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    Werfen: Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Donnerkiesel (Diskussion | Beiträge)
    K fix
    Huu.Bot (Diskussion | Beiträge)
    K Aufgeräumt, replaced: {{zitat| → {{Zitat|, Kategorie:Fallout 2 → Kategorie:Fallout 2: , Kategorie:Fallout Tactics → Kategorie:Fallout Tactics: , in ''Fallout'' → {{In|FO1}}, in ''Fallout: New Vegas'' → {{In|FNV}}, ''Fallout 3'' → {{FO3}}, ''Fallout Tactics'' → {{FOT}}, ''Van Buren'' → {{VB}}, ''Fallout 2'' → {{FO2}}
    Zeile 16: Zeile 16:
    |extras2      =[[Heave Ho!]]
    |extras2      =[[Heave Ho!]]
    |merkmale2    =[[Small Frame]]
    |merkmale2    =[[Small Frame]]
    }}{{spiele|FO1|FO2|FOT|FO3}}
    }}


    {{zitat|Das Werfen von Waffen aus eigener Kraft; z. B. Wurfmesser, Speere und Granaten.}}
    {{Zitat|Das Werfen von Waffen aus eigener Kraft; z. B. Wurfmesser, Speere und Granaten.}}


    '''Werfen''' ist eine [[Fertigkeit]] in ''[[Fallout]]'', ''[[Fallout 2]]'', und ''[[Fallout Tactics]]''. It was called '''Missiles''' late in the ''[[Van Buren]]'' design schedule. In ''[[Fallout 3]]'', the throwing skill has been removed and parts of the skill, like grenades, has been moved to the explosives skill.
    '''Werfen''' ist eine [[Fertigkeit]] {{In|FO1}}, {{FO2}}, und {{FOT}}. It was called '''Missiles''' late in the {{VB}} design schedule. In {{FO3}}, the throwing skill has been removed and parts of the skill, like grenades, has been moved to the explosives skill.


    ==Anfangsstufe==
    ==Anfangsstufe==
    Für ''Fallout'':
    Für ''Fallout'':
    :<math style="background-color:white;">\text{Initial level}\%=40+\text{Agility}</math>
    :<math style="background-color:white">\text{Initial level}\%=40+\text{Agility}</math>


    Beispiel: A starting [[Beweglichkeit]] of 5.
    Beispiel: A starting [[Beweglichkeit]] of 5.
    :<math style="background-color:white;">40+5=45\%</math>
    :<math style="background-color:white">40+5=45\%</math>


    Für ''Fallout 2'':
    Für ''Fallout 2'':
    :<math style="background-color:white;">\text{Initial level}\%=4\times\text{Agility}</math>
    :<math style="background-color:white">\text{Initial level}\%=4\times\text{Agility}</math>


    Beispiel: A starting [[Beweglichkeit]] of 5.
    Beispiel: A starting [[Beweglichkeit]] of 5.
    :<math style="background-color:white;">4\times5=20\%</math>
    :<math style="background-color:white">4\times5=20\%</math>




    Zeile 53: Zeile 53:
    Though the Throwing skill was removed from Fallout 3, this change was not made until partway through development of the game. The Throwing skill itself remains in the game's resources, but is not included in the skill menu and is not used by any weapons or items. One NPC class, ''EnclaveBigGuns'', includes Throwing as a tagged skill.
    Though the Throwing skill was removed from Fallout 3, this change was not made until partway through development of the game. The Throwing skill itself remains in the game's resources, but is not included in the skill menu and is not used by any weapons or items. One NPC class, ''EnclaveBigGuns'', includes Throwing as a tagged skill.


    The editor "slot" used by the Throwing skill (including its [[Form ID]]) was later repurposed for the [[Überleben]] skill in ''[[Fallout: New Vegas]]''.
    The editor "slot" used by the Throwing skill (including its [[Form ID]]) was later repurposed for the [[Überleben]] skill {{In|FNV}}.
    {{FO3CC|end}}
    {{FO3CC|end}}


    Zeile 62: Zeile 62:
    [[ru:Метание]]
    [[ru:Метание]]
    [[Kategorie:Fallout Fertigkeiten]]
    [[Kategorie:Fallout Fertigkeiten]]
    [[Kategorie:Fallout 2 Fertigkeiten]]
    [[Kategorie:Fallout 2: Fertigkeiten]]
    [[Kategorie:Fallout Tactics Fertigkeiten]]
    [[Kategorie:Fallout Tactics: Fertigkeiten]]

    Version vom 19. Juni 2024, 14:41 Uhr

    -->]]

    Das Werfen von Waffen aus eigener Kraft; z. B. Wurfmesser, Speere und Granaten.

    Werfen ist eine Fertigkeit in  Fallout, Fallout 2, und

    . It was called Missiles late in the

    design schedule. In  Fallout 3, the throwing skill has been removed and parts of the skill, like grenades, has been moved to the explosives skill.
    

    Anfangsstufe

    Für Fallout:

    Initial level%=40+Agility

    Beispiel: A starting Beweglichkeit of 5.

    40+5=45%

    Für Fallout 2:

    Initial level%=4×Agility

    Beispiel: A starting Beweglichkeit of 5.

    4×5=20%


    Betroffene Waffen

    Fallout

    {{#categorytree:Fallout Wurfwaffen|hideroot|hideprefix=categories|namespaces=0 4|class=va-pagelist}}

    Fallout 2

    {{#categorytree:Fallout 2 Wurfwaffen|hideroot|hideprefix=categories|namespaces=0 4|class=va-pagelist}}

    Fallout Tactics

    {{#categorytree:Fallout Tactics Wurfwaffen|hideroot|hideprefix=categories|namespaces=0 4|class=va-pagelist}}

    Hinter den Kulissen

    Though the Throwing skill was removed from Fallout 3, this change was not made until partway through development of the game. The Throwing skill itself remains in the game's resources, but is not included in the skill menu and is not used by any weapons or items. One NPC class, EnclaveBigGuns, includes Throwing as a tagged skill.

    The editor "slot" used by the Throwing skill (including its Form ID) was later repurposed for the Überleben skill in Fallout: New Vegas Fallout: New Vegas.

    pl:Rzucanie ru:Метание