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|plural =Extras | |||
}} | }} | ||
==Liste der Extras== | |||
Es gibt 53 [[Extra]]s im ersten '''[[Fallout]]'''. Für Vergünstigungen mit mehreren Rängen, sollte der aufgelistete Vorteil als "pro Rang" interpretiert werden. | |||
{|border="1" cellpadding="2" class="va-table sortable" | |||
!Name | |||
!Stufe ben | |||
!Ssonstige Anforderungen | |||
!Ränge | |||
!Vorteil | |||
|- | |||
|[[Action Boy]] | |||
|12 | |||
|[[Agility|AG]] 5 | |||
|3 | |||
|Additional action points in combat turns | |||
|- | |||
|[[Tierfreund]] | |||
|9 | |||
|[[Intelligence|IN]] 5, [[Outdoorsman]] 25% | |||
|1 | |||
|Animals will not attack unless you attack first | |||
|- | |||
|[[Bewußtsein]] | |||
|3 | |||
|[[Perception|PE]] 5 | |||
|1 | |||
|Examining a target shows hitpoints, weapon and ammunition count | |||
|- | |||
|[[Mehr Kritische Treffer]] | |||
|9 | |||
|[[Perception|PE]] 6, [[Agility|AG]] 4, [[Luck|LK]] 6 | |||
|1 | |||
|20% bonus on the critical hit table | |||
|- | |||
|[[Bonus HtH Attacks]] | |||
|6 | |||
|[[Agility|AG]] 6 | |||
|1 | |||
|Hand-to-hand attacks cost 1 AP less to perform (including Melee attacks!) | |||
|- | |||
|[[Bonus HtH Damage]] | |||
|3 | |||
|[[Strength|ST]] 6, [[Agility|AG]] 6 | |||
|3 | |||
| +2 points of damage for hand-to-hand and melee attacks (including Melee attacks!) | |||
|- | |||
|[[Bonus Move]] | |||
|6 | |||
|[[Agility|AG]] 5 | |||
|3 | |||
|Two extra APs per turn that can be only be used for movement | |||
|- | |||
|[[Bonus Ranged Damage]] | |||
|6 | |||
|[[Agility|AG]] 6, [[Luck|LK]] 6 | |||
|2 | |||
| +2 points of damage for attacks with ranged weapons | |||
|- | |||
|[[Bonus Rate of Fire]] | |||
|9 | |||
|[[Perception|PE]] 6, [[Intelligence|IN]] 6, [[Agility|AG]] 7 | |||
|1 | |||
|Ranged weapon attacks cost 1 AP less to perform | |||
|- | |||
|[[Kult der Persönlichkeit]] | |||
|12 | |||
|[[Charisma|CH]] 10 | |||
|1 | |||
|People will always view you favorably, no matter your reputation and their alignment | |||
|- | |||
|[[Dodger]] | |||
|9 | |||
|[[Agility|AG]] 4 | |||
|2 | |||
| +5% to your Armor Class | |||
|- | |||
|[[Earlier Sequence]] | |||
|3 | |||
|[[Perception|PE]] 6 | |||
|3 | |||
| +2 to attack sequence | |||
|- | |||
|[[Gebildet]] | |||
|6 | |||
|[[Intelligence|IN]] 6 | |||
|3 | |||
| +2 skill points at level up | |||
|- | |||
|[[Empathy]] | |||
|6 | |||
|[[Perception|PE]] 7, [[Intelligence|IN]] 5 | |||
|1 | |||
|Reaction levels are shown when in an indepth converstaion | |||
|- | |||
|[[Entdecker]] | |||
|9 | |||
| | |||
|1 | |||
|Higher chance of finding special places and people in random encounters | |||
|- | |||
|[[Schnellere Heilung]] | |||
|3 | |||
|[[Endurance|EN]] 6 | |||
|3 | |||
