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! Sekundäre Statistik und Effekte | ! Sekundäre Statistik und Effekte | ||
! Verbundene Fertigkeiten | ! Verbundene Fertigkeiten | ||
|- | |- | ||
| [[Stärke]] | | [[Stärke]] | ||
| Zeile 18: | Zeile 17: | ||
| [[Nahkampfschaden]]<br />[[Carry weight]]<br />Weapon strength requirement | | [[Nahkampfschaden]]<br />[[Carry weight]]<br />Weapon strength requirement | ||
| [[Nahkampf]] | | [[Nahkampf]] | ||
|- | |- | ||
| [[Wahrnehmung]] | | [[Wahrnehmung]] | ||
| Zeile 24: | Zeile 22: | ||
| Increased range for enemy detection. | | Increased range for enemy detection. | ||
| [[Energiewaffen]]<br />[[Sprengstoff]]<br />[[Dietrich]] | | [[Energiewaffen]]<br />[[Sprengstoff]]<br />[[Dietrich]] | ||
|- | |- | ||
| [[Ausdauer]] | | [[Ausdauer]] | ||
| Zeile 30: | Zeile 27: | ||
| [[Health]]<br />[[Poison Resistance|Poison resistance]]<br />[[Radiation Resistance|Radiation resistance]]<br />[[Implants|Implant]] limit | | [[Health]]<br />[[Poison Resistance|Poison resistance]]<br />[[Radiation Resistance|Radiation resistance]]<br />[[Implants|Implant]] limit | ||
| [[Überleben]]<br />[[Waffenlos]] | | [[Überleben]]<br />[[Waffenlos]] | ||
|- | |- | ||
| [[Charisma]] | | [[Charisma]] | ||
| Zeile 36: | Zeile 32: | ||
| Increased non-player character disposition<br />[[Fallout: New Vegas companions#Nerve|Companion nerve]] | | Increased non-player character disposition<br />[[Fallout: New Vegas companions#Nerve|Companion nerve]] | ||
| [[Barter]]<br />[[Speech]] | | [[Barter]]<br />[[Speech]] | ||
|- | |- | ||
| [[Intelligenz]] | | [[Intelligenz]] | ||
| Zeile 42: | Zeile 37: | ||
| [[Skill points]] per level<br />Less than 3 affects character's language skills | | [[Skill points]] per level<br />Less than 3 affects character's language skills | ||
| [[Medizin]]<br />[[Reparieren]]<br />[[Wissenschaft]] | | [[Medizin]]<br />[[Reparieren]]<br />[[Wissenschaft]] | ||
|- | |- | ||
| [[Beweglichkeit]] | | [[Beweglichkeit]] | ||
| Zeile 48: | Zeile 42: | ||
| [[Aktionspunkt]]e<br />Drawing/reloading speed. | | [[Aktionspunkt]]e<br />Drawing/reloading speed. | ||
| [[Schusswaffen]]<br />[[Schleichen]] | | [[Schusswaffen]]<br />[[Schleichen]] | ||
|- | |- | ||
| [[Glück]] | | [[Glück]] | ||
| Zeile 60: | Zeile 53: | ||
! rowspan="2" | Primäre Statistiken | ! rowspan="2" | Primäre Statistiken | ||
! colspan="5" | Benötigt | ! colspan="5" | Benötigt | ||
|- | |- | ||
! 4 | ! 4 | ||
| Zeile 67: | Zeile 59: | ||
! 7 | ! 7 | ||
! 8 | ! 8 | ||
|- | |- | ||
| [[Strength]] | | [[Strength]] | ||
| Zeile 75: | Zeile 66: | ||
| [[Heavyweight]] {{icon|FNVDM|link=Dead Money}}, [[Unstoppable Force]] | | [[Heavyweight]] {{icon|FNVDM|link=Dead Money}}, [[Unstoppable Force]] | ||
| | | | ||
|- | |- | ||
| [[Perception]] | | [[Perception]] | ||
| Zeile 83: | Zeile 73: | ||
| [[Hobbler]] {{icon|FNVDM|link=Dead Money}}, [[Infiltrator (perk)|Infiltrator]] | | [[Hobbler]] {{icon|FNVDM|link=Dead Money}}, [[Infiltrator (perk)|Infiltrator]] | ||
| | | | ||
|- | |- | ||
| [[Endurance]] | | [[Endurance]] | ||
| | | | ||
| [[Lead Belly]], [[Toughness]], [[Rad Resistance]], [[Strong Back]] | | [[Lead Belly]], [[Toughness]], [[Rad Resistance]], [[Strong Back]] | ||
| [[Atomic!]] {{icon|FNVOWB|link=Old World Blues ( | | [[Atomic!]] {{icon|FNVOWB|link=Old World Blues (Add-On)}}, [[Life Giver]], [[Long Haul]], [[Old World Gourmet]] {{icon|FNVDM|link=Dead Money}}, [[Stonewall]] | ||
| [[Solar Powered]], [[Rad Absorption]] | | [[Solar Powered]], [[Rad Absorption]] | ||
| [[Implant GRX]] {{icon|FNVOWB|link=Old World Blues ( | | [[Implant GRX]] {{icon|FNVOWB|link=Old World Blues (Add-On)}}, [[Irradiated Beauty]] {{icon|FNVLR|link=Lonesome Road (Add-On)}} | ||
