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    Extras (Fallout Tactics): Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Hoschie02 (Diskussion | Beiträge)
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    Zeile 17: Zeile 17:
    * 9 Nicht für Todesklaue und Hunde
    * 9 Nicht für Todesklaue und Hunde


    Menschen können alle 3 [[level]]s ein neuen Perk auswählen. The [[perk rate]] is 4 for [[ghoul]]s, [[super mutant]]s and [[deathclaw]]s, and 2 for [[dog]]s. [[Robot]]s cannot pick Perks at all, i.e. their perk rate is 99.
    Menschen können alle 3 [[level]]s ein neuen Perk auswählen. The [[perk rate]] is 4 for [[ghoul]]s, super mutants and deathclaws, and 2 for dogs. [[Robot]]s cannot pick Perks at all, i.e. their perk rate is 99.


    You are able to save up perks to use at a later time.
    You are able to save up perks to use at a later time.
    Zeile 29: Zeile 29:
    ! Race
    ! Race
    ! Benefit
    ! Benefit
    |-
    |-
    | [[Action Boy]]
    | [[Action Boy]]
    Zeile 37: Zeile 36:
    | All
    | All
    | +1 [[Aktionspunkt]]
    | +1 [[Aktionspunkt]]
    |-
    |-
    | [[Adrenaline Rush]]
    | [[Adrenaline Rush]]
    Zeile 45: Zeile 43:
    | All
    | All
    | +1 [[Stärke|ST]] when [[Trefferpunkt|HP]] < 50%
    | +1 [[Stärke|ST]] when [[Trefferpunkt|HP]] < 50%
    |-
    |-
    | [[Awareness]]
    | [[Awareness]]
    Zeile 53: Zeile 50:
    | All
    | All
    | See target's [[Trefferpunkt|HP]], weapon, and ammunition count
    | See target's [[Trefferpunkt|HP]], weapon, and ammunition count
    |-
    |-
    | [[Bend the Rules]]
    | [[Bend the Rules]]
    Zeile 61: Zeile 57:
    | All
    | All
    | Can take any perk available to your race, '''broken'''
    | Can take any perk available to your race, '''broken'''
    |-
    |-
    | [[Better Criticals]]
    | [[Better Criticals]]
    Zeile 69: Zeile 64:
    | All
    | All
    | 20% bonus on critical table
    | 20% bonus on critical table
    |-
    |-
    | [[Bluff Master]]
    | [[Bluff Master]]
    Zeile 77: Zeile 71:
    | All
    | All
    | Can talk your way out of getting caught stealing
    | Can talk your way out of getting caught stealing
    |-
    |-
    | [[Bone Head]]
    | [[Bone Head]]
    Zeile 85: Zeile 78:
    | All
    | All
    | 50% less likely to get knocked out
    | 50% less likely to get knocked out
    |-
    |-
    | [[Bonsai]]
    | [[Bonsai]]
    Zeile 93: Zeile 85:
    | Ghoul
    | Ghoul
    | [[Fruit]] can appear in inventory
    | [[Fruit]] can appear in inventory
    |-
    |-
    | [[Bonus HtH Attacks]]
    | [[Bonus HtH Attacks]]
    Zeile 101: Zeile 92:
    | All
    | All
    | 1 less AP for [[Unbewaffnet]] attacks
    | 1 less AP for [[Unbewaffnet]] attacks
    |-
    |-
    | [[Bonus HtH Damage]]
    | [[Bonus HtH Damage]]
    Zeile 109: Zeile 99:
    | All
    | All
    | +2 damage with [[Unbewaffnet]] and [[Nahkampfwaffen]] attacks
    | +2 damage with [[Unbewaffnet]] and [[Nahkampfwaffen]] attacks
    |-
    |-
    | [[Bonus Move]]
    | [[Bonus Move]]
    Zeile 117: Zeile 106:
    | All
    | All
