K links |
|||
| Zeile 43: | Zeile 43: | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! rowspan = "2" | Name | ! rowspan="2" | Name | ||
! rowspan = "2" | Fertigkeit benötigt | ! rowspan="2" | Fertigkeit benötigt | ||
! rowspan = "2" | Hergestellt an | ! rowspan="2" | Hergestellt an | ||
! colspan = "4" | Gegenstände produziert | ! colspan="4" | Gegenstände produziert | ||
|- | |- | ||
! Hülse | ! Hülse | ||
| Zeile 183: | Zeile 183: | ||
! Ratio | ! Ratio | ||
|-<section begin="Electron charge pack type" /> | |- <section begin="Electron charge pack type" /> | ||
| rowspan="2" | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | | rowspan="2" | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | ||
| [[Microfusion cell (Fallout: New Vegas)|Microfusion cell]] | | [[Microfusion cell (Fallout: New Vegas)|Microfusion cell]] | ||
| Zeile 198: | Zeile 198: | ||
| 2:1<section end="Electron charge pack type" /> | | 2:1<section end="Electron charge pack type" /> | ||
|-<section begin="Microfusion cell type" /> | |- <section begin="Microfusion cell type" /> | ||
| rowspan="2" | [[Microfusion cell (Fallout: New Vegas)|Microfusion cell]] | | rowspan="2" | [[Microfusion cell (Fallout: New Vegas)|Microfusion cell]] | ||
| [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | ||
| Zeile 213: | Zeile 213: | ||
| 2:3<section end="Microfusion cell type" /> | | 2:3<section end="Microfusion cell type" /> | ||
|-<section begin="Energy cell type" /> | |- <section begin="Energy cell type" /> | ||
| rowspan="2" | [[Energy cell (Fallout: New Vegas)|Energy cell]] | | rowspan="2" | [[Energy cell (Fallout: New Vegas)|Energy cell]] | ||
| [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | ||
| Zeile 253: | Zeile 253: | ||
! Amount required | ! Amount required | ||
|-<section begin="Electron charge pack variant" /> | |- <section begin="Electron charge pack variant" /> | ||
| rowspan="3" | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | | rowspan="3" | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack]] | ||
| [[Electron charge pack (Fallout: New Vegas)|Electron charge pack max charge]] (2) | | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack max charge]] (2) | ||
| Zeile 269: | Zeile 269: | ||
| [[Electron charge pack (Fallout: New Vegas)|Electron charge pack over charge]] (2) | | [[Electron charge pack (Fallout: New Vegas)|Electron charge pack over charge]] (2) | ||
| Wissenschaft: 55 | | Wissenschaft: 55 | ||
| [[ | | [[Werkbank]] | ||
| 3<section end="Electron charge pack variant" /> | | 3<section end="Electron charge pack variant" /> | ||
|-<section begin="Energy cell variant" /> | |- <section begin="Energy cell variant" /> | ||
| rowspan="3" | [[Energy cell (Fallout: New Vegas)|Energy cell]] | | rowspan="3" | [[Energy cell (Fallout: New Vegas)|Energy cell]] | ||
| [[Energy cell (Fallout: New Vegas)|Energy cell max charge]] (2) | | [[Energy cell (Fallout: New Vegas)|Energy cell max charge]] (2) | ||
| Wissenschaft: 70 | | Wissenschaft: 70 | ||
| [[ | | [[Werkbank]] | ||
| 5 | | 5 | ||
| Zeile 282: | Zeile 282: | ||
| [[Energy cell (Fallout: New Vegas)|Energy cell optimized (GRA)¹]] (2) | | [[Energy cell (Fallout: New Vegas)|Energy cell optimized (GRA)¹]] (2) | ||
| Wissenschaft: 40/(70)² | | Wissenschaft: 40/(70)² | ||
| [[ | | [[Werkbank]] | ||
| 3 | | 3 | ||
| Zeile 288: | Zeile 288: | ||
| [[Energy cell (Fallout: New Vegas)|Energy cell over charge]] (2) | | [[Energy cell (Fallout: New Vegas)|Energy cell over charge]] (2) | ||
| Wissenschaft: 30 | | Wissenschaft: 30 | ||
| [[ | | [[Werkbank]] | ||
| 3<section end="Energy cell variant" /> | | 3<section end="Energy cell variant" /> | ||
|-<section begin="Microfusion cell variant" /> | |- <section begin="Microfusion cell variant" /> | ||
| rowspan="3" | [[Microfusion cell (Fallout: New Vegas)|Microfusion cell]] | | rowspan="3" | [[Microfusion cell (Fallout: New Vegas)|Microfusion cell]] | ||
| [[Microfusion cell (Fallout: New Vegas)|Microfusion cell max charge]] (2) | | [[Microfusion cell (Fallout: New Vegas)|Microfusion cell max charge]] (2) | ||
| Wissenschaft: 75 | | Wissenschaft: 75 | ||