|- | |- | ||
| [[Charisma]] | | [[Charisma]] | ||
| Zeile 99: | Zeile 87: | ||
| | | | ||
| | | | ||
|- | |- | ||
| [[Intelligence]] | | [[Intelligence]] | ||
| Zeile 105: | Zeile 92: | ||
| [[Nerd Rage]], [[Retention]], [[Pack Rat]] | | [[Nerd Rage]], [[Retention]], [[Pack Rat]] | ||
| | | | ||
| [[Computer Whiz]], [[Voracious Reader]] {{icon|FNVLR|link=Lonesome Road ( | | [[Computer Whiz]], [[Voracious Reader]] {{icon|FNVLR|link=Lonesome Road (Add-On)}} | ||
| | | | ||
|- | |- | ||
| [[Agility]] | | [[Agility]] | ||
| Zeile 114: | Zeile 100: | ||
| [[Action Boy]], [[Light Step]], [[Light Touch]] {{icon|FNVDM|link=Dead Money}}, [[Silent Running]], [[Sniper]] | | [[Action Boy]], [[Light Step]], [[Light Touch]] {{icon|FNVDM|link=Dead Money}}, [[Silent Running]], [[Sniper]] | ||
| [[Nerves of Steel]], [[Slayer]] | | [[Nerves of Steel]], [[Slayer]] | ||
| [[Tunnel Runner]] {{icon|FNVLR|link=Lonesome Road ( | | [[Tunnel Runner]] {{icon|FNVLR|link=Lonesome Road (Add-On)}} | ||
|- | |- | ||
| [[Luck]] | | [[Luck]] | ||
| Zeile 131: | Zeile 116: | ||
* When gambling, Luck only tends to favor the player at 7 or higher. | * When gambling, Luck only tends to favor the player at 7 or higher. | ||
[[en:Fallout: New Vegas primary statistics]] | |||
[[Kategorie:Fallout: New Vegas Primäre Statistiken| ]] | [[Kategorie:Fallout: New Vegas Primäre Statistiken| ]] | ||
[[Kategorie:Primäre Statistiken]] | [[Kategorie:Primäre Statistiken]] | ||
Version vom 20. Mai 2014, 05:39 Uhr
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| Auf dieser Seite werden alle Primäre Statistiken aus Fallout: New Vegas aufgeführt. |
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Übersicht
| Primäre Statistik | Beschreibung | Sekundäre Statistik und Effekte | Verbundene Fertigkeiten |
|---|---|---|---|
| Stärke | Ein Maß für Ihre rohe Körperkraft. | Nahkampfschaden Carry weight Weapon strength requirement |
Nahkampf |
| Wahrnehmung | How well you use your five senses, and also pertains to a "sixth sense". | Increased range for enemy detection. | Energiewaffen Sprengstoff Dietrich |
| Ausdauer | Deine Gesundheit und allgemeine physische Fitness. | Health Poison resistance Radiation resistance Implant limit |
Überleben Waffenlos |
| Charisma | Your overall attractiveness and likeability. | Increased non-player character disposition Companion nerve |
Barter Speech |
| Intelligenz | Your basic intellect, curiosity in the world and adeptness at critical thinking. | Skill points per level Less than 3 affects character's language skills |
Medizin Reparieren Wissenschaft |
| Beweglichkeit | A measure of your quickness and dexterity. | Aktionspunkte Drawing/reloading speed. |
Schusswaffen Schleichen |
| Glück | How often good things happen to you by chance. | Critical chance Success at gambling (blackjack, roulette, slots). |
All |
Extra Anforderungen
Notizen
- The only ways to increase your SPECIAL Statistics permanently are to get an implant from New Vegas Medical Clinic, take the Small Frame trait, or to use the Intense Training perk.
- Agility does not affect how fast you move, despite what various strategy guides and the in-game description itself says. This could be a glitch that has yet to be fixed, or intentionally taken out shortly before the game went retail, after the manual/strategy guides had already been published. You can easily test this by making a character with 1 Agility, and another character with maxed out Agility.
- Like in Fallout 2, an Intelligence of 2 or lower will make your character speak like an idiot.
- When gambling, Luck only tends to favor the player at 7 or higher.