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    Nicht-Spieler-Waffen (Fallout 3): Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Huu.Psii (Diskussion | Beiträge)
     
    (3 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
    Zeile 1: Zeile 1:
    {{Spiele|FO3}}{{Cleanup|Benötigt Übersetzung.}}
    {{Cleanup|Benötigt Übersetzung.}}
    {{für|alle ''Fallout 3'' Waffen|Fallout 3 Waffen|über= ausschließlich ''Fallout 3'' Nicht-Spieler Waffen}}
    {{für|alle ''Fallout 3'' Waffen|Fallout 3 Waffen|über= ausschließlich ''Fallout 3'' Nicht-Spieler Waffen}}


    ''[[Fallout 3|Fallout 3's]]'' Gamebryo engine benötigt alle Nicht-Spieler Charaktere, Charaktere und Skript-Effekte um eine Waffe zu gebrauchen um ein Projektil abzufeuern. Einige dieser "Waffen" sind nur dazu gedacht, das sie nur von Nicht-Spieler Charaktere genutzt werden können, aber man kann sie nur mittels [[Fallout 3 Konsolenkommands|Konsolenkommands]] erhalten.
    Für die Verwendung einer Waffe zum Abfeuern eines Projektils verwendet die {{FO3}} Gamebryo-Engine Nicht-Spieler Charaktere, Charaktere und Skript-Effekte. Einige dieser "Waffen" können nur von Nicht-Spieler Charakteren genutzt werden, andere kann man mittels [[Fallout 3: Konsolenkommandos|Konsolenkommandos]] erhalten.


    Das selbe trifft für [[Fallout 3 Begleiterausrüstung|den Standardwaffen]] die von [[Fallout 3 Begleiter|Begleiter]] genutzt werden zu; während in der Regel verschieden von ihren Gegenstücken genutzt, sind sie nicht dafür gedacht vom Spieler genutzt zu werden.
    Dasselbe gilt für die von den [[Begleiter (Fallout 3)|Begleitern]] verwendeten [[Fallout 3: Begleiterausrüstung|Standardwaffen]]. Auch diese sind in der Regel nicht dazu bestimmt, von dem Spieler verwendet zu werden.


    == Waffen genutzt von Nicht-Spieler Charakteren ==
    == Waffen genutzt von Nicht-Spieler Charakteren ==


    {| class="va-table-collapse collapsible collapsed" style="text-align: left; border: none;" cellspacing="0" cellpadding="2"
    {| class="va-table-collapse collapsible collapsed" style="text-align: left; border: none" cellspacing="0" cellpadding="2"
    !style="font-size:18px" | Legende
    !style="font-size:18px" | Legende
    |-
    |-
    Zeile 242: Zeile 242:
    === Sonstige Waffen genutzt von Nicht-Spieler Charakteren ===
    === Sonstige Waffen genutzt von Nicht-Spieler Charakteren ===


    {| class="va-table va-table-center va-table-full sortable"  
    {| class="va-table va-table-center va-table-full sortable"
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br/>
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br />
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br/>
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br />
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br/>
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br />
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br/>
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br />
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br/>
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br />
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br/>
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br />
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br/>
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br />
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br/>
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br />
    ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/>
    ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br />
    ! {{icon|ap|x18px|tooltip=Action Point cost}}<br/>
    ! {{icon|ap|x18px|tooltip=Action Point cost}}<br />
    ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/>
    ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br />
    ! Base ID<br/>
    ! Base ID<br />
    ! Notes
    ! Notes
     
