artikel aus engl. falloutwiki importiert, benötigt noch übersetzung |
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| Zeile 32: | Zeile 32: | ||
! Benefit | ! Benefit | ||
! Code | ! Code | ||
|- | |- | ||
| [[Black Widow]]/<br />[[Lady Killer]] | | [[Black Widow]]/<br />[[Lady Killer]] | ||
| Zeile 40: | Zeile 39: | ||
| +10% damage to the opposite sex, and unique dialogue options with certain characters | | +10% damage to the opposite sex, and unique dialogue options with certain characters | ||
| {{ID|094EB8}}/<br />{{ID|094EB9}} | | {{ID|094EB8}}/<br />{{ID|094EB9}} | ||
|- | |- | ||
| [[Daddy's Boy]]/<br />[[Daddy's Girl]] | | [[Daddy's Boy]]/<br />[[Daddy's Girl]] | ||
| Zeile 48: | Zeile 46: | ||
| +5 [[Science]], +5 [[Medicine]] | | +5 [[Science]], +5 [[Medicine]] | ||
| {{ID|044948}}/<br />{{ID|069310}} | | {{ID|044948}}/<br />{{ID|069310}} | ||
|- | |- | ||
| [[Gun Nut]] | | [[Gun Nut]] | ||
| Zeile 56: | Zeile 53: | ||
| +5 [[Small Guns]], +5 [[Repair]] | | +5 [[Small Guns]], +5 [[Repair]] | ||
| {{ID|04494E}} | | {{ID|04494E}} | ||
|- | |- | ||
| [[Little Leaguer]] | | [[Little Leaguer]] | ||
| Zeile 64: | Zeile 60: | ||
| +5 [[Melee Weapons]], +5 [[Explosives]] | | +5 [[Melee Weapons]], +5 [[Explosives]] | ||
| {{ID|014B97}} | | {{ID|014B97}} | ||
|- | |- | ||
| [[Thief]] | | [[Thief]] | ||
| Zeile 72: | Zeile 67: | ||
| +5 [[Lockpick]], +5 [[Sneak]] | | +5 [[Lockpick]], +5 [[Sneak]] | ||
| {{ID|031DD6}} | | {{ID|031DD6}} | ||
|- | |- | ||
| [[Swift Learner]] | | [[Swift Learner]] | ||
| Zeile 80: | Zeile 74: | ||
| +10% XP whenever XP is earned | | +10% XP whenever XP is earned | ||
| {{ID|031DD3}} | | {{ID|031DD3}} | ||
|- | |- | ||
| [[Intense Training]] | | [[Intense Training]] | ||
| Zeile 88: | Zeile 81: | ||
| +1 to any [[SPECIAL]] stat | | +1 to any [[SPECIAL]] stat | ||
| {{ID|044CB1}} | | {{ID|044CB1}} | ||
|- | |- | ||
| [[Child at Heart]] | | [[Child at Heart]] | ||
| Zeile 96: | Zeile 88: | ||
| Unlocks many unique dialogue options with children | | Unlocks many unique dialogue options with children | ||
| {{ID|003142}} | | {{ID|003142}} | ||
|- | |- | ||
| [[Comprehension]] | | [[Comprehension]] | ||
| Zeile 104: | Zeile 95: | ||
| +1 additional skill point whenever a skill book is read | | +1 additional skill point whenever a skill book is read | ||
| {{ID|031DE1}} | | {{ID|031DE1}} | ||
|- | |- | ||
| | | Gebildet | ||
| 4 | | 4 | ||
| [[IN]] 4 | | [[IN]] 4 | ||
| 1 | | 1 | ||
| +3 | | +3 Skill punkte pro Level up | ||
| {{ID|031DD8}} | | {{ID|031DD8}} | ||
|- | |- | ||
| [[Entomologist]] | | [[Entomologist]] | ||
| Zeile 120: | Zeile 109: | ||
| +50% damage to insects | | +50% damage to insects | ||
| {{ID|031DD9}} | | {{ID|031DD9}} | ||
|- | |- | ||
| [[Scoundrel]] | | [[Scoundrel]] | ||
| Zeile 128: | Zeile 116: | ||
| +5 [[Speech]], +5 [[Barter]] | | +5 [[Speech]], +5 [[Barter]] | ||
| {{ID|044CA6}} | | {{ID|044CA6}} | ||
|- | |- | ||
| [[Iron Fist]] | | [[Iron Fist]] | ||
| Zeile 136: | Zeile 123: | ||
| +5 points of [[Unarmed Damage]] | | +5 points of [[Unarmed Damage]] | ||
| {{ID|031DDB}} | | {{ID|031DDB}} | ||
|- | |- | ||
| [[Bloody Mess]] | | [[Bloody Mess]] | ||
