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    Vorlage:Interaktionen FNV/doc: Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Alessio79 (Diskussion | Beiträge)
    Die Seite wurde neu angelegt: „<noinclude>{{Dokumentationsseite}}</noinclude> Template for standardized NPC interaction info in [[Fallout: New Vegas Charaktere|''Fallout: New Vegas'' Charakter]…“
     
    Alessio79 (Diskussion | Beiträge)
    KKeine Bearbeitungszusammenfassung
    Zeile 20: Zeile 20:
    |items modified  =-
    |items modified  =-
    |rent            =-
    |rent            =-
    |quests started  =-
    |quests gestartet=-
    |quests involved =-
    |quests involviert=-
    }}
    }}
    </pre>
    </pre>
    Zeile 42: Zeile 42:
    }}
    }}


    {{Docparam|name=temp companion|req=yes|default=|desc=
    {{Docparam|name=temp begleiter|req=yes|default=|desc=
    Whether this character is a temporary [[Fallout: New Vegas companions|companion]] (set to "yes" or "no").
    Whether this character is a temporary [[Fallout: New Vegas companions|companion]] (set to "yes" or "no").
    }}
    }}


    {{Docparam|name=perm companion|req=yes|default=|desc=
    {{Docparam|name=perm begleiter|req=yes|default=|desc=
    Whether this character is a permanent [[Fallout: New Vegas companions|companion]] (set to "yes" or "no").
    Whether this character is a permanent [[Fallout: New Vegas companions|companion]] (set to "yes" or "no").
    }}
    }}


    {{Docparam|name=caravan_player|req=yes|default=|desc=
    {{Docparam|name=karawane_spieler|req=yes|default=|desc=
    Whether this character will play [[Caravan (game)]] (set to "yes" or "no").
    Whether this character will play [[Caravan (game)]] (set to "yes" or "no").
    }}
    }}


    {{Docparam|name=heal|req=yes|default=|desc=
    {{Docparam|name=heilt|req=yes|default=|desc=
    Whether this character can restore the player's [[Hit points|HP]] (set to "yes" or "no").
    Whether this character can restore the player's [[Hit points|HP]] (set to "yes" or "no").
    }}
    }}
    Zeile 62: Zeile 62:
    }}
    }}


    {{Docparam|name=max condition|req=yes|default=|desc=
    {{Docparam|name=max kondition|req=yes|default=|desc=
    If this character can repair items, what maximum condition it can repair them to (leave empty or set to "-" if no repairman).
    If this character can repair items, what maximum condition it can repair them to (leave empty or set to "-" if no repairman).
    }}
    }}


    {{Docparam|name=perk|req=yes|default=|desc=
    {{Docparam|name=extra|req=yes|default=|desc=
    Name of the perk if this character gives the player a perk when used as a companion (leave empty or set to "-" if no perk).
    Name of the perk if this character gives the player a perk when used as a companion (leave empty or set to "-" if no perk).
    }}
    }}


    {{Docparam|name=quests started|req=yes|default=|desc=
    {{Docparam|name=quests gestartet|req=yes|default=|desc=
    Quests started by this character (leave empty if none). Use bulleted list (<code>*</code>).
    Quests started by this character (leave empty if none). Use bulleted list (<code>*</code>).
    }}
    }}


    {{Docparam|name=quests involved|req=yes|default=|desc=
    {{Docparam|name=quests involviert|req=yes|default=|desc=
    Quests this character is involved in but does not start (leave empty if none). Use bulleted list (<code>*</code>).
    Quests this character is involved in but does not start (leave empty if none). Use bulleted list (<code>*</code>).
    }}
    }}
    Zeile 82: Zeile 82:
    }}
    }}


    {{Docparam|name=wares|req=yes|default=|desc=
    {{Docparam|name=waren|req=yes|default=|desc=
    If this character is a merchant, what kind of wares it has available (leave empty or set to "-" if no merchant). Example entries: [[Fallout 3 consumables|consumables]] or [[Fallout 3 weapons|weapons]].
    If this character is a merchant, what kind of wares it has available (leave empty or set to "-" if no merchant). Example entries: [[Fallout 3 consumables|consumables]] or [[Fallout 3 weapons|weapons]].
    }}
    }}
    Zeile 90: Zeile 90:
    {{Interaktionen FNV
    {{Interaktionen FNV
    |essential      =no
    |essential      =no
    |temp companion =no
    |temp begleiter =no
    |perm companion =no
    |perm begleiter =no
    |caravan_player  =no
    |karawane_spieler=no
    |perk            =-
    |extra          =-
    |wares           =-
    |waren           =-
    |caps            =-
    |caps            =-
    |max condition  =-
    |max condition  =-
    Zeile 102: Zeile 102:
    |rent            =-
    |rent            =-
    |items modified  =-
    |items modified  =-
    |quests started  =-
    |quests gestartet=-
    |quests involved =-
    |quests involviert=-
    }}
    }}
    </pre>
    </pre>

    Version vom 5. Juli 2011, 22:54 Uhr

    Template for standardized NPC interaction info in Fallout: New Vegas Charakter articles.

    Basierend auf {{Interaktionen}}.

