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|terminal =[[Verlassener Bruderschaftsbunker Terminal Einträge]] | |terminal =[[Verlassener Bruderschaftsbunker Terminal Einträge]] | ||
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'''Bunker 13'''<ref>Terminal | '''Bunker 13'''<ref>Der Terminal im Bunker meldet "Bunker 13 Network."</ref> (Im Spiel '''{{PAGENAME}}''' benannt), ist eine verstärkte unterirdische Anlage, die von der [[Stählerne Bruderschaft|stählernen Bruderschaft]] in ihrem Krieg gegen die [[RNK]] verwendet wurde. Es ist der Startpunkt für das [[Fallout: New Vegas Add-Ons|Add-On]] ''[[Dead Money (Add-On)|Dead Money]]''. Der Bunker liegt etwas südöstlich von [[Camp Forlorn Hope]]. | ||
==Layout== | ==Layout== | ||
=== | ===Außen=== | ||
Ost-südöstlich des Eingangs ist eine [[Ausgehöhlter Felsen (Fallout: New Vegas)|ausgehöhlter Felsen]] mit zufälligem Inhalt. Ohne das Add-On Dead Money kann man den Zugang nicht öffnen. Es gab aber Patch Stände, wo das möglich war. | |||
=== | ===Innen=== | ||
The bunker interior is simple - the entrance contains a set of stairs leading to a main corridor from which two rooms can be accessed. There are several [[Sierra Madre Casino]] posters on the wall, and the graffiti at the entrance reads ''"Gone to Sierra Madre"'' and ''"I left my ♥ in Sierra Madre."'' There is a headless male corpse with some minor loot in the first room. This corpse is an immovable container, not a body, so although it appears to wear a [[Dead Money jumpsuit]], one cannot be taken from it. | The bunker interior is simple - the entrance contains a set of stairs leading to a main corridor from which two rooms can be accessed. There are several [[Sierra Madre Casino]] posters on the wall, and the graffiti at the entrance reads ''"Gone to Sierra Madre"'' and ''"I left my ♥ in Sierra Madre."'' There is a headless male corpse with some minor loot in the first room. This corpse is an immovable container, not a body, so although it appears to wear a [[Dead Money jumpsuit]], one cannot be taken from it. | ||
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The room ahead consists of several bunk beds attached to the walls on both the left and right hand side, underneath each bed is a footlocker. Situated in the center of the room is a table adorned with an active radio playing the [[Sierra Madre Broadcast]] on an infinite loop. Walking into this room begins the add-on. | The room ahead consists of several bunk beds attached to the walls on both the left and right hand side, underneath each bed is a footlocker. Situated in the center of the room is a table adorned with an active radio playing the [[Sierra Madre Broadcast]] on an infinite loop. Walking into this room begins the add-on. | ||
== | ==Lohnende Beute== | ||
[[Deans Buch der Elektronik (Fallout: New Vegas)|Deans Buch der Elektronik]] | |||
== | ==Hinweise== | ||
* | * Wenn das Addon [[Dead Money (Add-On)|Dead Money]] abgeschlossen wurde, befinden sich 100 [[Sierra Madre Chips]] und ein Gratis Voucher über 1000 weitere Chips in der Truhe am Ausgang. Sie füllt sich aller drei tage In-Game Zeit auf. | ||
* There is also a vending machine in [[Elijah]]'s room, which dispenses items the player character has codes for, such as [[Stimpak (Fallout: New Vegas)|stimpak]]s, [[Doctor's bag (Fallout: New Vegas)|doctor's bag]]s, [[weapon repair kit]]s and other items. Items such as cartons of cigarettes and pre-War clothes can also be exchanged for additional chips. | |||
* The terminal on the wall will become unusable after the completion of the add-on. | * The terminal on the wall will become unusable after the completion of the add-on. | ||
* It appears that storage in the Bunker does not reset, thus making the bunker an ideal location for player living, with ample storage, a workbench and reloading bench, quick access via fast travel, and unlimited access to Sierra Madre Chips and the Vending machine. There is, however, no water, if playing in hardcore. | * It appears that storage in the Bunker does not reset, thus making the bunker an ideal location for player living, with ample storage, a workbench and reloading bench, quick access via fast travel, and unlimited access to Sierra Madre Chips and the Vending machine. There is, however, no water, if playing in hardcore. | ||
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* After one has left the Sierra Madre, it is possible to Noclip with a console command under the floor in the room with the radio on the table. Under the floor is a door which can be used to return to the Sierra Madre. | * After one has left the Sierra Madre, it is possible to Noclip with a console command under the floor in the room with the radio on the table. Under the floor is a door which can be used to return to the Sierra Madre. | ||
== | ==Vorkommen== | ||
{{PAGENAME}} erscheint in ''[[Fallout: New Vegas]]'' und dem [[Fallout: New Vegas Add-Ons|Add-On]] ''[[Dead Money (Add-On)|Dead Money]]. | |||
== | ==Galerie== | ||
<gallery | <gallery> | ||
Abandoned Brotherhood of Steel bunker location overview.jpg| | Abandoned Brotherhood of Steel bunker location overview.jpg|Übersicht | ||
FNV_Abandoned_BoS_Bunker_Main_Area.png| | FNV_Abandoned_BoS_Bunker_Main_Area.png|(ohne ''Dead Money'') | ||
FNV_Abandoned_BoS_Bunker_Quarters.png| | FNV_Abandoned_BoS_Bunker_Quarters.png|Schlafecke (ohne ''Dead Money'') | ||
FONV Bunker 13 Bunk Room.png| | FONV Bunker 13 Bunk Room.png|Schlafecke (mit ''Dead Money'') | ||
FONV Bunker 13 Living Quarters.png| | FONV Bunker 13 Living Quarters.png|(''Dead Money'') | ||
FONV Bunker 13 Living Quarters 2.png| | FONV Bunker 13 Living Quarters 2.png|(''Dead Money'') | ||
BoSEntranceDM.jpg| | BoSEntranceDM.jpg|Eingang (''Dead Money'') | ||
BrokenBunkerRadioDM.jpg | BrokenBunkerRadioDM.jpg | ||
</gallery> | </gallery> | ||
== | ==Siehe auch== | ||
* [[ | * [[Verlassener Bruderschaftsbunker Terminal Einträge]] | ||
== | ==Referenzen== | ||
<references /> | |||
{{Navbox Dead Money}} | {{Navbox Dead Money}} | ||
Version vom 3. April 2014, 11:46 Uhr
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Bunker 13[1] (Im Spiel Verlassener Bruderschaftsbunker benannt), ist eine verstärkte unterirdische Anlage, die von der stählernen Bruderschaft in ihrem Krieg gegen die RNK verwendet wurde. Es ist der Startpunkt für das Add-On Dead Money. Der Bunker liegt etwas südöstlich von Camp Forlorn Hope.