| Zeile 144: | Zeile 130: | ||
| +5% overall damage, more violent death animations | | +5% overall damage, more violent death animations | ||
| {{ID|094EBA}} | | {{ID|094EBA}} | ||
|- | |- | ||
| [[Lead Belly]] | | [[Lead Belly]] | ||
| Zeile 152: | Zeile 137: | ||
| -50% radiation taken whenever drinking from a water source | | -50% radiation taken whenever drinking from a water source | ||
| {{ID|044CA9}} | | {{ID|044CA9}} | ||
|- | |- | ||
| [[Toughness]] | | [[Toughness]] | ||
| Zeile 160: | Zeile 144: | ||
| +10% [[DR]] permanently | | +10% [[DR]] permanently | ||
| {{ID|031DE0}} | | {{ID|031DE0}} | ||
|- | |- | ||
| [[Fortune Finder]] | | [[Fortune Finder]] | ||
| Zeile 166: | Zeile 149: | ||
| [[LK]] 5 | | [[LK]] 5 | ||
| 1 | | 1 | ||
| Considerably more [[Bottle cap (Fallout 3)|bottle | | Considerably more [[Bottle cap (Fallout 3)|bottle caps]] will be found in containers | ||
| {{ID|031DE3}} | | {{ID|031DE3}} | ||
|- | |- | ||
| [[Gunslinger]] | | [[Gunslinger]] | ||
| Zeile 176: | Zeile 158: | ||
| +25% accuracy in V.A.T.S. with one-handed weapons | | +25% accuracy in V.A.T.S. with one-handed weapons | ||
| {{ID|094EBB}} | | {{ID|094EBB}} | ||
|- | |- | ||
| [[Demolition Expert]] | | [[Demolition Expert]] | ||
| Zeile 184: | Zeile 165: | ||
| +20% damage with explosives | | +20% damage with explosives | ||
| {{ID|031DAB}} | | {{ID|031DAB}} | ||
|- | |- | ||
| [[Commando]] | | [[Commando]] | ||
| Zeile 192: | Zeile 172: | ||
| +25% accuracy in V.A.T.S. with two-handed weapons | | +25% accuracy in V.A.T.S. with two-handed weapons | ||
| {{ID|099828}} | | {{ID|099828}} | ||
|- | |- | ||
| [[Rad Resistance]] | | [[Rad Resistance]] | ||
| Zeile 200: | Zeile 179: | ||
| +25% [[Radiation Resistance]] permanently | | +25% [[Radiation Resistance]] permanently | ||
| {{ID|031DA9}} | | {{ID|031DA9}} | ||
|- | |- | ||
| [[Scrounger]] | | [[Scrounger]] | ||
| Zeile 208: | Zeile 186: | ||
| Considerably more [[ammunition]] in containers | | Considerably more [[ammunition]] in containers | ||
| {{ID|031DAA}} | | {{ID|031DAA}} | ||
|- | |- | ||
| [[Size Matters]] | | [[Size Matters]] | ||
| Zeile 216: | Zeile 193: | ||
| +15 [[Big Guns]] | | +15 [[Big Guns]] | ||
| {{ID|09982E}} | | {{ID|09982E}} | ||
|- | |- | ||
| [[Strong Back]] | | [[Strong Back]] | ||
| Zeile 224: | Zeile 200: | ||
| +50 [[Carry Weight]] | | +50 [[Carry Weight]] | ||
| {{ID|031DDE}} | | {{ID|031DDE}} | ||
|- | |- | ||
| [[Impartial Mediation]] | | [[Impartial Mediation]] | ||
| Zeile 232: | Zeile 207: | ||
| +30 Speech when you have neutral karma | | +30 Speech when you have neutral karma | ||
| {{ID|044CAD}} | | {{ID|044CAD}} | ||
|- | |- | ||
| [[Animal Friend]] | | [[Animal Friend]] | ||
| Zeile 240: | Zeile 214: | ||
| Hostile animals become friendly (one rank), and come to your aid except against other animals (two ranks). | | Hostile animals become friendly (one rank), and come to your aid except against other animals (two ranks). | ||
| {{ID|031DB5}} | | {{ID|031DB5}} | ||
|- | |- | ||
| [[Finesse]] | | [[Finesse]] | ||
| Zeile 248: | Zeile 221: | ||
| +5% [[Critical Chance]] | | +5% [[Critical Chance]] | ||
| {{ID|094EC1}} | | {{ID|094EC1}} | ||
