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* {{icon|ammo|x18px|tootip=Ammunition used}}: The type of ammunition, if any, consumed by the weapon. | * {{icon|ammo|x18px|tootip=Ammunition used}}: The type of ammunition, if any, consumed by the weapon. | ||
* {{icon|mag|x18px|tooltip=Ammunition Capacity}}: The maximum amount of ammunition held by the weapon's magazine. | * {{icon|mag|x18px|tooltip=Ammunition Capacity}}: The maximum amount of ammunition held by the weapon's magazine. | ||
* {{icon|merchant|x18px|tooltip=Value in caps}}: The value of the weapon, in [[ | * {{icon|merchant|x18px|tooltip=Value in caps}}: The value of the weapon, in [[Kronkorken (Fallout)|Kronkorken]]. | ||
* {{icon|weight|x18px|tooltip=Weight}}: The weight of the weapon. | * {{icon|weight|x18px|tooltip=Weight}}: The weight of the weapon. | ||
* {{icon|ratio|x18px|tooltip=Value to weight ratio}}: The ratio of value to weight of the weapon. | * {{icon|ratio|x18px|tooltip=Value to weight ratio}}: The ratio of value to weight of the weapon. | ||
| Zeile 27: | Zeile 27: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|unarmed|x18px|tooltip=Unarmed weapon name}}<br/> | ! {{icon|unarmed|x18px|tooltip=Unarmed weapon name}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_brass_knuckles.png|x32px|link=Brass knuckles (Fallout)|Brass knuckles]] | | [[File:Fo1_brass_knuckles.png|x32px|link=Brass knuckles (Fallout)|Brass knuckles]] | ||
| Zeile 56: | Zeile 55: | ||
| 1 | | 1 | ||
| {{proto|00000021}} | | {{proto|00000021}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_power_fist.png|x32px|link=Power fist (Fallout)|Power fist]] | | [[File:Fo1_power_fist.png|x32px|link=Power fist (Fallout)|Power fist]] | ||
| Zeile 72: | Zeile 70: | ||
| 1 | | 1 | ||
| {{proto|00000235}} | | {{proto|00000235}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:ROCK.gif|x32px|link=Rock (Fallout)|Rock]] | | [[File:ROCK.gif|x32px|link=Rock (Fallout)|Rock]] | ||
| Zeile 88: | Zeile 85: | ||
| 1 | | 1 | ||
| {{proto|00000019}} | | {{proto|00000019}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_spiked_knuckles.png|x32px|link=Spiked knuckles (Fallout)|Spiked knuckles]] | | [[File:Fo1_spiked_knuckles.png|x32px|link=Spiked knuckles (Fallout)|Spiked knuckles]] | ||
| Zeile 110: | Zeile 106: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|blade|x18px|tooltip=Melee weapon name}}<br/> | ! {{icon|blade|x18px|tooltip=Melee weapon name}}<br /> | ||
! Attack mode<br/> | ! Attack mode<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Cattle_Prod.png|x32px|link=Cattle prod (Fallout)|Cattle prod]] | | rowspan="2" | [[File:Fo1_Cattle_Prod.png|x32px|link=Cattle prod (Fallout)|Cattle prod]] | ||
| Zeile 139: | Zeile 134: | ||
| rowspan="2" | 4 | | rowspan="2" | 4 | ||
| rowspan="2" | {{proto|00000160}} | | rowspan="2" | {{proto|00000160}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Thrust | | Thrust | ||
| Zeile 145: | Zeile 139: | ||
| 4 | | 4 | ||
| 3-5 | | 3-5 | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Club.png|x32px|link=Club (Fallout)|Club]] | | [[File:Fo1_Club.png|x32px|link=Club (Fallout)|Club]] | ||
| Zeile 161: | Zeile 154: | ||
| 3 | | 3 | ||
