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    Extras (Fallout Tactics): Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Jspoelstra (Diskussion | Beiträge)
    Keine Bearbeitungszusammenfassung
    Huu.Psii (Diskussion | Beiträge)
    KKeine Bearbeitungszusammenfassung
     
    (50 dazwischenliegende Versionen von 5 Benutzern werden nicht angezeigt)
    Zeile 1: Zeile 1:
    {{cleanup|Bitte überetzen}}
    {{cleanup|Bitte hilf mit, den Inhalt dieser Seite zu übersetzen.|FOT}}
    {{Spiele|FOT}}{{Navbox Übersichten FOT}}
    {{Navbox Übersichten FOT}}
    {{Übersichtsintro
    {{Übersichtsintro
    |subject      =Extra
    |subject      =Extra
    |plural      =Extras
    |game        =FOT
    |game        =FOT
    }}
    }}


    ==Generelle Informationen==
    ==Allgemeine Informationen==
    In ''[[Fallout Tactics]]'', Gibt es 91 Perks, unterteilt in:
    In {{FOT-2}} gibt es 91 Extras, unterteilt in:
     
    * 69 Für alle
    * 69 Für alle
    * 3 Nur für Ghule
    * 3 Nur für Ghule
    Zeile 17: Zeile 19:
    * 9 Nicht für Todesklaue und Hunde
    * 9 Nicht für Todesklaue und Hunde


    Menschen können alle 3 [[level]]s ein neuen Perk auswählen. The [[perk rate]] is 4 for [[ghoul]]s, super mutants and deathclaws, and 2 for dogs. [[Robot]]s cannot pick Perks at all, i.e. their perk rate is 99.
    Menschen können alle 3 [[Stufe]]en ein neues Extra auswählen. The [[perk rate]] is 4 for [[Ghul]]e, super mutants and Todeskrallen, and 2 for dogs. [[Roboter]] cannot pick Perks at all, i.e. their perk rate is 99.


    You are able to save up perks to use at a later time.
    You are able to save up perks to use at a later time.


