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    Version vom 27. Oktober 2011, 10:47 Uhr von Alessio79 (Diskussion | Beiträge) (artikel aus engl. wiki importiert )
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    Stamina and physical toughness. A character with a high Endurance will survive where others may not.— Fallout In-game description

    Ausdauer ist eine der sieben primäre Statistiken in SPECIAL.

    Fallout, Fallout 2, Fallout Tactics

    Modifies: Hit Points, Poison & Radiation Resistance, Healing Rate, and the additional hit points per level.

    Endurance can be raised by 3 in Fallout and Fallout 2 by using Buffout.

    Fallout 3

    Modifies: Hit Points, Poison & Radiation Resistance (but not damage resistance) and the Big Guns and Unarmed Skill. Endurance also determines the speed your oxygen counter counts down when you are holding your breath underwater.

    Value Resistance Starting Health Skill Modifiers
    1 0% 120 Big Guns +2, Unarmed +2
    2 2% 140 Big Guns +4, Unarmed +4
    3 4% 160 Big Guns +6, Unarmed +6
    4 6% 180 Big Guns +8, Unarmed +8
    5 8% 200 Big Guns +10, Unarmed +10
    6 10% 220 Big Guns +12, Unarmed +12
    7 12% 240 Big Guns +14, Unarmed +14
    8 14% 260 Big Guns +16, Unarmed +16
    9 16% 280 Big Guns +18, Unarmed +18
    10 18% 300 Big Guns +20, Unarmed +20

    Endurance-based Perks

    Perk Requirement Level Additional Requirements
    Lead Belly 5 6
    Toughness 5 6
    Rad Resistance 5 8
    Size Matters 5 8
    Strong Back 5 8 Strength 5
    Life Giver 6 12
    Solar Powered 7 20
    Rad Tolerance 7 26
    Rad Absorption 7 28

    Ways to increase Endurance

    Fallout: New Vegas

    Endurance determines a characters environmental resistances (poison, radiation), unarmed and survival skill bonuses, hit points and the number of implants allowed.

    Endurance-based perks

    Perk Requirement Level Additional Requirements
    Old World Gourmet Dead Money 6 2 Survival 45
    Lead Belly 5 6
    Toughness 5 6
    Rad Resistance 5 8 Survival 40
    Stonewall 6 8 Strength 6
    Strong Back 5 8 Strength 5
    Life Giver 6 12
    Long Haul 6 12 Barter 70
    Atomic! Old World Blues (add-on) 6 20
    Solar Powered 7 20
    Irradiated Beauty Lonesome Road (add-on) 8 22
    Rad Absorption 7 28
    Burden to Bear Lonesome Road (add-on) 6 30 Strength 6
    Implant GRX Old World Blues (add-on) 8 30

    Level names and statistics

    Value Name Starting HP Poison/Rad Resist Skill Modifiers
    1 Basically Dead 120 0%/0% Survival/Unarmed +2
    2 Crumbly 140 5%/2% Survival/Unarmed +4
    3 Do Not Bend 160 10%/4% Survival/Unarmed +6
    4 Handle with Care 180 15%/6% Survival/Unarmed +8
    5 Stain-resistant 200 20%/8% Survival/Unarmed +10
    6 Hardy 220 25%/10% Survival/Unarmed +12
    7 Tough-as-nails 240 30%/12% Survival/Unarmed +14
    8 Flame Retardant 260 35%/14% Survival/Unarmed +16
    9 Bulletproof 280 40%/16% Survival/Unarmed +18
    10 Unstoppable 300 45%/18% Survival/Unarmed +20

    Notizen

    • If the player has an Endurance of 8 while having no stats at 1 or a Luck of 10/1, Doc Mitchell will say "I guess that explains how you're still alive. You're built solid as an oak."
    • If the player has an Endurance of 1, Doc Mitchell will say "I just don't get it. A stiff breeze'd tear you in two but a couple of bullets and you're right as rain."
    • A starting Endurance of 9 will guarantee you the ability to get every implant. An Endurance of 7 will allow you to get all SPECIAL increasing implants.

    Galerie

    Vorlage:Navbox Primäre Stats pl:Wytrzymałość ru:Выносливость no:Endurance