    | Can move 20% further per AP
    | Can move 20% further per AP
    |-
    |-
    | [[Bonus Ranged Damage]]
    | [[Bonus Ranged Damage]]
    Zeile 125: Zeile 113:
    | All
    | All
    | +15% damage with ranged attacks
    | +15% damage with ranged attacks
    |-
    |-
    | [[Bonus Rate of Fire]]
    | [[Bonus Rate of Fire]]
    Zeile 133: Zeile 120:
    | All
    | All
    | 1 less AP for ranged attacks
    | 1 less AP for ranged attacks
    |-
    |-
    | [[Bracing]]
    | [[Bracing]]
    Zeile 141: Zeile 127:
    | All
    | All
    | +2 [[Stärke|ST]] for firing large guns while standing
    | +2 [[Stärke|ST]] for firing large guns while standing
    |-
    |-
    | [[Break the Rules]]
    | [[Break the Rules]]
    Zeile 149: Zeile 134:
    | All
    | All
    | Can pick any perk regardless of race, '''broken'''
    | Can pick any perk regardless of race, '''broken'''
    |-
    |-
    | [[Brown Noser]]
    | [[Brown Noser]]
    Zeile 157: Zeile 141:
    | All
    | All
    | Promoted one rank
    | Promoted one rank
    |-
    |-
    | [[Brutish Hulk]]
    | [[Brutish Hulk]]
    Zeile 165: Zeile 148:
    | Deathclaw
    | Deathclaw
    | Twice as much HP at level up
    | Twice as much HP at level up
    |-
    |-
    | [[Cancerous Growth]]
    | [[Cancerous Growth]]
    Zeile 173: Zeile 155:
    | Ghoul
    | Ghoul
    | +2 [[healing rate]], [[crippled limbs]] regenerate
    | +2 [[healing rate]], [[crippled limbs]] regenerate
    |-
    |-
    | [[Comprehension]]
    | [[Comprehension]]
    Zeile 181: Zeile 162:
    | All
    | All
    | Twice as many points from skill books
    | Twice as many points from skill books
    |-
    |-
    | [[Crazy Bomber]]
    | [[Crazy Bomber]]
    Zeile 189: Zeile 169:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | Failures with explosives are nullified
    | Failures with explosives are nullified
    |-
    |-
    | [[Death Sense]]
    | [[Death Sense]]
    Zeile 197: Zeile 176:
    | Deathclaw
    | Deathclaw
    | +20% Perception in the dark, +25% to detecting sneaking enemies
    | +20% Perception in the dark, +25% to detecting sneaking enemies
    |-
    |-
    | [[Demolition Expert]]
    | [[Demolition Expert]]
    Zeile 205: Zeile 183:
    | All
    | All
    | Explosives do more damage and detonate on time
    | Explosives do more damage and detonate on time
    |-
    |-
    | [[Die Hard]]
    | [[Die Hard]]
    Zeile 213: Zeile 190:
    | All
    | All
    | +10% [[Schadensresistenz|DR]] when HP < 20%
    | +10% [[Schadensresistenz|DR]] when HP < 20%
    |-
    |-
    | [[Divine Favor]]
    | [[Divine Favor]]
    Zeile 221: Zeile 197:
    | All
    | All
    | +1 to highest primary statistic, -1 [[perk rate]]
    | +1 to highest primary statistic, -1 [[perk rate]]
    |-
    |-
    | [[Dodger]]
    | [[Dodger]]
    Zeile 229: Zeile 204:
    | All
    | All
    | +5% [[Armor Class]]
    | +5% [[Armor Class]]
    |-
    |-
    | [[Drunken Master]]
    | [[Drunken Master]]
    Zeile 237: Zeile 211:
    | All
    | All
    | +20% unarmed while under the influence of alcohol
    | +20% unarmed while under the influence of alcohol