| {{proto|5}} | | {{proto|5}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_combat_knife.png|x32px|link=Combat knife (Fallout)|Combat knife]] | | rowspan="2" | [[File:Fo1_combat_knife.png|x32px|link=Combat knife (Fallout)|Combat knife]] | ||
| Zeile 177: | Zeile 169: | ||
| rowspan="2" | 2 | | rowspan="2" | 2 | ||
| rowspan="2" | {{proto|00000236}} | | rowspan="2" | {{proto|00000236}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Thrust | | Thrust | ||
| Zeile 183: | Zeile 174: | ||
| 3 | | 3 | ||
| 1-3.3 | | 1-3.3 | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Crowbar.png|x32px|link=Crowbar (Fallout)|Crowbar]] | | [[File:Fo1_Crowbar.png|x32px|link=Crowbar (Fallout)|Crowbar]] | ||
| Zeile 199: | Zeile 189: | ||
| 5 | | 5 | ||
| {{proto|00000020}} | | {{proto|00000020}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Knife.png|x32px|link=Knife (Fallout)|Knife]] | | rowspan="2" | [[File:Fo1_Knife.png|x32px|link=Knife (Fallout)|Knife]] | ||
| Zeile 215: | Zeile 204: | ||
| rowspan="2" | 2 | | rowspan="2" | 2 | ||
| rowspan="2" | {{proto|4}} | | rowspan="2" | {{proto|4}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Thrust | | Thrust | ||
| Zeile 221: | Zeile 209: | ||
| 3 | | 3 | ||
| 0.33-2 | | 0.33-2 | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Ripper.png|x32px|link=Ripper (Fallout)|Ripper]] | | [[File:Fo1_Ripper.png|x32px|link=Ripper (Fallout)|Ripper]] | ||
| Zeile 237: | Zeile 224: | ||
| 4 | | 4 | ||
| {{proto|00000116}} | | {{proto|00000116}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Sledgehammer.png|80px|link=Sledgehammer (Fallout)|Sledgehammer]] | | rowspan="2" | [[File:Fo1_Sledgehammer.png|80px|link=Sledgehammer (Fallout)|Sledgehammer]] | ||
| Zeile 253: | Zeile 239: | ||
| rowspan="2" | 6 | | rowspan="2" | 6 | ||
| rowspan="2" | {{proto|6}} | | rowspan="2" | {{proto|6}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Thrust | | Thrust | ||
| Zeile 259: | Zeile 244: | ||
| 5 | | 5 | ||
| 0.8-1.8 | | 0.8-1.8 | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Spear.gif|80px|link=Spear (Fallout)|Spear]] | | [[File:Spear.gif|80px|link=Spear (Fallout)|Spear]] | ||
| Zeile 275: | Zeile 259: | ||
| 4 | | 4 | ||
| {{proto|7}} | | {{proto|7}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Super_Sledge.png|x32px|link=Super sledge (Fallout)|Super sledge]] | | rowspan="2" | [[File:Fo1_Super_Sledge.png|x32px|link=Super sledge (Fallout)|Super sledge]] | ||
| Zeile 291: | Zeile 274: | ||
| rowspan="2" | 5 | | rowspan="2" | 5 | ||
| rowspan="2" | {{proto|00000115}} | | rowspan="2" | {{proto|00000115}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Thrust | | Thrust | ||
| Zeile 297: | Zeile 279: | ||
| 4 | | 4 | ||
| 4.5-9 | | 4.5-9 | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Throwing_Knife.png|x32px|link=Throwing knife (Fallout)|Throwing knife]] | | [[File:Fo1_Throwing_Knife.png|x32px|link=Throwing knife (Fallout)|Throwing knife]] | ||
| Zeile 320: | Zeile 301: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|pistol|x18px|tooltip=Pistol name}}<br/> | ! {{icon|pistol|x18px|tooltip=Pistol name}}<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_.223_Pistol.png|x32px|link=.223 pistol (Fallout)|.223 pistol]] | | rowspan="2" | [[File:Fo1_.223_Pistol.png|x32px|link=.223 pistol (Fallout)|.223 pistol]] | ||
