| Dieser Artikel oder Abschnitt muss überarbeitet werden, um den Qualitätsstandards des Fallout Wikis zu entsprechen. Du kannst helfen, indem du den Artikel verbesserst. → (Ubersetzen) |
|---|
-->]]
In the SPECIAL character system, Extras are bonuses obtainable by the player character or companions. The number of ranks each perk has determines how many times the perk can be obtained. In contrast to traits, Extras are almost purely beneficial with only some exceptions.
In Fallout: Brotherhood of Steel, "skills" have the same function as Extras in other Fallout games.
Type of Extras
Regular Extras
The most common Extras, selected during a level up compared to the perk rate. They are classed by level or point required, and generally have stats requirements to appear selectable.
Special Extras
Extras obtained by special actions or interactions with other characters.
Quest Extras
Extras obtained as a reward for quests.
Implant Extras
These are Extras obtained through implants by an Auto-Doc, which cost money. In Fallout: New Vegas, the number of original implant Extras (not those of Old World Blues) you can receive is equal to your Endurance statistic.
Challenge Extras
Extras obtained as a reward for challenges.
Unarmed Extras
Extras adding special unarmed moves.
Companion Extras
Extras related to a companion and affecting the party as a whole. The perk disappears if the companion is no longer in the party.
Unique companion Extras
Extras of a companion, affecting only them.
Perk rate
A character's perk rate determines how often the player gets to choose a new perk (or an additional level for an already obtained one). In Fallout, Fallout 2 and Fallout Tactics the player can choose a perk every three levels, with Fallout Tactics offering different rates for non-human characters. When choosing the Skilled trait, the perk rate is reduced so that the player can choose a perk every four levels. In Fallout 3 and Fallout: Brotherhood of Steel, the player gets to choose a perk (or "skill") at every level. In Fallout: New Vegas, the perk rate is set at every 2 levels.
List of Extras
Lists of Extras for each game can be found on these pages (also listed above):
- Fallout Extras
- Fallout 2 Extras
- Fallout 3 Extras
- Fallout: New Vegas Extras
- Fallout Tactics Extras
- Fallout: Brotherhood of Steel Extras
| |||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||