    |-
    |-
    | [[Educated]]
    | [[Educated]]
    Zeile 245: Zeile 218:
    | All
    | All
    | +2 skill points at level up
    | +2 skill points at level up
    |-
    |-
    | [[Explorer]]
    | [[Explorer]]
    Zeile 253: Zeile 225:
    | All
    | All
    | Better chance of finding good special encounters
    | Better chance of finding good special encounters
    |-
    |-
    | [[Faster Healing]]
    | [[Faster Healing]]
    Zeile 261: Zeile 232:
    | All
    | All
    | +2 [[healing rate]]
    | +2 [[healing rate]]
    |-
    |-
    | [[Flexible]]
    | [[Flexible]]
    Zeile 269: Zeile 239:
    | All
    | All
    | 50% less AP to change stance
    | 50% less AP to change stance
    |-
    |-
    | [[Flower Child]]
    | [[Flower Child]]
    Zeile 277: Zeile 246:
    | All
    | All
    | Half the chance to get addicted and half the withdrawal time
    | Half the chance to get addicted and half the withdrawal time
    |-
    |-
    | [[Gambler]]
    | [[Gambler]]
    Zeile 285: Zeile 253:
    | All
    | All
    | +20% Gambling
    | +20% Gambling
    |-
    |-
    | [[Gain (Statistic)|Gain]]
    | [[Gain (Statistic)|Gain]]
    Zeile 293: Zeile 260:
    | All
    | All
    | +1 to specific stat
    | +1 to specific stat
    |-
    |-
    | [[Ghost]]
    | [[Ghost]]
    Zeile 301: Zeile 267:
    | All
    | All
    | +20% Sneak in the dark
    | +20% Sneak in the dark
    |-
    |-
    | [[Gunner]]
    | [[Gunner]]
    Zeile 309: Zeile 274:
    | All
    | All
    | +10% chance to hit from a vehicle
    | +10% chance to hit from a vehicle
    |-
    |-
    | [[Harmless]]
    | [[Harmless]]
    Zeile 317: Zeile 281:
    | Not deathclaw
    | Not deathclaw
    | +20% Steal
    | +20% Steal
    |-
    |-
    | [[Healer]]
    | [[Healer]]
    Zeile 325: Zeile 288:
    | All
    | All
    | 4-10 more HP restored with First Aid or Doctor
    | 4-10 more HP restored with First Aid or Doctor
    |-
    |-
    | [[Heave Ho!]]
    | [[Heave Ho!]]
    Zeile 333: Zeile 295:
    | All
    | All
    | +2 [[Stärke|ST]] when determining [[Throwing]] range
    | +2 [[Stärke|ST]] when determining [[Throwing]] range
    |-
    |-
    | [[Here and Now]]
    | [[Here and Now]]
    Zeile 341: Zeile 302:
    | All
    | All
    | Level up once
    | Level up once
    |-
    |-
    | [[Hide of Scars]]
    | [[Hide of Scars]]
    Zeile 349: Zeile 309:
    | Deathclaw
    | Deathclaw
    | +15% to all resistances except fire
    | +15% to all resistances except fire
    |-
    |-
    | [[Hit the Deck]]
    | [[Hit the Deck]]
    Zeile 357: Zeile 316:
    | All
    | All
    | 50% less splash damage taken
    | 50% less splash damage taken
    |-
    |-
    | [[HtH Evade]]
    | [[HtH Evade]]
    Zeile 365: Zeile 323:
    | All
    | All
    | +2 AC for each unused AP at the end of the turn, plus 1/8 of unarmed - 75, but only with unarmed weapons equipped and in ITB or STB mode.
    | +2 AC for each unused AP at the end of the turn, plus 1/8 of unarmed - 75, but only with unarmed weapons equipped and in ITB or STB mode.
    |-
    |-
