×
Einen neuen Artikel erstellen
Schreibe den Seitennamen hierhin:
Wir haben derzeit 9.055 Artikel auf Vaultpedia. Gib deinen Artikelnamen oberhalb von oder klicke auf einen der unten stehenden Titel und beginne zu schreiben! ein



    Vaultpedia
    9.055Artikel
    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!

    Ich übersetze den Artikel zurzeit. Bitte unter keinen Umständen bearbeiten! {{Bloodbearer 16:39, 30. Aug. 2010 (UTC)}}


    Meta-Vorlage zur Konstruktion standardisierter Tabellen mit möglichen NPC Interaktionen. Unterstützt 3 Spalten mit bis zu 5 Interaktionen pro Spalte. Jede Interaktion kann bis zu 3 Unterpunkte haben.

    Verwendung

    {{Interaktionen
    |labelA    =Überschrift der ersten Spalte
    |labelB    =Überschrift der zweiten Spalte
    |labelC    =Überschrift der dritten Spalte
    |textA1    =unsterblich
    |inputA1   ={{{unsterblich|}}}
    |textB1    =Merchant
    |textB1-1  =Sells {{{wares|}}}
    |typeB1-1  =phrase
    |inputB1-1 ={{{wares|}}}
    |textC1    =Starts quests:
    |typeC1-1  =plain
    |inputC1-1 ={{{quests started|}}}
    }}
    

    The template creates a table with 3 columns. Into each column (A, B, C) up to 5 interactions can be inserted which will display a symbol for "yes" or "no" depending on user input. The displayed icon can either be set directly or by specifying sub-items; if one (or more) of the sub-items contain a positive value, the icon will change to yes. If an interaction has sub-items, the displayed symbol can only be changed via the sub-items.

    While the main interactions can only be set to "yes" or "no", sub-items can be of varying types. They always display text; either text entered by the user, text specified in the template or a mixture of both (for details, see the section about type parameters below).

    Parameters

    Erforderlich
    (Standard: none)
    labelA, labelB, labelC
    Column headlines.
    Teilweise oder zumindest einmal erforderlich
    (Standard: none)
    textA1 - textA5, textB1 - textB5, textC1 - textC5
    Displayed text/labels for main interaction items.
    Optional
    (Standard: none)
    textA1-1 - textA1-3, textA2-1 - textA2-3, textA3-1 - textA3-3, ...
    Displayed text/labels for sub-items of the respective main interaction items. For example, textA1-1 is the displayed text for the first sub-item of interaction A1, textA1-2 the text for the second sub-item etc. In which manner the text is displayed depends on the corresponding type parameter; see below.
    Optional
    (Standard: "binary")
    typeA1-1 - typeA1-3, typeA2-1 - typeA2-3, typeA3-1 - typeA3-3, ...
    Determines valid inputs and displayed layout for the respective sub-item. type parameters are only available for sub-items; main interaction items with no sub-items are always of the "binary" type.

    Possible choices are:

    • binary: Creates "yes"/"no"-type field. The text (see text above) is displayed if "yes" is entered.
    • phrase: Displays user input in the middle of a preset phrase. If this option is used, text contains the phrase in question and must contain the respective input parameter in the place where the user input should appear.
    • plain: Displays user input without any additional formatting. The corresponding text parameter has no effect and is not displayed.
    For all types entering "no", "none", "-" or nothing will result in the sub-item not being displayed.
    Teilweise oder zumindest einmal erforderlich
    (Standard: none)
    inputA1 - inputA5, inputA1-1 - inputA5-3, ...
    The parameters users should fill out in articles. For each interaction item there needs to be a corresponding input parameter; the only exception are main items with sub-items as their output depends on what the users enter for the sub-items. Expected input depends on corresponding type parameter; see above.

    Example

    {{Interaktionen
    |labelA    =Label of first column
    |labelB    =Label of second column
    |labelC    =Label of third column
    |textA1    =Essential
    |inputA1   ={{{essential|}}}
    |textB1    =Merchant
    |textB1-1  =Sells {{{wares|}}}
    |typeB1-1  =phrase
    |inputB1-1 ={{{wares|}}}
    |textC1    =Starts quests:
    |typeC1-1  =plain
    |inputC1-1 ={{{quests started|}}}
    }}
    

    results in:

    Interaktionen
    Dieser Charakter hat keine besonderen Interaktionen.

    With the specified parameters filled in:

    Interaktionen
    Dieser Charakter hat keine besonderen Interaktionen.

    Technical