    ==List of perks==
    ==Liste der Extras==
    {| class="va-table sortable"
    {| class="va-table sortable"
    ! Name
    ! Name
    ! Level req
    ! Stufe ben.
    ! Other requirements
    ! Sonstige Anforderungen
    ! Ranks
    ! Ränge
    ! Race
    ! Rasse
    ! Benefit
    ! Vorteil
    |-
    |-
    | [[Action Boy]]
    | [[Action Boy]]
    Zeile 37: Zeile 39:
    | +1 [[Aktionspunkt]]
    | +1 [[Aktionspunkt]]
    |-
    |-
    | [[Adrenaline Rush]]
    | [[Adrenalinstoß]]
    | 6
    | 6
    | [[Stärke|ST]] < 10
    | [[Stärke|ST]] < 10
    Zeile 44: Zeile 46:
    | +1 [[Stärke|ST]] when [[Trefferpunkt|HP]] < 50%
    | +1 [[Stärke|ST]] when [[Trefferpunkt|HP]] < 50%
    |-
    |-
    | [[Awareness]]
    | [[Bewußtsein]]
    | 3
    | 3
    | [[Wahrnehmung|PE]] 5
    | [[Wahrnehmung|PE]] 5
    Zeile 58: Zeile 60:
    | Can take any perk available to your race, '''broken'''
    | Can take any perk available to your race, '''broken'''
    |-
    |-
    | [[Better Criticals]]
    | [[Bessere kritische Treffer]]
    | 9
    | 9
    | [[Wahrnehmung|PE]] 6, [[Glück|LK]] 6, [[Beweglichkeit|AG]] 4
    | [[Wahrnehmung|PE]] 6, [[Glück|LK]] 6, [[Beweglichkeit|AG]] 4
    Zeile 81: Zeile 83:
    | [[Bonsai]]
    | [[Bonsai]]
    | 12
    | 12
    | [[Outdoorsman]] 50%, [[Wissenschaft]] 40%
    | [[Naturbursche]] 50%, [[Wissenschaft]] 40%
    | 1
    | 1
    | Ghoul
    | Ghoul
    | [[Fruit]] can appear in inventory
    | [[Fruit]] can appear in inventory
    |-
    |-
    | [[Bonus HtH Attacks]]
    | [[Bonus-Faustkampf]]
    | 15
    | 15
    | [[Beweglichkeit|AG]] 6
    | [[Beweglichkeit|AG]] 6
    Zeile 93: Zeile 95:
    | 1 less AP for [[Unbewaffnet]] attacks
    | 1 less AP for [[Unbewaffnet]] attacks
    |-
    |-
    | [[Bonus HtH Damage]]
    | [[Bonus-Faustkampfverletzungen]]
    | 3
    | 3
    | [[Beweglichkeit|AG]] 6, [[Stärke|ST]] 6
    | [[Beweglichkeit|AG]] 6, [[Stärke|ST]] 6
    Zeile 100: Zeile 102:
    | +2 damage with [[Unbewaffnet]] and [[Nahkampfwaffen]] attacks
    | +2 damage with [[Unbewaffnet]] and [[Nahkampfwaffen]] attacks
    |-
    |-
    | [[Bonus Move]]
    | [[Bonus-Bewegung]]
    | 12
    | 12
    | [[Beweglichkeit|AG]] 5
    | [[Beweglichkeit|AG]] 5
    Zeile 107: Zeile 109:
    | Can move 20% further per AP
    | Can move 20% further per AP
    |-
    |-
    | [[Bonus Ranged Damage]]
    | [[Bonus-Verletzungen mit Waffen]]
    | 6
    | 6
    | [[Beweglichkeit|AG]] 6, [[Glück|LK]] 6
    | [[Beweglichkeit|AG]] 6, [[Glück|LK]] 6
    Zeile 114: Zeile 116:
    | +15% damage with ranged attacks
    | +15% damage with ranged attacks
    |-
    |-
    | [[Bonus Rate of Fire]]
    | [[Bonus-Munition]]
    | 15
    | 15
    | [[Wahrnehmung|PE]] 6, [[Intelligenz|IN]] 6, [[Beweglichkeit|AG]] 7
    | [[Wahrnehmung|PE]] 6, [[Intelligenz|IN]] 6, [[Beweglichkeit|AG]] 7
    Zeile 146: Zeile 148:
    | [[Stärke|ST]] 7, [[Ausdauer|EN]] 5
    | [[Stärke|ST]] 7, [[Ausdauer|EN]] 5
    | 1
    | 1
    | Deathclaw
    | Todeskralle
    | Twice as much HP at level up
    | Twice as much HP at level up
    |-
    |-
    Zeile 154: Zeile 156:
    | 1
    | 1
    | Ghoul
    | Ghoul
    | +2 [[healing rate]], [[crippled limbs]] regenerate
    | +2 [[Heilungsrate]], [[crippled limbs]] regenerate
    |-
    |-
    | [[Comprehension]]
    | [[Verständnis]]
    | 3
    | 3
    | [[Intelligenz|IN]] 6
    | [[Intelligenz|IN]] 6
    Zeile 167: Zeile 169:
    | [[Intelligenz|IN]] 6, [[Traps]] 60%
    | [[Intelligenz|IN]] 6, [[Traps]] 60%
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | Failures with explosives are nullified
    | Failures with explosives are nullified
    |-
    |-
    Zeile 174: Zeile 176:
    | [[Intelligenz|IN]] 5
    | [[Intelligenz|IN]] 5
    | 1
    | 1
    | Deathclaw
    | Todeskralle
    | +20% Perception in the dark, +25% to detecting sneaking enemies