    | [[Lead Foot]]
    | [[Lead Foot]]
    Zeile 373: Zeile 330:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | +25% vehicle speed
    | +25% vehicle speed
    |-
    |-
    | [[Leader]]
    | [[Leader]]
    Zeile 381: Zeile 337:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | +1 [[Agility|AG]] and +10 [[AC]] to all squad members (tool tip is incorrect)
    | +1 [[Agility|AG]] and +10 [[AC]] to all squad members (tool tip is incorrect)
    |-
    |-
    | [[Lifegiver]]
    | [[Lifegiver]]
    Zeile 389: Zeile 344:
    | All
    | All
    | +4 HP per level
    | +4 HP per level
    |-
    |-
    | [[Light Step]]
    | [[Light Step]]
    Zeile 397: Zeile 351:
    | All
    | All
    | -50% chance to set off traps
    | -50% chance to set off traps
    |-
    |-
    | [[Living Anatomy]]
    | [[Living Anatomy]]
    Zeile 405: Zeile 358:
    | All
    | All
    | +10% Doctor and +5 damage to live creatures
    | +10% Doctor and +5 damage to live creatures
    |-
    |-
    | [[Loner]]
    | [[Loner]]
    Zeile 413: Zeile 365:
    | All
    | All
    | +10% to all rolls
    | +10% to all rolls
    |-
    |-
    | [[Master Thief]]
    | [[Master Thief]]
    Zeile 421: Zeile 372:
    | All
    | All
    | +15% to Steal and Dietrich
    | +15% to Steal and Dietrich
    |-
    |-
    | [[Master Trader]]
    | [[Master Trader]]
    Zeile 429: Zeile 379:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | 25% discount at merchants
    | 25% discount at merchants
    |-
    |-
    | [[Medic (perk)|Medic]]
    | [[Medic (perk)|Medic]]
    Zeile 437: Zeile 386:
    | All
    | All
    | +20% to First Aid and Doctor
    | +20% to First Aid and Doctor
    |-
    |-
    | [[More Criticals]]
    | [[More Criticals]]
    Zeile 445: Zeile 393:
    | Not super mutant
    | Not super mutant
    | +5% [[Critical Chance]]
    | +5% [[Critical Chance]]
    |-
    |-
    | [[Mr. Fixit]]
    | [[Mr. Fixit]]
    Zeile 453: Zeile 400:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | +10% to Science and Repair
    | +10% to Science and Repair
    |-
    |-
    | [[Mutate!]]
    | [[Mutate!]]
    Zeile 461: Zeile 407:
    | All
    | All
    | Can change a [[Fallout Tactics traits|trait]]
    | Can change a [[Fallout Tactics traits|trait]]
    |-
    |-
    | [[Negotiator]]
    | [[Negotiator]]
    Zeile 469: Zeile 414:
    | All
    | All
    | +20% to Barter
    | +20% to Barter
    |-
    |-
    | [[Night Vision]]
    | [[Night Vision]]
    Zeile 477: Zeile 421:
    | All
    | All
    | -20% to overall darkness level
    | -20% to overall darkness level
    |-
    |-
    | [[Pack Rat]]
    | [[Pack Rat]]
    Zeile 485: Zeile 428:
    | All
    | All
    | +50 to [[Carry Weight]]
    | +50 to [[Carry Weight]]
    |-
    |-
    | [[Pathfinder]]
    | [[Pathfinder]]
    Zeile 493: Zeile 435:
    | All
    | All
    | -25% world map travel time
    | -25% world map travel time
    |-
    |-
    | [[Pickpocket]]
    | [[Pickpocket]]
    Zeile 501: Zeile 442:
    | All
    | All
    | Ignore size and facing modifiers while stealing
    | Ignore size and facing modifiers while stealing