| Zeile 349: | Zeile 329: | ||
| rowspan="2" | 5 | | rowspan="2" | 5 | ||
| rowspan="2" | {{proto|00000241}} | | rowspan="2" | {{proto|00000241}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| 6 | | 6 | ||
| 4-6 | | 4-6 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_9mm_Mouser.png|x32px|link=9mm Mauser]] | | rowspan="2" | [[File:Fo1_9mm_Mouser.png|x32px|link=9mm Mauser]] | ||
| Zeile 370: | Zeile 348: | ||
| rowspan="2" | 3 | | rowspan="2" | 3 | ||
| rowspan="2" | {{proto|00000122}} | | rowspan="2" | {{proto|00000122}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| 5 | | 5 | ||
| 1-2 | | 1-2 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_10mm_Pistol.png|x32px|link=10mm pistol (Fallout)|10mm pistol]] | | rowspan="2" | [[File:Fo1_10mm_Pistol.png|x32px|link=10mm pistol (Fallout)|10mm pistol]] | ||
| Zeile 391: | Zeile 367: | ||
| rowspan="2" | 3 | | rowspan="2" | 3 | ||
| rowspan="2" | {{proto|8}} | | rowspan="2" | {{proto|8}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| 6 | | 6 | ||
| .83-2 | | .83-2 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_14mm_Pistol.png|x32px|link=14mm pistol (Fallout)|14mm pistol]] | | rowspan="2" | [[File:Fo1_14mm_Pistol.png|x32px|link=14mm pistol (Fallout)|14mm pistol]] | ||
| Zeile 412: | Zeile 386: | ||
| rowspan="2" | 5 | | rowspan="2" | 5 | ||
| rowspan="2" | {{proto|00000022}} | | rowspan="2" | {{proto|00000022}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| 6 | | 6 | ||
| 2-3.6 | | 2-3.6 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Desert_Eagle.png|x32px|link=Desert Eagle .44 (Fallout)|Desert Eagle .44]] | | rowspan="2" | [[File:Fo1_Desert_Eagle.png|x32px|link=Desert Eagle .44 (Fallout)|Desert Eagle .44]] | ||
| Zeile 433: | Zeile 405: | ||
| rowspan="2" | 4 | | rowspan="2" | 4 | ||
| rowspan="2" | {{proto|00000018}} | | rowspan="2" | {{proto|00000018}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| 6 | | 6 | ||
| 1.6-2.6 | | 1.6-2.6 | ||
|} | |} | ||
| Zeile 445: | Zeile 415: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|smg|x18px|tooltip=Submachinegun name}}<br/> | ! {{icon|smg|x18px|tooltip=Submachinegun name}}<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|sequence|x18px|tooltip=Shots per burst}}<br/> | ! {{icon|sequence|x18px|tooltip=Shots per burst}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="3" | [[File:Fo1_10mm_SMG.png|40px|link=10mm SMG (Fallout)|10mm SMG]] | | rowspan="3" | [[File:Fo1_10mm_SMG.png|40px|link=10mm SMG (Fallout)|10mm SMG]] | ||
| Zeile 476: | Zeile 445: | ||
| rowspan="3" | 4 | | rowspan="3" | 4 | ||
| rowspan="3" | {{proto|9}} | | rowspan="3" | {{proto|9}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 483: | Zeile 451: | ||
| .83-2 | | .83-2 | ||
| 25 | | 25 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Burst | | Burst | ||
| Zeile 496: | Zeile 463: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|rifle|x18px|tooltip=Rifle name}}<br/> | ! {{icon|rifle|x18px|tooltip=Rifle name}}<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|sequence|x18px|tooltip=Shots per burst}}<br/> | ! {{icon|sequence|x18px|tooltip=Shots per burst}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="3" | [[File:Fo1_assault_rifle.png|80px|link=Assault rifle (Fallout)|Assault rifle]] | | rowspan="3" | [[File:Fo1_assault_rifle.png|80px|link=Assault rifle (Fallout)|Assault rifle]] | ||
