K kat, sonst. |
up. |
||
| Zeile 10: | Zeile 10: | ||
|cell =HouseTools (exterior)<br />NorthVegasHouseTools (interior) | |cell =HouseTools (exterior)<br />NorthVegasHouseTools (interior) | ||
|refid =000dabec (exterior)<br />000EDDC8 (interior) | |refid =000dabec (exterior)<br />000EDDC8 (interior) | ||
| | |fußzeile =[[File:H&HToolCompanyLogo.png|300px]] | ||
}}{{spiele|FNV}} | }}{{spiele|FNV}} | ||
| Zeile 55: | Zeile 55: | ||
* There is a chair in the office block on the bottom floor which is tucked under a desk (in front of a broken terminal), which the player may sit on, despite there being no room to sit on it. If the player does so, then stands back up, they can become stuck inside the desk. This can be corrected by turning around, sitting back onto the chair, standing back up and quickly moving away from the desk, or just no-collide. | * There is a chair in the office block on the bottom floor which is tucked under a desk (in front of a broken terminal), which the player may sit on, despite there being no room to sit on it. If the player does so, then stands back up, they can become stuck inside the desk. This can be corrected by turning around, sitting back onto the chair, standing back up and quickly moving away from the desk, or just no-collide. | ||
* The Mark VI turrets will not attack you at times. Possibly due to the mentioning of needing an ID badge to prevent an attack. That could be the turret "scanning" for the ID as mentioned in one of the HR emails on the terminals. | * The Mark VI turrets will not attack you at times. Possibly due to the mentioning of needing an ID badge to prevent an attack. That could be the turret "scanning" for the ID as mentioned in one of the HR emails on the terminals. | ||
==Galerie== | |||
[[Image:456px-Hhtools.jpg|thumb|links|Logo der Firma]] | |||
{{Navbox Orte FNV}} | {{Navbox Orte FNV}} | ||
Version vom 29. Januar 2012, 10:31 Uhr
| Dieser Artikel oder Abschnitt muss überarbeitet werden, um den Qualitätsstandards des Fallout Wikis zu entsprechen. Du kannst helfen, indem du den Artikel verbesserst. → (Übersetzung) |
|---|
-->]]
| Für die Vorkriegsfirma, siehe H&H Tool Gesellschaft. |
Die Fabrik von H&H Tools ist ein Gebäude direkt westlich des Platz von Nord-Vegas. Sie war vor dem Krieg eine Werkzeughersteller- Firma aus Fallout: New Vegas.
Geschichte
Nach dem Tod seines Vaters, erbte Anthony House das Unternehmen. Anthony nutzte seine Anwälte, um seinen Bruder Robert aus der Erbschaft zu drängen, obwohl dieser besser erzogen war und einen höheren Schulabschluß besaß.
Unter Anthony's Herrschaft blühte das Unternehmen und die Mitarbeiter genossen viele Vorteile. Als die Jahre vergingen merkte er, das ihm die Präsenz und die Beratung seines Vaters mehr und mehr fehlte. Aber er ließ sich von der Vergangenheit nicht beeinflussen, er überzeugte sich selbst das es keine richtige Familie war, wie seine eigene zerbrochene Familie.
Es wurde schlimmer, als das Unternehmen RobCo Industries von Mr. House an der Börse versuchte, eine feindliche Übernahme durchzuführen. Nach einem Nervenzusammenbruch, versiegelte Anthony am Vorabend des Großen Krieges die H & H Tool Company, worauf diese eine Todesfalle für die nächsten Jahre wurde.
H&H Werkzeug-Fabrik war die familiengehörige Gesellschaft der House. Der Halbbruder von Herrn House, Anthony House, betrog bei der Vererbung, die Gesellschaft von Herrn House, als ihr Vater starb.
Anthony House litt unter Paranoia, nach einem Jahr verfiel er in Paranoia, denn er dachte das Henderson und Robert (sein Bruder) das Unternehmen ergreifen wollen und Cindy-Lou ein Auge auf ihn geworfen hat. Es kam zu immer strengeren Sicherheitsmaßnahmen an der Gesellschaft, zwischen 2020 und 2023. In 2077, he locked down the H&H Tools Factory in outer Vegas and activated its security systems.He also planted frag mines inside the interior of the factory and fired all his employees. Despite this, his body is nowhere to be found in the factory.