    Benutzung

    {{Interaktionen FNV
    |essential       =no
    |temp companion  =no
    |perm companion  =no
    |caravan_player  =no
    |perk            =-
    |wares           =[[Fallout: New Vegas Waffen|Waffen]]
    |caps            =1000-1500
    |max condition   =70
    |heal            =yes
    |cure addiction  =no
    |cure radiation  =no
    |items modified  =-
    |rent            =-
    |quests gestartet=-
    |quests involviert=-
    }}
    

    Parameter

    Erforderlich
    caps
    If this character is a merchant, how many caps it has available (leave empty or set to "-" if no merchant).
    Erforderlich
    cure addiction
    Whether this character can cure addictions (set to "yes" or "no").
    Erforderlich
    cure radiation
    Whether this character can reset the player's radiation count (set to "yes" or "no").
    Erforderlich
    essential
    Whether this character is essential (set to "yes", "no" or use a custom text if the character is only temporarily essential).
    Erforderlich
    temp begleiter
    Whether this character is a temporary companion (set to "yes" or "no").
    Erforderlich
    perm begleiter
    Whether this character is a permanent companion (set to "yes" or "no").
    Erforderlich
    karawane_spieler
    Whether this character will play Caravan (game) (set to "yes" or "no").
    Erforderlich
    heilt
    Whether this character can restore the player's HP (set to "yes" or "no").
    Erforderlich
    items modified
    Items this character can upgrade/modify (if any). Use bulleted list (*).
    Erforderlich
    max kondition
    If this character can repair items, what maximum condition it can repair them to (leave empty or set to "-" if no repairman).
    Erforderlich
    extra
    Name of the perk if this character gives the player a perk when used as a companion (leave empty or set to "-" if no perk).
    Erforderlich
    quests gestartet
    Quests started by this character (leave empty if none). Use bulleted list (*).
    Erforderlich
    quests involviert
    Quests this character is involved in but does not start (leave empty if none). Use bulleted list (*).
    Erforderlich
    rent
    If this character rents rooms or beds, how it charges for it (leave empty or set to "-" if no landlord).
    Erforderlich
    waren
    If this character is a merchant, what kind of wares it has available (leave empty or set to "-" if no merchant). Example entries: consumables or weapons.

    Kopieren/Einfügen

    {{Interaktionen FNV
    |essential       =no
    |temp begleiter  =no
    |perm begleiter  =no
    |karawane_spieler=no
    |extra           =-
    |waren           =-
    |caps            =-
    |max condition   =-
    |heal            =no
    |cure addiction  =no
    |cure radiation  =no
    |rent            =-
    |items modified  =-
    |quests gestartet=-
    |quests involviert=-
    }}
    

    Beispiele

    Doktor

    {{Interaktionen FNV
    |essential       =no
    |temp companion  =no
    |perm companion  =no
    |caravan_player  =no
    |perk            =-
    |wares           =-
    |caps            =-
    |max condition   =-
    |heal            =yes
    |cure addiction  =yes
    |cure radiation  =yes
    |rent            =-
    |items modified  =-
    |quests started  =-
    |quests involved =-
    }}
    

    resultiert in:

    Allgemein Services Quests
    Wichtig: Nein
    Begleiter: Nein
    Spielt Karawane: Nein
    Händler: Nein
    Techniker: Nein
    Doktor: Nein
    vermietet Bett/Zimmer: Nein
    Startet Quests: Nein
    An Quests beteiligt: Nein

    Begleiter

    {{Interaktionen FNV
    |essential       =no
    |temp companion  =no
    |perm companion  =yes
    |caravan_player  =no
    |perk            =[[Spotter]]
    |wares           =-
    |caps            =-
    |max condition   =-
    |heal            =no
    |cure addiction  =no
    |cure radiation  =no
    |rent            =-
    |items modified  =-
    |quests started  =-
    |quests involved =-
    }}
    

    resultiert in:

    Allgemein Services Quests
    Wichtig: Nein
    Begleiter: Nein
    Spielt Karawane: Nein
    Händler: Nein
    Techniker: Nein
    Doktor: Nein
    vermietet Bett/Zimmer: Nein
    Startet Quests: Nein
    An Quests beteiligt: Nein

    Händler

    {{Interaktionen FNV
    |essential       =no
    |temp companion  =no
    |perm companion  =no
    |caravan_player  =no
    |perk            =-
    |wares           =[[Fallout 3 Waffen|Waffen]]
    |caps            =800-1000
    |max condition   =50
    |heal            =no
    |cure addiction  =no
    |cure radiation  =no
    |rent            =50
    |items modified  =
    *[[assault rifle (Fallout: New Vegas)|]]
    *[[9mm pistol (Fallout: New Vegas)|]]
    |quests started  =
    * [[Beyond the Beef]]
    |quests involved =
    * [[Render Unto Caesar]]
    }}
    

    resultiert in:

    Allgemein Services Quests
    Wichtig: Nein
    Begleiter: Nein
    Spielt Karawane: Nein
    Händler: Nein
    Techniker: Nein
    Doktor: Nein
    vermietet Bett/Zimmer: Nein
    Startet Quests: Nein
    An Quests beteiligt: Nein