|- | |- | ||
| [[Mister Sandman]] | | [[Mister Sandman]] | ||
| Zeile 256: | Zeile 228: | ||
| Can instantly kill a sleeping non-player character, and earns bonus XP | | Can instantly kill a sleeping non-player character, and earns bonus XP | ||
| {{ID|031DAD}} | | {{ID|031DAD}} | ||
|- | |- | ||
| [[Mysterious Stranger]] | | [[Mysterious Stranger]] | ||
| Zeile 264: | Zeile 235: | ||
| Chance that the [[Mysterious Stranger (character)|Stranger]] will finish off a target in V.A.T.S. | | Chance that the [[Mysterious Stranger (character)|Stranger]] will finish off a target in V.A.T.S. | ||
| {{ID|031DBC}} | | {{ID|031DBC}} | ||
|- | |- | ||
| [[Nerd Rage!]] | | [[Nerd Rage!]] | ||
| Zeile 272: | Zeile 242: | ||
| +50% DR and Strength increased to 10 whenever health is 20% or lower | | +50% DR and Strength increased to 10 whenever health is 20% or lower | ||
| {{ID|044CA7}} | | {{ID|044CA7}} | ||
|- | |- | ||
| [[Night Person]] | | [[Night Person]] | ||
| Zeile 280: | Zeile 249: | ||
| +2 [[Intelligence]] and +2 [[Perception]] between 6:00 P.M. and 6:00 A.M. | | +2 [[Intelligence]] and +2 [[Perception]] between 6:00 P.M. and 6:00 A.M. | ||
| {{ID|094EBD}} | | {{ID|094EBD}} | ||
|- | |- | ||
| [[Here and Now]] | | [[Here and Now]] | ||
| Zeile 288: | Zeile 256: | ||
| You instantly level up again | | You instantly level up again | ||
| {{ID|031DAC}} | | {{ID|031DAC}} | ||
|- | |- | ||
| [[Pyromaniac]] | | [[Pyromaniac]] | ||
| Zeile 296: | Zeile 263: | ||
| +50% damage with fire-based weapons | | +50% damage with fire-based weapons | ||
| {{ID|031DB2}} | | {{ID|031DB2}} | ||
|- | |- | ||
| [[Cannibal]] | | [[Cannibal]] | ||
| Zeile 304: | Zeile 270: | ||
| Can eat corpses to restore 25 points of health and lose 1 [[Karma]] | | Can eat corpses to restore 25 points of health and lose 1 [[Karma]] | ||
| {{ID|094EBC}} | | {{ID|094EBC}} | ||
|- | |- | ||
| [[Life Giver]] | | [[Life Giver]] | ||
| Zeile 312: | Zeile 277: | ||
| +30 [[Hit Points]] | | +30 [[Hit Points]] | ||
| {{ID|031DB1}} | | {{ID|031DB1}} | ||
|- | |- | ||
| [[Robotics Expert]] | | [[Robotics Expert]] | ||
| Zeile 320: | Zeile 284: | ||
| +25% damage to robots, can shut down robots by sneaking up on them | | +25% damage to robots, can shut down robots by sneaking up on them | ||
| {{ID|031DC2}} | | {{ID|031DC2}} | ||
|- | |- | ||
| [[Sniper]] | | [[Sniper]] | ||
| Zeile 328: | Zeile 291: | ||
| +25% to hit the target's head in V.A.T.S. | | +25% to hit the target's head in V.A.T.S. | ||
| {{ID|031DB4}} | | {{ID|031DB4}} | ||
|- | |- | ||
| [[Silent Running]] | | [[Silent Running]] | ||
| Zeile 336: | Zeile 298: | ||
| +10 Sneak, foot speed and armor weight no longer affect sneaking | | +10 Sneak, foot speed and armor weight no longer affect sneaking | ||
| {{ID|031DB3}} | | {{ID|031DB3}} | ||
|- | |- | ||
| [[Fast Metabolism]] | | [[Fast Metabolism]] | ||
| Zeile 344: | Zeile 305: | ||
| +20% Hit Points restored with [[stimpak]]s | | +20% Hit Points restored with [[stimpak]]s | ||
| {{ID|094EBF}} | | {{ID|094EBF}} | ||
|- | |- | ||
| [[Lawbringer]] | | [[Lawbringer]] | ||
| Zeile 352: | Zeile 312: | ||
| Can sell [[Finger]]s to [[Sonora Cruz]] | | Can sell [[Finger]]s to [[Sonora Cruz]] | ||
