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    Benutzer:The Gunny-fduser/Sandkasten: Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
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    -->{{#vardefine:ammo2|{{{ammo}}}, timed {{icon|FNVGRA}}}}<!--
    -->{{#vardefine:ammo3|{{{ammo}}}, Big Kid {{icon|FNVGRA}}}}<!--
    -->{{#vardefine:ammo4|{{{ammo}}}, Tiny Tots {{icon|FNVGRA}}}}<!--
    -->{{#vardefine:damage1|x 0.67}}<!--
    -->{{#vardefine:damage3|x 1.33}}<!--
    -->{{#vardefine:damage4|x 1.88 (total)}}<!--
    -->{{#vardefine:spread4|x 20}}<!--
    -->{{#vardefine:other|+10 {{icon|radiation}} for 12s}}<!--
    -->{{#vardefine:other1|+6{{icon|radiation}} for 12s<br/>x 0.88 AoE radius<br/>Gravity has 20% less influence}}<!--
    -->{{#vardefine:other2|+10 {{icon|radiation}} for 12s<br/>5 second fuse,<br/>no detonation on contact}}<!--
    -->{{#vardefine:other3|+30{{icon|radiation}} for 12s<br/>x 1.29 AoE radius<br/>-700 projectile speed}}<!--
    -->{{#vardefine:other4|+25{{icon|radiation}} for 12s<br/>9 projectiles<br/>Gravity has 60% less influence<br/>-1250 projectile speed}}<!--
    -->{{#vardefine:craftable|{{icon|no}}}}<!--
    -->{{#vardefine:craftable1|{{icon|no}}}}<!--
    -->{{#vardefine:craftable2|{{icon|no}}}}<!--
    -->{{#vardefine:craftable3|{{icon|no}}}}<!--
    -->{{#vardefine:craftable4|{{icon|no}}}}<!--
    -->}}<!--
    -->}}<!--
    -->{{#if:{{{ammo|}}}|<!--
    -->{{#ifeq:{{lc:{{{ammo}}}}}|rocket|<!--
    -->{{#vardefine:ammo|{{{ammo}}}, standard {{icon|FNVLR}}}}<!--
    -->{{#vardefine:ammo1|{{{ammo}}}, incendiary {{icon|FNVLR}}}}<!--
    -->{{#vardefine:ammo2|{{{ammo}}}, high explosive {{icon|FNVLR}}}}<!--
    -->{{#vardefine:damage1|x 0.75}}<!--
    -->{{#vardefine:damage2|x 1.35}}<!--
    -->{{#vardefine:other1|+2 {{icon|fire}} for 8s}}<!--
    -->{{#vardefine:other2|x 1.4 AoE radius}}<!--
    -->}}<!--
    -->}}<!--
    -->{{#if:{{{ammo|}}}|<!--
    -->{{#ifeq:{{lc:{{{ammo}}}}}|electron charge pack|<!--
    -->{{#vardefine:ammo|{{{ammo}}}, standard}}<!--
    -->{{#vardefine:ammo1|{{{ammo}}}, bulk}}<!--
    -->{{#vardefine:ammo2|{{{ammo}}}, over charge}}<!--
    -->{{#vardefine:ammo3|{{{ammo}}}, optimized {{icon|FNVGRA}}}}<!--
    -->{{#vardefine:ammo4|{{{ammo}}}, max charge}}<!--
    -->{{#vardefine:damage1|x 0.85}}<!--
    -->{{#vardefine:damage2|x 1.25}}<!--
    -->{{#vardefine:damage3|x 1.3}}<!--
    -->{{#vardefine:damage4|x 1.5}}<!--
    -->{{#vardefine:dt|- 2}}<!--
    -->{{#vardefine:dt2|- 5}}<!--
    -->{{#vardefine:dt3|- 5}}<!--
    -->{{#vardefine:dt4|- 10}}<!--
    -->{{#vardefine:condition1|x 0.85}}<!--
    -->{{#vardefine:condition2|x 1.5}}<!--
    -->{{#vardefine:condition3|x 1.1}}<!--
    -->{{#vardefine:condition4|x 2.5}}<!--
    -->{{#vardefine:other3|60% of standard weight}}<!--
    -->{{#vardefine:craftable1|{{icon|no}}}}<!--
    -->{{#vardefine:casing|35% chance}}<!--
    -->{{#vardefine:casing1|15% chance}}<!--
    -->{{#vardefine:casing2|20% chance}}<!--
    -->{{#vardefine:casing3|35% chance}}<!--
    -->{{#vardefine:casing4|5% chance}}<!--
    -->}}<!--
    -->}}<!--
    -->{{#if:{{{ammo|}}}|<!--
    -->{{#ifeq:{{lc:{{{ammo}}}}}|energy cell|<!--
    -->{{#vardefine:ammo|{{{ammo}}}, standard}}<!--