| [[ | | [[Werkbank]] | ||
| 5 | | 5 | ||
| Zeile 301: | Zeile 301: | ||
| [[Microfusion cell (Fallout: New Vegas)|Microfusion optimized (GRA)¹]] (2) | | [[Microfusion cell (Fallout: New Vegas)|Microfusion optimized (GRA)¹]] (2) | ||
| Wissenschaft: 55/(70)² | | Wissenschaft: 55/(70)² | ||
| [[ | | [[Werkbank]] | ||
| 3 | | 3 | ||
| Zeile 307: | Zeile 307: | ||
| [[Microfusion cell (Fallout: New Vegas)|Microfusion cell over charge]] (2) | | [[Microfusion cell (Fallout: New Vegas)|Microfusion cell over charge]] (2) | ||
| Wissenschaft: 45 | | Wissenschaft: 45 | ||
| [[ | | [[Werkbank]] | ||
| 3<section end="Microfusion cell variant" /> | | 3<section end="Microfusion cell variant" /> | ||
|-<section begin="Flamer fuel variant" /> | |- <section begin="Flamer fuel variant" /> | ||
| rowspan="1" | [[Flamer fuel (Fallout: New Vegas)|Flamer fuel]] | | rowspan="1" | [[Flamer fuel (Fallout: New Vegas)|Flamer fuel]] | ||
| [[Flamer fuel (Fallout: New Vegas)|Flamer fuel, optimized (GRA)¹]] (2) | | [[Flamer fuel (Fallout: New Vegas)|Flamer fuel, optimized (GRA)¹]] (2) | ||
| Wissenschaft: 25/(70)² | | Wissenschaft: 25/(70)² | ||
| [[ | | [[Werkbank]] | ||
| 3<section end="Flamer fuel variant" /> | | 3<section end="Flamer fuel variant" /> | ||
|} | |} | ||
| Zeile 322: | Zeile 322: | ||
====Production==== | ====Production==== | ||
{| class="va-table sortable" | {| class="va-table sortable" | ||
! rowspan = "2" | Name | ! rowspan="2" | Name | ||
! rowspan = "2" | Skill Requirement | ! rowspan="2" | Skill Requirement | ||
! rowspan = "2" | Produced on | ! rowspan="2" | Produced on | ||
! colspan = "4" | Items Required | ! colspan="4" | Items Required | ||
|- | |- | ||
| Zeile 569: | Zeile 569: | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"| Name | ! style="width: 25%;" | Name | ||
! style="width: 20%;"| Skill Requirement | ! style="width: 20%;" | Skill Requirement | ||
! style="width: 20%;"| Produced on | ! style="width: 20%;" | Produced on | ||
! style="width: 35%;"| Items needed | ! style="width: 35%;" | Items needed | ||
|- | |- | ||
| Zeile 621: | Zeile 621: | ||
{{clear}} | {{clear}} | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"| Name | ! style="width: 25%;" | Name | ||
! style="width: 25%;"| Skill Requirement | ! style="width: 25%;" | Skill Requirement | ||
! style="width: 15%;"| Produced on | ! style="width: 15%;" | Produced on | ||
! style="width: 35%;"| Items needed | ! style="width: 35%;" | Items needed | ||
|- | |- | ||
| Zeile 660: | Zeile 660: | ||
====Heavy armor==== | ====Heavy armor==== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| Zeile 688: | Zeile 688: | ||
====Light armor==== | ====Light armor==== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| Zeile 719: | Zeile 719: | ||
====Chems==== | ====Chems==== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| [[Battle brew]] {{icon|FNVOWB|link=Old World Blues (Add-On)}} | | [[Battle brew]] {{icon|FNVOWB|link=Old World Blues (Add-On)}} | ||
| Zeile 800: | Zeile 800: | ||
====Drink==== | ====Drink==== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| [[Atomic cocktail]] (4) | | [[Atomic cocktail]] (4) | ||
| Zeile 916: | Zeile 916: | ||
====Food==== | ====Food==== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| [[Bighorner steak]] | | [[Bighorner steak]] | ||
| Zeile 1.071: | Zeile 1.071: | ||
=====Cloned food===== | =====Cloned food===== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| Cloned Plants {{icon|FNVOWB|link=Old World Blues (Add-On)}}* [[Banana yucca fruit]] | | Cloned Plants {{icon|FNVOWB|link=Old World Blues (Add-On)}}* [[Banana yucca fruit]] | ||
| Zeile 1.095: | Zeile 1.095: | ||
===Medizin=== | ===Medizin=== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| Zeile 1.228: | Zeile 1.228: | ||
===Fertigkeitsbücher=== | ===Fertigkeitsbücher=== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"|Name | ! style="width: 25%;" |Name | ||
! style="width: 20%;"|Skill Requirement | ! style="width: 20%;" |Skill Requirement | ||
! style="width: 20%;"|Produced On | ! style="width: 20%;" |Produced On | ||