    |-
    |-
    | [[Mysterious Stranger's .44 magnum (Fallout 3)|Mysterious Stranger's .44 magnum]]
    | [[Mysterious Stranger's .44 magnum (Fallout 3)|Mysterious Stranger's .44 magnum]]
    Zeile 273: Zeile 272:
    | {{ID|050f92}}
    | {{ID|050f92}}
    | align="left"|[[Mysterious Stranger]]'s default ranged weapon; Name in inventory is ".44 magnum"
    | align="left"|[[Mysterious Stranger]]'s default ranged weapon; Name in inventory is ".44 magnum"
    |-
    |-
    | [[Paulson's revolver]](non-player version)
    | [[Paulson's revolver]](non-player version)
    Zeile 289: Zeile 287:
    | {{DLC ID|006e1e}}
    | {{DLC ID|006e1e}}
    | align="left"|[[Paulson]]'s revolver, non-playable.
    | align="left"|[[Paulson]]'s revolver, non-playable.
    |-
    |-
    | [[Sonora Cruz]]'s 10mm pistol
    | [[Sonora Cruz]]'s 10mm pistol
    Zeile 309: Zeile 306:
    == Waffen genutzt von Kreaturen ==
    == Waffen genutzt von Kreaturen ==


    {| class="va-table va-table-center va-table-full sortable"  
    {| class="va-table va-table-center va-table-full sortable"
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br/>
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br />
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br/>
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br />
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br/>
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br />
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br/>
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br />
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br/>
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br />
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br/>
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br />
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br/>
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br />
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br/>
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br />
    ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/>
    ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br />
    ! {{icon|ap|x18px|tooltip=Action Point cost}}<br/>
    ! {{icon|ap|x18px|tooltip=Action Point cost}}<br />
    ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/>
    ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br />
    ! Base ID<br/>
    ! Base ID<br />
    ! Notes
    ! Notes
     
    |-
    |-
    | Bloatfly dart
    | Bloatfly dart
    Zeile 354: Zeile 350:
    | 0
    | 0
    | {{ID|021367}}
    | {{ID|021367}}
    | align="left"|Weapons used by [[Vault 87 super mutant#Super mutant behemoth|super mutant behemoth]]s
    | align="left"|Weapons used by [[Vault 87 super mutant#Super mutant behemoth|super mutant behemoths]]
     
    |-
    |-
    | Radioactive gore
    | Radioactive gore
    | 1<br/>+260 {{icon|explosion}}
    | 1<br />+260 {{icon|explosion}}
    | 88
    | 88
    | 0
    | 0
    Zeile 370: Zeile 365:
    | 10.46
    | 10.46
    | {{DLC ID|00522d}}
    | {{DLC ID|00522d}}
    | align="left"|Used by [[Feral ghoul (Fallout 3)#Feral ghoul reaver|feral ghoul reaver]]s
    | align="left"|Used by [[Feral ghoul (Fallout 3)#Feral ghoul reaver|feral ghoul reavers]]
     
    |-
    |-
    | Radioactive spit
    | Radioactive spit
    Zeile 387: Zeile 381:
    | {{ID|00058717}}
    | {{ID|00058717}}
    | align="left"|Used by [[Centaur (Fallout 3)|centaurs]]
    | align="left"|Used by [[Centaur (Fallout 3)|centaurs]]
    |-
    |-
    | Acid spit
    | Acid spit
    Zeile 403: Zeile 396:
    | {{ID|0006e8ce}}
    | {{ID|0006e8ce}}
    | align="left"|Used by the [[Fire ant (Fallout 3)#Marigold ant queen|ant queen]]
    | align="left"|Used by the [[Fire ant (Fallout 3)#Marigold ant queen|ant queen]]
    |-
    |-
    | Acid spit (burning)
    | Acid spit (burning)
    | 70<br/>+4 {{icon|fire}}/5s
    | 70<br />+4 {{icon|fire}}/5s
    | 173
    | 173
    | 1
    | 1
    Zeile 419: Zeile 411:
    | {{ID|000b8793}}
    | {{ID|000b8793}}
    | align="left"|Used by [[Marigold ant queen]]
    | align="left"|Used by [[Marigold ant queen]]
    |-
    |-
    | Shriek
    | Shriek
    Zeile 436: Zeile 427:
    | align="left"|Used by [[mirelurk king]]. HP -50, PER -10.
    | align="left"|Used by [[mirelurk king]]. HP -50, PER -10.
    |}
    |}
    ==  ==