Layout
Außen
Ost-südöstlich des Eingangs ist eine ausgehöhlter Felsen mit zufälligem Inhalt. Ohne das Add-On Dead Money kann man den Zugang nicht öffnen. Es gab aber Patch Stände, wo das möglich war.
Innen
The bunker interior is simple - the entrance contains a set of stairs leading to a main corridor from which two rooms can be accessed. There are several Sierra Madre Casino posters on the wall, and the graffiti at the entrance reads "Gone to Sierra Madre" and "I left my ♥ in Sierra Madre." There is a headless male corpse with some minor loot in the first room. This corpse is an immovable container, not a body, so although it appears to wear a Dead Money jumpsuit, one cannot be taken from it.
At the bottom of the stairs is a door. When the player character attempts to open the door, a warning appears about Dead Money. Opening the door does not immediately start the add-on, allowing one to continue to explore the bunker. To the right after opening this door is a hallway that has been collapsed in rubble and is inaccessible.
The corridor to the left after the stairs leads to a locked door, which can be unlocked by hacking the Average terminal found nearby. Once the door has been unlocked, a Sierra Madre vending machine will be found. The room also contains both a reloading and work bench, numerous crafting items (notably scrap metal, scrap electronics, and sensor modules), several bottles of Scotch, Elijah's chemistry set (which offers a Jar of Cloud residue every 24 hours), a laser rifle, a combat knife, a T-45d power helmet, and a Dean's Electronics skill book. The footlocker at the base of the bed (containing Father Elijah's robes) and the terminal on the desk cannot be accessed until after the completion of the add-on. Along one of the walls, someone has scribbled a series of mathematical formulas on a large blackboard.
A "drop box" (smaller version of a wall safe) can be found across from the wall-mounted terminal just outside the room. Every time upon entering the bunker again after being away for 3 days or so, there will be Sierra Madre chips and a complimentary voucher inside the drop box. If the player character won 7,500 chips in the Sierra Madre Casino, the voucher will be exchangeable for 1000 chips at the Sierra Madre vending machine. The length of time passed will account for how many chips and vouchers there will be in the drop box.
The room ahead consists of several bunk beds attached to the walls on both the left and right hand side, underneath each bed is a footlocker. Situated in the center of the room is a table adorned with an active radio playing the Sierra Madre Broadcast on an infinite loop. Walking into this room begins the add-on.
Lohnende Beute
Hinweise
- Wenn das Addon Dead Money abgeschlossen wurde, befinden sich 100 Sierra Madre Chips und ein Gratis Voucher über 1000 weitere Chips in der Truhe am Ausgang. Sie füllt sich aller drei tage In-Game Zeit auf.
- There is also a vending machine in Elijah's room, which dispenses items the player character has codes for, such as stimpaks, doctor's bags, weapon repair kits and other items. Items such as cartons of cigarettes and pre-War clothes can also be exchanged for additional chips.
- The terminal on the wall will become unusable after the completion of the add-on.
- It appears that storage in the Bunker does not reset, thus making the bunker an ideal location for player living, with ample storage, a workbench and reloading bench, quick access via fast travel, and unlimited access to Sierra Madre Chips and the Vending machine. There is, however, no water, if playing in hardcore.
- It is worth noting that all equipment, with the exception of quest items, will be taken away and returned upon completion of the add-on.
- Before the cinematic where the player character falls unconscious, if the view is quickly changed from first person view to third person view, it can be seen that there is actually a metallic door under the bunker used to transport the player character to the Sierra Madre.
- On the set of stairs inside the bunker, there is graffiti that says "Seera Madre" instead of "Sierra Madre."
- When looking at the local map in the bunker, it shows "Villa entrance." This is because there is a door leading to the Villa directly under the bunker.
- Before and after the completion of Dead Money, there is an audible radio noise in the first room (with the corpse and the graffiti).
- After one has left the Sierra Madre, it is possible to Noclip with a console command under the floor in the room with the radio on the table. Under the floor is a door which can be used to return to the Sierra Madre.
Vorkommen
Verlassener Bruderschaftsbunker erscheint in Fallout: New Vegas und dem Add-On Dead Money.
Galerie
-
Übersicht
-
(ohne Dead Money)
-
Schlafecke (ohne Dead Money)
-
Schlafecke (mit Dead Money)
-
(Dead Money)
-
(Dead Money)
-
Eingang (Dead Money)
Siehe auch
Referenzen
- ^ Der Terminal im Bunker meldet "Bunker 13 Network."
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