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    Schakale: Unterschied zwischen den Versionen

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    Yossarian111 (Diskussion | Beiträge)
    Yossarian111 (Diskussion | Beiträge)
    Zeile 17: Zeile 17:


    ==Geschichte==
    ==Geschichte==
    During the spring of 2141, four groups left Vault 15 to brave the Wasteland.<ref name="FALLOUT BIBLE">[[Fallout Bible 3]]</ref> In the winter of the same year, three of these groups became roving gangs of raiders: the Jackals, the Vipers, and the Khans.<ref name="FALLOUT BIBLE" /> The Jackals founder and first leader is unknown. After their creation, they began to raid [[Shady Sands]] and fought extensively against the Vipers and the Khans, until they were defeated by the Khans and fled east of California sometime before 2161. Though they were once very feared, along with the Vipers they were almost all destroyed by the NCR and the remaining Jackals were again pushed further east, towards the [[Mojave Wasteland]].
    Im Frühling der Jahres 2141, four groups left Vault 15 to brave the Wasteland.<ref name="FALLOUT BIBLE">[[Fallout Bible 3]]</ref> In the winter of the same year, three of these groups became roving gangs of raiders: the Jackals, the Vipers, and the Khans.<ref name="FALLOUT BIBLE" /> The Jackals founder and first leader is unknown. After their creation, they began to raid [[Shady Sands]] and fought extensively against the Vipers and the Khans, until they were defeated by the Khans and fled east of California sometime before 2161. Though they were once very feared, along with the Vipers they were almost all destroyed by the NCR and the remaining Jackals were again pushed further east, towards the [[Mojave Wasteland]].


    The relative lawlessness of the Mojave in 2281 appealed as a perfect roaming grounds for them. [[Jackal gang member]]s are commonly found along the highway south of [[Primm]] and west of [[Nipton]], at the [[Nipton Road Pit Stop]]. Their local center of operations is a [[Nevada Highway Patrol station]], although they can also be found in small camps elsewhere in the Mojave. Each small family groups consists of about three normal members and a leader, with the leader usually wearing metal armor. They often hide behind billboards and other obstructions, ambushing any passing travelers they see, occasionally planting mines on the roads to strengthen the ambush.
    The relative lawlessness of the Mojave in 2281 appealed as a perfect roaming grounds for them. [[Jackal gang member]]s are commonly found along the highway south of [[Primm]] and west of [[Nipton]], at the [[Nipton Road Pit Stop]]. Their local center of operations is a [[Nevada Highway Patrol station]], although they can also be found in small camps elsewhere in the Mojave. Each small family groups consists of about three normal members and a leader, with the leader usually wearing metal armor. They often hide behind billboards and other obstructions, ambushing any passing travelers they see, occasionally planting mines on the roads to strengthen the ambush.

    Version vom 19. Juli 2012, 10:10 Uhr

     

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    Die Schakale sind eine kleine Gang bestehend aus Raider-Stämmen mit einem stark ausgeprägten wilden und kannibalistischen Verhalten. Sie stammen ursprünglich aus Vault 15, zusammen mit zwei anderen Raider-Gruppen (die Khane und die Vipern). Sie werden in Fallout erwähnt, erscheinen aber nur in Fallout: New Vegas im Jahr 2281.

    Charakteristiken

    Die Schackale sind bis auf ihrem wilderen Verhalten und dem Hang zum Kannibalismus eine typische Raider-Gruppe. Sie feilen sich ihre Zähne spitz zu und tragen ihr Haar meist lang. Der von ihnen betriebene Kannibalismus rührt daher, dass die Schakale nach einem Wintersturm eingeschneit wurden und aus Nahrungsmangel gezwungen waren, ihre Kameraden zu essen. Diese Raider kämpfen meist bis zum Tod. Sollten sie dennoch einmal flüchten, dann nur um kurz darauf wieder zurückzukehren, die Gefallenen zu bergen und zu verspeisen. Sie sind allen Mutanten feindlich gesinnt und lehnen es ab, Mutantenfleich zu essen, da der Geschmack widerlich ist. Das oberste Ziel jedes Mitglieds der Schakale ist das Überleben. Sie greifen vorwiegend aus dem Hinterhalt an und versuchen dabei den Gegner mit ihrer Übermacht zu überrenen. Die Schakale werden keine ihnen überlegenen Gegner attackieren wenn auch nur die geringste Chance einer Niederlage besteht. Sie leben vorwiegend in kleineren Gruppen und schließen sich nur mit anderen Schakalen zusammen, wenn ein größeres Ziel angegriffen werden soll. In so einem Fall werden auch Frauen und sogar Kinder in die angreifende Gruppe aufgenommen, um die Kampfkraft zu erhöhen. Die meisten Schakale kämpfen Waffenlos oder mit Nahkampfwaffen, allerdings nutzen manche auch Schusswaffen.

    Geschichte

    Im Frühling der Jahres 2141, four groups left Vault 15 to brave the Wasteland.[1] In the winter of the same year, three of these groups became roving gangs of raiders: the Jackals, the Vipers, and the Khans.[1] The Jackals founder and first leader is unknown. After their creation, they began to raid Shady Sands and fought extensively against the Vipers and the Khans, until they were defeated by the Khans and fled east of California sometime before 2161. Though they were once very feared, along with the Vipers they were almost all destroyed by the NCR and the remaining Jackals were again pushed further east, towards the Mojave Wasteland.

    The relative lawlessness of the Mojave in 2281 appealed as a perfect roaming grounds for them. Jackal gang members are commonly found along the highway south of Primm and west of Nipton, at the Nipton Road Pit Stop. Their local center of operations is a Nevada Highway Patrol station, although they can also be found in small camps elsewhere in the Mojave. Each small family groups consists of about three normal members and a leader, with the leader usually wearing metal armor. They often hide behind billboards and other obstructions, ambushing any passing travelers they see, occasionally planting mines on the roads to strengthen the ambush.

    Vorkommen

    The Jackals were initially meant to be included in Fallout, but were eventually cut, and are only mentioned by Ian.

    They finally appear as enemies in Fallout: New Vegas, albeit splintered and weak. They were also to appear in Van Buren, the canceled Fallout 3 project by Black Isle Studios, as well as in Fallout: Brotherhood of Steel 2.

    Referenzen

    ru:Шакалы