    -->{{#vardefine:ammo1|{{{ammo}}}, bulk}}<!--
    -->{{#vardefine:ammo2|{{{ammo}}}, over charge}}<!--
    -->{{#vardefine:ammo3|{{{ammo}}}, optimized {{icon|FNVGRA}}}}<!--
    -->{{#vardefine:ammo4|{{{ammo}}}, max charge}}<!--
    -->{{#vardefine:damage1|x 0.85}}<!--
    -->{{#vardefine:damage2|x 1.25}}<!--
    -->{{#vardefine:damage3|x 1.3}}<!--
    -->{{#vardefine:damage4|x 1.5}}<!--
    -->{{#vardefine:dt|- 2}}<!--
    -->{{#vardefine:dt2|- 5}}<!--
    -->{{#vardefine:dt3|- 5}}<!--
    -->{{#vardefine:dt4|- 10}}<!--
    -->{{#vardefine:condition1|x 0.85}}<!--
    -->{{#vardefine:condition2|x 1.5}}<!--
    -->{{#vardefine:condition3|x 1.1}}<!--
    -->{{#vardefine:condition4|x 2.5}}<!--
    -->{{#vardefine:other3|60% of standard weight}}<!--
    -->{{#vardefine:craftable1|{{icon|no}}}}<!--
    -->{{#vardefine:casing|35% chance}}<!--
    -->{{#vardefine:casing1|20% chance}}<!--
    -->{{#vardefine:casing2|25% chance}}<!--
    -->{{#vardefine:casing3|40% chance}}<!--
    -->{{#vardefine:casing4|10% chance}}<!--
    -->}}<!--
    -->}}<!--
    -->{{#if:{{{ammo|}}}|<!--
    -->{{#ifeq:{{lc:{{{ammo}}}}}|flamer fuel|<!--
    -->{{#vardefine:ammo|{{{ammo}}}, standard}}<!--
    -->{{#vardefine:ammo1|{{{ammo}}}, homemade}}<!--
    -->{{#vardefine:ammo2|{{{ammo}}}, optimized {{icon|FNVGRA}}}}<!--
    -->{{#vardefine:damage2|x 1.3}}<!--
    -->{{#vardefine:dt2|-5}}<!--
    -->{{#vardefine:condition1|x 3}}<!--
    -->{{#vardefine:condition2|x 1.1}}<!--
    -->{{#vardefine:casing|25% chance}}<!--
    -->{{#vardefine:casing2|25% chance}}<!--
    -->}}<!--
    -->}}<!--
    -->{{#if:{{{ammo|}}}|<!--
    -->{{#ifeq:{{lc:{{{ammo}}}}}|microfusion cell|<!--
    -->{{#vardefine:ammo|{{{ammo}}}, standard}}<!--
    -->{{#vardefine:ammo1|{{{ammo}}}, bulk}}<!--
    -->{{#vardefine:ammo2|{{{ammo}}}, over charge}}<!--
    -->{{#vardefine:ammo3|{{{ammo}}}, optimized {{icon|FNVGRA}}}}<!--
    -->{{#vardefine:ammo4|{{{ammo}}}, max charge}}<!--
    -->{{#vardefine:damage1|x 0.85}}<!--
    -->{{#vardefine:damage2|x 1.25}}<!--
    -->{{#vardefine:damage3|x 1.3}}<!--
    -->{{#vardefine:damage4|x 1.5}}<!--
    -->{{#vardefine:dt|- 2}}<!--
    -->{{#vardefine:dt2|- 5}}<!--
    -->{{#vardefine:dt3|- 5}}<!--
    -->{{#vardefine:dt4|- 10}}<!--
    -->{{#vardefine:condition1|x 0.85}}<!--
    -->{{#vardefine:condition2|x 1.5}}<!--
    -->{{#vardefine:condition3|x 1.1}}<!--
    -->{{#vardefine:condition4|x 2.5}}<!--
    -->{{#vardefine:other3|60% of standard weight}}<!--
    -->{{#vardefine:craftable1|{{icon|no}}}}<!--
    -->{{#vardefine:casing|35% chance}}<!--
    -->{{#vardefine:casing1|20% chance}}<!--
    -->{{#vardefine:casing2|25% chance}}<!--
    -->{{#vardefine:casing3|35% chance}}<!--
    -->{{#vardefine:casing4|10% chance}}<!--
    -->}}<!--
    -->}}<!--
    ###############################################################################
    ####                            RENDER LEGEND                              ####
    ###############################################################################
    ###############################################################################
    ####                            TABELLE ANZEIGEN                          ####
     