    | +20% Perception in the dark, +25% to detecting sneaking enemies
    |-
    |-
    | [[Demolition Expert]]
    | [[Abbruchexperte]]
    | 9
    | 9
    | [[Beweglichkeit|AG]] 4, [[Traps]] 75%
    | [[Beweglichkeit|AG]] 4, [[Traps]] 75%
    Zeile 186: Zeile 188:
    | [[Die Hard]]
    | [[Die Hard]]
    | 2
    | 2
    | [[Ausdauer|EN]] 6, [[First Aid]] 40%
    | [[Ausdauer|EN]] 6, [[Erste Hilfe]] 40%
    | 1
    | 1
    | All
    | All
    Zeile 198: Zeile 200:
    | +1 to highest primary statistic, -1 [[perk rate]]
    | +1 to highest primary statistic, -1 [[perk rate]]
    |-
    |-
    | [[Dodger]]
    | [[Ausweichkünstler]]
    | 9
    | 9
    | [[Beweglichkeit|AG]] 6
    | [[Beweglichkeit|AG]] 6
    | 1
    | 1
    | All
    | All
    | +5% [[Armor Class]]
    | +5% [[Rüstungsklasse]]
    |-
    |-
    | [[Drunken Master]]
    | [[Drunken Master]]
    Zeile 212: Zeile 214:
    | +20% unarmed while under the influence of alcohol
    | +20% unarmed while under the influence of alcohol
    |-
    |-
    | [[Educated]]
    | [[Gebildet]]
    | 6
    | 6
    | [[Intelligenz|IN]] 6
    | [[Intelligenz|IN]] 6
    Zeile 219: Zeile 221:
    | +2 skill points at level up
    | +2 skill points at level up
    |-
    |-
    | [[Explorer]]
    | [[Entdecker]]
    | 9
    | 9
    |
    |
    Zeile 226: Zeile 228:
    | Better chance of finding good special encounters
    | Better chance of finding good special encounters
    |-
    |-
    | [[Faster Healing]]
    | [[Schnellheilung]]
    | 3
    | 3
    | [[Ausdauer|EN]] 3
    | [[Ausdauer|EN]] 3
    | 3
    | 3
    | All
    | All
    | +2 [[healing rate]]
    | +2 [[Heilungsrate]]
    |-
    |-
    | [[Flexible]]
    | [[Flexible]]
    Zeile 240: Zeile 242:
    | 50% less AP to change stance
    | 50% less AP to change stance
    |-
    |-
    | [[Flower Child]]
    | [[Blumenkind]]
    | 3
    | 3
    | [[Ausdauer|EN]] 5
    | [[Ausdauer|EN]] 5
    Zeile 247: Zeile 249:
    | Half the chance to get addicted and half the withdrawal time
    | Half the chance to get addicted and half the withdrawal time
    |-
    |-
    | [[Gambler]]
    | [[Spieler]]
    | 6
    | 6
    | [[Gambling]] 50%
    | [[Spielen]] 50%
    | 1
    | 1
    | All
    | All
    | +20% Gambling
    | +20% Spielen
    |-
    |-
    | [[Gain (Statistic)|Gain]]
    | [[Verbesserung (Statistik)|Verbesserung]]
    | 12
    | 12
    | [[SPECIAL|(stat)]] < 10
    | [[SPECIAL|(stat)]] < 10
    Zeile 261: Zeile 263:
    | +1 to specific stat
    | +1 to specific stat
    |-
    |-
    | [[Ghost]]
    | [[Geist (Extra)|Geist]]
    | 6
    | 6
    | [[Schleichen]] 60%
    | [[Schleichen]] 60%
    Zeile 275: Zeile 277:
    | +10% chance to hit from a vehicle
    | +10% chance to hit from a vehicle
    |-
    |-
    | [[Harmless]]
    | [[Harmlos]]
    | 6
    | 6
    | [[Steal]] 50%
    | [[Steal]] 50%
    | 1
    | 1
    | Not deathclaw
    | Not Todeskralle
    | +20% Steal
    | +20% Steal
    |-
    |-
    | [[Healer]]
    | [[Heiler]]
    | 3
    | 3
    | [[Wahrnehmung|PE]] 7, [[Beweglichkeit|AG]] 6, [[Intelligenz|N]] 5 [[First Aid]] 40%
    | [[Wahrnehmung|PE]] 7, [[Beweglichkeit|AG]] 6, [[Intelligenz|N]] 5 [[Erste Hilfe]] 40%
    | 2
    | 2
    | All
    | All
    | 4-10 more HP restored with First Aid or Doctor
    | 4-10 more HP restored with Erste Hilfe oder Arzt
    |-
    |-
    | [[Heave Ho!]]
    | [[Heave Ho!]]
    Zeile 294: Zeile 296:
    | 3
    | 3
    | All
    | All
    | +2 [[Stärke|ST]] when determining [[Throwing]] range
    | +2 [[Stärke|ST]] when determining [[Wurfwaffen]] range
    |-
    |-
    | [[Here and Now]]
    | [[Hier und jetzt]]
    | 3
    | 3
    |
    |
    Zeile 307: Zeile 309:
    | [[Ausdauer|EN]] 6
    | [[Ausdauer|EN]] 6
    | 1
    | 1
    | Deathclaw
    | Todeskralle
    | +15% to all resistances except fire