| {{ID|044CAC}} | | {{ID|044CAC}} | ||
|- | |- | ||
| [[Chemist]] | | [[Chemist]] | ||
| Zeile 360: | Zeile 319: | ||
| Chems last twice as long | | Chems last twice as long | ||
| {{ID|09982D}} | | {{ID|09982D}} | ||
|- | |- | ||
| [[Contract Killer]] | | [[Contract Killer]] | ||
| Zeile 368: | Zeile 326: | ||
| Can sell [[Ear]]s to [[Daniel Littlehorn]] | | Can sell [[Ear]]s to [[Daniel Littlehorn]] | ||
| {{ID|044CA8}} | | {{ID|044CA8}} | ||
|- | |- | ||
| [[Cyborg (perk)|Cyborg]] | | [[Cyborg (perk)|Cyborg]] | ||
| Zeile 376: | Zeile 333: | ||
| +10 [[Energy Weapons]], +10% to [[Radiation Resistance]], [[Poison Resistance]] and [[Damage Resistance]] | | +10 [[Energy Weapons]], +10% to [[Radiation Resistance]], [[Poison Resistance]] and [[Damage Resistance]] | ||
| {{ID|044CAB}} | | {{ID|044CAB}} | ||
|- | |- | ||
| [[Light Step]] | | [[Light Step]] | ||
| Zeile 384: | Zeile 340: | ||
| Floor traps or mines will not be set off | | Floor traps or mines will not be set off | ||
| {{ID|031DB7}} | | {{ID|031DB7}} | ||
|- | |- | ||
| [[Master Trader]] | | [[Master Trader]] | ||
| Zeile 392: | Zeile 347: | ||
| All items cost 25% less | | All items cost 25% less | ||
| {{ID|031DB8}} | | {{ID|031DB8}} | ||
|- | |- | ||
| [[Adamantium Skeleton]] | | [[Adamantium Skeleton]] | ||
| Zeile 400: | Zeile 354: | ||
| Damage taken by limbs reduced by 50% | | Damage taken by limbs reduced by 50% | ||
| {{ID|094EC4}} | | {{ID|094EC4}} | ||
|- | |- | ||
| [[Tag!]] | | [[Tag!]] | ||
| Zeile 408: | Zeile 361: | ||
| Fourth "tag" skill: +15 points to that skill | | Fourth "tag" skill: +15 points to that skill | ||
| {{ID|031DBD}} | | {{ID|031DBD}} | ||
|- | |- | ||
| [[Better Criticals]] | | [[Better Criticals]] | ||
| Zeile 416: | Zeile 368: | ||
| +50% damage with critical hits | | +50% damage with critical hits | ||
| {{ID|031DBB}} | | {{ID|031DBB}} | ||
|- | |- | ||
| [[Action_Boy#Fallout_3|Action Boy]]/<br />[[Action_Girl#Fallout_3|Action Girl]] | | [[Action_Boy#Fallout_3|Action Boy]]/<br />[[Action_Girl#Fallout_3|Action Girl]] | ||
| Zeile 424: | Zeile 375: | ||
| +25 [[Action Point]]s | | +25 [[Action Point]]s | ||
| {{ID|031DBA}}/<br />{{ID|07B202}} | | {{ID|031DBA}}/<br />{{ID|07B202}} | ||
|- | |- | ||
| [[Chem Resistant]] | | [[Chem Resistant]] | ||
| Zeile 432: | Zeile 382: | ||
| Half as likely to get addicted | | Half as likely to get addicted | ||
| {{ID|099827}} | | {{ID|099827}} | ||
|- | |- | ||
| [[Infiltrator (perk)|Infiltrator]] | | [[Infiltrator (perk)|Infiltrator]] | ||
| Zeile 440: | Zeile 389: | ||
| Can pick a broken lock with one more bobby pin | | Can pick a broken lock with one more bobby pin | ||
| {{ID|044CB0}} | | {{ID|044CB0}} | ||
|- | |- | ||
| [[Computer Whiz]] | | [[Computer Whiz]] | ||
| Zeile 448: | Zeile 396: | ||
| Can hack a locked down terminal with four more chances | | Can hack a locked down terminal with four more chances | ||
| {{ID|031DC4}} | | {{ID|031DC4}} | ||
|- | |- | ||
| [[Concentrated Fire]] | | [[Concentrated Fire]] | ||
| Zeile 456: | Zeile 403: | ||
| +5% accuracy in V.A.T.S. with every attack queued | | +5% accuracy in V.A.T.S. with every attack queued | ||