! style="width: 35%;"|Items Needed | ! style="width: 35%;" |Items Needed | ||
|- | |- | ||
| Zeile 1.556: | Zeile 1.556: | ||
===Sonstiges=== | ===Sonstiges=== | ||
{| class="va-table va-table-left va-table-top va-table-full" | {| class="va-table va-table-left va-table-top va-table-full" | ||
! style="width: 25%;"| Name | ! style="width: 25%;" | Name | ||
! style="width: 20%;"| Skill Requirement | ! style="width: 20%;" | Skill Requirement | ||
! style="width: 20%;"| Produced On | ! style="width: 20%;" | Produced On | ||
! style="width: 35%;"| Items Needed | ! style="width: 35%;" | Items Needed | ||
|- | |- | ||
| [[Leather belt]] (2)(Coyote hide belt) {{icon|FNVHH|link=Honest Hearts}} | | [[Leather belt]] (2)(Coyote hide belt) {{icon|FNVHH|link=Honest Hearts}} | ||
Version vom 31. Juli 2014, 11:41 Uhr
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| Auf dieser Seite beschreibt Handwerk aus Fallout: New Vegas aufgeführt. |
|
Charakteristiken
Handwerk wird bei einer Vielzahl von Dingen angewandt, was bedeutet dass Gegenstände in Fallout: New Vegas einen viel praktischeren Wert haben als in Fallout 3. Die Kunst des Handwerks umfasst die Erstellung von individueller Munition (benötigte Fertigkeit: Reparieren), individuelle Waffen (benötigte Fertigkeit: Wissenschaft) und die Herstellung von Lebensmitteln bzw. medizinischen Gegenständen (benötigte Fertigkeit: Überleben).
Werkbank
{{#lst:Werkbank|FNVoverview }}
Nachladebank

{{#lst:Nachladebank|overview }}
Feuerstelle

{{#lst:Lagerfeuer|Eigenschaften }}
Elektrische Heizplatte

{{#lst:Elektrische Heizplatte|overview }}
Liste der herstellbaren Gegenstände
Munition
Zerlegen
Conversion (type)
| From | To | Name | Skill required | Produced on | Ratio |
|---|---|---|---|---|---|
| Electron charge pack | Microfusion cell | Conversion, electron charge pack to microfusion cell | Wissenschaft: 45 | Werkbank | 3:1 |
| Energy cell | Conversion, electron charge pack to small energy cell | Wissenschaft: 25 | Werkbank | 2:1<section end="Electron charge pack type" /> | |
| Microfusion cell | Electron charge pack | Conversion, microfusion cell to electron charge pack | Wissenschaft: 40 | Werkbank | 1:3 |
| Energy cell | Conversion, microfusion cell to small energy cell | Wissenschaft: 20 | Werkbank | 2:3<section end="Microfusion cell type" /> | |
| Energy cell | Electron charge pack | Conversion, small energy cell to electron charge pack | Wissenschaft: 50 | Werkbank | 1:2 |
| Microfusion cell | Conversion, small energy cell to microfusion cell | Wissenschaft: 30 | Werkbank | 3:2<section end="Energy cell type" /> | |
| Missile | Rocket (2) | Conversion, missile to rocket | Wissenschaft: 30 | Werkbank | |
| Fission battery Drained small energy cell (5) |
Energy cell (25) | Conversion, Fission battery to small energy cell | Wissenschaft: 45 | Werkbank | - |
Conversion (charge variant)
| From | To | Skill required | Produced on | Amount required |
|---|---|---|---|---|
| Electron charge pack | Electron charge pack max charge (2) | Wissenschaft: 85 | Werkbank | 5 |
| Electron charge pack optimized (GRA)¹ (2) | Wissenschaft: 65/(70)² | Werkbank | 3 | |
| Electron charge pack over charge (2) | Wissenschaft: 55 | Werkbank | 3<section end="Electron charge pack variant" /> | |
| Energy cell | Energy cell max charge (2) | Wissenschaft: 70 | Werkbank | 5 |
| Energy cell optimized (GRA)¹ (2) | Wissenschaft: 40/(70)² | Werkbank | 3 | |
| Energy cell over charge (2) | Wissenschaft: 30 | Werkbank | 3<section end="Energy cell variant" /> | |
| Microfusion cell | Microfusion cell max charge (2) | Wissenschaft: 75 | Werkbank | 5 |
| Microfusion optimized (GRA)¹ (2) | Wissenschaft: 55/(70)² | Werkbank | 3 | |
| Microfusion cell over charge (2) | Wissenschaft: 45 | Werkbank | 3<section end="Microfusion cell variant" /> | |
| Flamer fuel | Flamer fuel, optimized (GRA)¹ (2) | Wissenschaft: 25/(70)² | Werkbank | 3<section end="Flamer fuel variant" /> |
- ¹ Requires Vigilant Recycler & Gun Runners' Arsenal (Add-On)
- ² Due to Vigilant Recycler having Wissenschaft 70 as a pre-requisite, none of the Optimized recipes can be made at the skill listed in the workbench.