    |-
    |-
    | [[Psychotic]]
    | [[Psychotic]]
    Zeile 509: Zeile 449:
    | Super mutant
    | Super mutant
    | Double [[psycho]] effect, halved withdrawal time
    | Double [[psycho]] effect, halved withdrawal time
    |-
    |-
    | [[Pyromaniac]]
    | [[Pyromaniac]]
    Zeile 517: Zeile 456:
    | All
    | All
    | +5 damage with fire-based weapons
    | +5 damage with fire-based weapons
    |-
    |-
    | [[Quick Pockets]]
    | [[Quick Pockets]]
    Zeile 525: Zeile 463:
    | All
    | All
    | Inventory AP costs are halved
    | Inventory AP costs are halved
    |-
    |-
    | [[Quick Recovery]]
    | [[Quick Recovery]]
    Zeile 533: Zeile 470:
    | All
    | All
    | It takes only 1 AP to stand up
    | It takes only 1 AP to stand up
    |-
    |-
    | [[Rad Child]]
    | [[Rad Child]]
    Zeile 541: Zeile 477:
    | Ghoul
    | Ghoul
    | [[Healing Rate]] increased when absorbing radiation
    | [[Healing Rate]] increased when absorbing radiation
    |-
    |-
    | [[Rad Resistance]]
    | [[Rad Resistance]]
    Zeile 549: Zeile 484:
    | Not ghoul
    | Not ghoul
    | +15% [[Radiation Resistance]]
    | +15% [[Radiation Resistance]]
    |-
    |-
    | [[Ranger]]
    | [[Ranger]]
    Zeile 557: Zeile 491:
    | All
    | All
    | +15% [[Outdoorsman]]
    | +15% [[Outdoorsman]]
    |-
    |-
    | [[Road Warrior]]
    | [[Road Warrior]]
    Zeile 565: Zeile 498:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | No penalties for shooting while driving
    | No penalties for shooting while driving
    |-
    |-
    | [[Salesman]]
    | [[Salesman]]
    Zeile 573: Zeile 505:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | +20% to Barter
    | +20% to Barter
    |-
    |-
    | [[Scout]]
    | [[Scout]]
    Zeile 581: Zeile 512:
    | All
    | All
    | Can see more of the world map, and special encounters are easier to find
    | Can see more of the world map, and special encounters are easier to find
    |-
    |-
    | [[Sharpshooter]]
    | [[Sharpshooter]]
    Zeile 589: Zeile 519:
    | All
    | All
    | +2 PE when determining range
    | +2 PE when determining range
    |-
    |-
    | [[Silent Death]]
    | [[Silent Death]]
    Zeile 597: Zeile 526:
    | All
    | All
    | Hit a critter in the back while sneaking for a double damage HtH attack
    | Hit a critter in the back while sneaking for a double damage HtH attack
    |-
    |-
    | [[Silent Running]]
    | [[Silent Running]]
    Zeile 605: Zeile 533:
    | All
    | All
    | Can Sneak and run at the same time
    | Can Sneak and run at the same time
    |-
    |-
    | [[Slayer]]
    | [[Slayer]]
    Zeile 613: Zeile 540:
    | All
    | All
    | All HtH attacks are critical hits
    | All HtH attacks are critical hits
    |-
    |-
    | [[Snakeater]]
    | [[Snakeater]]
    Zeile 621: Zeile 547:
    | All
    | All
    | +25% [[Giftresistenz]]
    | +25% [[Giftresistenz]]
    |-
    |-
    | [[Sniper]]
    | [[Sniper]]
    Zeile 629: Zeile 554:
    | All
    | All
    | Adds a roll of LK x 10 to the critical table, '''broken'''
