×
Einen neuen Artikel erstellen
Schreibe den Seitennamen hierhin:
Wir haben derzeit 9.055 Artikel auf Vaultpedia. Gib deinen Artikelnamen oberhalb von oder klicke auf einen der unten stehenden Titel und beginne zu schreiben! ein



    Vaultpedia
    9.055Artikel
    Deutsch

    Vipern: Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Yossarian111 (Diskussion | Beiträge)
    Keine Bearbeitungszusammenfassung
    Yossarian111 (Diskussion | Beiträge)
    Keine Bearbeitungszusammenfassung
    Zeile 14: Zeile 14:


    Die '''[[Vipern]]''' sind eine Gruppe von quasi-religiösen [[Raider|Raider-Stämmen]] mit einer tiefen schamanischen Natur. Sie stammten aus [[Vault 15]] mit zwei anderen Plünderer-Gruppen ([[Khane]] und [[Schakale]] ([[Jackals]])). Von [[Kilian Darkwater]] Dialog, nannte man ihre Hauptbasis als [[Der Schrein|den Schrein]] in [[Zeitleiste#2161|2161]] nördlich von Junktown befand, aber dieser Ort war für die endgültige Version des Spiels geschnitten und diese erschienen nur im Spiel in ''[[Fallout: New Vegas]]'' in 2281.
    Die '''[[Vipern]]''' sind eine Gruppe von quasi-religiösen [[Raider|Raider-Stämmen]] mit einer tiefen schamanischen Natur. Sie stammten aus [[Vault 15]] mit zwei anderen Plünderer-Gruppen ([[Khane]] und [[Schakale]] ([[Jackals]])). Von [[Kilian Darkwater]] Dialog, nannte man ihre Hauptbasis als [[Der Schrein|den Schrein]] in [[Zeitleiste#2161|2161]] nördlich von Junktown befand, aber dieser Ort war für die endgültige Version des Spiels geschnitten und diese erschienen nur im Spiel in ''[[Fallout: New Vegas]]'' in 2281.
    ==Charakteristiken==
    They are mysterious followers of an ancient religion. They usually only come out at night to hunt for food or to conduct raids. They are very ruthless when it comes to combat. They prefer stealth to strength. They formerly carry bone knives and bone spears dipped in [http://fallout.wikia.com/wiki/Pit_viper <u>pit viper</u>] venom (this poison, when in the bloodstream, paralyzes the victim) and dressed in bone armor with a red sash. This armor, as the name implies, is made from strips of bone bundled around the body with strips of leather. Most victims captured with their poison are taken back to their hideout.
    The leaders of the Vipers conducts their ceremonies and administration duties. The members of the Viper will follow his orders even if it means death. The Great Snakekeeper was usually in the same type of bone armor as the others, save he wears a snake skull as a helmet adorned with feathers and snakeskin as a cape. Formerly, all viper members have crude tattoos all over their bodies (exotic piercings are not uncommon) and their elite warriors were called the Crimson Tongue.
    Once a month, the Vipers fall into a deep trance through a dangerous mixture of alcohol and snake venom. Anyone who doesn't wake is considered to have been found unworthy by the Great Snake. When the Vipers reach manhood, they are given a special mixture of the pit viper venom. Those who die (or are in a coma for more than seven nights) are given as sacrifices to the Children (the snakes in the pit are officially called the Children of the Great Snake). Those who survive the week-long delirium become Warriors of the Snake (also called Chosen Ones).
    There is also a monthly ritual, where the Venom is taken by the High Priests and Priestesses of the tribe in small quantities, which causes bizarre dreams. This is called the Time of the Summoning, because many claim to see the Great Snake come to them in their dreams. When it is time for a captured prisoner to be sacrificed, he is typically hurled into a pit at midnight.
    ==Hintergrund==


    ==Hinter den Kulissen==
    ==Hinter den Kulissen==

    Version vom 19. Juli 2012, 11:15 Uhr

     

    Die Vipern sind eine Gruppe von quasi-religiösen Raider-Stämmen mit einer tiefen schamanischen Natur. Sie stammten aus Vault 15 mit zwei anderen Plünderer-Gruppen (Khane und Schakale (Jackals)). Von Kilian Darkwater Dialog, nannte man ihre Hauptbasis als den Schrein in 2161 nördlich von Junktown befand, aber dieser Ort war für die endgültige Version des Spiels geschnitten und diese erschienen nur im Spiel in Fallout: New Vegas in 2281.

    Charakteristiken

    They are mysterious followers of an ancient religion. They usually only come out at night to hunt for food or to conduct raids. They are very ruthless when it comes to combat. They prefer stealth to strength. They formerly carry bone knives and bone spears dipped in pit viper venom (this poison, when in the bloodstream, paralyzes the victim) and dressed in bone armor with a red sash. This armor, as the name implies, is made from strips of bone bundled around the body with strips of leather. Most victims captured with their poison are taken back to their hideout.

    The leaders of the Vipers conducts their ceremonies and administration duties. The members of the Viper will follow his orders even if it means death. The Great Snakekeeper was usually in the same type of bone armor as the others, save he wears a snake skull as a helmet adorned with feathers and snakeskin as a cape. Formerly, all viper members have crude tattoos all over their bodies (exotic piercings are not uncommon) and their elite warriors were called the Crimson Tongue.

    Once a month, the Vipers fall into a deep trance through a dangerous mixture of alcohol and snake venom. Anyone who doesn't wake is considered to have been found unworthy by the Great Snake. When the Vipers reach manhood, they are given a special mixture of the pit viper venom. Those who die (or are in a coma for more than seven nights) are given as sacrifices to the Children (the snakes in the pit are officially called the Children of the Great Snake). Those who survive the week-long delirium become Warriors of the Snake (also called Chosen Ones).

    There is also a monthly ritual, where the Venom is taken by the High Priests and Priestesses of the tribe in small quantities, which causes bizarre dreams. This is called the Time of the Summoning, because many claim to see the Great Snake come to them in their dreams. When it is time for a captured prisoner to be sacrificed, he is typically hurled into a pit at midnight.

    Hintergrund

    Hinter den Kulissen

    • In the Fallout Bible, Chris Avellone says that after the remaining Vipers fled to the mountains, they were never heard from again. This cannot be regarded as canon, as they were mentioned in Fallout as still being around in 2161, even if they don't appear in the game itself.
    • The Vipers' camp location in Fallout's game files (accessible by CTRL-R function) consists of only 3 tents.
    • Killian Darkwater erhielt übrigens die Stimme von Richard Dean Anderson, zumindest ist es im englischen Spiel so, es gibt dazu auch ein Video in dem man es sehen kann.

    ru:Гадюки