    | +15% to all resistances except fire
    |-
    |-
    | [[Hit the Deck]]
    | [[Kopf runter!]]
    | 4
    | 4
    | [[Beweglichkeit|AG]] 6
    | [[Beweglichkeit|AG]] 6
    Zeile 317: Zeile 319:
    | 50% less splash damage taken
    | 50% less splash damage taken
    |-
    |-
    | [[HtH Evade]]
    | [[Nahkampf ausweichen]]
    | 12
    | 12
    | [[Unbewaffnet]] 75%
    | [[Unbewaffnet]] 75%
    Zeile 328: Zeile 330:
    | [[Wahrnehmung|PE]] 6, [[Beweglichkeit|AG]] 6, [[Pilot]] 60%
    | [[Wahrnehmung|PE]] 6, [[Beweglichkeit|AG]] 6, [[Pilot]] 60%
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | +25% vehicle speed
    | +25% vehicle speed
    |-
    |-
    Zeile 335: Zeile 337:
    | [[Charisma|CH]] 6
    | [[Charisma|CH]] 6
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | +1 [[Beweglichkeit|AG]] and +10 [[AC]] to all squad members (tool tip is incorrect)
    | +1 [[Beweglichkeit|AG]] and +10 [[AC]] to all squad members (tool tip is incorrect)
    |-
    |-
    | [[Lifegiver]]
    | [[Lebensspender]]
    | 12
    | 12
    | [[Ausdauer|EN]] 4
    | [[Ausdauer|EN]] 4
    Zeile 345: Zeile 347:
    | +4 HP per level
    | +4 HP per level
    |-
    |-
    | [[Light Step]]
    | [[Leiser Läufer]]
    | 9
    | 9
    | [[Beweglichkeit|AG]] 5, [[Glück|LK]] 5
    | [[Beweglichkeit|AG]] 5, [[Glück|LK]] 5
    Zeile 352: Zeile 354:
    | -50% chance to set off traps
    | -50% chance to set off traps
    |-
    |-
    | [[Living Anatomy]]
    | [[Lebendige Anatomie]]
    | 12
    | 12
    | [[Doctor]] 60%
    | [[Arzt]] 60%
    | 1
    | 1
    | All
    | All
    | +10% Doctor and +5 damage to live creatures
    | +10% Arzt and +5 damage to live creatures
    |-
    |-
    | [[Loner]]
    | [[Loner]]
    | 4
    | 4
    | [[Outdoorsman]] 40%, [[Charisma|CH]] < 5
    | [[Naturbursche]] 40%, [[Charisma|CH]] < 5
    | 1
    | 1
    | All
    | All
    | +10% to all rolls
    | +10% to all rolls
    |-
    |-
    | [[Master Thief]]
    | [[Meisterdieb]]
    | 12
    | 12
    | [[Steal]] 50%, [[Dietrich]] 50%
    | [[Steal]] 50%, [[Dietrich]] 50%
    Zeile 373: Zeile 375:
    | +15% to Steal and Dietrich
    | +15% to Steal and Dietrich
    |-
    |-
    | [[Master Trader]]
    | [[Meistertauscher]]
    | 12
    | 12
    | [[Charisma|CH]] 7, [[Feilschen]] 75%
    | [[Charisma|CH]] 7, [[Feilschen]] 75%
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | 25% discount at merchants
    | 25% discount at merchants
    |-
    |-
    | [[Medic (perk)|Medic]]
    | [[Mediziner]]
    | 12
    | 12
    | [[Doctor]] OR [[First Aid]] 40%
    | [[Arzt]] OR [[Erste Hilfe]] 40%
    | 1
    | 1
    | All
    | All
    | +20% to First Aid and Doctor
    | +20% to Erste Hilfe and Arzt
    |-
    |-
    | [[More Criticals]]
    | [[Zusätzliche Kriterien]]
    | 6
    | 6
    | [[Glück|LK]] 6
    | [[Glück|LK]] 6
    Zeile 398: Zeile 400:
    | [[Reparieren]] OR [[Wissenschaft]] 40%
    | [[Reparieren]] OR [[Wissenschaft]] 40%
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | +10% to Science and Repair
    | +10% to Science and Reparieren
    |-
    |-
    | [[Mutate!]]
    | [[Mutiere!]]
    | 9
    | 9
    |
    |
    | 1
    | 1
    | All
    | All
    | Can change a [[Fallout Tactics traits|trait]]
    | Can change a [[traits (Fallout Tactics)|trait]]
    |-
    |-
    | [[Negotiator]]
    | [[Unterhändler]]
    | 6
    | 6
    | [[Feilschen]] 70%
    | [[Feilschen]] 70%
    Zeile 415: Zeile 417:
    | +20% to Barter
    | +20% to Barter
    |-
    |-
    | [[Night Vision]]
    | [[Nachtsicht]]
    | 3
    | 3
    | [[Wahrnehmung|PE]] 6
    | [[Wahrnehmung|PE]] 6
    Zeile 422: Zeile 424:
    | -20% to overall darkness level
    | -20% to overall darkness level
    |-
    |-
    | [[Pack Rat]]
    | [[Hamsterer]]
    | 6
    | 6
    |
    |
    | 1
    | 1
    | All
    | All