    | Adds a roll of LK x 10 to the critical table, '''broken'''
    |-
    |-
    | [[Stat!]]
    | [[Stat!]]
    Zeile 637: Zeile 561:
    | All
    | All
    | -2 AP used for First Aid and Doctor
    | -2 AP used for First Aid and Doctor
    |-
    |-
    | [[Steady Arm]]
    | [[Steady Arm]]
    Zeile 645: Zeile 568:
    | Super mutant
    | Super mutant
    | -1 AP for Burst Shots
    | -1 AP for Burst Shots
    |-
    |-
    | [[Stonewall]]
    | [[Stonewall]]
    Zeile 653: Zeile 575:
    | All
    | All
    | Less likely to be knocked down
    | Less likely to be knocked down
    |-
    |-
    | [[Strong Back]]
    | [[Strong Back]]
    Zeile 661: Zeile 582:
    | All
    | All
    | +50 [[Carry Weight]]
    | +50 [[Carry Weight]]
    |-
    |-
    | [[Stunt Man]]
    | [[Stunt Man]]
    Zeile 669: Zeile 589:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | +10% to Pilot, -25% damage from explosive splash damage and falling
    | +10% to Pilot, -25% damage from explosive splash damage and falling
    |-
    |-
    | [[Survivalist]]
    | [[Survivalist]]
    Zeile 677: Zeile 596:
    | All
    | All
    | +25% to Outdoorsman
    | +25% to Outdoorsman
    |-
    |-
    | [[Swift Learner]]
    | [[Swift Learner]]
    Zeile 685: Zeile 603:
    | All
    | All
    | +5% XP whenever XP is earned
    | +5% XP whenever XP is earned
    |-
    |-
    | [[Tag!]]
    | [[Tag!]]
    Zeile 693: Zeile 610:
    | All
    | All
    | Pick another Tag skill
    | Pick another Tag skill
    |-
    |-
    | [[Talon of Fear]]
    | [[Talon of Fear]]
    Zeile 701: Zeile 617:
    | Deathclaw
    | Deathclaw
    | Unarmed attacks poison foes
    | Unarmed attacks poison foes
    |-
    |-
    | [[Team Player]]
    | [[Team Player]]
    Zeile 709: Zeile 624:
    | All
    | All
    | +10% to all rolls while near a squad member with this perk as well
    | +10% to all rolls while near a squad member with this perk as well
    |-
    |-
    | [[Thief]]
    | [[Thief]]
    Zeile 717: Zeile 631:
    | All
    | All
    | +10% to Sneak, Dietrich, Steal, and Traps
    | +10% to Sneak, Dietrich, Steal, and Traps
    |-
    |-
    | [[Tough Hide]]
    | [[Tough Hide]]
    Zeile 725: Zeile 638:
    | Super mutant
    | Super mutant
    | +15 [[Armor Class]], +10% to all resistances
    | +15 [[Armor Class]], +10% to all resistances
    |-
    |-
    | [[Toughness]]
    | [[Toughness]]
    Zeile 733: Zeile 645:
    | All
    | All
    | +10% to DR
    | +10% to DR
    |-
    |-
    | [[Tunnel Rat]]
    | [[Tunnel Rat]]
    Zeile 741: Zeile 652:
    | All
    | All
    | Move at walking speed while prone
    | Move at walking speed while prone
    |-
    |-
    | [[Way of the Fruit]]
    | [[Way of the Fruit]]
    Zeile 749: Zeile 659:
    | Not dog or deathclaw
    | Not dog or deathclaw
    | Temporary +1 ST after eating [[fruit]]
    | Temporary +1 ST after eating [[fruit]]
    |-
    |-
    | [[Weapon Handling]]
    | [[Weapon Handling]]
    Zeile 767: Zeile 676:
    ! Race
    ! Race
    ! Benefit
    ! Benefit
    |-
    |-
    | [[Twitch Gamer]]
    | [[Twitch Gamer]]

