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-->|9mm submachine gun (Fallout: New Vegas) = {{#expr:({{{cliprounds}}}+30)/{{{cliprounds}}}}}<!-- | -->|9mm submachine gun (Fallout: New Vegas) = {{#expr:({{{cliprounds}}}+30)/{{{cliprounds}}}}}<!-- | ||
-->|10mm submachine gun (Fallout: New Vegas) = {{#expr:({{{cliprounds}}}+10)/{{{cliprounds}}}}}<!-- | -->|10mm submachine gun (Fallout: New Vegas) = {{#expr:({{{cliprounds}}}+10)/{{{cliprounds}}}}}<!-- | ||
-->|12.7mm submachine gun (GRA) = {{#expr:({{{cliprounds}}}+6)/{{{ | -->|12.7mm submachine gun (GRA) = {{#expr:({{{cliprounds}}}+6)/{{{cliprounds}}}}}<!-- | ||
-->|Silenced .22 SMG = {{#expr:({{{cliprounds}}}+60)/{{{cliprounds}}}}}<!-- | -->|Silenced .22 SMG = {{#expr:({{{cliprounds}}}+60)/{{{cliprounds}}}}}<!-- | ||
-->|Hunting shotgun = {{#expr:({{{cliprounds}}}+3)/{{{cliprounds}}}}}<!-- | -->|Hunting shotgun = {{#expr:({{{cliprounds}}}+3)/{{{cliprounds}}}}}<!-- | ||
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--><tr><!-- | --><tr><!-- | ||
--><th> | --><th>Schüsse</th><!-- | ||
--><th> | --><th>Nachladungen</th><!-- | ||
-->{{#if:{{#var:magmod}}|<th>Schüsse</th>}}<!-- | -->{{#if:{{#var:magmod}}|<th>Schüsse</th>}}<!-- | ||
-->{{#if:{{#var:magmod}}|<th>Nachladungen</th>}}<!-- | -->{{#if:{{#var:magmod}}|<th>Nachladungen</th>}}<!-- | ||
Version vom 29. Juni 2014, 09:53 Uhr
Diese Vorlage erstellt eine detaillierte Tabelle auf Spieleffekte der Waffenhaltbarkeit.
Gebrauch
Legen Sie folgendens in dem Abschnitt, wo die Tabelle gewünscht wird:
{{Haltbarkeitstabelle
<!-- insert parameters -->
}}
This template takes data from the GECK as inputs and calculates number of "shots" and "reloads" for the weapon to completely break from 100% condition.
Parameter
Spezifische Parameter
Some parameters are only needed for certain weapon types and/or games (denoted in the tables below).
ammo
"Ammunition" in GECK (automatically linked) ("Edit" window -> "Game Data" tab -> "Ammunition").
ammouse
"Ammo Use" in GECK ("Edit" window -> "Game Data" tab -> "Ammo Use").
cliprounds
"Clip Rounds" in GECK ("Edit" window -> "Game Data" tab -> "Clip Rounds"). Can be set to
nolimit for guns with unlimited ammo.tp
"Health" in GECK ("Edit" window -> "Game Data" tab -> "Health").
Beispiel
{{Haltbarkeitstabelle
| ammo =5-mm-Patrone (Fallout: New Vegas)
| tp =100
| ammouse =1
| cliprounds =6
}}
Resultiert in:
| Munitionstyp | Haltbarkeit | |
|---|---|---|
| Schüsse | Nachladungen | |
| Standard | 495 | 83 |
Kopieren/Einfügen
{{Haltbarkeitstabelle
| ammo =
| tp =
| ammouse =
| cliprounds =
}}
Technisches
- Genutzte Erweiterungen: VariablesExtension