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    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!

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    You've heard of the Sierra Madre Casino. We all have, the legend, the curses. Foolishness about it lying in the middle of the City of the Dead, buried beneath a blood-red cloud. A bright, shining monument luring treasure hunters to their doom.Father Elijah, Dead Money

    Das Sierra Madre ist ein mystoscher Ort im Ödland , der Reisende dazu bringt ihr Leben zu riskieren um es zu finden.Doch nur ein Mann hat es lebent zu ihm geschafft. Der Kurier der es mit der Hilfe eines schwachen Radiosignal zum Sierra Madre geschafft hat.

    Hintergrund & Geschichte

    The city and the casino were designed and built by one man, Frederick Sinclair, his last venture a few years before the Great War. The Sierra Madre, especially the casino, was intended as a place for guests to reverse their fortunes and "begin again". During its construction until the end, it remained a reclusive area. All conveniences were supplied to the inhabitants by unique vending machines, which provided a number of commercial and non-commercial services, allow the residents to live in self-sufficiency, even when cut off from the world. The goal of the entire enterprise was not only to create a great casino - it was to create the perfect shelter from the nuclear holocaust. Every element of the Madre functions to protect its inhabitants.

    In design, Sinclair was drawn to the nostalgic Art Deco era, and this is reflected in the architecture of the villa and of the casino. To make it a perfect opening gala, Sinclair strengthened its frequency emissions, normally reserved for emergency broadcast signals before the war. The kitchens of the Sierra Madre aimed for a 5 star rating, and sought to bring in the best chefs from around world. In order to meet deadlines and budgets, the construction of the Sierra Madre were handled by two different companies, a well performing company for the casino and a cheaper, slacking company for the Villa, creating numerous incidents during the construction of the Villa.

    As guardian of his paradise, Sinclair forbade any other food or vending machines beyond the ones he'd installed there and banned any personal contraband like chems, alcohol, and "foreign substances", which created a black market from the workers within. Part of Sierra Madre security's role was to prevent such contraband from entering the Villa area and they are known to have conducted inspections of the Puesta del Sol construction offices and confiscating prohibited items.

    Obsessed with security, believed due to his own financial losses in the 2070s, the Sierra Madre was installed with holograms, a futuristic technology purchased on an exclusive contract by Sinclair. The doors of the Sierra Madre were designed to hermetically seal in case of emergency and the speakers were shielded to prevent vandalism.

    The Sierra Madre Casino has an automated front desk that would escort guests to their rooms upon arrival and security systems that would stun those entering with foreign substances or contaminated by radiation.

    There is also a darker side to the Madre; in return for the technologies supplied by Big MT, Sinclair agreed to have the casino and the villa act as proving grounds for various experimental technologies: the Saturnite alloy, hazmat suits, prototype matter recombinators... Sinclair was oblivious to the fact that previous such deals did not work out too well (as is the case with Hopeville and its disastrous meteorological research project). In the Madre, the catch came in the form of the Cloud, a strange toxin created in the laboratories of the Big MT.


    Sierra Madre Villen

    Die Sierra Madre Villen bilden den Vorort der ehemals so begehrten Stadt. Während vor dem "Großen Krieg" Berühmtheiten um ein Platz in ihnen kämpften , sind sie heute verfallen und zerstört. In ihnen lebt nur noch das Geistervolk das ungebetene Gäste zum Tode führt. Und selbst wenn Schatzjäger einen Weg gefunden haben das Geistervolk zu überleben , verirrten sie sich meistens in der blutroten Wolke aus reinem Gift.


    Sierra Madre Casino

    Das Sierra Madre Casino ist das Herz der Geisterstadt. Lange verloren und lange vergessen , wurde es hunderte von Jahren nur von Hologrammen bewacht die durch die verlassenen Gänge des Sierra Madre patrollieren. Legenden besage dass unter ihm ein Geheimnis schhläft das nur darauf wartet den Finder zu Ruhm und Reitum zuführen.

    Die rote Wolke

    Die gesamte Sierra Madre statt ist teilweise von einer giftigen roten Wolke umgeben , die unvorsichtige Schatzjäger in den Tod lockt.


    Infos & Notizen

    • Auf einer Seite der Nevada Highway Patrol Station, findet man ein Graffiti das "I wish I was at the Sierra Madre" liest , mit einem traurigen Smiley neben dran. Dies ist auch der Fall wen dead Money nicht installiert ist
    • Um verlassenen Bunker der BoS ist an einer Wand eine Nachricht die sagt "Gone to Sierra Madre" bevor du die Treppen runter gehst
    • In the East Pump Station there is a poster on the wall next to the lockers saying "Sierra Madre" with a woman relaxing in an evening gown, with the words "Begin..... Again" written on it. Also in the station, are two postcard sized versions on a bulletin board next to the computer terminal on the desk. The postcards are of the woman with the cocktail and also the woman relaxing.
    • There is also a poster of the Sierra Madre located in the Monte Carlo Suites

    Vorkommen

    Sierra Madre erscheint nur in dem Fallout: New Vegas Add-On, Dead Money und wird einige male in Old World Blues durch Terminals erwähnt sowie durch das oben ganannte Graffiti.

    Behind the scenes

    Galerie