| +1 bonus to your healing rate | |||
|- | |||
|[[Blumenkind]] | |||
|9 | |||
|[[Endurance|EN]] 5 | |||
|1 | |||
|50% less likely to be addicted to chems, and withdrawal time is halved | |||
|- | |||
|[[Fortune Finder]] | |||
|6 | |||
|[[Luck|LK]] 8 | |||
|1 | |||
|Additional money is found during random encounters | |||
|- | |||
|[[Friendly Foe]] | |||
|6 | |||
|[[Perception|PE]] 4 | |||
|1 | |||
|In combat characters on your team are highlighted green | |||
|- | |||
|[[Geist (Extra)|Geist]] | |||
|6 | |||
|[[Sneak]] 60% | |||
|1 | |||
| +20% to Sneak in dark conditions | |||
|- | |||
|[[Heiler]] | |||
|3 | |||
|[[Perception|PE]] 7, [[Intelligence|IN]] 5, [[Agility|AG]] 6, [[First Aid]] 40% | |||
|3 | |||
|2-5 more hit points healed when using First Aid or Doctor skills | |||
|- | |||
|[[Heave Ho!]] | |||
|6 | |||
| | |||
|3 | |||
| +2 to Strength when determing range of a thrown weapon | |||
|- | |||
|[[Lebensspender]] | |||
|12 | |||
|[[Endurance|EN]] 4 | |||
|3 | |||
| +4 HP | |||
|- | |||
|[[Meisterdieb]] | |||
|12 | |||
| | |||
|1 | |||
| +10% to skills: Sneak, Lockpick, Steal and Traps | |||
|- | |||
|[[Meisterhändler]] | |||
|9 | |||
|[[Charisma|CH]] 7, [[Barter]] 60% | |||
|1 | |||
|25% discount when purchasing items from stores and traders | |||
|- | |||
|[[Sanitäter (Extra)|Sanitäter]] | |||
|12 | |||
| | |||
|1 | |||
| +20% to skills: First Aid and Doctor | |||
|- | |||
|[[Mentaler Block]] | |||
|15 | |||
| | |||
|1 | |||
|Resistance to Master's psychic attacks | |||
|- | |||
|[[More Criticals]] | |||
|6 | |||
|[[Luck|LK]] 6 | |||
|3 | |||
| +5% chance of critical hits | |||
|- | |||
|[[Mr. Fixit]] | |||
|12 | |||
| | |||
|1 | |||
| +20% to skills: Repair and Science | |||
|- | |||
|[[Mutiere!]] | |||
|9 | |||
| | |||
|1 | |||
|Change one of your traits | |||
|- | |||
|[[Mysteriöser Fremder]] | |||
|6 | |||
|[[Luck|LK]] 7 | |||
|1 | |||
|Chance you will gain a temporary ally in random encounters | |||
|- | |||
|[[Nachtsicht]] | |||
|3 | |||
|[[Perception|PE]] 6 | |||
|3 | |||
|10% reduction in darkness level | |||
|- | |||
|[[Pfadfinder]] | |||
|6 | |||
|[[Endurance|EN]] 6, [[Outdoorsman]] 40% | |||
|2 | |||
|25% reduction in travel time on the world map | |||
|- | |||
|[[Ausstrahlung]] | |||
|9 | |||
|[[Agility|AG]] 8, [[Sneak]] 80% | |||
|1 | |||
|Size and facing modifiers are ignored when stealing from someone | |||
|- | |||
|[[Presence]] | |||
|3 | |||
|[[Charisma|CH]] 6 | |||
|3 | |||
| +10% to initial reaction of NPCs | |||
|- | |||
|[[Quick Pockets]] | |||
|3 | |||
|[[Agility|AG]] 5 | |||
|3 | |||
|Inventory access during combat cost 1 AP less | |||
|- | |||
|[[Strahlungsresistenz]] | |||
|6 | |||
|[[Endurance|EN]] 6, [[Intelligence|IN]] 4 | |||
|3 | |||
