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| [[Stärke]] | | [[Stärke]] | ||
| Raw physical strength. | | Raw physical strength. | ||
| [[ | | [[Gewichtslimit]]<br />[[Trefferpunkte]]<br />[[Nahkampfschaden]]<br />Thrown weapons range modifier | ||
| [[Nahkampfwaffen]], [[Unbewaffnet]] | | [[Nahkampfwaffen]], [[Unbewaffnet]] | ||
|- | |- | ||
| [[Wahrnehmung]] | | [[Wahrnehmung]] | ||
| The ability to see, hear and taste and notice unusual things. | | The ability to see, hear and taste and notice unusual things. | ||
| [[Sprache|Dialogue options]]<br>[[Random encounters|Distance from enemies in random encounters]]<br>[[Fallout weapons#Small Guns|Ranged combat distance modifiers]]<br>[[Sequence]] | | [[Sprache|Dialogue options]]<br />[[Random encounters|Distance from enemies in random encounters]]<br />[[Fallout weapons#Small Guns|Ranged combat distance modifiers]]<br />[[Sequence]] | ||
| [[Doctor]], [[First Aid]], [[Dietrich]], [[Traps]] | | [[Doctor]], [[First Aid]], [[Dietrich]], [[Traps]] | ||
|- | |- | ||
| [[Ausdauer]] | | [[Ausdauer]] | ||
| Stamina and physical toughness. | | Stamina and physical toughness. | ||
| [[Healing Rate]]<br>[[Hit Points]]<br>[[Poison Resistance]]<br>[[Radiation Resistance]] | | [[Healing Rate]]<br />[[Hit Points]]<br />[[Poison Resistance]]<br />[[Radiation Resistance]] | ||
| [[Outdoorsman]] | | [[Outdoorsman]] | ||
|- | |- | ||
| [[Charisma]] | | [[Charisma]] | ||
| A combination of appearance and charm. | | A combination of appearance and charm. | ||
| NPC reactions<br>[[Party limit]]<br>Prices | | NPC reactions<br />[[Party limit]]<br />Prices | ||
| [[Feilschen]], [[Sprache]] | | [[Feilschen]], [[Sprache]] | ||
|- | |- | ||
| [[Intelligenz]] | | [[Intelligenz]] | ||
| Knowledge, wisdom and the ability to think quickly. | | Knowledge, wisdom and the ability to think quickly. | ||
| Dialogue options<br>[[Skill points|skill points]] per level | | Dialogue options<br />[[Skill points|skill points]] per level | ||
| [[Doctor]], [[First Aid]], [[Outdoorsman]], [[Reparieren]], [[Wissenschaft]] | | [[Doctor]], [[First Aid]], [[Outdoorsman]], [[Reparieren]], [[Wissenschaft]] | ||
|- | |- | ||
| [[Beweglichkeit]] | | [[Beweglichkeit]] | ||
| Coordination and the ability to move well. | | Coordination and the ability to move well. | ||
| [[Action Points]]<br>[[Armor Class]] | | [[Action Points]]<br />[[Armor Class]] | ||
| [[Große Waffen]], [[Energiewaffen]], [[Dietrich]], [[Nahkampfwaffen]], [[Kleine Waffen]], [[Schleichen]], [[Steal]], [[Throwing]], [[Traps]], [[Unbewaffnet]] | | [[Große Waffen]], [[Energiewaffen]], [[Dietrich]], [[Nahkampfwaffen]], [[Kleine Waffen]], [[Schleichen]], [[Steal]], [[Throwing]], [[Traps]], [[Unbewaffnet]] | ||
|- | |- | ||
| [[Glück]] | | [[Glück]] | ||
| Fate, Karma. | | Fate, Karma. | ||
| Chances with the virtual dice of the game<br>[[Critical Chance]] | | Chances with the virtual dice of the game<br />[[Critical Chance]] | ||
| [[Gambling]] | | [[Gambling]] | ||
|} | |} | ||
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| Auf dieser Seite werden alle Primäre Statistik aus Fallout 2 aufgeführt. |
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Übersicht
The minimum for each primary statistic is 1 and the maximum is 10. These boundaries can never be broken, even with bonuses or maluses. Each statistic directly modifies certain derived statistics. In addition, every skill is tied to a primary statistic. Some perks require certain minimum attribute values as well.
You get 40 points to distribute among the 7 statistics when creating a character (not taking traits into account).
Liste
Increasing attributes
You can get a computer in the Brotherhood outpost in San Francisco to perform operations on you to raise Stärke, Wahrnehmung, Charisma and Intelligenz by 1, provided you find the associated memory modules.
- Stärke: Red Memory Module - found on the second level of the vault in Vault City
- Wahrnehmung: Green Memory Module - found in Military Base 3rd lvl
- Charisma: Blue Memory Module - found in the Enclave armory in Navarro
- Intelligenz: Yellow Memory Module - found in Sierra Army Depot
In addition, you can increase all S.P.E.C.I.A.L. stats by using the Gain (Statistic) perk.
Wearing Power Armor raises your Strength by 3 and Advanced Power Armor (normal and Mk II) raise by 4.