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Aradesh ist der Führer von Shady Sands in 2161, und ist es seit seinerremained so since its founding in 2142. He is also the founder and first President of the New California Republic.
Background
Vault 15
Aradesh was originally an inhabitant of Vault 15, a sister vault of Vault 13. His multicultural accent and appearance are attributed to living in Vault 15, which housed the social experiment of incorporating people of diverse cultural backgrounds. However, Aradesh left the vault with the other dwellers following a disastrous attack by raiders. Along with a few other exiled inhabitants of the vault, he ventured out into the wastes, looking for a place to begin anew.
New Frontiers
Soon after, he founded the humble community of Shady Sands using a G.E.C.K. in 2142. He led the community with a steady, guiding hand, reinforcing the slightly xenophobic attitudes of the townsfolk, aiming to make it a completely self-sufficient community, and keep it that way. Initially, he greeted the Vault Dweller with reserve, but after he removed the radscorpion threat and later saved his daughter from the Khans, he welcomed him openly in the community. Broad horizons were opening up for the small town.
Founding NCR
Aradesh (along with Seth and Tandi), would later start laying the foundations for the New California Republic, with him being elected as its first president. Soon after, inspired by the Vault Dweller's legacy, Aradesh and Seth began searching for Vault 13. However, during one of their expeditions, all traces of them were lost, and they were presumed dead. Afterwards, his daughter took her father's position of President, guiding the NCR to a brighter, safer future.
Interactions with the player character
Interactions overview
Quests
- Rescue Tandi from the Raiders: Aradesh's daughter was kidnapped by some Khans. He wants you to rescue her.
- Stop the Radscorpions: Aradesh tells you that there is a nearby cave that's filled with radscorpions and he's wary that they could cause some damage.
Other interactions
- He is likely to be among the first non-player characters with a talking head that the player will encounter. It will be learned quickly that he does not tolerate being lied to. Should the player act rash, refuse to answer questions, or lie about their origins in Vault 13 (excusing the fact that characters with high Speech can lie their way in), Aradesh won't hesitate to lead them to the town borders. This has no real effect on further interactions in the town, as one can walk back in and re-initiate dialogue with Aradesh without negative repercussions.
Tell me about
| Aradesh's Tell-Me-Abouts | |
|---|---|
| Query | Response |
| Aradesh | "I am he. I lead this humble town of Shady Sands." |
| Claw | "Yes, yes, yes. It is a rumor of a monster created during the War." |
| Dharma | "Dharma was a great, religious man. You would do well do listen closely to his sayings." |
| Junktown | "Junktown lies south of here. Their merchants occasionally come to trade, but not often." |
| Khans | "Umm, yes, yes. The Khans are nastier then the Vipers, let me tell you. These barbarians attack from the southeast." |
| Lair | "No one knows for certain, but the packs seem to be coming from the northeast." |
| Raiders | "Ummm, um, um. Very bad. There are two bands of raiders that we know of. They call themselves the Vipers and the Khans." |
| Razlo | "Hmm, yes, yes. Razlo is our doctor. If it ails you, he can heal it. I would wager he is just a little north of here at this moment." |
| Scorpion, Scorpions | "Mean creatures, they are. Be careful of their tail. Their poison can be lethal if not looked after." |
| Seth | "A fine young man, Seth. Captain of our guards. He is likely to be at the Guard House." |
| Spear | "The Vipers and Khans both use spears. We know this from their attacks." |
| Station, Tower | "You will find it at the front of town. Seth will likely be there." |
| Tandi | "She is my daughter. It is she that makes this hard life worth living." |
| Vipers | "Be very careful with such as these. Raiders who are fanatically religious can be quite dangerous. No one here knows of their base." |
Inventory
Notes
- If you select the "Tell Me About" option and type Shady Sands, Aradesh will say that he has never heard about it even though he runs the town.
Appearances
- Aradesh appears only in Fallout as a talking head. He is voiced by Tony Shalhoub.
- While not appearing in Fallout 2, he is mentioned in-game by Tandi.
- In Fallout: New Vegas, Aradesh's face appears on the NCR five dollar bill.
Hinter den Kullisen
'Ein Ast kann brechen , ein Bündel kann es nicht .Many sticks can be broken. A bundle cannot.' This is a sentence that describes the symbol of Italy soldiers during World War II.
Gallery
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"Wanderer, I shall believe you . . . for now. You may enter Shady Sands, but be warned your every move will be watched."
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"Ummm, yes, yes, yes, yes, yes! Please talk to Razlo. He possesses far more information on these creatures than I."
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"As Dharma said, 'Caution is life in troubled times.' Your origin is not the issue. Your intent is."
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$5 bill from 2281
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Character model
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Vorlage:Navbox characters FO1 Vorlage:Navbox NCR presidents pl:Aradesh ru:Арадеш