    == Waffen genutzt von Robotern ==
    == Waffen genutzt von Robotern ==


    {| class="va-table va-table-center va-table-full sortable"  
    {| class="va-table va-table-center va-table-full sortable"
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br/>
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br />
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br/>
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br />
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br/>
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br />
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br/>
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br />
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br/>
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br />
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br/>
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br />
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br/>
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br />
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br/>
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br />
    ! {{icon|merchant|x18px|tooltip=Value}}<br/>
    ! {{icon|merchant|x18px|tooltip=Value}}<br />
    ! {{icon|hp|x18px|tooltip=Item Hit Points}}<br/>
    ! {{icon|hp|x18px|tooltip=Item Hit Points}}<br />
    ! Base ID<br/>
    ! Base ID<br />
    ! Notes
    ! Notes
     
    |-
    |-
    | Liberty laser
    | Liberty laser
    | 1000<br/>+200 {{icon|explosion}}
    | 1000<br />+200 {{icon|explosion}}
    | 4000
    | 4000
    | 1
    | 1
    Zeile 470: Zeile 458:
    | {{ID|033fe2}}
    | {{ID|033fe2}}
    | align="left"|[[Liberty Prime]]'s eye-laser; AOE Radius =128
    | align="left"|[[Liberty Prime]]'s eye-laser; AOE Radius =128
    |-
    |-
    | [[Liberty Prime]]'s Fat Man nuke
    | [[Liberty Prime]]'s Fat Man nuke
    | 200<br/>+550 {{icon|explosion}}
    | 200<br />+550 {{icon|explosion}}
    | 121
    | 121
    | 0
    | 0
    Zeile 485: Zeile 472:
    | {{ID|05932f}}
    | {{ID|05932f}}
    | align="left"|[[Liberty Prime]]'s throwable nuclear bombs; AOE Radius =1200' +2 Rads/s for 12s
    | align="left"|[[Liberty Prime]]'s throwable nuclear bombs; AOE Radius =1200' +2 Rads/s for 12s
    |-
    |-
    | [[Sentry bot (Fallout 3)|Sentry bot]] Gatling laser
    | [[Sentry bot (Fallout 3)|Sentry bot]] Gatling laser
    Zeile 500: Zeile 486:
    | {{ID|0389af}}
    | {{ID|0389af}}
    | align="left"|[[Sentry bot (Fallout 3)|Sentry bot]]'s Gatling laser.
    | align="left"|[[Sentry bot (Fallout 3)|Sentry bot]]'s Gatling laser.
    |-
    |-
    | [[Sentry bot (Fallout 3)|Sentry bot]] minigun
    | [[Sentry bot (Fallout 3)|Sentry bot]] minigun
    Zeile 515: Zeile 500:
    | {{ID|057e8e}}
    | {{ID|057e8e}}
    | align="left"|[[Sentry bot (Fallout 3)|Sentry bot]]'s minigun.
    | align="left"|[[Sentry bot (Fallout 3)|Sentry bot]]'s minigun.
    |-
    |-
    | [[Sentry bot (Fallout 3)|Sentry bot]] missile launcher
    | [[Sentry bot (Fallout 3)|Sentry bot]] missile launcher
    Zeile 530: Zeile 514:
    | {{ID|057e8f}}
    | {{ID|057e8f}}
    | align="left"|[[Sentry bot (Fallout 3)|Sentry bot]]'s missile launcher.
    | align="left"|[[Sentry bot (Fallout 3)|Sentry bot]]'s missile launcher.
    |-
    |-
    | Electrical zap
    | Electrical zap
    Zeile 545: Zeile 528:
    | {{ID|022ff1}}
    | {{ID|022ff1}}
    | align="left"|Used by [[Eyebot (Fallout 3)|eyebot]].
    | align="left"|Used by [[Eyebot (Fallout 3)|eyebot]].
    |-
    |-
    | Mister Handy buzzsaw
    | Mister Handy buzzsaw
    Zeile 560: Zeile 542:
    | {{ID|0003bc6f}}
    | {{ID|0003bc6f}}
    | align="left"|Used by [[Mister Handy (Fallout 3)|Mister Handies]].
    | align="left"|Used by [[Mister Handy (Fallout 3)|Mister Handies]].
    |-
    |-
    | Mister Handy flamer
    | Mister Handy flamer
    Zeile 575: Zeile 556:
    | {{ID|000a0c02}}
    | {{ID|000a0c02}}
    | align="left"|Used by [[Mister Handy (Fallout 3)|Mister Handies]]. Cannot be fired by player.
    | align="left"|Used by [[Mister Handy (Fallout 3)|Mister Handies]]. Cannot be fired by player.
    |-
    |-
    | Mister Gutsy flamer
    | Mister Gutsy flamer
    Zeile 590: Zeile 570:
    | {{ID|00039550}}
    | {{ID|00039550}}
    | align="left"|Used by [[Mister Gutsy (Fallout 3)|Mister Gutsies]].
    | align="left"|Used by [[Mister Gutsy (Fallout 3)|Mister Gutsies]].
    |-
    |-
    | Mister Gutsy plasma gun
    | Mister Gutsy plasma gun
    Zeile 605: Zeile 584:
    | {{ID|0003954f}}
    | {{ID|0003954f}}
    | align="left"|Used by [[Mister Gutsy (Fallout 3)|Mister Gutsies]].
    | align="left"|Used by [[Mister Gutsy (Fallout 3)|Mister Gutsies]].
    |-
    |-
    | Turret gun
    | Turret gun
    Zeile 624: Zeile 602:
    == Waffen genutzt von Verkehrsmitteln ==
    == Waffen genutzt von Verkehrsmitteln ==