| +15% to Radiation Resistance | |||
|- | |||
|[[Ranger]] | |||
|6 | |||
|[[Perception|PE]] 6 | |||
|3 | |||
|Chance of hostile random encounters is lowered | |||
|- | |||
|[[Scout]] | |||
|3 | |||
|[[Perception|PE]] 8 | |||
|1 | |||
|Exploration is increased by 1 square in every direction on the world map | |||
|- | |||
|[[Schnorrer]] | |||
|9 | |||
|[[Luck|LK]] 8 | |||
|1 | |||
|Doubles the amount of ammo found in random encounters | |||
|- | |||
|[[Scharfschütze]] | |||
|6 | |||
|[[Perception|PE]] 7, [[Intelligence|IN]] 6 | |||
|2 | |||
| +2 to Perception when determining range modifiers | |||
|- | |||
|[[Leiser Tod]] | |||
|18 | |||
|[[Agility|AG]] 10, [[Sneak]] 80% | |||
|1 | |||
|When sneaking HtH attacks from behind do double damage | |||
|- | |||
|[[Lautlos Laufen]] | |||
|6 | |||
|[[Agility|AG]] 6, [[Sneak]] 50% | |||
|1 | |||
|Able to sneak and run at the same time | |||
|- | |||
|[[Slayer]] | |||
|18 | |||
|[[Strength|ST]] 8, [[Agility|AG]] 8, [[Unarmed]] 80% | |||
|1 | |||
|All HtH attacks are critical hits | |||
|- | |||
|[[Smooth Talker]] | |||
|3 | |||
|[[Intelligence|IN]] 4 | |||
|3 | |||
| +1 to Intelligence for the purposes of dialogue | |||
|- | |||
|[[Schlangenesser]] | |||
|6 | |||
|[[Endurance|EN]] 3 | |||
|1 | |||
| +25% to Poison Resistance | |||
|- | |||
|[[Heckenschütze]] | |||
|18 | |||
|[[Perception|PE]] 8, [[Agility|AG]] 8, [[Small Guns]] 80% | |||
|1 | |||
|Increased chance to score a critical hit with ranged weapons | |||
|- | |||
|[[Redner]] | |||
|12 | |||
| | |||
|1 | |||
| +20% to skills: Speech and Barter | |||
|- | |||
|[[Starker Rücken]] | |||
|3 | |||
|[[Strength|ST]] 6, [[Endurance|EN]] 6 | |||
|3 | |||
|Carry an additional 50 lbs. of equipment | |||
|- | |||
|[[Überlebenskünstler]] | |||
|3 | |||
|[[Endurance|EN]] 6, [[Intelligence|IN]] 6, [[Outdoorsman]] 40% | |||
|3 | |||
| +20% bonus to Outdoorsman for survival checks | |||
|- | |||
|[[Swift Learner]] | |||
|3 | |||
|[[Intelligence|IN]] 4 | |||
|3 | |||
| +5% bonus whenever XP is earned | |||
|- | |||
|[[Spezial!]] | |||
|12 | |||
| | |||
|1 | |||
|Pick an additional Tag Skill | |||
|- | |||
|[[Härte]] | |||
|3 | |||
|[[Endurance|EN]] 6, [[Luck|LK]] 6 | |||
|3 | |||
| +10% to damage resistance | |||
|} | |||
*[[Ausweichkuenstler]] | *[[Ausweichkuenstler]] | ||
*[[Bessere Nahkampfangriffe]] | *[[Bessere Nahkampfangriffe]] | ||
*[[ | *[[Einfühlungsvermögen]] | ||
*[[Freund oder Feind]] | *[[Freund oder Feind]] | ||
*[[ | *[[Härte]] | ||
*[[Heller Kopf]] | *[[Heller Kopf]] | ||
*[[Hoehere Feuerrate]] | *[[Hoehere Feuerrate]] | ||
*[[Intuition]] | *[[Intuition]] | ||
*[[Lebensspender]] | *[[Lebensspender]] | ||
*[[Mehr Bewegungen]] | *[[Mehr Bewegungen]] | ||
*[[Mehr Distanzverletzungen]] | *[[Mehr Distanzverletzungen]] | ||
