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    I got a gut feeling there's a small force in the east and a much bigger one in the north. The Elders are collecting dust because none of the scouts returned from the north. I can't do anything but watch.— Maxson

    General John Maxson (Dienstnummer 072389), ist der Großsohn von Roger Maxson, er war ein Offizier in der Armee der Vereinigten Staaten und nach dem großen Krieg, sowie der Gründer und erster Ältester der Stählernen Bruderschaft im Jahre 2161.

    Biografie

    Born into the Brotherhood in 2097[1], twenty years after the Großen Krieg, John Maxson is one of the wisest and most experienced members of the organization. During his service as Initiate and Knight, he has travelled the wastes widely and met many people, including Butch Harris of Far Go Traders, whom he considers a friend. He has shown tremendous skill as a soldier and in 2135, at the age of 38, he became a Paladin. Some time later he became the Head Paladin of the Brotherhood.

    In 2155, after his father was killed by the Vipers, he ascended to the position of the High Elder of the Brotherhood. By the time he met the Vaultbewohner in 2162, he was 65. Despite his body showing signs of age, his mind and wit is as sharp as ever. The Elder would much rather be outside fighting the enemies of the Brotherhood, rather than be stuck underground, tied down by politics of his office.[2]

    Interactions with the player character

    Interactions overview

    Allgemein Dienstleistungen Quests
    Begleiter: Nein
    Sprechender Kopf: Nein
    Händler: Nein
    Modifiziert Gegenstände: Nein
    Doktor: Nein
    Startet Quests: Nein
    An Quests beteiligt: Nein

    Quests

    • Scout the northern wastes: From scout reports, it is rumored that there is a super mutant nest somewhere to the north. Maxson wants you to confirm these rumors.

    Tell me about

    Inventar

    Kleidung Waffen Weitere Gegenstände Im Todesfall
    Robes
    (non-lootable)
    Laser pistol 80 x small energy cells
    4 stimpaks
    -

    Appearances

    John Maxson erscheint in Fallout nur als sprechender Kopf. He is voiced by Frank Welker. In the game, he is referred to only as General Maxson, only being given a first name in Chris Avellone's Fallout Bible, where all the dates mentioned in this article also come from, although some of it might have appeared already in the original Fallout timeline by Brian Freyermuth. He is mentioned in the Citadel terminal entries - along with his ally, the Vaultbewohner - in Fallout 3.

    Bugs

    • After asking Maxson for extra weaponry, the player can continue to choose the same dialogue option, returning the same response and leading the player to Mathia for more information. However, you cannot enter dialogue with Mathia about it considering the lack of a dialogue box, but this scripting bug is likely to disappear once you inform Maxson of the super mutant threat.

    Galerie

    Referenzen

    ru:Джон Мэксон hu:John Maxson pl:John Maxson es:John Maxson