| {{ID|044CAF}} | | {{ID|044CAF}} | ||
|- | |- | ||
| [[Paralyzing Palm]] | | [[Paralyzing Palm]] | ||
| Zeile 464: | Zeile 410: | ||
| Can paralyze an enemy for 30 seconds with a V.A.T.S. unarmed attack | | Can paralyze an enemy for 30 seconds with a V.A.T.S. unarmed attack | ||
| {{ID|044CAA}} | | {{ID|044CAA}} | ||
|- | |- | ||
| [[Solar Powered]] | | [[Solar Powered]] | ||
| Zeile 472: | Zeile 417: | ||
| +2 Strength and +1 HP every 10 seconds while outside, from 6:00 A.M. to 6:00 P.M. | | +2 Strength and +1 HP every 10 seconds while outside, from 6:00 A.M. to 6:00 P.M. | ||
| {{ID|031DC5}} | | {{ID|031DC5}} | ||
|- | |- | ||
| [[Ninja]] | | [[Ninja]] | ||
| Zeile 480: | Zeile 424: | ||
| +15%( 15 Luck skill) critical chance with melee and unarmed weapons, +25% damage with sneak attack criticals | | +15%( 15 Luck skill) critical chance with melee and unarmed weapons, +25% damage with sneak attack criticals | ||
| {{ID|031DCC}} | | {{ID|031DCC}} | ||
|- | |- | ||
| [[Grim Reaper's Sprint]] | | [[Grim Reaper's Sprint]] | ||
| Zeile 488: | Zeile 431: | ||
| A kill in V.A.T.S. restores all your AP immediately | | A kill in V.A.T.S. restores all your AP immediately | ||
| {{ID|099834}} | | {{ID|099834}} | ||
|- | |- | ||
| [[Explorer]] | | [[Explorer]] | ||
Version vom 14. Oktober 2011, 12:30 Uhr
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| Auf dieser Seite werden alle Extra aus Fallout 3 aufgeführt. |
|
Extras (engl.: Perk, pl.: perks) sind Fähigkeiten oder besondere Extras, die der Protagonist bei Stufenaufstieg oder durch das erfüllen besonderer Voraussetzungen erlangen und ihn anschließend dauerhaft beeinflussen kann. Anders als in den Vorgängern (Fallout und Fallout 2), kann der Held bei jedem Stufenaufstieg ein Extra wählen oder steigern. Einige Extras wie Schwarze Witwe/Ladykiller oder Kind im Herzen, erweitern gezielt die Sprachoptionen des Spielers, es kann jedoch bei gewissen Quests/NPCs vorkommen, das man durch ein bestimmtes Extra eine neue Sprachoption erhält. (Da diese Extras im Grunde nicht dazu gedacht, sind die Sprachoptionen zu erweitern und solche Begegnungen selten sind, wird dieser Effekt beim entsprechenden Extra nicht beschrieben, betrachtet es einfach als kleines Zuckerbrot wenn sich euch eine solche Sprachoption eröffnet).
Generelle Informationen
In Fallout 3, you will gain a perk every level (as opposed to every three levels in Fallout and Fallout 2, and every two in Fallout: New Vegas).
There are :
- 59 regular perks, 5 special perks and 7 quest perks in the normal game
- 1 special perk in Operation: Anchorage
- 1 special perk and 2 quest perks in The Pitt
- 14 regular perks in Broken Steel
- 1 special perk, 2 quest perks and 3 cut perks (impossible to get without using the console) in Point Lookout
- 1 special perk in Mothership Zeta
Also, unlike previous games, traits that gave you both bonuses and penalties at the same time are no longer in the game. Instead, some of them (like Bloody Mess) were changed into perks.
In Fallout 3 a perk's S.P.E.C.I.A.L. requirements cannot be met by equipping items or using drugs (with the exception of the Lucky 8 Ball).