*[[Mehr Nahkampfverletzungen]] | *[[Mehr Nahkampfverletzungen]] | ||
*[[Persoenlichkeitskult]] | *[[Persoenlichkeitskult]] | ||
*[[Pfadfinder]] | *[[Pfadfinder]] | ||
*[[Ranger]] | *[[Ranger]] | ||
*[[Redegewandt]] | *[[Redegewandt]] | ||
*[[Schatzsucher]] | *[[Schatzsucher]] | ||
*[[Schnellere Reaktion]] | *[[Schnellere Reaktion]] | ||
*[[Schnorrer]] | *[[Schnorrer]] | ||
*[[ | *[[Schlächter]] | ||
*[[Spaeher]] | *[[Spaeher]] | ||
*[[Spezialkenntnis]] | *[[Spezialkenntnis]] | ||
*[[Taschendieb]] | *[[Taschendieb]] | ||
*[[Taschenkuenstler]] | *[[Taschenkuenstler]] | ||
*[[Technische Begabung]] | *[[Technische Begabung]] | ||
*[[Ueberlebenskuenstler]] | *[[Ueberlebenskuenstler]] | ||
*[[Wurfkraft]] | *[[Wurfkraft]] | ||
* [[Intuition]] | * [[Intuition]] | ||
* [[Mehr Nahkampfschaden]] | * [[Mehr Nahkampfschaden]] | ||
| Zeile 75: | Zeile 374: | ||
* [[Spaeher]] | * [[Spaeher]] | ||
* [[Redegewandt]] | * [[Redegewandt]] | ||
* [[Heller Kopf]] | * [[Heller Kopf]] | ||
* [[Haerte]] | * [[Haerte]] | ||
* [[Bessere Nahkampfangriffe]] | * [[Bessere Nahkampfangriffe]] | ||
* [[Mehr Bewegungen]] | * [[Mehr Bewegungen]] | ||
| Zeile 92: | Zeile 387: | ||
* [[Mehr Kritische Treffer]] | * [[Mehr Kritische Treffer]] | ||
* [[Mysterioeser Fremder]] | * [[Mysterioeser Fremder]] | ||
* [[Ranger]] | * [[Ranger]] | ||
* [[Scharfschuetze]] | * [[Scharfschuetze]] | ||
* [[Schlangenesser]] | * [[Schlangenesser]] | ||
* [[Tierfreund]] | * [[Tierfreund]] | ||
* [[Bessere Kritische Treffer]] | * [[Bessere Kritische Treffer]] | ||
| Zeile 105: | Zeile 395: | ||
* [[Ausweichkuenstler]] | * [[Ausweichkuenstler]] | ||
* [[Entdecker]] | * [[Entdecker]] | ||
* [[Meisterhaendler]] | * [[Meisterhaendler]] | ||
* [[Mutiere!]] | * [[Mutiere!]] | ||
* [[Taschendieb]] | * [[Taschendieb]] | ||
* [[ | * [[Persoenlichkeitskult]] | ||
* [[Technische Begabung]] | * [[Technische Begabung]] | ||
* [[Spezialkenntnis]] | * [[Spezialkenntnis]] | ||
=== | ==Siehe auch== | ||
* [[Fallout 2 Extras]] | * [[Fallout 2 Extras]] | ||
* [[Fallout 3 Extras]] | * [[Fallout 3 Extras]] | ||
| Zeile 138: | Zeile 414: | ||
{{Navbox Extras FO1}} | {{Navbox Extras FO1}} | ||
[[Kategorie: | [[Kategorie:Extras]] | ||
[[Kategorie:Fallout Extras]] | |||
[[en:Fallout perks]] | [[en:Fallout perks]] | ||
[[ru:Способности Fallout]] | [[ru:Способности Fallout]] | ||
Version vom 12. April 2012, 07:56 Uhr
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| Auf dieser Seite werden alle Extras aus Fallout aufgeführt. |
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Liste der Extras
Es gibt 53 Extras im ersten Fallout. Für Vergünstigungen mit mehreren Rängen, sollte der aufgelistete Vorteil als "pro Rang" interpretiert werden.