    | +50 to [[Carry Weight]]
    | +50 to [[Gewichtslimit]]
    |-
    |-
    | [[Pathfinder]]
    | [[Pfadfinder]]
    | 6
    | 6
    | [[Ausdauer|EN]] 6, [[Outdoorsman]] 40%
    | [[Ausdauer|EN]] 6, [[Naturbursche]] 40%
    | 2
    | 2
    | All
    | All
    | -25% world map travel time
    | -25% world map travel time
    |-
    |-
    | [[Pickpocket]]
    | [[Taschendieb]]
    | 15
    | 15
    | [[Beweglichkeit|AG]] 8, [[Steal]] 80%
    | [[Beweglichkeit|AG]] 8, [[Steal]] 80%
    Zeile 450: Zeile 452:
    | Double [[psycho]] effect, halved withdrawal time
    | Double [[psycho]] effect, halved withdrawal time
    |-
    |-
    | [[Pyromaniac]]
    | [[Pyromane]]
    | 9
    | 9
    | [[Große Waffen]] 75%
    | [[Große Waffen]] 75%
    Zeile 457: Zeile 459:
    | +5 damage with fire-based weapons
    | +5 damage with fire-based weapons
    |-
    |-
    | [[Quick Pockets]]
    | [[Taschenkünstler]]
    | 3
    | 3
    | [[Beweglichkeit|AG]] 5
    | [[Beweglichkeit|AG]] 5
    Zeile 464: Zeile 466:
    | Inventory AP costs are halved
    | Inventory AP costs are halved
    |-
    |-
    | [[Quick Recovery]]
    | [[Schnelle Erholung]]
    | 6
    | 6
    | [[Beweglichkeit|AG]] 5
    | [[Beweglichkeit|AG]] 5
    Zeile 471: Zeile 473:
    | It takes only 1 AP to stand up
    | It takes only 1 AP to stand up
    |-
    |-
    | [[Rad Child]]
    | [[Kind des RAD]]
    | 3
    | 3
    | [[Ausdauer|EN]] 6
    | [[Ausdauer|EN]] 6
    | 1
    | 1
    | Ghoul
    | Ghoul
    | [[Healing Rate]] increased when absorbing radiation
    | [[Heilungsrate]] increased when absorbing radiation
    |-
    |-
    | [[Rad Resistance]]
    | [[Resistenz gegen Strahlung]]
    | 6
    | 6
    | [[Ausdauer|EN]] 6, [[Intelligenz|IN]] 4
    | [[Ausdauer|EN]] 6, [[Intelligenz|IN]] 4
    | 2
    | 2
    | Not ghoul
    | Not ghoul
    | +15% [[Radiation Resistance]]
    | +15% [[Strahlungsresistenz]]
    |-
    |-
    | [[Ranger]]
    | [[Ranger]]
    Zeile 490: Zeile 492:
    | 1
    | 1
    | All
    | All
    | +15% [[Outdoorsman]]
    | +15% [[Naturbursche]]
    |-
    |-
    | [[Road Warrior]]
    | [[Road Warrior]]
    Zeile 496: Zeile 498:
    | [[Intelligenz|IN]] 6, [[Pilot]] 60%
    | [[Intelligenz|IN]] 6, [[Pilot]] 60%
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | No penalties for shooting while driving
    | No penalties for shooting while driving
    |-
    |-
    | [[Salesman]]
    | [[Verkäufer]]
    | 6
    | 6
    | [[Feilschen]] 50%
    | [[Feilschen]] 50%
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | +20% to Barter
    | +20% to Barter
    |-
    |-
    Zeile 513: Zeile 515:
    | Can see more of the world map, and special encounters are easier to find
    | Can see more of the world map, and special encounters are easier to find
    |-
    |-
    | [[Sharpshooter]]
    | [[Scharfschütze]]
    | 9
    | 9
    | [[Wahrnehmung|PE]] 7, [[Intelligenz|IN]] 6
    | [[Wahrnehmung|PE]] 7, [[Intelligenz|IN]] 6
    Zeile 520: Zeile 522:
    | +2 PE when determining range
    | +2 PE when determining range
    |-
    |-
    | [[Silent Death]]
    | [[Leiser Tod]]
    | 18
    | 18
    | [[Beweglichkeit|[AG]] 10, [[Schleichen]] 80%, [[Unbewaffnet]] 80%
    | [[Beweglichkeit|[AG]] 10, [[Schleichen]] 80%, [[Unbewaffnet]] 80%
    Zeile 527: Zeile 529:
    | Hit a critter in the back while sneaking for a double damage HtH attack
    | Hit a critter in the back while sneaking for a double damage HtH attack
    |-
    |-
    | [[Silent Running]]
    | [[Leiser Läufer]]
    | 6
    | 6
    | [[Beweglichkeit|AG]] 6, [[Schleichen]] 50%
    | [[Beweglichkeit|AG]] 6, [[Schleichen]] 50%
    Zeile 534: Zeile 536:
    | Can Sneak and run at the same time
    | Can Sneak and run at the same time
    |-
    |-
    | [[Slayer]]
    | [[Totschläger]]
    | 24
    | 24
    | [[Beweglichkeit|AG]] 8, [[Stärke|ST]] 8, [[Unbewaffnet]] 80%