Aussehen
The building consists of two floors with sporadic placement of traps and frag mines. Throughout the building are a number of terminals with correspondence between one another. While most correspondence is business related in one room the E-mails between each computer are humorous and sexual in nature. Part of the bottom floor contains an industrial area leading up to the top floor. The top floor contains the office of Anthony House, half-brother of Robert House.
Through the double-doors to the left of the entrance brings you to a hallway. The first left is a kitchen with a lot of food and Nuka-Cola. The door at the end of the hallway is protected by five frag mines in front of the door. There is also a rigged shotgun on the desk connected to a trip-wire on the other side of the door. If you detonate the mines, the trip wire will be broken. Going to your right you will encounter a Crazed Mister Handy. The next two doors your left are guarded by two automated turret (Mark VI). The door to the right has a pressure based steel girder trap and leads to the flooded room.
Going forward from the entrance is a large metal room guarded by two robobrains, the ground is also flooded with irradiated water. Going up the metal steps on the second landing are four frag mines. Going all the way up will bring you to a metal catwalk, the room ahead has two frag mines at the doorway. The Suspicious Terminal in this room had the Journal Entry 04/15/2077. The filing cabinets to the right hold some ammo. The office to your left is Anthony House's old office guarded by a shotgun trap tied to a trip wire right inside the door. Inside the office, the filing cabinets to the left hold some ammo. On top of his desk lies a Lucky 38 VIP keycard. The computer in this room gives you the ability to perform an executive override in the Lucky 38 penthouse after a hack. Down the hallway to the right leads to some offices with a terminal holding the Journal Entry 04/06/2068 and 12/27/2074
Nennenswerte Beute
- ¡La Fantoma! im Eingangszimmer auf dem Bücherregal zu Ihrer linken Seite.
- Boxing Times auf dem Empfang-Schreibtisch im Eingangszimmer.
- Lucky 38 VIP keycard auf dem Schreibtisch des Büros, im durch 2 Geschütztürmen gesicherten zweiten Stockwerk
Notizen
- Fabrik von H&H Tools is mentioned in North Vegas square, where residents will comment on the large amount of traps in the building and how no scavenger has come out of it alive, but upon venturing into the building there are no bodies located inside. However it is also mentioned by Crandon that they clean the bodies out because it starts to stink.
- The "Lucky 38 Executive Override" option on the terminal in Anthony House's office was originally supposed to be part of The Moon Comes Over the Tower, but that section of the quest was apparently cut. See that quest's notes section for details.
- The terminal inside Anthony House's office is actually named Anthony House's Terminal but in the last journal entry it is signed Alexander House.
- While the company is named the H&H Tool Company the factory is named H&H Tools Factory with an extra "s"
- H&H Tools, maybe a reference to the Danish HTH, as their logo contains one H, then a T under, and a H again.
Vorkommen
Fabrik von H&H Tools erscheint in Fallout: New Vegas.
Hinter den Kulissen
- Several of the computers have messages between co-workers. There appears to have been quite the sordid set of affairs going on. Each of the members of the affair suggests an esoteric collection of items to be brought to the rendezvous to remember old times. These items are a reference to the sexual shenanigans of the Nazis in the British comedy "'Allo 'Allo".
- There is a reference to the card game Tragic the Garnering, from Fallout 2, in one of the human resources e-mails sent to employees. The e-mail states that employees found associating with Tragic players will be dismissed.
Bugs
- There is a chair in the office block on the bottom floor which is tucked under a desk (in front of a broken terminal), which the player may sit on, despite there being no room to sit on it. If the player does so, then stands back up, they can become stuck inside the desk. This can be corrected by turning around, sitting back onto the chair, standing back up and quickly moving away from the desk, or just no-collide.
- The Mark VI turrets will not attack you at times. Possibly due to the mentioning of needing an ID badge to prevent an attack. That could be the turret "scanning" for the ID as mentioned in one of the HR emails on the terminals.