Production
| Name | Skill Requirement | Produced on | Items needed |
|---|---|---|---|
| Flamer fuel, homemade | Wissenschaft: 50 | Workbench |
|
| Rocket | Wissenschaft: 50 | Reloading bench |
|
| Rocket, high explosive | Wissenschaft: 65 | Reloading bench |
|
| Rocket, incendiary | Wissenschaft: 65 | Reloading bench |
|
| Nails (5) | Guns: 50 | Reloading bench |
|
Recycling
| Name | Skill Requirement | Produced on | Items needed |
|---|---|---|---|
| Electron charge pack | Wissenschaft: 40, (65 for Efficient recipe with Vigilant Recycler) | Workbench |
|
| Microfusion cell | Wissenschaft: 25, (50 for Efficient recipe with Vigilant Recycler) | Workbench |
|
| Energy cell | Wissenschaft: 10, (35 for Efficient recipe with Vigilant Recycler) | Workbench |
|
| Flamer fuel | Wissenschaft: 15, (40 for Efficient recipe with Vigilant Recycler) | Workbench |
|
Clothing
Heavy armor
| Name | Skill Requirement | Produced On | Items Needed |
|---|---|---|---|
| Gecko-backed metal armor | Survival: 80 | Campfire | |
| Gecko-backed metal armor, reinforced | Survival: 90 | Campfire |
Light armor
| Name | Skill Requirement | Produced On | Items Needed |
|---|---|---|---|
| Gecko-backed leather armor | Survival: 80 | Campfire | |
| Gecko-backed leather armor, reinforced | Survival: 90 | Campfire |
Verbrauchsgüter
Chems
| Name | Skill Requirement | Produced On | Items Needed |
|---|---|---|---|
| Battle brew | Survival: 45 | Campfire |
|
| Blood shield | Survival: 35 | Campfire |
|
| Datura hide | Survival: 25 | Workbench |
|
| Mushroom cloud | Survival: 35 | Campfire |
|
| Party Time Mentats | Wissenschaft: 50 | Campfire |
|
| Rocket | Wissenschaft: 50 | Campfire |
|
| Slasher | Wissenschaft: 50 | Campfire |
|
| Turbo | Wissenschaft: 50Recipe | Campfire |
|
| Weapon binding ritual | Melee Weapons: 25 | Campfire |
|
Drink
Food
Cloned food
| Name | Skill Requirement | Produced On | Items Needed |
|---|---|---|---|
| Cloned Plants * Banana yucca fruit | Survival: 25 | Campfire |
|
Medizin
Fertigkeitsbücher
| Name | Skill Requirement | Produced On | Items Needed |
|---|---|---|---|
| Skill Book | 25 in that particular skill | Werkbank |
|
Gifte (Venoms)
All poisons are created at campfires. Poisons are used to coat melee or thrown weapons and can have massive effects on your enemies. Note that one dose of poison is enough for one application to an enemy.
| Name | Effect(s) | Duration | Skill | Ingredients |
|---|---|---|---|---|
| Silver sting (3) | 10 seconds. | Survival: 30 | ||
| Bleak venom (3) |
|
10 seconds. | Survival: 50 | |
| Mother Darkness (3) |
|
10 seconds. | Überleben: 75 | |
| Tremble (3) |
|
20 seconds. | Survival: 90 | |
| Cloud Kiss (weak) |
|
10 seconds. | Survival: 25 |
|
| Cloud Kiss (potent) |
|
12 seconds. | Survival: 50 |
|
| Cloud Kiss (lethal) |
|
13 seconds. | Survival: 75 |
|
| Dark datura |
|
12 seconds | Survival: 45 |
|