Regular perks
| Name | Level req | Other requirements | Ranks | Benefit | Code |
|---|---|---|---|---|---|
| Black Widow/ Lady Killer |
2 | 1 | +10% damage to the opposite sex, and unique dialogue options with certain characters | 00094eb8/ 00094eb9 | |
| Daddy's Boy/ Daddy's Girl |
2 | IN 4 | 3 | +5 Science, +5 Medicine | 00044948/ 00069310 |
| Gun Nut | 2 | IN 4, AG 4 | 3 | +5 Small Guns, +5 Repair | 0004494e |
| Little Leaguer | 2 | ST 4 | 3 | +5 Melee Weapons, +5 Explosives | 00014b97 |
| Thief | 2 | PE 4, AG 4 | 3 | +5 Lockpick, +5 Sneak | 00031dd6 |
| Swift Learner | 2 | IN 4 | 3 | +10% XP whenever XP is earned | 00031dd3 |
| Intense Training | 2 | 10 | +1 to any SPECIAL stat | 00044cb1 | |
| Child at Heart | 4 | CH 4 | 1 | Unlocks many unique dialogue options with children | 00003142 |
| Comprehension | 4 | IN 4 | 1 | +1 additional skill point whenever a skill book is read | 00031de1 |
| Gebildet | 4 | IN 4 | 1 | +3 Skill punkte pro Level up | 00031dd8 |
| Entomologist | 4 | IN 4, Science 40 | 1 | +50% damage to insects | 00031dd9 |
| Scoundrel | 4 | CH 4 | 3 | +5 Speech, +5 Barter | 00044ca6 |
| Iron Fist | 4 | ST 4 | 3 | +5 points of Unarmed Damage | 00031ddb |
| Bloody Mess | 6 | 1 | +5% overall damage, more violent death animations | 00094eba | |
| Lead Belly | 6 | EN 5 | 1 | -50% radiation taken whenever drinking from a water source | 00044ca9 |
| Toughness | 6 | EN 5 | 1 | +10% DR permanently | 00031de0 |
| Fortune Finder | 6 | LK 5 | 1 | Considerably more bottle caps will be found in containers | 00031de3 |
| Gunslinger | 6 | 1 | +25% accuracy in V.A.T.S. with one-handed weapons | 00094ebb | |
| Demolition Expert | 6 | Explosives 50 | 3 | +20% damage with explosives | 00031dab |
| Commando | 8 | 1 | +25% accuracy in V.A.T.S. with two-handed weapons | 00099828 | |
| Rad Resistance | 8 | EN 5 | 1 | +25% Radiation Resistance permanently | 00031da9 |
| Scrounger | 8 | LK 5 | 1 | Considerably more ammunition in containers | 00031daa |
| Size Matters | 8 | EN 5 | 3 | +15 Big Guns | 0009982e |
| Strong Back | 8 | ST 5, EN 5 | 1 | +50 Carry Weight | 00031dde |
| Impartial Mediation | 8 | CH 5 | 1 | +30 Speech when you have neutral karma | 00044cad |
| Animal Friend | 10 | CH 6 | 2 | Hostile animals become friendly (one rank), and come to your aid except against other animals (two ranks). | 00031db5 |
| Finesse | 10 | 1 | +5% Critical Chance | 00094ec1 | |
| Mister Sandman | 10 | Sneak 60 | 1 | Can instantly kill a sleeping non-player character, and earns bonus XP | 00031dad |
| Mysterious Stranger | 10 | LK 6 | 1 | Chance that the Stranger will finish off a target in V.A.T.S. | 00031dbc |
| Nerd Rage! | 10 | IN 5, Science 50 | 1 | +50% DR and Strength increased to 10 whenever health is 20% or lower | 00044ca7 |
| Night Person | 10 | 1 | +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. | 00094ebd | |
| Here and Now | 10 | 1 | You instantly level up again | 00031dac | |
| Pyromaniac | 12 | Explosives 60 | 1 | +50% damage with fire-based weapons | 00031db2 |
| Cannibal | 12 | 1 | Can eat corpses to restore 25 points of health and lose 1 Karma | 00094ebc | |
| Life Giver | 12 | EN 6 | 1 | +30 Hit Points | 00031db1 |
| Robotics Expert | 12 | Science 50 | 1 | +25% damage to robots, can shut down robots by sneaking up on them | 00031dc2 |
| Sniper | 12 | PE 6, AG 6 | 1 | +25% to hit the target's head in V.A.T.S. | 00031db4 |
| Silent Running | 12 | AG 6, Sneak 50 | 1 | +10 Sneak, foot speed and armor weight no longer affect sneaking | 00031db3 |
| Fast Metabolism | 12 | 1 | +20% Hit Points restored with stimpaks | 00094ebf | |
| Lawbringer | 14 | 1 | Can sell Fingers to Sonora Cruz | 00044cac | |
| Chemist | 14 | Medicine 60 | 1 | Chems last twice as long | 0009982d |
| Contract Killer | 14 | 1 | Can sell Ears to Daniel Littlehorn | 00044ca8 | |
| Cyborg | 14 | Medicine 60, Science 60 | 1 | +10 Energy Weapons, +10% to Radiation Resistance, Poison Resistance and Damage Resistance | 00044cab |
