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Die '''Long 15''' ist ein [[Fallout: New Vegas Orte#Die Kluft|Ort]] in [[New California|Kalifornien]]. It is part of the pre-War [[I-15|Interstate 15]], and is used by the [[New California Republic]] as a minor military base and a checkpoint for travelers heading to the [[Mojave Wasteland]]. | Die '''Long 15''' ist ein [[Fallout: New Vegas Orte#Die Kluft|Ort]] in [[New California|Kalifornien]]. It is part of the pre-War [[I-15|Interstate 15]], and is used by the [[New California Republic]] as a minor military base and a checkpoint for travelers heading to the [[Mojave Wasteland]]. | ||
The location can only be visited if the [[Courier]] decides to launch the nukes at the NCR during the completion of the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Lonesome Road ( | The location can only be visited if the [[Courier]] decides to launch the nukes at the NCR during the completion of the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Lonesome Road (Add-On)|Lonesome Road]]''. | ||
== Grundriss == | == Grundriss == | ||
The wreckage of the destruction caused by the nuclear warheads launched at the end of [[The Apocalypse]], the area is populated with [[irradiated heavy trooper]]s and [[Glowing trooper ghoul]], along with their former commanding officer; [[Royez|Colonel Royez]], who is also in a ghoulified state. The camp consists of a small firing range, numerous ruined buildings, and several crashed [[Vertibird]]s, along with a small amount of high tech gun cases along the road to the northwest. Ammunition boxes and NCR weapons are littered around the area. A dead [[NCR heavy trooper]] is sprawled on top of a [[Military shipping crate]] left of where Royez is located. | The wreckage of the destruction caused by the nuclear warheads launched at the end of [[The Apocalypse]], the area is populated with [[irradiated heavy trooper]]s and [[Glowing trooper ghoul]], along with their former commanding officer; [[Royez|Colonel Royez]], who is also in a ghoulified state. The camp consists of a small firing range, numerous ruined buildings, and several crashed [[Vertibird]]s, along with a small amount of high tech gun cases along the road to the northwest. Ammunition boxes and NCR weapons are littered around the area. A dead [[NCR heavy trooper]] is sprawled on top of a [[Military shipping crate]] left of where Royez is located. | ||
== Bemerkenswerte Beute == | == Bemerkenswerte Beute == | ||
{{Bemerkenswerter Inhalt | {{Bemerkenswerter Inhalt | ||
| [[Scorched Sierra power armor]] - worn by Colonel Royez. | | [[Scorched Sierra power armor]] - worn by Colonel Royez. | ||
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== Vorkommen == | == Vorkommen == | ||
The Long 15 appears only in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas Add-Ons|Add-On]], ''[[Lonesome Road (Add-On)|Lonesome Road]]''. | The Long 15 appears only in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas Add-Ons|Add-On]], ''[[Lonesome Road (Add-On)|Lonesome Road]]''. | ||
== Bugs == | == Bugs == | ||
{{Plattformen|ps3|pc}} Sometimes with [[Rex (Fallout: New Vegas)|Rex]] as a companion, when going around the slanted road, he will go outside the map and will be irretrievable. This can also happen to [[Veronica Santangelo]] as a companion on PC. This can be fixed by going into the dismissal terminal, either at the [[Gun Runners (Fallout: New Vegas)|Gun Runners]] or the [[Lucky 38]], and dismissing all companions, and then retrieving them again later. [[Fast travel]]ling may also work.{{überprüfe|überprüft}} | {{Plattformen|ps3|pc}} Sometimes with [[Rex (Fallout: New Vegas)|Rex]] as a companion, when going around the slanted road, he will go outside the map and will be irretrievable. This can also happen to [[Veronica Santangelo]] as a companion on PC. This can be fixed by going into the dismissal terminal, either at the [[Gun Runners (Fallout: New Vegas)|Gun Runners]] or the [[Lucky 38]], and dismissing all companions, and then retrieving them again later. [[Fast travel]]ling may also work.{{überprüfe|überprüft}} | ||
{{Navbox Lonesome Road}} | {{Navbox Lonesome Road}} | ||
{{Navbox Orte FNV}} | {{Navbox Orte FNV}} | ||
[[en:Long 15]] | [[en:Long 15]] | ||
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[[pl:Long 15]] | [[pl:Long 15]] | ||
[[ru:15-я трасса]] | [[ru:15-я трасса]] | ||
[[Kategorie:Lonesome Road Orte]] | |||
[[Kategorie:Fallout: New Vegas RNK-Lager]] | |||
Version vom 16. August 2015, 21:58 Uhr
| Für die gesamte Interstate 15, die in Fallout: New Vegas vorkommt, siehe I-15. |
Die Long 15 ist ein Ort in Kalifornien. It is part of the pre-War Interstate 15, and is used by the New California Republic as a minor military base and a checkpoint for travelers heading to the Mojave Wasteland.