    | [[Beweglichkeit|AG]] 8, [[Stärke|ST]] 8, [[Unbewaffnet]] 80%
    Zeile 541: Zeile 543:
    | All HtH attacks are critical hits
    | All HtH attacks are critical hits
    |-
    |-
    | [[Snakeater]]
    | [[Schlangenfresser]]
    | 6
    | 6
    | [[Ausdauer|EN]] 3
    | [[Ausdauer|EN]] 3
    Zeile 548: Zeile 550:
    | +25% [[Giftresistenz]]
    | +25% [[Giftresistenz]]
    |-
    |-
    | [[Sniper]]
    | [[Scharfschütze]]
    | 24
    | 24
    | [[Wahrnehmung|PE]] 8, [[Beweglichkeit|AG]] 8, [[Kleine Waffen]] 80%
    | [[Wahrnehmung|PE]] 8, [[Beweglichkeit|AG]] 8, [[Kleine Waffen]] 80%
    Zeile 557: Zeile 559:
    | [[Stat!]]
    | [[Stat!]]
    | 3
    | 3
    | [[First Aid]] 75%, [[Doctor]] 50%, [[Beweglichkeit|AG]] 6
    | [[Erste Hilfe]] 75%, [[Arzt]] 50%, [[Beweglichkeit|AG]] 6
    | 2
    | 2
    | All
    | All
    | -2 AP used for First Aid and Doctor
    | -2 AP used for Erste Hilfe und Arzt
    |-
    |-
    | [[Steady Arm]]
    | [[Steady Arm]]
    Zeile 569: Zeile 571:
    | -1 AP for Burst Shots
    | -1 AP for Burst Shots
    |-
    |-
    | [[Stonewall]]
    | [[Steinmauer]]
    | 3
    | 3
    | [[Stärke|ST]] 6
    | [[Stärke|ST]] 6
    Zeile 576: Zeile 578:
    | Less likely to be knocked down
    | Less likely to be knocked down
    |-
    |-
    | [[Strong Back]]
    | [[Starker Rücken]]
    | 3
    | 3
    | [[Ausdauer|EN]] 6, [[Stärke|ST]] 6
    | [[Ausdauer|EN]] 6, [[Stärke|ST]] 6
    | 3
    | 3
    | All
    | All
    | +50 [[Carry Weight]]
    | +50 [[Gewichtslimit]]
    |-
    |-
    | [[Stunt Man]]
    | [[Stunt Man]]
    Zeile 587: Zeile 589:
    | [[Stärke|ST]] 6, [[Ausdauer|EN]] 6, [[Beweglichkeit|AG]] 6
    | [[Stärke|ST]] 6, [[Ausdauer|EN]] 6, [[Beweglichkeit|AG]] 6
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | +10% to Pilot, -25% damage from explosive splash damage and falling
    | +10% to Pilot, -25% damage from explosive splash damage and falling
    |-
    |-
    | [[Survivalist]]
    | [[Überlebenskünstler]]
    | 3
    | 3
    | [[Ausdauer|EN]] 6, [[Intelligenz|IN]] 6, [[Outdoorsman]] 40%
    | [[Ausdauer|EN]] 6, [[Intelligenz|IN]] 6, [[Naturbursche]] 40%
    | 1
    | 1
    | All
    | All
    | +25% to Outdoorsman
    | +25% to Naturbursche
    |-
    |-
    | [[Swift Learner]]
    | [[Heller Kopf]]
    | 3
    | 3
    | [[Intelligenz|IN]] 4
    | [[Intelligenz|IN]] 4
    Zeile 604: Zeile 606:
    | +5% XP whenever XP is earned
    | +5% XP whenever XP is earned
    |-
    |-
    | [[Tag!]]
    | [[Spezial!]]
    | 12
    | 12
    |
    |
    Zeile 615: Zeile 617:
    | [[Stärke|ST]] 6, [[Unbewaffnet]] 60%
    | [[Stärke|ST]] 6, [[Unbewaffnet]] 60%
    | 1
    | 1
    | Deathclaw
    | Todeskralle
    | Unarmed attacks poison foes
    | Unarmed attacks poison foes
    |-
    |-
    Zeile 625: Zeile 627:
    | +10% to all rolls while near a squad member with this perk as well
    | +10% to all rolls while near a squad member with this perk as well
    |-
    |-
    | [[Thief]]
    | [[Dieb]]
    | 3
    | 3
    |
    |
    Zeile 637: Zeile 639:
    | 1
    | 1
    | Super mutant
    | Super mutant
    | +15 [[Armor Class]], +10% to all resistances
    | +15 [[Rüstungsklasse]], +10% to all resistances
    |-
    |-
    | [[Toughness]]
    | [[Härte]]
    | 3
    | 3
    | [[Ausdauer|EN]] 6, [[Glück|LK]] 6
    | [[Ausdauer|EN]] 6, [[Glück|LK]] 6
    Zeile 657: Zeile 659:
    | [[Charisma|CH]] 6
    | [[Charisma|CH]] 6
    | 1
    | 1
    | Not dog or deathclaw
    | Not dog or Todeskralle
    | Temporary +1 ST after eating [[fruit]]
    | Temporary +1 ST after eating [[fruit]]
    |-
    |-
    | [[Weapon Handling]]
    | [[Waffenhandhabung]]
    | 12
    | 12
    | [[Beweglichkeit|AG]] 5, [[Stärke|ST]] < 7
    | [[Beweglichkeit|AG]] 5, [[Stärke|ST]] < 7
    Zeile 668: Zeile 670:
    |}
    |}