| Light Step | 14 | PE 6, AG 6 | 1 | Floor traps or mines will not be set off | 00031db7 |
| Master Trader | 14 | CH 6, Barter 60 | 1 | All items cost 25% less | 00031db8 |
| Adamantium Skeleton | 14 | 1 | Damage taken by limbs reduced by 50% | 00094ec4 | |
| Tag! | 16 | 1 | Fourth "tag" skill: +15 points to that skill | 00031dbd | |
| Better Criticals | 16 | PE 6, LK 6 | 1 | +50% damage with critical hits | 00031dbb |
| Action Boy/ Action Girl |
16 | AG 6 | 1 | +25 Action Points | 00031dba/ 0007b202 |
| Chem Resistant | 16 | Medicine 60 | 1 | Half as likely to get addicted | 00099827 |
| Infiltrator | 18 | PE 7, Lockpick 70 | 1 | Can pick a broken lock with one more bobby pin | 00044cb0 |
| Computer Whiz | 18 | IN 7, Science 70 | 1 | Can hack a locked down terminal with four more chances | 00031dc4 |
| Concentrated Fire | 18 | Energy Weapons 60, Small Guns 60 | 1 | +5% accuracy in V.A.T.S. with every attack queued | 00044caf |
| Paralyzing Palm | 18 | Unarmed 70 | 1 | Can paralyze an enemy for 30 seconds with a V.A.T.S. unarmed attack | 00044caa |
| Solar Powered | 20 | EN 7 | 1 | +2 Strength and +1 HP every 10 seconds while outside, from 6:00 A.M. to 6:00 P.M. | 00031dc5 |
| Ninja | 20 | Melee Weapons 80, Sneak 80 | 1 | +15%( 15 Luck skill) critical chance with melee and unarmed weapons, +25% damage with sneak attack criticals | 00031dcc |
| Grim Reaper's Sprint | 20 | 1 | A kill in V.A.T.S. restores all your AP immediately | 00099834 | |
| Explorer | 20 | 1 | All locations are marked on your map | 00031de5 |
Special perks
You can get these perks by special actions or interactions with other characters.
| Name | Found in quest | Requirements | Benefit | Code |
|---|---|---|---|---|
| Dream Crusher | Wasteland Survival Guide | Talk Moira Brown out of writing the Wasteland Survival Guide | Reduces an enemy's chance to critically hit you by 50%, 30% discount at Craterside Supply, and +30 points to Moira's repair skill (54, 72% condition). | 00030feb |
| Hematophage | Blood Ties | Talk to Vance about learning the ways of a vampire | Blood packs heal 20 Hit Points instead of 1 point | 00003131 |
| Power Armor Training | None | Learned from Paladin Gunny in the Citadel or by completing Operation: Anchorage | You're now able to wear any form of power armor. | 00058fdf |
Important note about special perk codes: Trying to add them before doing the special actions or interactions with other characters may cause game to crash or corrupt.
Quest perks
You can get these perks as a reward for quests.
| Name | Found in quest | Requirements | Benefit | Code |
|---|---|---|---|---|
| Ant Might | Those! | Complete Those! without eliminating the fire ant queen OR eliminating the queen and convincing Doctor Lesko it was better for mankind (speech check) | +1 ST and +25% fire resistance | 000c1a6b |
| Ant Sight | Those! | Complete Those! without eliminating the fire ant queen OR eliminating the queen and convincing Doctor Lesko it was better for mankind (speech check) | +1 PE and +25% fire resistance | 000c1a6c |
| Barkskin | Oasis | Destroy Harold's heart | +5% DR permanently | 00035e04 |
| Rad Regeneration | Wasteland Survival Guide | Help Moira Brown with the Wasteland Survival Guide by gaining 600 rads when she asks | With the Rad Regeneration perk, any crippled limbs will regenerate themselves when you have Advanced Rad Poisoning | 0003066b |
| Survival Expert (Junior Survivor / Survival Guru) | Wasteland Survival Guide | Help Moira Brown finish the Wasteland Survival Guide by completing the final chapter | Varies: You gain a +6% bonus to Poison Resistance and Radiation Resistance and either additional Crit %, additional DR, additional HP, or points to both Medicine and Science or Sneak and Speech. | see article |
| Wired Reflexes | The Replicated Man | Side with Dr. Zimmer | +10% accuracy in V.A.T.S. | 00024d5c |
Important note about quest perk codes: Trying to add them before doing the quest required may cause game to crash or corrupt.
