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    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!

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    Spielmechanik-Artikel
    Fallout 3Augenbot
    Fallout: New VegasAugenbot Verworfener Inhalt
    Eyebot duraframe subject E
    ED-E (Klon) Lonesome Road
     

    Häufig, der Augenbot is a hovering propaganda-spewing reconnaissance and surveillance robot with whip-like radio antennas resembling long "whiskers" pointing to its back, and loudspeakers in the front.

    Hintergrund

    <section begin="Hintergrund" /> Eyebots were originally designed by RobCo[1] before the Great War to act as media transmitters.<section end="Hintergrund" />

    Variationen

    Augenbot

    Gameplay-Artikel: Fallout 3, Fallout: New Vegas

     Die Enklave nutzt die Augenbots an der Ostküste für die Verbreitung des Enklave-Radio, welche Propaganda, Präsidenten-Reden und patriotische Märsche für die Menschen des Hauptstadt-Ödlandes enthält. Sie sind für die meisten Spieler harmlos, da sie sowohl die geringste Gesundheit aller Roboter, als auch eine Waffe kaum so stark wie die AEP7 Laserpistole. Für Spieler auf geringen Levels können sie aber trotzdem gefährlich werden und in späteren Phasen des Spiels haben einige Augenbots die böse Gewohnheit, Enklave-Patrouillen zu rufen, wenn sie zerstört werden.

    Eyebot duraframe subject E

    Gameplay-Artikel: Fallout: New Vegas

    The eyebot duraframe subject E (also known as ED-E) is an Enclave eyebot from the East Coast,[2] built by Whitley at Adams Air Force Base. ED-E is a prototype "Duraframe" model, and he has been enhanced for regular combat as opposed to the original model, which functions primarily as a mobile radio transmitter. However, since the war with the Capital Wasteland Brotherhood of Steel necessitated increased production of Enclave Hellfire armor, eyebot production was stopped, and ED-E became the last surviving model. Whitley uploaded an enormous amount of valuable data on Poseidon Energy and his duraframe research into ED-E's logs, then dispatched it on a cross-country journey to Navarro, past Rockville, Hagerstown, The Pitt, Dog Town and many others .[3] ED-E is superior to any other eyebot in combat, both in terms of armor and firepower.

    Eyebot duraframe subject E (Klon)

    Gameplay-Artikel: Fallout: New Vegas

    This eyebot is found at the start of the Lonesome Road add on, in the Hopeville Silo Bunker. He stays with the character throughout, and is necessary to progress, opening doors and also commissary terminals for the Courier. Once upgraded (see Camarader-E ) his upgrades are sent to the original ED-E in the mojave. He also has an onboard Workbench and reloading bench (though these will be available on ED-E after download of Lonesome Road anyway).

    He differs from the original ED-E in that he is armed with a player specific Arc welder, and appears to be much less battered, with a fresh-looking paint job, and a cleaner casing. He still retains the same basic characteristics and personality, as he is just a copy of ED-E in another body.

    Prototyp Augenbot

    Gameplay-Artikel: Fallout: New Vegas

    <section begin="prototyp" /> The model for this eyebot is found inside the REPCONN Headquarters building, just past the first few rooms of displays, however it is not operational. It is said to have advanced facial and voice recognition. It also differs to the other models in the way it actually has a screen, instead of a grill at the front (presumably to act as a television screen). It is accompanied by a prototype Mister Handy model, experimental Protektron model, and a prototype variant of the sentry bot.<section end="prototyp" />

    Sunset Sarsaparilla eyebot

    This cut content eyebot was intended to be a sentry alarm within the Sunset Sarsaparilla factory and warehouse.

    Referenzen

    es:Ojobot del Enclave ru:Робот-шпион zh:Eyebot