    --><table class="va-table-collapse collapsible collapsed" style="text-align: left; border: none;" cellspacing="0" cellpadding="2"><!--
     
    --><tr><!--
      --><th colspan="5">'''Legend'''</th><!--
    --></tr><!--
     
    --><tr><!--
      --><td>{{icon|mag|18px|tooltip=Ammunition type}}</td><!--
      --><td>- Ammunition type</td><!--
      --><td>{{icon|spread|18px|tooltip=Spread modifier|link=Weapons Spread}}</td><!--
      --><td>- Weapon [[Spread]] modifier</td><!--
    --></tr><!--
     
    --><tr><!--
      --><td>{{icon|damage|18px|tooltip=Damage modifier|link=Damage}}</td><!--
      --><td>- Weapon [[Damage]] modifier</td><!--
      --><td>{{icon|effect|18px|tooltip=Bonus effect}}</td><!--
      --><td>- Ammo bonus effects</td><!--
    --></tr><!--
     
    --><tr><!--
      --><td>{{icon|dt|18px|tooltip=Damage Threshold modifier|link=Damage Threshold}}</td><!--
      --><td>- Target [[Damage Threshold]] modifier</td><!--
      --><td>{{icon|craft|18px|tooltip=Craftable|link=Fallout: New Vegas crafting}}</td><!--
      --><td>- Ammo is [[Fallout: New Vegas crafting|craftable]]</td><!--
    --></tr><!--
     
    --><tr><!--
      --><td>{{icon|repair|18px|tooltip=Condition penalty|link=Condition}}</td><!--
      --><td>- Weapon [[Condition]] modifier</td><!--
      --><td>{{icon|chance|18px|tooltip=Percentage chance of empty casing}}</td><!--
      --><td>- Percentage chance of empty casing, hull or drained cell/pack/tank</td><!--
    --></tr><!--
     
    --></table><!--
     
    ###############################################################################
    ####                            RENDER TABLE                              ####
    ###############################################################################
    ###############################################################################


    Zeile 31: Zeile 600:


