
|
All
|
+2 PE when determining range
|
| Leiser Tod
|
18
|
[AG 10, Schleichen 80%, Unbewaffnet 80%
|
1
|
All
|
Hit a critter in the back while sneaking for a double damage HtH attack
|
| Leiser Läufer
|
6
|
AG 6, Schleichen 50%
|
1
|
All
|
Can Sneak and run at the same time
|
| Totschläger
|
24
|
AG 8, ST 8, Unbewaffnet 80%
|
1
|
All
|
All HtH attacks are critical hits
|
| Schlangenfresser
|
6
|
EN 3
|
2
|
All
|
+25% Giftresistenz
|
| Sniper
|
24
|
PE 8, AG 8, Kleine Waffen 80%
|
1
|
All
|
Adds a roll of LK x 10 to the critical table, broken
|
| Stat!
|
3
|
First Aid 75%, Doctor 50%, AG 6
|
2
|
All
|
-2 AP used for First Aid and Doctor
|
| Steady Arm
|
4
|
ST 6
|
1
|
Super mutant
|
-1 AP for Burst Shots
|
| Stonewall
|
3
|
ST 6
|
1
|
All
|
Less likely to be knocked down
|
| Strong Back
|
3
|
EN 6, ST 6
|
3
|
All
|
+50 Carry Weight
|
| Stunt Man
|
6
|
ST 6, EN 6, AG 6
|
1
|
Not dog or deathclaw
|
+10% to Pilot, -25% damage from explosive splash damage and falling
|
| Survivalist
|
3
|
EN 6, IN 6, Outdoorsman 40%
|
1
|
All
|
+25% to Outdoorsman
|
| Swift Learner
|
3
|
IN 4
|
3
|
All
|
+5% XP whenever XP is earned
|
| Tag!
|
12
|
|
1
|
All
|
Pick another Tag skill
|
| Talon of Fear
|
12
|
ST 6, Unbewaffnet 60%
|
1
|
Deathclaw
|
Unarmed attacks poison foes
|
| Team Player
|
3
|
CH 4
|
1
|
All
|
+10% to all rolls while near a squad member with this perk as well
|
| Thief
|
3
|
|
1
|
All
|
+10% to Sneak, Dietrich, Steal, and Traps
|
| Tough Hide
|
12
|
EN < 8
|
1
|
Super mutant
|
+15 Armor Class, +10% to all resistances
|
| Toughness
|
3
|
EN 6, LK 6
|
3
|
All
|
+10% to DR
|
| Tunnel Rat
|
8
|
AG 6
|
1
|
All
|
Move at walking speed while prone
|
| Way of the Fruit
|
6
|
CH 6
|
1
|
Not dog or deathclaw
|
Temporary +1 ST after eating fruit
|
| Weapon Handling
|
12
|
AG 5, ST < 7
|
1
|
All
|
+3 ST for weapon ST checks.
|