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    Gamebryo AI attributes: Unterschied zwischen den Versionen

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    K Aufgeräumt, replaced: in ''Fallout 3'' → {{In|FO3}}, ''Fallout: New Vegas'' → {{FNV}}
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    {{Spiele|FO3|FNV}}
    The following statistics govern the behavior of creatures and characters {{In|FO3}} and {{FNV}}
    The following statistics govern the behavior of creatures and characters in ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]''


    ==Aggression==
    ==Aggression==
    Governs who and when the character/creature attacks.
    Governs who and when the character/creature attacks.


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    ==Assistance==  
    ==Assistance==  
    Governs whether the character/creature assists Allies and Friends in combat.  
    Governs whether the character/creature assists Allies and Friends in combat.  
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    ==Confidence==  
    ==Confidence==  
    Governs how likely the character/creature avoids/flees from threats.
    Governs how likely the character/creature avoids/flees from threats.
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    Version vom 18. Juni 2024, 19:50 Uhr

    The following statistics govern the behavior of creatures and characters in  Fallout 3 and Fallout: New Vegas Fallout: New Vegas

    Aggression

    Governs who and when the character/creature attacks.

    Type Description
    0 Unaggressive Never attacks unless threatened.
    1 Aggressive Attacks Enemies on sight.
    2 Very Aggressive Attacks all visible Enemies and Neutrals.
    3 Frenzied Attacks everything.

    Assistance

    Governs whether the character/creature assists Allies and Friends in combat.

    Type Description
    0 Helps Nobody Doesn't help anyone.
    1 Helps Allies Only helps Allies.
    2 Helps Friends Helps all Friends and Allies.

    Confidence

    Governs how likely the character/creature avoids/flees from threats.

    Type Description
    0 Cowardly Avoids/flees. The actor NEVER engages in combat under any circumstances.
    1 Cautious Avoids/flees from threats that are weaker than the character/creature.
    2 Average Avoids/flees from threats that are stronger than the character/creature.
    3 Brave Avoids/flees from threats only if severely outmatched.
    4 Foolhardy Doesn't flee or avoid anyone.

    es:Atributos Gamebryo pt:Atributos IA ru:Атрибуты ИИ uk:Атрибути ШІ zh:人工智能属性