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'''Mentats''' sind eine [[Droge]] in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'', ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]'' und ''[[Van Buren]]''. | '''Mentats''' sind eine [[Droge]] in ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'', ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]'' und ''[[Van Buren]]''. | ||
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== Hintergrund == | == Hintergrund == | ||
Diese [[Great War|Vorkriegs]]-[[chem]] wurde von [[Med-Tek]] hergestellt. Sie wurde konzipiert um die Gedächtnisleistung zu erhöhen und andere mentale Prozesse zu beschleunigen. These chalky red pills were a popular party drug once favored for the boost it gave to creativity - tune in, turn on, drop out.<ref>[[Fallout 2 Official Strategies & Secrets]], p. 74</ref> | |||
Mentats were sold in both cardboard and tin packaging, the latter a bit more likely to survive the nuclear holocaust. They are, of course, highly [[Mentats addiction|addictive]], with regular Mentats at a 5% chance of addiction, and [[Party Time Mentats]] at a whopping 15% addiction chance. | Mentats were sold in both cardboard and tin packaging, the latter a bit more likely to survive the nuclear holocaust. They are, of course, highly [[Mentats addiction|addictive]], with regular Mentats at a 5% chance of addiction, and [[Party Time Mentats]] at a whopping 15% addiction chance. | ||
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[[Bild:Chem Mentats.png|right|100px]] | [[Bild:Chem Mentats.png|right|100px]] | ||
{{Spielartikel|FO1|FO2|FO3|FNV|FOT|link2=Mentats (Fallout)|link5=Mentats (Fallout)}} | {{Spielartikel|FO1|FO2|FO3|FNV|FOT|link2=Mentats (Fallout)|link5=Mentats (Fallout)}} | ||
Mentats are most useful for characters with low [[Intelligence]] and [[Perception]], as they grant a useful bonus for both these [[SPECIAL]] stats. The downside however, is that they are addictive. | Mentats are most useful for characters with low [[Intelligence]] and [[Perception]], as they grant a useful bonus for both these [[SPECIAL]] stats. The downside however, is that they are addictive. | ||
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[[Bild:FO3 Mentats.png|right|100px]] | [[Bild:FO3 Mentats.png|right|100px]] | ||
{{Spielartikel|FO3|link1=Trauben-Mentats}} | {{Spielartikel|FO3|link1=Trauben-Mentats}} | ||
These Mentats do not increase Intelligence and Perception, instead, they increase [[Charisma]] only. | These Mentats do not increase Intelligence and Perception, instead, they increase [[Charisma]] only. | ||
{{clear}} | {{clear}} | ||
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[[Bild:FO3 Mentats.png|right|100px]] | [[Bild:FO3 Mentats.png|right|100px]] | ||
{{Spielartikel|FO3|link1=Beeren-Mentats}} | {{Spielartikel|FO3|link1=Beeren-Mentats}} | ||
Notably, Berry Mentats do not have the [[Wahrnehmung]] bonus that normal Mentats bring, only increasing Intelligence. | Notably, Berry Mentats do not have the [[Wahrnehmung]] bonus that normal Mentats bring, only increasing Intelligence. | ||
{{clear}} | {{clear}} | ||
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[[File:FO3 Mentats.png|right|100px]] | [[File:FO3 Mentats.png|right|100px]] | ||
{{Spielartikel|FO3|link1=Orange Mentats}} | {{Spielartikel|FO3|link1=Orange Mentats}} | ||
Notably, Orange Mentats do not have the [[Intelligenz]] bonus that normal Mentats bring, as they only increase Perception. | Notably, Orange Mentats do not have the [[Intelligenz]] bonus that normal Mentats bring, as they only increase Perception. | ||
{{clear}} | {{clear}} | ||
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[[Bild:FO3 Mentats.png|right|100px]] | [[Bild:FO3 Mentats.png|right|100px]] | ||
{{Spielartikel|FNV|link1=Party Time Mentats}} | {{Spielartikel|FNV|link1=Party Time Mentats}} | ||
Party Time Mentats are a crafted variant of Mentats made by the [[Kurier]], requiring a [[Wissenschaft]] skill of 50, and can be produced at any [[Lagerfeuer]]. | Party Time Mentats are a crafted variant of Mentats made by the [[Kurier]], requiring a [[Wissenschaft]] skill of 50, and can be produced at any [[Lagerfeuer]]. | ||
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== Einzelnachweise == | == Einzelnachweise == | ||
{{reflist}}[[en:Mentats]] | |||
{{reflist}} | |||
[[en:Mentats]] | |||
[[es:Mentats]] | [[es:Mentats]] | ||
[[pl:Mentaty]] | [[pl:Mentaty]] | ||
Version vom 21. Februar 2018, 17:21 Uhr
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Mentats sind eine Droge in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics und Van Buren.
Hintergrund
Diese Vorkriegs-chem wurde von Med-Tek hergestellt. Sie wurde konzipiert um die Gedächtnisleistung zu erhöhen und andere mentale Prozesse zu beschleunigen. These chalky red pills were a popular party drug once favored for the boost it gave to creativity - tune in, turn on, drop out.[1]
Mentats were sold in both cardboard and tin packaging, the latter a bit more likely to survive the nuclear holocaust. They are, of course, highly addictive, with regular Mentats at a 5% chance of addiction, and Party Time Mentats at a whopping 15% addiction chance.
Varianten
Mentats

Mentats are most useful for characters with low Intelligence and Perception, as they grant a useful bonus for both these SPECIAL stats. The downside however, is that they are addictive.
Trauben-Mentats

These Mentats do not increase Intelligence and Perception, instead, they increase Charisma only.
Beeren-Mentats

Notably, Berry Mentats do not have the Wahrnehmung bonus that normal Mentats bring, only increasing Intelligence.
Orange Mentats

Notably, Orange Mentats do not have the Intelligenz bonus that normal Mentats bring, as they only increase Perception.
Party Time Mentats

Party Time Mentats are a crafted variant of Mentats made by the Kurier, requiring a Wissenschaft skill of 50, and can be produced at any Lagerfeuer.
Hinter den Kulissen
The name Mentats is a reference to Frank Herbert's Dune, where, in the wake of humanity rejecting artificially intelligent computers and robots, Mentats are humans trained for computer-like mathematical and logical computations. Also of note is that the pills are colored red. Red-stained lips are a distinguishing characteristic of a Dune Mentat.