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    Vorlage:Games

    My entire life has been in this vault. I have analyzed and learned everything there is to know here. So now I must see the rest of the Commonwealth. Consult with scientists. Unearth more data to challenge my hypotheses.
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    CVRIE (short for "Contagions Vulnerability Robotic Infirmary Engineer", dubbed Curie by Dr. Kenneth Collins) is a modified Miss Nanny scientist and a potential companion living in Vault 81 in 2287.

    Hintergrund

    Curie began as a Miss Nanny robot intended for use in the secret partition of Vault 81 as a lab assistant. Only a handful of the vault's scientific staff were working in the vault when the Great War hit, which led Dr. Kenneth Collins to modify the robot and give it greater operational freedom so that it could conduct its own experiments.

    Dr. Collins programmed a custom feminine personality derived from history's famed intellectuals such as Marie Skłodowska Curie, Charles Darwin, Michael Faraday, Alan Turing, Alexander Braun, Immanuel Kant, Max Born and Albert Einstein, added a French-accented voice (based on a woman Collins had a relationship with while studying in Paris in the 2040's), and christened his creation "Curie", an acronym based on the robot's original designation (CVRIE). As Curie began taking on greater responsibilities, Dr. Collins insisted that the other scientists treat her as they would a human, and even set aside a terminal for her personal use; an act of kindness that initially bewildered Curie, but which she later came to appreciate. Through her work and interaction with the scientists, Curie gradually developed a degree of self-awareness and independence that surprised even Dr. Collins.

    When the scientists eventually succumbed to old age, Curie curated their remains, storing the bodies of two in empty lockers and cremating the third according to his wishes. For decades, Curie took on their research alone and in 2204 completed Vault 81's original initiative: she perfected a panacea capable of curing every disease that afflicted humanity. Unfortunately, she was still beholden to her programming and was incapable of leaving the secret partition without express authorization from a Vault-Tec employee. For 83 years, she waited idly for Vault-Tec security to arrive, watching the escaped mole rats that had been used as test subjects run free.

    When Curie was finally discovered by the Sole Survivor in 2287, she elatedly handed over the last remaining unexpired dose of the cure and decided to travel with the Survivor in order to seek out new research opportunities in the Commonwealth. Eventually, she realized that her Miss Nanny body and programming lacked the inspirational spark that all great scientists had, and requested the Sole Survivor to help her transfer her mind and memories into a human body so that she could achieve more as a scientist.

    Interaktionen mit dem Spielercharakter

    Übersicht über die Interaktionen

    Allgemein Services Quests
    Wichtig: Nein
    Begleiter: Nein
    Händler: Nein
    Techniker: Nein
    Doktor: Nein
    vermietet Bett/Zimmer: Nein
    Startet Quest: Nein
    Involviert in Quests: Nein

    Quests

    • Hinter der Wand: Curie hat Zugang zu dem Heilmittel für Austin, wird dies aber nur herausgeben, nachdem alle Maulwurfsratten in der Nähe getötet wurden.
    • Das Streben nach mehr: Curie hätte gerne einen menschlichen Körper, um besser forschen zu können.

    Auswirkungen der Handlungen des Spielers

    • Curie can be let out from her laboratory. In addition, she can become a synth if the player character asks Doctor Amari in Memory Den to transfer her memory into a synth body (quest Emergent Behavior).
    • Upon reaching maximum Affinity with Curie, she will tell about a breakthrough she has made with mutfruit that enhance the effect of stimpaks, and will give the Combat Medic perk, which heals the Sole Survivor for 100 Hit Points once a day when falling below 10% health.
    • Curie's affinity towards the player character won't increase any further from the value 499 before the quest Emergent Behavior is completed, even if the game states that "Curie loved that".

    Range of interests

    Andere Interaktionen

    • Curie will occasionally give the player character stimpaks.
    • Curie will request to leave if she enters Vault 81, but her affection level will not change.
    • Curie is a potential candidate for romance, an option that unlocks after reaching the highest level of affinity.

