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    Fertigkeitsbücher (Fallout 2): Unterschied zwischen den Versionen

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    Zeile 11: Zeile 11:
    Skill books in ''[[Fallout 2]]'' can be used to increase a character's [[skill]] in specific areas of study. After a book is used, it is removed from your [[inventory]]. Other books are used in quests.
    Skill books in ''[[Fallout 2]]'' can be used to increase a character's [[skill]] in specific areas of study. After a book is used, it is removed from your [[inventory]]. Other books are used in quests.


    In ''[[Fallout 2]]'', the amount of skill points gained is equal to 100, subtract the current skill level, divide by 10, and then rounded down. Thus, the maximum a skill can increased by books is up to 91%.
    In ''[[Fallout 2]]'', the amount of skill points gained is equal to 100, subtract the current skill level, divide by 10, and then rounded down. Thus, the maximum a skill can increased by books is up to 91%.


    ===Maximizing skill point gain===
    ===Maximizing skill point gain===


    Passive skills are lowered by 10 (%) when the difficulty is changed from Normal to Hard. [[SPECIAL]] stats (Strength, Perception, etc) modify skills with a considerable bonus. The game keeps track of this bonus throughout the game, in real time. Any changes to stats, (e.g. chem effects) during the game add to or subtract from this modifier. It is thus possible to reduce any combination of stats to zero, significantly lowering skill values.<br>
    Passive skills are lowered by 10 (%) when the difficulty is changed from Normal to Hard. [[SPECIAL]] stats (Strength, Perception, etc) modify skills with a considerable bonus. The game keeps track of this bonus throughout the game, in real time. Any changes to stats, (e.g. chem effects) during the game add to or subtract from this modifier. It is thus possible to reduce any combination of stats to zero, significantly lowering skill values.<br />
    It is possible to raise Small Guns, First Aid and Science to 127%, Repair to 118% and Outdoorsman to 115%, in the case of a player whose Perception, Intelligence and Agility are at 10 (possibly more if the player's stats are lower), Endurance is above three, with the listed skills at 91%. To lose Agility and/or Endurance, use [[Buffout (Fallout)|Buffout]] or Monument Chunks, then wait. To lose intelligence, use [[Mentats (Fallout)|Mentats]] and wait, or [[Psycho (Fallout)|Psycho]]. To lose Perception, drink beer, booze, rotgut, etc. If books are used from inventory (by left clicking and dragging) rather than from a weapon slot, time will not pass, and therefore stat effects will not wear off, until the inventory screen closes.<ref>[[The Nearly Ultimate Fallout Guide]] by Per Jorner: Items</ref>
    It is possible to raise Small Guns, First Aid and Science to 127%, Repair to 118% and Outdoorsman to 115%, in the case of a player whose Perception, Intelligence and Agility are at 10 (possibly more if the player's stats are lower), Endurance is above three, with the listed skills at 91%. To lose Agility and/or Endurance, use [[Buffout (Fallout)|Buffout]] or Monument Chunks, then wait. To lose intelligence, use [[Mentats (Fallout)|Mentats]] and wait, or [[Psycho (Fallout)|Psycho]]. To lose Perception, drink beer, booze, rotgut, etc. If books are used from inventory (by left clicking and dragging) rather than from a weapon slot, time will not pass, and therefore stat effects will not wear off, until the inventory screen closes.<ref>[[The Nearly Ultimate Fallout Guide]] by Per Jorner: Items</ref>


    Zeile 35: Zeile 35:
    {{Navbox Fertigkeitsbücher FO2}}
    {{Navbox Fertigkeitsbücher FO2}}


    [[Kategorie:Fallout 2 Fertigkeitsbücher| ]]


    [[en:Fallout 2 skill books]]
    [[en:Fallout 2 skill books]]
    [[Kategorie:Fallout 2 Fertigkeitsbücher| ]]

    Version vom 17. August 2014, 15:42 Uhr

    -->]]

    Fallout 2: Übersichten
    Auf dieser Seite werden alle Fertigkeitsbücher aus Fallout 2 aufgeführt.
    • Der Inhalt wird auf dieser Seite nur kurz dargestellt. Weitere Einzelheiten sind in den jeweiligen Artikeln zu finden.
    • Für Fertigkeitsbücher in anderen Ablegern der Fallout-Reihe, siehe Fertigkeitsbuch.
    • Für eine Übersicht der Inhalte aus Fallout 2, siehe Portal:Fallout 2.
     

    Allgemeine Information

    Skill books in Fallout 2 can be used to increase a character's skill in specific areas of study. After a book is used, it is removed from your inventory. Other books are used in quests.

    In Fallout 2, the amount of skill points gained is equal to 100, subtract the current skill level, divide by 10, and then rounded down. Thus, the maximum a skill can increased by books is up to 91%.

    Maximizing skill point gain

    Passive skills are lowered by 10 (%) when the difficulty is changed from Normal to Hard. SPECIAL stats (Strength, Perception, etc) modify skills with a considerable bonus. The game keeps track of this bonus throughout the game, in real time. Any changes to stats, (e.g. chem effects) during the game add to or subtract from this modifier. It is thus possible to reduce any combination of stats to zero, significantly lowering skill values.
    It is possible to raise Small Guns, First Aid and Science to 127%, Repair to 118% and Outdoorsman to 115%, in the case of a player whose Perception, Intelligence and Agility are at 10 (possibly more if the player's stats are lower), Endurance is above three, with the listed skills at 91%. To lose Agility and/or Endurance, use Buffout or Monument Chunks, then wait. To lose intelligence, use Mentats and wait, or Psycho. To lose Perception, drink beer, booze, rotgut, etc. If books are used from inventory (by left clicking and dragging) rather than from a weapon slot, time will not pass, and therefore stat effects will not wear off, until the inventory screen closes.[1]

    Fundorte

    ??

    {{#lst:Big Book of Science (Fallout)|Fallout 2 locations }}

    Hauptartikel: Cat's Paw issue no.5

    {{#lst:Cat's Paw issue no.5|Locations }}

    {{#lst:Dean's Electronics (Fallout)|Fallout 2 locations }}

    Hauptartikel: Fallout 2 Hintbook

    {{#lst:Fallout 2 Hintbook|Locations }}

    {{#lst:First Aid Book (Fallout)|Fallout 2 locations }}

    {{#lst:Guns and Bullets (Fallout)|Fallout 2 locations }}

    {{#lst:Scout Handbook (Fallout)|Fallout 2 locations }} ??

    Referenzen

    1. ^ The Nearly Ultimate Fallout Guide by Per Jorner: Items

    Vorlage:Navbox Fertigkeitsbücher FO2