The location can only be visited if the Courier decides to launch the nukes at the NCR during the completion of the Fallout: New Vegas add-on, Lonesome Road.
Grundriss
The wreckage of the destruction caused by the nuclear warheads launched at the end of The Apocalypse, the area is populated with irradiated heavy troopers and Glowing trooper ghoul, along with their former commanding officer; Colonel Royez, who is also in a ghoulified state. The camp consists of a small firing range, numerous ruined buildings, and several crashed Vertibirds, along with a small amount of high tech gun cases along the road to the northwest. Ammunition boxes and NCR weapons are littered around the area. A dead NCR heavy trooper is sprawled on top of a Military shipping crate left of where Royez is located.
Bemerkenswerte Beute
- Scorched Sierra power armor - worn by Colonel Royez.
- Great Bear grenade rifle - in a gun case near Colonel Royez.
- NCR Ranger combat armor - On a dead Ranger in front of a destroyed truck directly in front of the entrance, and a second (also on a dead Ranger) under the collapsed overpass section with a tent frame under it that is a little further down the road than the first set of armor.
- A high-tech gun case near the highway pillar, containing a Tier 5 Energy Weapons-, Guns- and Melee Weapons skill weapon with ammo.
- Two random weapon mods, and 3 weapon repair kits in front of the firing range inside of a military shipping crate.
Infos
- Unlike every other non-base map location introduced through add-ons, companions can travel to Dry Wells and the Long 15 due to Long 15 being inside the Mojave, rather than an entirely new area (i.e., Big MT, Zion National Park, etc.).
- Although the mushroom cloud seen at the end of The Apocalypse appears to be over the Mojave Outpost, the outpost is undamaged.
- The Vertibirds seen crashed around the area bear Enclave markings from Navarro, as seen in the Remnants bunker, instead of the NCR markings of President Kimball's vertibird.
- NCR infamy will not be received for killing the irradiated NCR heavy troopers found in the area, or for killing Colonel Royez.
- If the Explorer perk was chosen before starting Lonesome Road or after completing it, the location will still appear on the map, as well as Dry Wells.
- It can be very challenging to kill the irradiated heavy troopers, as their health recovers very rapidly from the radiation.
- The crater in the center of the blast zone emits 5-6 rads/sec.
- The monument for the Ranger Unification Treaty can be seen in the direction of the Mojave Outpost.
- Many corpses dressed in NCR Ranger combat armor and NCR salvaged power armor are labeled as "NCR troopers" and hold service rifles and ammunition.
- On the other side of the back end of the zone (behind and underneath the jutting wall of ruined buildings), there is a destroyed red rocket children's playset, a teddy bear, a toy car, a wooden block (which says it can be taken, but activating it does nothing), and two child sized skeletons. This area is not visible and cannot be reached without using console commands, and half of the area is inside the instant death zone as well.
- At the firing range, an image of a person is burned into the bricks from the blast.
Vorkommen
The Long 15 appears only in the Fallout: New Vegas Add-On, Lonesome Road.
Bugs
Sometimes with Rex as a companion, when going around the slanted road, he will go outside the map and will be irretrievable. This can also happen to Veronica Santangelo as a companion on PC. This can be fixed by going into the dismissal terminal, either at the Gun Runners or the Lucky 38, and dismissing all companions, and then retrieving them again later. Fast travelling may also work.[bestätigt]
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