    Inventar

    Miss Nanny

    Kleidung Waffen Weitere Gegenstände Im Todesfall
    {{{Kleidung}}} {{{Waffen}}} {{{Weitere}}} {{{Todesfall}}}

    Synth

    Kleidung Waffen Weitere Gegenstände Im Todesfall
    {{{Kleidung}}} {{{Waffen}}} {{{Weitere}}} {{{Todesfall}}}

    Notizen

    • When first talking to Curie through the glass inside the vault, she will open the door no matter what the player character chooses to say.
    • If the player character chooses to download Curie into a synth body, items given to her as a robot will no longer be in her inventory. However, if one goes to the first floor of the Memory Den they can find Curie's old Miss Nanny body on the floor and gather the things from there. If the body disappears try typing Vorlage:Console then Vorlage:Console
    • When arriving at Covenant for the first time, she will comment on how cute it is and suggest going inside. However she dislikes the player character doing this, making her suggestion paradoxical.
    • Curie states that one of the reasons she wants to gain a human body is because she feels she needs human creativity to continue her research. However, Curie's synth body possesses significantly less intelligence than her Miss Nanny body, which could make scientific study notably more difficult for someone used to a significantly stronger intellect.
    • Unlike Codsworth, Curie is armed with a laser weapon instead of a flamer making her much more effective against distant targets but not quite as lethal at close range.
    • Unlike all other companions, Curie has a fixed amount of health (440 as a Miss Nanny and 670 as a synth), regardless of the player character's current level. This is in contrast to Codsworth and all other companions, who level up alongside the player character. Codsworth's health will equal Curie's Miss Nanny health at player character level 49, and surpass her at higher levels. In fact, Curie has the highest health of all the possible companions, up until around level 50.
      • Curie's unusually high health for a companion (at least until the player character reaches around level 50) is balanced out by the fact she has 0 damage resistance or energy resistance, and cannot equip armor while a Miss Nanny.
      • As a synth, Curie's 670 health and ability to equip armor makes her by far the most durable companion, and the other companions will not catch up to her until the player character exceeds level 107.
    • When Curie is transferred into her new body, she will still have her old battle AI, meaning for long-range attacks, she will use her default laser rifle. In close range, she will not have the cutting saw arm and will use her fists unless she has found or has been given a melee weapon. This can be fixed by recruiting a different companion, then going back to Curie. She will then behave like a normal humanoid companion.
    • As a Miss Nanny, she is able to equip the Bowler hat, like Codsworth. This has no effect on her total health, despite the item's +1 endurance bonus.
    • Curie tends to pick up an excess of weapons which she may use instead of her base laser rifle or her fists in close range. Even when given more powerful weapons, she will collect things like pipe pistols or swords as the player character defeats enemies. She also tends to loot ammo from dead enemies; even when possessing a weapon that uses that ammo type she will not use the weapon.
    • Diamond City security and other NPCs will continue to comment on having Curie as a companion as if she were a robot even if she has been moved into the body of a synth.
    • When Curie first meets the Japanese-speaking robot Takahashi in Diamond City, she will respond to him saying "Watashi wa Curie desu." (Meaning "I am Curie.") This indicates that Curie is multilingual, she speaks English, French and Japanese.
    • Despite becoming a synth and liking when the player character says positive things about synths, Curie seems to have sympathy for the Brotherhood of Steel, as she likes when the player character joins or helps them, excluding the destruction of The Railroad.
    • Curie will not say anything if the player character brings her to their dead spouse's cryo chamber in Vault 111 .
    • When talking to Moe Cronin in Diamond City about what baseball actually was, she will humorously correct him on how baseball was played, mentioning RBI and batting averages.
    • Curie can be modified at a robot workbench when still in form of Miss Nanny.
      • During Curie's companion quest if she has been modified at the robot workbench her body will revert to its default state during the transfer.

    Beachtenswerte Zitate

    Vorlage:Notable content

    Vorkommen

    Curie erscheint nur in Fallout 4.

    Hinter den Kulissen

    • Der Name ist eine Anspielung auf Marie Curie [1], eine frühere Pionierin in der Wissenschaft der Strahlung, die jedoch auch eben an Strahlung gestorben ist. Curie wird dies anerkennen, wenn man Das Streben nach mehr startet.

    Bugs

    Vorlage:Notable content

    Galerie

    es:Curie pl:Curie ru:Кюри

    1. ^ Marie Curie in der deutschen Wikipedia