    {| class="va-table va-table-center va-table-full sortable"  
    {| class="va-table va-table-center va-table-full sortable"
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br/>
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br />
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br/>
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br />
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br/>
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br />
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br/>
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br />
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br/>
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br />
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br/>
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br />
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br/>
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br />
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br/>
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br />
    ! {{icon|merchant|x18px|tooltip=Value}}<br/>
    ! {{icon|merchant|x18px|tooltip=Value}}<br />
    ! {{icon|hp|x18px|tooltip=Item Hit Points}}<br/>
    ! {{icon|hp|x18px|tooltip=Item Hit Points}}<br />
    ! Base ID<br/>
    ! Base ID<br />
    ! Notes  
    ! Notes
     
    |-
    |-
    | Vertibird gun
    | Vertibird gun
    Zeile 653: Zeile 630:
    | {{DLC ID|003b6d}}
    | {{DLC ID|003b6d}}
    | *Sometimes this weapon does not do any damage, and leaves most keys unusable (the console, esc button, tab) while it loops the reload animation. If this occurs, reload a save state prior and just drop the weapon.
    | *Sometimes this weapon does not do any damage, and leaves most keys unusable (the console, esc button, tab) while it loops the reload animation. If this occurs, reload a save state prior and just drop the weapon.
    |-
    |-
    | [[Vertibird]] missile launcher
    | [[Vertibird]] missile launcher
    Zeile 667: Zeile 643:
    | 100
    | 100
    | {{DLC ID|00292c}}
    | {{DLC ID|00292c}}
    |  
    |
    |}
    |}