Add-on perks
Perks available through add-ons.
Regular perks
These perks are added only in Broken Steel.
| Name | Level req | Other requirements | Ranks | Benefit | Code |
|---|---|---|---|---|---|
| Deep Sleep | 22 | 1 | Sleeping in any bed gives the Well Rested effect, which increases your XP by 10%, for 8 hours. | xx003213 | |
| Puppies! | 22 | 1 | If Dogmeat dies, a puppy will spawn outside of Vault 101 | xx003211 | |
| Quantum Chemist | 22 | Science 70 | 1 | Every 10 Nuka-Colas you acquire are automatically converted into a Nuka-Cola Quantum | xx004c71 |
| Devil's Highway | 24 | Karma higher than Very Evil | 1 | Karma is instantly set to Very Evil | xx004c6d |
| Escalator to Heaven | 24 | Karma lower than Very Good | 1 | Karma is instantly set to Very Good | xx004c6f |
| Karmic Rebalance | 24 | Karma not neutral | 1 | Karma is instantly set to Neutral | xx004c6e |
| No Weaknesses | 24 | 1 | All SPECIAL stats lower than 5 become 5 | xx00108e | |
| Rad Tolerance | 26 | EN 7 | 1 | No effects from minor radiation poisoning (But it still tells you) | xx0011c1 |
| Warmonger | 26 | IN 7 | 1 | All schematics are added at V3 | xx0011be |
| Nerves of Steel | 26 | AG 7 | 1 | +1 AP every 10 seconds | xx0011c2 |
| Party Boy/ Party Girl |
28 | 1 | No chance for alcohol addiction | xx0011bf/ xx0011c0 | |
| Rad Absorption | 28 | EN 7 | 1 | -1 Rad every 20 seconds | xx0011bd |
| Nuclear Anomaly | 30 | 1 | Whenever your health is reduced to 20 or less, you will erupt into a devastating nuclear explosion | xx004c6c | |
| Almost Perfect | 30 | 1 | All SPECIAL stats are raised to 9 | xx004c6b |
Special perks
| Name | Add-on | Related quests | Requirements | Benefit | Code |
|---|---|---|---|---|---|
| Covert Ops | Operation: Anchorage | Gather all 10 Intel suitcases | +3 to Science, Small Guns and Lockpick | xx00bf70 | |
| Auto Axpert | The Pitt | Unsafe Working Conditions | Collect 10 steel ingots in the Steelyard | +25% more damage with the auto axe | xx0073e8 |
| Ghoul Ecology | Point Lookout | Plik's Safari | Read Plik's Journal | +5 points of damage to all enemies (Due to a glitch) | xx00d1fe |
| Xenotech Expert | Mothership Zeta | This Galaxy Ain't Big Enough... | Get random number of enemies spawn in shooting range. | +20% damage with Alien Weapons | xx00abb0 |
Quest perks
| Name | Add-on | Related quests | Requirements | Benefit | Code |
|---|---|---|---|---|---|
| Booster Shot | The Pitt | Free Labor | Complete Free Labor | +10% Radiation Resistance | xx007354 |
| Pitt Fighter | The Pitt | Unsafe Working Conditions | Complete the Hole battles | +3% Radiation Resistance and Damage Resistance | xx0073ea |
| Punga Power! | Point Lookout | Walking with Spirits | Complete Walking with Spirits | -10 Rads from wild punga fruit and -15 Rads from refined punga fruit | xx011097 |
| Superior Defender | Point Lookout | The Local Flavor | Complete The Local Flavor | +5 points of damage and +10 DR when standing still | xx00d1fa |
Cut perks
| Die nachfolgenden Informationen basieren auf entfernten Inhalten aus Fallout 3. |
| Name | DLC pack | Description | Code |
|---|---|---|---|
| Mirelurk Ecology | Point Lookout | +5 damage to mirelurks. | xx00fc2e |
| Gray Matters | Point Lookout | 25% less damage from attacks to your head. | xx00d1fd |
| Swing for the Fences | Point Lookout | +10 damage with Melee Weapons. | xx00d1fb |
| Ende der Informationen, die auf entfernten Inhalten aus Fallout 3 basieren. |
Siehe auch
- Fallout Extras
- Fallout 2 Extras
- Fallout: New Vegas Extras
- Fallout Tactics Extras
- Fallout: Brotherhood of Steel Fertigkeiten