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K Aufgeräumt, replaced: in ''Fallout 3'' → {{In|FO3}}, ''Fallout: New Vegas'' → {{FNV}} |
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The following statistics govern the behavior of creatures and characters {{In|FO3}} and {{FNV}} | |||
The following statistics govern the behavior of creatures and characters | |||
==Aggression== | ==Aggression== | ||
Governs who and when the character/creature attacks. | Governs who and when the character/creature attacks. | ||
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==Assistance== | ==Assistance== | ||
Governs whether the character/creature assists Allies and Friends in combat. | Governs whether the character/creature assists Allies and Friends in combat. | ||
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==Confidence== | ==Confidence== | ||
Governs how likely the character/creature avoids/flees from threats. | Governs how likely the character/creature avoids/flees from threats. | ||
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Version vom 18. Juni 2024, 19:50 Uhr
The following statistics govern the behavior of creatures and characters in
Fallout 3 and Fallout: New Vegas
Aggression
Governs who and when the character/creature attacks.
| Type | Description | |
|---|---|---|
| 0 | Unaggressive | Never attacks unless threatened. |
| 1 | Aggressive | Attacks Enemies on sight. |
| 2 | Very Aggressive | Attacks all visible Enemies and Neutrals. |
| 3 | Frenzied | Attacks everything. |
Assistance
Governs whether the character/creature assists Allies and Friends in combat.
| Type | Description | |
|---|---|---|
| 0 | Helps Nobody | Doesn't help anyone. |
| 1 | Helps Allies | Only helps Allies. |
| 2 | Helps Friends | Helps all Friends and Allies. |
Confidence
Governs how likely the character/creature avoids/flees from threats.
| Type | Description | |
|---|---|---|
| 0 | Cowardly | Avoids/flees. The actor NEVER engages in combat under any circumstances. |
| 1 | Cautious | Avoids/flees from threats that are weaker than the character/creature. |
| 2 | Average | Avoids/flees from threats that are stronger than the character/creature. |
| 3 | Brave | Avoids/flees from threats only if severely outmatched. |
| 4 | Foolhardy | Doesn't flee or avoid anyone. |
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