| Name | Stufe ben | Ssonstige Anforderungen | Ränge | Vorteil |
|---|---|---|---|---|
| Action Boy | 12 | AG 5 | 3 | Additional action points in combat turns |
| Tierfreund | 9 | IN 5, Outdoorsman 25% | 1 | Animals will not attack unless you attack first |
| Bewußtsein | 3 | PE 5 | 1 | Examining a target shows hitpoints, weapon and ammunition count |
| Mehr Kritische Treffer | 9 | PE 6, AG 4, LK 6 | 1 | 20% bonus on the critical hit table |
| Bonus HtH Attacks | 6 | AG 6 | 1 | Hand-to-hand attacks cost 1 AP less to perform (including Melee attacks!) |
| Bonus HtH Damage | 3 | ST 6, AG 6 | 3 | +2 points of damage for hand-to-hand and melee attacks (including Melee attacks!) |
| Bonus Move | 6 | AG 5 | 3 | Two extra APs per turn that can be only be used for movement |
| Bonus Ranged Damage | 6 | AG 6, LK 6 | 2 | +2 points of damage for attacks with ranged weapons |
| Bonus Rate of Fire | 9 | PE 6, IN 6, AG 7 | 1 | Ranged weapon attacks cost 1 AP less to perform |
| Kult der Persönlichkeit | 12 | CH 10 | 1 | People will always view you favorably, no matter your reputation and their alignment |
| Dodger | 9 | AG 4 | 2 | +5% to your Armor Class |
| Earlier Sequence | 3 | PE 6 | 3 | +2 to attack sequence |
| Gebildet | 6 | IN 6 | 3 | +2 skill points at level up |
| Empathy | 6 | PE 7, IN 5 | 1 | Reaction levels are shown when in an indepth converstaion |
| Entdecker | 9 | 1 | Higher chance of finding special places and people in random encounters | |
| Schnellere Heilung | 3 | EN 6 | 3 | +1 bonus to your healing rate |
| Blumenkind | 9 | EN 5 | 1 | 50% less likely to be addicted to chems, and withdrawal time is halved |
| Fortune Finder | 6 | LK 8 | 1 | Additional money is found during random encounters |
| Friendly Foe | 6 | PE 4 | 1 | In combat characters on your team are highlighted green |
| Geist | 6 | Sneak 60% | 1 | +20% to Sneak in dark conditions |
| Heiler | 3 | PE 7, IN 5, AG 6, First Aid 40% | 3 | 2-5 more hit points healed when using First Aid or Doctor skills |
| Heave Ho! | 6 | 3 | +2 to Strength when determing range of a thrown weapon | |
| Lebensspender | 12 | EN 4 | 3 | +4 HP |
| Meisterdieb | 12 | 1 | +10% to skills: Sneak, Lockpick, Steal and Traps | |
| Meisterhändler | 9 | CH 7, Barter 60% | 1 | 25% discount when purchasing items from stores and traders |
| Sanitäter | 12 | 1 | +20% to skills: First Aid and Doctor | |
| Mentaler Block | 15 | 1 | Resistance to Master's psychic attacks | |
| More Criticals | 6 | LK 6 | 3 | +5% chance of critical hits |
| Mr. Fixit | 12 | 1 | +20% to skills: Repair and Science | |
| Mutiere! | 9 | 1 | Change one of your traits | |
| Mysteriöser Fremder | 6 | LK 7 | 1 | Chance you will gain a temporary ally in random encounters |
| Nachtsicht | 3 | PE 6 | 3 | 10% reduction in darkness level |
| Pfadfinder | 6 | EN 6, Outdoorsman 40% | 2 | 25% reduction in travel time on the world map |