    == Waffen genutzt von Skripten ==
    == Waffen genutzt von Skripten ==


    {| class="va-table va-table-center va-table-full sortable"  
    {| class="va-table va-table-center va-table-full sortable"
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|pistol|24px|tooltip=Weapon name}}
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br/>
    ! {{icon|damage|x18px|tooltip=Damage per shot|link=Damage}}<br />
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br/>
    ! {{icon|dps|x18px|tooltip=Damage per second}}<br />
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br/>
    ! {{icon|spread|x18px|tooltip=Weapon Spread|link=Spread}}<br />
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br/>
    ! {{icon|chance|x18px|tooltip=Critical Chance multiplier}}<br />
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br/>
    ! {{Icon|crit|x18px|tooltip=Critical Hit damage}}<br />
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br/>
    ! {{icon|ammo|x18px|tooltip=Ammunition used|link=Fallout 3 ammunition}}<br />
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br/>
    ! {{icon|mag|x18px|tooltip=Magazine capacity (shots per magazine)}}<br />
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br/>
    ! {{icon|weight|x18px|tooltip=Weapon weight}}<br />
    ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/>
    ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br />
    ! {{icon|ap|x18px|tooltip=Action Point cost}}<br/>
    ! {{icon|ap|x18px|tooltip=Action Point cost}}<br />
    ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/>
    ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br />
    ! Base ID<br/>
    ! Base ID<br />
    ! Notes
    ! Notes
    |-
    |-
    | SatCom nuclear strike
    | SatCom nuclear strike
    | 20<br/>+1600 {{icon|explosion}}
    | 20<br />+1600 {{icon|explosion}}
    | 435
    | 435
    | 0.5
    | 0.5
    Zeile 703: Zeile 678:
    | {{ID|05deee}}
    | {{ID|05deee}}
    | align="left"|Inventory name is <name missing> and shows no name when dropped. When fired, the missile has extremely fast speed, and shows rocket-propelled thruster animation from the back of each missile. Rads in the center of the explosion are +30/sec. Should be cautious, as this projectile can go outside the render distance. Once the missile hits an object, another sound effect will play, this is the "Wind" sound effect from the explosion.
    | align="left"|Inventory name is <name missing> and shows no name when dropped. When fired, the missile has extremely fast speed, and shows rocket-propelled thruster animation from the back of each missile. Rads in the center of the explosion are +30/sec. Should be cautious, as this projectile can go outside the render distance. Once the missile hits an object, another sound effect will play, this is the "Wind" sound effect from the explosion.
    |-
    |-
    | Gas trap dummy
    | Gas trap dummy
    Zeile 721: Zeile 695:
    |}
    |}


    [[Kategorie:Fallout 3 Nicht-Spieler Waffen]]


    [[en:Fallout 3 non-player weapons]]
    [[en:Fallout 3 non-player weapons]]
    [[Kategorie:Fallout 3: Nicht-Spieler Waffen]]

    Aktuelle Version vom 31. Oktober 2024, 09:20 Uhr

    -->]]

    Für die Verwendung einer Waffe zum Abfeuern eines Projektils verwendet die Fallout 3 Gamebryo-Engine Nicht-Spieler Charaktere, Charaktere und Skript-Effekte. Einige dieser "Waffen" können nur von Nicht-Spieler Charakteren genutzt werden, andere kann man mittels Konsolenkommandos erhalten.

    Dasselbe gilt für die von den Begleitern verwendeten Standardwaffen. Auch diese sind in der Regel nicht dazu bestimmt, von dem Spieler verwendet zu werden.