    ===Cut===
    ===Geschnittene===
    {| class="va-table sortable"
    {| class="va-table sortable"
    ! Name
    ! Name
    ! Level req
    ! Stufe ben.
    ! Other requirements
    ! Sonstige Anforderungen
    ! Ranks
    ! Ränge
    ! Race
    ! Rasse
    ! Benefit
    ! Vorteil
    |-
    |-
    | [[Twitch Gamer]]
    | [[Twitch Gamer]]
    Zeile 686: Zeile 688:


    ==Siehe auch==
    ==Siehe auch==
    * [[Fallout Extras]]
    * [[Extras (Fallout)]]
    * [[Fallout 2 Extras]]
    * [[Extras (Fallout 2)]]
    * [[Fallout 3 Extras]]
    * [[Extras (Fallout 3)]]
    * [[Fallout: New Vegas Extras]]
    * [[Extras (Fallout: New Vegas)]]
    * [[Fallout: Brotherhood of Steel Fertigkeiten]]
    * [[Fertigkeiten (Fallout: Brotherhood of Steel)]]


    {{Navbox Extras FOT}}
    {{Navbox Extras FOT}}
    [[Kategorie:Extras| Fallout Tactics]]
     
    [[Kategorie:Fallout Tactics Extras| ]]
    [[en:Fallout Tactics perks]]
    [[ru:Способности Fallout Tactics]]
    [[Kategorie:Extras| ]]
    [[Kategorie:Fallout Tactics: Extras| ]]

    Aktuelle Version vom 16. November 2024, 16:46 Uhr

    -->]]

    Auf dieser Seite werden alle Extras aus Fallout Tactics aufgeführt.
    • Der Inhalt wird auf dieser Seite nur kurz dargestellt. Weitere Einzelheiten sind in den jeweiligen Artikeln zu finden.
    • Für Extras in anderen Ablegern der Fallout-Reihe, siehe Extra.
    • Für eine Übersicht der Inhalte aus Fallout Tactics, siehe Portal:Fallout Tactics.

