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| Get a perk every four levels | | Get a perk every four levels | ||
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| [[ | | [[Kleiner Rahmen]] | ||
| +1 [[Beweglichkeit]] | | +1 [[Beweglichkeit]] | ||
| [[Carry Weight]] = 25 + (15 x your Strength) | | [[Carry Weight]] = 25 + (15 x your Strength) | ||
Version vom 16. August 2014, 02:09 Uhr
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| Auf dieser Seite werden alle Merkmale aus Fallout aufgeführt. |
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Allgemeine Information
Traits modify different aspects of gameplay, including (but not limited to): Primary statistics, derived statistics and skills. Traits always have both positive and negative results.
One can choose up to two traits when designing a character (or none at all). Choosing the Mutate! perk lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.
Liste der Merkmale
| Merkmal | Vorteil | Ziel |
|---|---|---|
| Blutiger Tod | More violent death animations | Changes the ending |
| Bruiser | +2 Stärke | -2 Aktionspunkte |
| Chem Reliant | Faster recovery time from chem addictions | Twice the chance to get addicted |
| Chem Resistant | Half the chance to get addicted | Chems last half as long |
| Fast Metabolism | +2 Healing rate | Giftresistenz und Strahlungsresistenz beginnen bei 0% |
| Schnellschuss | All throwing and firearm attacks cost one less AP (in fallout 1, it works for all types of weapons) | Cannot aim attacks |
| Finesse | +10% Kritische Chance | -30% overall damage |
| Gifted | +1 to all SPECIAL stats | -10% to all skills, 5 less skill points at level up |
| Good Natured | +15% auf First Aid, Doctor, Sprache, und Feilschen | -10% auf Kleine Waffen, Große Waffen, Energiewaffen, Throwing, Nahkampfwaffen, und Unbewaffnet |
| Unaufhaltsame Kraft | +4 Nahkampfwaffen | -30% critical hits table |
| Jinxed | More critical failures for people around you | More critical failures for you, too |
| Kamikaze | +5 Sequence | No natural Armor Class |
| Night Person | +1 Intelligenz und Wahrnehmung zwischen 18:01 und 06:00. | -1 Intelligenz und Wahrnehmung zwischen 06:01 und 18:00. |
| One Hander | +20% chance to hit with one-handed weapons | -40% chance to hit with two-handed weapons |
| Skilled | +10% to all skills | Get a perk every four levels |
| Kleiner Rahmen | +1 Beweglichkeit | Carry Weight = 25 + (15 x your Strength) |