    --><tr><!--
    --><tr><!--
    --><th>{{icon|mag|18px|tooltip=Ammunition type}} </th><!--
    --><th>{{icon|damage|18px|tooltip=Damage modifier|link=Damage}} </th><!--
    --><th>{{icon|dt|18px|tooltip=Damage Threshold modifier|link=Damage Threshold}} </th><!--
    --><th>{{icon|repair|18px|tooltip=Condition penalty|link=Condition}} </th><!--
    --><th>{{icon|spread|18px|tooltip=Spread modifier|link=Weapons Spread}} </th><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<th>{{icon|effect|18px|tooltip=Bonus effect}} </th>}}<!--
    --><th>{{icon|craft|18px|tooltip=Craftable|link=Fallout: New Vegas crafting}} </th><!--
    --><th>{{icon|chance|18px|tooltip=Percentage chance of empty casing}} </th><!--
    --></tr><!--
    -->{{#if:{{#var:ammo|}}|<tr><!--
    --><td>{{#var:ammo}}</td><!--
    --><td>{{#var:ammo}}</td><!--
    --><td>{{#if:{{#var:damage|}}|{{#var:damage}}|x 1}}</td><!--
    --><td>{{#if:{{#var:damage|}}|{{#var:damage}}|x 1}}</td><!--
    Zeile 38: Zeile 618:
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other}}</td>}}<!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other}}</td>}}<!--
    --><td>{{#if:{{#var:craftable}}|{{#var:craftable}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:craftable}}|{{#var:craftable}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing}}|{{#var:casing}}|0% Chance}}</td><!--
    --><td>{{#if:{{#var:casing}}|{{#var:casing}}|0% chance}}</td><!--
    --></tr><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo1|}}|<tr><!--
    --><td>{{#var:ammo1}}</td><!--
    --><td>{{#if:{{#var:damage1|}}|{{#var:damage1}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt1|}}|{{#var:dt1}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition1|}}|{{#var:condition1}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread1}}|{{#var:spread1}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other1}}</td>}}<!--
    --><td>{{#if:{{#var:craftable1}}|{{#var:craftable1}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing1}}|{{#var:casing1}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo2|}}|<tr><!--
    --><td>{{#var:ammo2}}</td><!--
    --><td>{{#if:{{#var:damage2|}}|{{#var:damage2}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt2|}}|{{#var:dt2}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition2|}}|{{#var:condition2}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread2}}|{{#var:spread2}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other2}}</td>}}<!--
    --><td>{{#if:{{#var:craftable2}}|{{#var:craftable2}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing2}}|{{#var:casing2}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo3|}}|<tr><!--
    --><td>{{#var:ammo3}}</td><!--
    --><td>{{#if:{{#var:damage3|}}|{{#var:damage3}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt3|}}|{{#var:dt3}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition3|}}|{{#var:condition3}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread3}}|{{#var:spread3}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other3}}</td>}}<!--
    --><td>{{#if:{{#var:craftable3}}|{{#var:craftable3}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing3}}|{{#var:casing3}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo4|}}|<tr><!--
    --><td>{{#var:ammo4}}</td><!--
    --><td>{{#if:{{#var:damage4|}}|{{#var:damage4}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt4|}}|{{#var:dt4}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition4|}}|{{#var:condition4}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread4}}|{{#var:spread4}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other4}}</td>}}<!--
    --><td>{{#if:{{#var:craftable4}}|{{#var:craftable4}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing4}}|{{#var:casing4}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo5|}}|<tr><!--
    --><td>{{#var:ammo5}}</td><!--
    --><td>{{#if:{{#var:damage5|}}|{{#var:damage5}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt5|}}|{{#var:dt5}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition5|}}|{{#var:condition5}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread5}}|{{#var:spread5}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other5}}</td>}}<!--
    --><td>{{#if:{{#var:craftable5}}|{{#var:craftable5}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing5}}|{{#var:casing5}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo6|}}|<tr><!--
    --><td>{{#var:ammo6}}</td><!--
    --><td>{{#if:{{#var:damage6|}}|{{#var:damage6}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt6|}}|{{#var:dt6}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition6|}}|{{#var:condition6}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread6}}|{{#var:spread6}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other6}}</td>}}<!--
    --><td>{{#if:{{#var:craftable6}}|{{#var:craftable6}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing6}}|{{#var:casing6}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo7|}}|<tr><!--
    --><td>{{#var:ammo7}}</td><!--
    --><td>{{#if:{{#var:damage7|}}|{{#var:damage7}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt7|}}|{{#var:dt7}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition7|}}|{{#var:condition7}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread7}}|{{#var:spread7}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other7}}</td>}}<!--
    --><td>{{#if:{{#var:craftable7}}|{{#var:craftable7}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing7}}|{{#var:casing7}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo8|}}|<tr><!--
    --><td>{{#var:ammo8}}</td><!--
    --><td>{{#if:{{#var:damage8|}}|{{#var:damage8}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt8|}}|{{#var:dt8}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition8|}}|{{#var:condition8}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread8}}|{{#var:spread8}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other8}}</td>}}<!--
    --><td>{{#if:{{#var:craftable8}}|{{#var:craftable8}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing8}}|{{#var:casing8}}|0% chance}}</td><!--
    --></tr>}}<!--
     
    -->{{#if:{{#var:ammo9|}}|<tr><!--
    --><td>{{#var:ammo9}}</td><!--
    --><td>{{#if:{{#var:damage9|}}|{{#var:damage9}}|x 1}}</td><!--
    --><td>{{#if:{{#var:dt9|}}|{{#var:dt9}}|x 1}}</td><!--
    --><td>{{#if:{{#var:condition9|}}|{{#var:condition9}}|x 1}}</td><!--
    --><td>{{#if:{{#var:spread9}}|{{#var:spread9}}|x 1}}</td><!--
    -->{{#if:{{#var:other|}}{{#var:other1|}}{{#var:other2|}}{{#var:other3|}}{{#var:other4|}}{{#var:other5|}}{{#var:other6|}}{{#var:other7|}}{{#var:other8|}}{{#var:other9|}}|<td>{{#var:other9}}</td>}}<!--
    --><td>{{#if:{{#var:craftable9}}|{{#var:craftable9}}|{{icon|yes}}}}</td><!--
    --><td>{{#if:{{#var:casing9}}|{{#var:casing9}}|0% chance}}</td><!--
    --></tr>}}<!--


    --></table><!--


    --></table>
    --></onlyinclude></includeonly>

    Version vom 10. Juni 2015, 22:57 Uhr