    Waffen genutzt von Nicht-Spieler Charakteren

    Waffen genutzt von Begleitern

    Weapon name Damage per shot
    Damage per second
    Weapon Spread
    Critical Chance multiplier
    Critical Hit damage
    Ammunition used
    Magazine capacity (shots per magazine)
    Weapon weight
    Value to weight ratio
    Action Point cost
    Damage per Action Point
    Base ID
    Notes
    Butch's 10mm pistol 9 54 0.5 1 9 10mm round 12 2 15 18 0.5 0001a334 Butchs Standard-Distanzwaffe
    Butchs Zahnstocher 5 14 N/A 2 9 N/A N/A 1 50 18 0.28 0006407f Butchs Standard-Nahkampfwaffe
    Charon's shotgun 55 41 0.5 1 5 Shotgun shell (special) 5 10 7 N/A N/A 000372b8 Charons Standard-Distanzwaffe (Animation vom Unterhebelrepetiergewehr)
    Charons combat knife 7 20 N/A 3 13 N/A N/A 1 50 17 0.41 00064093 Charons Standard-Nahkampfwaffe
    Clovers sawed-off shotgun 50 24 7 0 0 Shotgun shell (special) 2 5 38 N/A N/A 000ae8ae Clovers Standard-Distanzwaffe
    Clovers Chinese officer's sword 10 23 N/A 2 15 N/A N/A 3 25 28 0.36 0006415d Clovers Standard-Nahkampfwaffe
    Fawkes' Gatling laser 9 135 0.5 0 8 Electron charge pack (special) 60 10 61 30 2.4 0001a333 Fawkes' Standard-Distanzwaffe
    Fawkes' sledgehammer 32 28 N/A 1 10 N/A N/A 12 11 38 0.53 00063fa2 Fawkes' Standard-Nahkampfwaffe
    Jericho's Chinese assault rifle 11 38 1 0.8 3 5.56mm round (special) 24 7 49 N/A N/A 00040840 Jerichos Standard-Distanzwaffe
    Jerichos nail board 8 11 N/A 0 0 N/A N/A 4 8 27 0.3 00063fdc Jerichos Standard-Nahkampfwaffe
    Star Paladin Cross' laser pistol 12 11 0 1.5 12 Energy cell (special) 30 3 107 17 0.71 00063e8a Star Paladin Cross' Standard-Distanzwaffe
    Star Paladin Cross' super sledge 25 35 N/A 1 25 N/A N/A 3 43 38 0.66 000b0e7c Star Paladin Cross' Standard-Nahkampfwaffe

    Sonstige Waffen genutzt von Nicht-Spieler Charakteren

    Weapon name Damage per shot
    Damage per second
    Weapon Spread
    Critical Chance multiplier
    Critical Hit damage
    Ammunition used
    Magazine capacity (shots per magazine)
    Weapon weight
    Value to weight ratio
    Action Point cost
    Damage per Action Point
    Base ID
    Notes
    Mysterious Stranger's .44 magnum 9000 26999 0 100 9000 .44 magnum 6 3 0 N/A N/A 00050f92 Mysterious Stranger's default ranged weapon; Name in inventory is ".44 magnum"
    Paulson's revolver(non-player version) 46 101.25 0.5 2 35 .44 magnum 6 4 75 32 N/A xx006e1e Paulson's revolver, non-playable.
    Sonora Cruz's 10mm pistol 100 54 0.5 N/A N/A 10mm round 12 3 225 N/A N/A 0006f210 Sonora Cruz's 10mm pistol, unobtainable by the player.

    Waffen genutzt von Kreaturen

    Weapon name Damage per shot
    Damage per second
    Weapon Spread
    Critical Chance multiplier
    Critical Hit damage
    Ammunition used
    Magazine capacity (shots per magazine)
    Weapon weight
    Value to weight ratio
    Action Point cost
    Damage per Action Point
    Base ID
    Notes
    Bloatfly dart 5 11 3 1 0 Bloatfly dart 12 1 20 0 0 000468dd Used by bloatfly. Labeled as "<Missing Name>" in inventory.
    Fire hydrant 100 150 0 1 0 None None 300 100 0 0 00021367 Weapons used by super mutant behemoths
    Radioactive gore 1
    +260 Explosion
    88 0 4 5 None N/A 1 1 24 10.46 xx00522d Used by feral ghoul reavers
    Radioactive spit 30 49 1 4 5 Centaur spit 1 1 130 0 0 00058717 Used by centaurs
    Acid spit 40 150 0.2 2 20 Ant spit 200 1 80 0 0 0006e8ce Used by the ant queen
    Acid spit (burning) 70
    +4 Feuer/5s
    173 1 4 5 Ant spit 200 1 130 0 0 000b8793 Used by Marigold ant queen
    Shriek 12 9 1 0 0 Sonic energy 1 1 40 0 0 0007f598 Used by mirelurk king. HP -50, PER -10.