| Ausstrahlung | 9 | AG 8, Sneak 80% | 1 | Size and facing modifiers are ignored when stealing from someone |
| Presence | 3 | CH 6 | 3 | +10% to initial reaction of NPCs |
| Quick Pockets | 3 | AG 5 | 3 | Inventory access during combat cost 1 AP less |
| Strahlungsresistenz | 6 | EN 6, IN 4 | 3 | +15% to Radiation Resistance |
| Ranger | 6 | PE 6 | 3 | Chance of hostile random encounters is lowered |
| Scout | 3 | PE 8 | 1 | Exploration is increased by 1 square in every direction on the world map |
| Schnorrer | 9 | LK 8 | 1 | Doubles the amount of ammo found in random encounters |
| Scharfschütze | 6 | PE 7, IN 6 | 2 | +2 to Perception when determining range modifiers |
| Leiser Tod | 18 | AG 10, Sneak 80% | 1 | When sneaking HtH attacks from behind do double damage |
| Lautlos Laufen | 6 | AG 6, Sneak 50% | 1 | Able to sneak and run at the same time |
| Slayer | 18 | ST 8, AG 8, Unarmed 80% | 1 | All HtH attacks are critical hits |
| Smooth Talker | 3 | IN 4 | 3 | +1 to Intelligence for the purposes of dialogue |
| Schlangenesser | 6 | EN 3 | 1 | +25% to Poison Resistance |
| Heckenschütze | 18 | PE 8, AG 8, Small Guns 80% | 1 | Increased chance to score a critical hit with ranged weapons |
| Redner | 12 | 1 | +20% to skills: Speech and Barter | |
| Starker Rücken | 3 | ST 6, EN 6 | 3 | Carry an additional 50 lbs. of equipment |
| Überlebenskünstler | 3 | EN 6, IN 6, Outdoorsman 40% | 3 | +20% bonus to Outdoorsman for survival checks |
| Swift Learner | 3 | IN 4 | 3 | +5% bonus whenever XP is earned |
| Spezial! | 12 | 1 | Pick an additional Tag Skill | |
| Härte | 3 | EN 6, LK 6 | 3 | +10% to damage resistance |
- Ausweichkuenstler
- Bessere Nahkampfangriffe
- Einfühlungsvermögen
- Freund oder Feind
- Härte
- Heller Kopf
- Hoehere Feuerrate
- Intuition
- Lebensspender
- Mehr Bewegungen
- Mehr Distanzverletzungen
- Mehr Nahkampfverletzungen
- Persoenlichkeitskult
- Pfadfinder
- Ranger
- Redegewandt
- Schatzsucher
- Schnellere Reaktion
- Schnorrer
- Schlächter
- Spaeher
- Spezialkenntnis
- Taschendieb
- Taschenkuenstler
- Technische Begabung
- Ueberlebenskuenstler
- Wurfkraft
- Intuition
- Mehr Nahkampfschaden
- schnellere Reaktion
- schnellere Heilung
- Heiler
- Nachtsicht
- Ausstrahlung
- Taschenkuenstler
- Spaeher
- Redegewandt
- Heller Kopf
- Haerte
- Bessere Nahkampfangriffe
- Mehr Bewegungen
- Mehr Distanzschaden
- Gebildet
- Einfuehlungsvermoegen
- Schatzsucher
- Freund oder Feind
- Geist
- Wurfkraft
- Mehr Kritische Treffer
- Mysterioeser Fremder
- Ranger
- Scharfschuetze
- Schlangenesser
- Tierfreund
- Bessere Kritische Treffer
- Hoehere Feuerrate
- Ausweichkuenstler
- Entdecker
- Meisterhaendler
- Mutiere!
- Taschendieb
- Persoenlichkeitskult
Siehe auch
- Fallout 2 Extras
- Fallout 3 Extras
- Fallout: New Vegas Extras
- Fallout Tactics Extras
- Fallout: Brotherhood of Steel Fertigkeiten
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