    Allgemeine Informationen

    In Fallout Tactics Fallout Tactics gibt es 91 Extras, unterteilt in:

    • 69 Für alle
    • 3 Nur für Ghule
    • 3 Nur für Supermutanten
    • 4 Nur Für Todeskrallen
    • 1 Nicht für Ghule
    • 1 Nicht für Supermutanten
    • 1 Nicht für Todesklauen
    • 9 Nicht für Todesklaue und Hunde

    Menschen können alle 3 Stufeen ein neues Extra auswählen. The perk rate is 4 for Ghule, super mutants and Todeskrallen, and 2 for dogs. Roboter cannot pick Perks at all, i.e. their perk rate is 99.

    You are able to save up perks to use at a later time.

    Liste der Extras

    Name Stufe ben. Sonstige Anforderungen Ränge Rasse Vorteil
    Action Boy 12 AG 5 2 All +1 Aktionspunkt
    Adrenalinstoß 6 ST < 10 1 All +1 ST when HP < 50%
    Bewußtsein 3 PE 5 1 All See target's HP, weapon, and ammunition count
    Bend the Rules 16 LK 6 1 All Can take any perk available to your race, broken
    Bessere kritische Treffer 9 PE 6, LK 6, AG 4 1 All 20% bonus on critical table
    Bluff Master 8 CH 3 1 All Can talk your way out of getting caught stealing
    Bone Head 7 ST 7 1 All 50% less likely to get knocked out
    Bonsai 12 Naturbursche 50%, Wissenschaft 40% 1 Ghoul Fruit can appear in inventory
    Bonus-Faustkampf 15 AG 6 1 All 1 less AP for Unbewaffnet attacks
    Bonus-Faustkampfverletzungen 3 AG 6, ST 6 3 All +2 damage with Unbewaffnet and Nahkampfwaffen attacks
    Bonus-Bewegung 12 AG 5 2 All Can move 20% further per AP
    Bonus-Verletzungen mit Waffen 6 AG 6, LK 6 2 All +15% damage with ranged attacks
    Bonus-Munition 15 PE 6, IN 6, AG 7 1 All 1 less AP for ranged attacks
    Bracing 4 EN 5, Große Waffen 50% 1 All +2 ST for firing large guns while standing
    Break the Rules 20 LK 6 1 All Can pick any perk regardless of race, broken
    Brown Noser 2 CH 5, IN 6 1 All Promoted one rank
    Brutish Hulk 8 ST 7, EN 5 1 Todeskralle Twice as much HP at level up
    Cancerous Growth 6 ST < 7 1 Ghoul +2 Heilungsrate, crippled limbs regenerate
    Verständnis 3 IN 6 1 All Twice as many points from skill books
    Crazy Bomber 9 IN 6, Traps 60% 1 Not dog or Todeskralle Failures with explosives are nullified
    Death Sense 4 IN 5 1 Todeskralle +20% Perception in the dark, +25% to detecting sneaking enemies
    Abbruchexperte 9 AG 4, Traps 75% 1 All Explosives do more damage and detonate on time
    Die Hard 2 EN 6, Erste Hilfe 40% 1 All +10% DR when HP < 20%
    Divine Favor 14 CH 8 1 All +1 to highest primary statistic, -1 perk rate
    Ausweichkünstler 9 AG 6 1 All +5% Rüstungsklasse
    Drunken Master 3 Unbewaffnet 60% 1 All +20% unarmed while under the influence of alcohol
    Gebildet 6 IN 6 3 All +2 skill points at level up
    Entdecker 9 1 All Better chance of finding good special encounters
    Schnellheilung 3 EN 3 3 All +2 Heilungsrate
    Flexible 4 AG 6 1 All 50% less AP to change stance
    Blumenkind 3 EN 5 1 All Half the chance to get addicted and half the withdrawal time
    Spieler 6 Spielen 50% 1 All +20% Spielen
    Verbesserung 12 (stat) < 10 7 (one for each stat) All +1 to specific stat
    Geist 6 Schleichen 60% 1 All +20% Sneak in the dark
    Gunner 3 AG 6, Kleine Waffen 40% 1 All +10% chance to hit from a vehicle
    Harmlos 6 Steal 50% 1 Not Todeskralle +20% Steal
    Heiler 3 PE 7, AG 6, N 5 Erste Hilfe 40% 2 All 4-10 more HP restored with Erste Hilfe oder Arzt
    Heave Ho! 6 ST < 9 3 All +2 ST when determining Wurfwaffen range
    Hier und jetzt 3 1 All Level up once
    Hide of Scars 10 EN 6 1 Todeskralle +15% to all resistances except fire
    Kopf runter! 4 AG 6 1 All 50% less splash damage taken
    Nahkampf ausweichen 12 Unbewaffnet 75% 1 All +2 AC for each unused AP at the end of the turn, plus 1/8 of unarmed - 75, but only with unarmed weapons equipped and in ITB or STB mode.
    Lead Foot 3 PE 6, AG 6, Pilot 60% 1 Not dog or Todeskralle +25% vehicle speed
    Leader 4 CH 6 1 Not dog or Todeskralle +1 AG and +10 AC to all squad members (tool tip is incorrect)
    Lebensspender 12 EN 4 2 All +4 HP per level
    Leiser Läufer 9 AG 5, LK 5 1 All -50% chance to set off traps
    Lebendige Anatomie 12 Arzt 60% 1 All +10% Arzt and +5 damage to live creatures
    Loner 4 Naturbursche 40%, CH < 5 1 All +10% to all rolls
    Meisterdieb 12 Steal 50%, Dietrich 50% 1 All +15% to Steal and Dietrich
    Meistertauscher 12 CH 7, Feilschen 75% 1 Not dog or Todeskralle 25% discount at merchants
    Mediziner 12 Arzt OR Erste Hilfe 40% 1 All +20% to Erste Hilfe and Arzt
    Zusätzliche Kriterien 6 LK 6 3 Not super mutant +5% Critical Chance
    Mr. Fixit 12 Reparieren OR Wissenschaft 40% 1 Not dog or Todeskralle +10% to Science and Reparieren
    Mutiere! 9 1 All Can change a trait
    Unterhändler 6 Feilschen 70% 1 All +20% to Barter
    Nachtsicht 3 PE 6 1 All -20% to overall darkness level
    Hamsterer 6 1 All +50 to Gewichtslimit
    Pfadfinder 6 EN 6, Naturbursche 40% 2 All -25% world map travel time
    Taschendieb 15 AG 8, Steal 80% 1 All Ignore size and facing modifiers while stealing
    Psychotic 8 EN 5 1 Super mutant Double psycho effect, halved withdrawal time
    Pyromane 9 Große Waffen 75% 1 All +5 damage with fire-based weapons
    Taschenkünstler 3 AG 5 1 All Inventory AP costs are halved
    Schnelle Erholung 6 AG 5 1 All It takes only 1 AP to stand up
    Kind des RAD 3 EN 6 1 Ghoul Heilungsrate increased when absorbing radiation
    Resistenz gegen Strahlung 6 EN 6, IN 4 2 Not ghoul +15% Strahlungsresistenz
    Ranger 6 PE 6 1 All +15% Naturbursche
    Road Warrior 12 IN 6, Pilot 60% 1 Not dog or Todeskralle No penalties for shooting while driving
    Verkäufer 6 Feilschen 50% 1 Not dog or Todeskralle +20% to Barter
    Scout 3 PE 7 1 All Can see more of the world map, and special encounters are easier to find
    Scharfschütze 9 PE 7, IN 6 1 All +2 PE when determining range
    Leiser Tod 18 [AG 10, Schleichen 80%, Unbewaffnet 80% 1 All Hit a critter in the back while sneaking for a double damage HtH attack
    Leiser Läufer 6 AG 6, Schleichen 50% 1 All Can Sneak and run at the same time
    Totschläger 24 AG 8, ST 8, Unbewaffnet 80% 1 All All HtH attacks are critical hits
    Schlangenfresser 6 EN 3 2 All +25% Giftresistenz
    Scharfschütze 24 PE 8, AG 8, Kleine Waffen 80% 1 All Adds a roll of LK x 10 to the critical table, broken
    Stat! 3 Erste Hilfe 75%, Arzt 50%, AG 6 2 All -2 AP used for Erste Hilfe und Arzt
    Steady Arm 4 ST 6 1 Super mutant -1 AP for Burst Shots
    Steinmauer 3 ST 6 1 All Less likely to be knocked down
    Starker Rücken 3 EN 6, ST 6 3 All +50 Gewichtslimit
    Stunt Man 6 ST 6, EN 6, AG 6 1 Not dog or Todeskralle +10% to Pilot, -25% damage from explosive splash damage and falling
    Überlebenskünstler 3 EN 6, IN 6, Naturbursche 40% 1 All +25% to Naturbursche
    Heller Kopf 3 IN 4 3 All +5% XP whenever XP is earned
    Spezial! 12 1 All Pick another Tag skill
    Talon of Fear 12 ST 6, Unbewaffnet 60% 1 Todeskralle Unarmed attacks poison foes
    Team Player 3 CH 4 1 All +10% to all rolls while near a squad member with this perk as well
    Dieb 3 1 All +10% to Sneak, Dietrich, Steal, and Traps
    Tough Hide 12 EN < 8 1 Super mutant +15 Rüstungsklasse, +10% to all resistances
    Härte 3 EN 6, LK 6 3 All +10% to DR
    Tunnel Rat 8 AG 6 1 All Move at walking speed while prone
    Way of the Fruit 6 CH 6 1 Not dog or Todeskralle Temporary +1 ST after eating fruit
    Waffenhandhabung 12 AG 5, ST < 7 1 All +3 ST for weapon ST checks.

    Geschnittene

    Name Stufe ben. Sonstige Anforderungen Ränge Rasse Vorteil
    Twitch Gamer - Complete a mini game that was also cut 1 All Can sometimes perform an action for 0 AP

    Siehe auch

    ru:Способности Fallout Tactics