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    Rumpfdurchbruch: Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Feuerrune1 (Diskussion | Beiträge)
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    Feuerrune1 (Diskussion | Beiträge)
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    {{Infobox Quest
    {{Infobox Quest
    |games        =FO4FH
    |game        = FO4FH
    |type        =side
    |typ          = neben
    |icon        =
    |icon        =
    |image        =Fo4FH_Far_Harbor_Survivalist.png
    |bild        = Fo4FH_Far_Harbor_Survivalist.png
    |image desc   =
    |desc         =
    |location    =[[Eagle's Cove tannery]] (Hull Breach)<br />[[MS Azalea]] (Hull Breach 2)<br />[[Haddock Cove]] (Hull Breach 3)
    |ort          = Rumpfdurchbruch:<br />[[Gerberei Eagle's Cove]]<br />Rumpfdurchbruch 2:<br />[[MS Azalea]]<br />Rumpfdurchbruch 3:<br />[[Haddock Cove]]
    |previous     =[[Living on the Edge]]
    |vorherig     = [[Ein Leben am Abgrund]]
    |leads to     =[[The Great Hunt]]
    |folgende     = [[Die große Jagd]]
    |related      =
    |verbunden    =
    |reward      =''Hull Breach 1''<br />300+ [[Experience Points|XP]]<br />450 caps<br />[[Combat shotgun (Fallout 4)|Combat shotgun]]<br />~4 [[Shotgun shell (Fallout 4)|shotgun shells]]<br />''or''<br />2000 caps<hr />''Hull Breach 2''<br />300+ XP<br />400 caps<hr />''Hull Breach 3''<br />300 XP<br />615 caps<br />[[Defender's Harpoon Gun]]
    |belohnung    = '''Rumpfdurchbruch'''<br />300+ [[Erfahrungspunkte|EP]]<br />450 Kronkorken<br />[[Kampfflinte (Fallout 4)|Kampfflinte]]<br />~4 [[Schrotpatrone]]<br />''or''<br />2000 Kronkorken<hr />'''Rumpfdurchbruch 2'''<br />300+ EP<br />400 Kronkorken<hr />'''Rumpfdurchbruch 3'''<br />300 EP<br />615 Kronkorken<br />[[Verteidiger-Harpunenkanone]]
    |given by     =[[The Mariner]]
    |vergeber     = [[Die Seefahrerin]]
    |other npcs   =[[Machete Mike]]
    |other npcs=[[Macheten-Mike]]
    |edid        =DLC03FarHarborFF03a (Hull Breach)<br />DLC03FarHarborFF03b (Hull Breach 2)<br />DLC03FarHarborFF03c (Hull Breach 3)
    |edid        = DLC03FarHarborFF03a (Rumpfdurchbruch)<br />DLC03FarHarborFF03b (Rumpfdurchbruch 2)<br />DLC03FarHarborFF03c (Rumpfdurchbruch 3)
    |baseid      ={{DLC ID|00a990}} (Hull Breach)<br />{{DLC ID|00aec4}} (Hull Breach 2)<br />{{DLC ID|02039a}} (Hull Breach 3)
    |baseid      = {{DLC ID|00a990}} (Rumpfdurchbruch)<br />{{DLC ID|00aec4}} (Rumpfdurchbruch 2)<br />{{DLC ID|02039a}} (Rumpfdurchbruch 3)
    }}{{Games|FO4FH}}
    }}{{Spiele|FO4FH}}


    '''Hull Breach''' is a [[Far Harbor quests|side quest]] in the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Far Harbor (add-on)|Far Harbor]]''.
    '''Hull Breach''' is a [[Far Harbor quests|side quest]] in the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Far Harbor (add-on)|Far Harbor]]''.

    Version vom 1. Juli 2017, 21:44 Uhr

     

    Hull Breach is a side quest in the Fallout 4 add-on Far Harbor.

    Schneller Lösungsweg

    Far Harbor side quest: Hull Breach
    Talk to the Mariner.
    Recover the power tools from Eagle's Cove tannery.
    Bring the tools to the Mariner.
    Sell the tools to Machete Mike.
    Reward: 300 XP
    450 caps
    Combat shotgun
    ~4 shotgun shells
    Reward: 2000 caps
    Far Harbor side quest: Hull Breach 2
    Talk to the Mariner.
    Eliminate the trappers at MS Azalea.
    Reward: 300 XP
    400 caps
    Far Harbor side quest: Hull Breach 3
    Talk to the Mariner.
    Collect 3 mirelurk carapaces at Haddock Cove.
    Return to the Mariner.
    Reward: 300 XP
    615 caps
    Defender's Harpoon Gun
    Leads to: The Great Hunt

    Detaillierter Lösungsweg

    Teil 1

    Go to the Mariner; her office is to the immediate left upon entering Far Harbor. She asks the Sole Survivor to find her a special set of tools to help improve the capabilities of the hull. The tools can be found in Eagle's Cove Tannery which is occupied by feral ghouls. Recover the tools and return. Exiting the tannery through either the front door, or a back door, will lead to the player character meeting a man named Machete Mike, who claims the tools are a rare set of Pelman's. He offers 2000 caps for them, wherein the player character accepts the offer, but fails the quest; or, refuses the offer without any further conflict.

    Mike may be killed after refusing his offer, netting the player around 3000 caps, but will restrict the player from advancing in the quest line. However, if one tries to pickpocket Machete Mike he will become hostile and attack, at which point one can kill him in self-defense and loot the caps from his body or simply run away without being penalized (inconsistent), and the quest can be continued. However, even killing Mike in this way may still result in the player character being barred from starting the second and third portions of this quest. Return the tools to the Mariner and receive the caps and experience. The next time Far Harbor is visited, large spiked barriers will be found on the outside of the Hull.

    Teil 2

    During, or after completing, Rite of Passage, the Mariner will offer a second opportunity to improve the Hull even more. Dialogue with her reveals that she desires to complete it as soon as possible, due to the doctor diagnosing her with an incurable illness. She sends the player character to the MS Azalea, to clear it of the occupying trappers. After killing the leader, Bilge, the Sole Survivor returns to Far Harbor and accepts the caps and the Mariner's respect. The next time Far Harbor is visited, two large sections of the Azalea's hull will have been attached to sections of the Hull.

    Teil 3

    During The Changing Tide, the Mariner will offer one more chance to finalize the Hull's defenses, primarily against the corrosive acid of mirelurk queens. She sends the player to collect three mirelurk carapaces to coat the Hull with, making it acid-resistant. While any mirelurk will do, a particularly rugged type can be found at Haddock Cove. Collecting the carapaces takes the Sole Survivor back to the Mariner, who thanks them and rewards them with a Legendary harpoon gun, of varied effects. The next time Far Harbor is visited, three overhangs built out of the carapaces will be added along the walkway above the Hull.

    Tagebucheinträge

    Rumpfdurchbruch

    Vorlage:Quest stage table FO4

    Rumpfdurchbruch 2

    Vorlage:Quest stage table FO4

    Rumpfdurchbruch 3

    Vorlage:Quest stage table FO4

    Notizen

    • Killing Machete Mike during "Hull Breach 1" will cause "Hull Breach 2 & 3" to become unavailable.
    • Hull Breach 2 and Hull Breach 3 are designated as separate quests within the Pip-Boy.
    • Upon completing Hull Breach 3, mirelurk carapaces can still be found on dead mirelurks on the Island. They have no use besides being sold and do not appear on mirelurks outside of the Island.
    • If you choose not to sell the tools to Machete Mike, Old Longfellow will dislike your choice.

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