    Version vom 12. August 2014, 21:40 Uhr

    -->]]

     
    Auf dieser Seite werden alle Extra aus Fallout Tactics aufgeführt.
    • Der Inhalt wird auf dieser Seite nur kurz dargestellt. Weitere Einzelheiten sind in den jeweiligen Artikeln zu finden.
    • Für Extra in anderen Ablegern der Fallout-Reihe, siehe Extra.
    • Für eine Übersicht der Inhalte aus Fallout Tactics, siehe Portal:Fallout Tactics.

    Generelle Informationen

    In Fallout Tactics, Gibt es 91 Perks, unterteilt in:

    • 69 Für alle
    • 3 Nur für Ghule
    • 3 Nur für Supermutanten
    • 4 Nur Für Todeskrallen
    • 1 Nicht für Ghule
    • 1 Nicht für Supermutanten
    • 1 Nicht für Todesklauen
    • 9 Nicht für Todesklaue und Hunde

    Menschen können alle 3 levels ein neuen Perk auswählen. The perk rate is 4 for ghouls, super mutants and deathclaws, and 2 for dogs. Robots cannot pick Perks at all, i.e. their perk rate is 99.

    You are able to save up perks to use at a later time.

    List of perks

    Name Level req Other requirements Ranks Race Benefit
    Action Boy 12 AG 5 2 All +1 Aktionspunkt
    Adrenaline Rush 6 ST < 10 1 All +1 ST when HP < 50%
    Awareness 3 PE 5 1 All See target's HP, weapon, and ammunition count
    Bend the Rules 16 LK 6 1 All Can take any perk available to your race, broken
    Better Criticals 9 PE 6, LK 6, AG 4 1 All 20% bonus on critical table
    Bluff Master 8 CH 3 1 All Can talk your way out of getting caught stealing
    Bone Head 7 ST 7 1 All 50% less likely to get knocked out
    Bonsai 12 Outdoorsman 50%, Wissenschaft 40% 1 Ghoul Fruit can appear in inventory
    Bonus HtH Attacks 15 AG 6 1 All 1 less AP for Unbewaffnet attacks
    Bonus HtH Damage 3 AG 6, ST 6 3 All +2 damage with Unbewaffnet and Nahkampfwaffen attacks
    Bonus Move 12 AG 5 2 All Can move 20% further per AP
    Bonus Ranged Damage 6 AG 6, LK 6 2 All +15% damage with ranged attacks
    Bonus Rate of Fire 15 PE 6, IN 6, AG 7 1 All 1 less AP for ranged attacks
    Bracing 4 EN 5, Große Waffen 50% 1 All +2 ST for firing large guns while standing
    Break the Rules 20 LK 6 1 All Can pick any perk regardless of race, broken
    Brown Noser 2 CH 5, IN 6 1 All Promoted one rank
    Brutish Hulk 8 ST 7, EN 5 1 Deathclaw Twice as much HP at level up
    Cancerous Growth 6 ST < 7 1 Ghoul +2 healing rate, crippled limbs regenerate
    Comprehension 3 IN 6 1 All Twice as many points from skill books
    Crazy Bomber 9 IN 6, Traps 60% 1 Not dog or deathclaw Failures with explosives are nullified
    Death Sense 4 IN 5 1 Deathclaw +20% Perception in the dark, +25% to detecting sneaking enemies
    Demolition Expert 9 AG 4, Traps 75% 1 All Explosives do more damage and detonate on time
    Die Hard 2 EN 6, First Aid 40% 1 All +10% DR when HP < 20%
    Divine Favor 14 CH 8 1 All +1 to highest primary statistic, -1 perk rate
    Dodger 9 AG 6 1 All +5% Armor Class
    Drunken Master 3 Unbewaffnet 60% 1 All +20% unarmed while under the influence of alcohol
    Educated 6 IN 6 3 All +2 skill points at level up
    Explorer 9 1 All Better chance of finding good special encounters
    Faster Healing 3 EN 3 3 All +2 healing rate
    Flexible 4 AG 6 1 All 50% less AP to change stance
    Flower Child 3 EN 5 1 All Half the chance to get addicted and half the withdrawal time
    Gambler 6 Gambling 50% 1 All +20% Gambling
    Gain 12 (stat) < 10 7 (one for each stat) All +1 to specific stat
    Ghost 6 Schleichen 60% 1 All +20% Sneak in the dark
    Gunner 3 AG 6, Kleine Waffen 40% 1 All +10% chance to hit from a vehicle
    Harmless 6 Steal 50% 1 Not deathclaw +20% Steal
    Healer 3 PE 7, AG 6, N 5 First Aid 40% 2 All 4-10 more HP restored with First Aid or Doctor
    Heave Ho! 6 ST < 9 3 All +2 ST when determining Throwing range
    Here and Now 3 1 All Level up once
    Hide of Scars 10 EN 6 1 Deathclaw +15% to all resistances except fire
    Hit the Deck 4 AG 6 1 All 50% less splash damage taken