    Waffen genutzt von Robotern

    Weapon name Damage per shot
    Damage per second
    Weapon Spread
    Critical Chance multiplier
    Critical Hit damage
    Ammunition used
    Magazine capacity (shots per magazine)
    Weapon weight
    Value
    Item Hit Points
    Base ID
    Notes
    Liberty laser 1000
    +200 Explosion
    4000 1 1 0 Microfusion cell 255 0 9674000 0 00033fe2 Liberty Prime's eye-laser; AOE Radius =128
    Liberty Prime's Fat Man nuke 200
    +550 Explosion
    121 0 1 0 N/A 12 0 23730 0 0005932f Liberty Prime's throwable nuclear bombs; AOE Radius =1200' +2 Rads/s for 12s
    Sentry bot Gatling laser 6 60 0.1 0 8 Electron charge pack 40 15 1070 0 000389af Sentry bot's Gatling laser.
    Sentry bot minigun 9 67 2 0 0 5mm round 255 15 1070 0 00057e8e Sentry bot's minigun.
    Sentry bot missile launcher 20 57 0.5 1 0 Missile 1 15 4300 0 00057e8f Sentry bot's missile launcher.
    Electrical zap 5 16 0 1 0 Energy cell 12 1 110 0 00022ff1 Used by eyebot.
    Mister Handy buzzsaw 20 46 0 1 0 N/A 12 1 250 0 0003bc6f Used by Mister Handies.
    Mister Handy flamer 2 8 12 5 5 Flamer fuel 24 1 60 0 000a0c02 Used by Mister Handies. Cannot be fired by player.
    Mister Gutsy flamer 6 24 12 5 5 Flamer fuel 10 1 210 0 00039550 Used by Mister Gutsies.
    Mister Gutsy plasma gun 60 199 0.3 1 30 Energy cell 6 1 7200 0 0003954f Used by Mister Gutsies.
    Turret gun 5 15 2 1 10 5.56mm round 24 7 140 0 000a84bd Used by automated turret.

    Waffen genutzt von Verkehrsmitteln

    Weapon name Damage per shot
    Damage per second
    Weapon Spread
    Critical Chance multiplier
    Critical Hit damage
    Ammunition used
    Magazine capacity (shots per magazine)
    Weapon weight
    Value
    Item Hit Points
    Base ID
    Notes
    Vertibird gun 20 400 4 1 0 Microfusion cell 255 10 6040 3000 xx003b6d *Sometimes this weapon does not do any damage, and leaves most keys unusable (the console, esc button, tab) while it loops the reload animation. If this occurs, reload a save state prior and just drop the weapon.
    Vertibird missile launcher 20 72 0 0 0 Missile 1 20 500 100 xx00292c

    Waffen genutzt von Skripten

    Weapon name Damage per shot
    Damage per second
    Weapon Spread
    Critical Chance multiplier
    Critical Hit damage
    Ammunition used
    Magazine capacity (shots per magazine)
    Weapon weight
    Value to weight ratio
    Action Point cost
    Damage per Action Point
    Base ID
    Notes
    SatCom nuclear strike 20
    +1600 Explosion
    435 0.5 0 0 Missile 1 20 25 55 29.45 0005deee Inventory name is <name missing> and shows no name when dropped. When fired, the missile has extremely fast speed, and shows rocket-propelled thruster animation from the back of each missile. Rads in the center of the explosion are +30/sec. Should be cautious, as this projectile can go outside the render distance. Once the missile hits an object, another sound effect will play, this is the "Wind" sound effect from the explosion.
    Gas trap dummy 26 0 10 1 0 0 12 0 0 0 0 000001f6 Possibly cut from the main game. Unable to hit.