    HtH Evade 12 Unbewaffnet 75% 1 All +2 AC for each unused AP at the end of the turn, plus 1/8 of unarmed - 75, but only with unarmed weapons equipped and in ITB or STB mode.
    Lead Foot 3 PE 6, AG 6, Pilot 60% 1 Not dog or deathclaw +25% vehicle speed
    Leader 4 CH 6 1 Not dog or deathclaw +1 AG and +10 AC to all squad members (tool tip is incorrect)
    Lifegiver 12 EN 4 2 All +4 HP per level
    Light Step 9 AG 5, LK 5 1 All -50% chance to set off traps
    Living Anatomy 12 Doctor 60% 1 All +10% Doctor and +5 damage to live creatures
    Loner 4 Outdoorsman 40%, CH < 5 1 All +10% to all rolls
    Master Thief 12 Steal 50%, Dietrich 50% 1 All +15% to Steal and Dietrich
    Master Trader 12 CH 7, Feilschen 75% 1 Not dog or deathclaw 25% discount at merchants
    Medic 12 Doctor OR First Aid 40% 1 All +20% to First Aid and Doctor
    More Criticals 6 LK 6 3 Not super mutant +5% Critical Chance
    Mr. Fixit 12 Reparieren OR Wissenschaft 40% 1 Not dog or deathclaw +10% to Science and Repair
    Mutate! 9 1 All Can change a trait
    Negotiator 6 Feilschen 70% 1 All +20% to Barter
    Night Vision 3 PE 6 1 All -20% to overall darkness level
    Pack Rat 6 1 All +50 to Carry Weight
    Pathfinder 6 EN 6, Outdoorsman 40% 2 All -25% world map travel time
    Pickpocket 15 AG 8, Steal 80% 1 All Ignore size and facing modifiers while stealing
    Psychotic 8 EN 5 1 Super mutant Double psycho effect, halved withdrawal time
    Pyromaniac 9 Große Waffen 75% 1 All +5 damage with fire-based weapons
    Quick Pockets 3 AG 5 1 All Inventory AP costs are halved
    Quick Recovery 6 AG 5 1 All It takes only 1 AP to stand up
    Rad Child 3 EN 6 1 Ghoul Healing Rate increased when absorbing radiation
    Rad Resistance 6 EN 6, IN 4 2 Not ghoul +15% Radiation Resistance
    Ranger 6 PE 6 1 All +15% Outdoorsman
    Road Warrior 12 IN 6, Pilot 60% 1 Not dog or deathclaw No penalties for shooting while driving
    Salesman 6 Feilschen 50% 1 Not dog or deathclaw +20% to Barter
    Scout 3 PE 7 1 All Can see more of the world map, and special encounters are easier to find
    Sharpshooter 9 PE 7, IN 6 1 All +2 PE when determining range
    Silent Death 18 [AG 10, Schleichen 80%, Unbewaffnet 80% 1 All Hit a critter in the back while sneaking for a double damage HtH attack
    Silent Running 6 AG 6, Schleichen 50% 1 All Can Sneak and run at the same time
    Slayer 24 AG 8, ST 8, Unbewaffnet 80% 1 All All HtH attacks are critical hits
    Snakeater 6 EN 3 2 All +25% Giftresistenz
    Sniper 24 PE 8, AG 8, Kleine Waffen 80% 1 All Adds a roll of LK x 10 to the critical table, broken
    Stat! 3 First Aid 75%, Doctor 50%, AG 6 2 All -2 AP used for First Aid and Doctor
    Steady Arm 4 ST 6 1 Super mutant -1 AP for Burst Shots
    Stonewall 3 ST 6 1 All Less likely to be knocked down
    Strong Back 3 EN 6, ST 6 3 All +50 Carry Weight
    Stunt Man 6 ST 6, EN 6, AG 6 1 Not dog or deathclaw +10% to Pilot, -25% damage from explosive splash damage and falling
    Survivalist 3 EN 6, IN 6, Outdoorsman 40% 1 All +25% to Outdoorsman
    Swift Learner 3 IN 4 3 All +5% XP whenever XP is earned
    Tag! 12 1 All Pick another Tag skill
    Talon of Fear 12 ST 6, Unbewaffnet 60% 1 Deathclaw Unarmed attacks poison foes
    Team Player 3 CH 4 1 All +10% to all rolls while near a squad member with this perk as well
    Thief 3 1 All +10% to Sneak, Dietrich, Steal, and Traps
    Tough Hide 12 EN < 8 1 Super mutant +15 Armor Class, +10% to all resistances
    Toughness 3 EN 6, LK 6 3 All +10% to DR
    Tunnel Rat 8 AG 6 1 All Move at walking speed while prone
    Way of the Fruit 6 CH 6 1 Not dog or deathclaw Temporary +1 ST after eating fruit
    Weapon Handling 12 AG 5, ST < 7 1 All +3 ST for weapon ST checks.

    Cut

    Name Level req Other requirements Ranks Race Benefit
    Twitch Gamer - Complete a mini game that was also cut 1 All Can sometimes perform an action for 0 AP

    Siehe auch