| Zeile 527: | Zeile 493: | ||
| rowspan="3" | 5 | | rowspan="3" | 5 | ||
| rowspan="3" | {{proto|00000023}} | | rowspan="3" | {{proto|00000023}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 534: | Zeile 499: | ||
| 1.3-2.6 | | 1.3-2.6 | ||
| 45 | | 45 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Burst | | Burst | ||
| Zeile 541: | Zeile 505: | ||
| 10.6-21.3 | | 10.6-21.3 | ||
| 38 | | 38 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Hunting_Rifle.png|80px|link=Hunting rifle (Fallout)|Hunting rifle]] | | rowspan="2" | [[File:Fo1_Hunting_Rifle.png|80px|link=Hunting rifle (Fallout)|Hunting rifle]] | ||
| Zeile 558: | Zeile 521: | ||
| rowspan="2" | 5 | | rowspan="2" | 5 | ||
| rowspan="2" | {{proto|00000010}} | | rowspan="2" | {{proto|00000010}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 565: | Zeile 527: | ||
| 1.3-2.6 | | 1.3-2.6 | ||
| 45 | | 45 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Red_Ryder_BB_Gun.png|80px|link=Red Ryder BB gun (Fallout)|Red Ryder BB gun]] | | rowspan="2" | [[File:Fo1_Red_Ryder_BB_Gun.png|80px|link=Red Ryder BB gun (Fallout)|Red Ryder BB gun]] | ||
| Zeile 582: | Zeile 543: | ||
| rowspan="2" | 3 | | rowspan="2" | 3 | ||
| rowspan="2" | {{proto|00000161}} | | rowspan="2" | {{proto|00000161}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 589: | Zeile 549: | ||
| .2-.6 | | .2-.6 | ||
| 30 | | 30 | ||
|- class="va-table-highlight" style="height:16px;" | |- class="va-table-highlight" style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Red_Ryder_LE_BB_Gun.png|80px|link=Red Ryder LE BB gun]] | | rowspan="2" | [[File:Fo1_Red_Ryder_LE_BB_Gun.png|80px|link=Red Ryder LE BB gun]] | ||
| Zeile 606: | Zeile 565: | ||
| rowspan="2" | 4 | | rowspan="2" | 4 | ||
| rowspan="2" | {{proto|00000162}} | | rowspan="2" | {{proto|00000162}} | ||
|- class="va-table-highlight" style="height:16px;" | |- class="va-table-highlight" style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 613: | Zeile 571: | ||
| 5.0 | | 5.0 | ||
| 32 | | 32 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Sniper_Rifle.png|80px|link=Sniper rifle (Fallout)|Sniper rifle]] | | rowspan="2" | [[File:Fo1_Sniper_Rifle.png|80px|link=Sniper rifle (Fallout)|Sniper rifle]] | ||
| Zeile 630: | Zeile 587: | ||
| rowspan="2" | 5 | | rowspan="2" | 5 | ||
| rowspan="2" | {{proto|00000143}} | | rowspan="2" | {{proto|00000143}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 643: | Zeile 599: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|shotgun|x18px|tooltip=Shotgun name}}<br/> | ! {{icon|shotgun|x18px|tooltip=Shotgun name}}<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|sequence|x18px|tooltip=Shots per burst}}<br/> | ! {{icon|sequence|x18px|tooltip=Shots per burst}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="3" | [[File:Fo1_Combat_Shotgun.png|80px|link=Combat shotgun (Fallout)|Combat shotgun]] | | rowspan="3" | [[File:Fo1_Combat_Shotgun.png|80px|link=Combat shotgun (Fallout)|Combat shotgun]] | ||
| Zeile 674: | Zeile 629: | ||
| rowspan="3" | 5 | | rowspan="3" | 5 | ||
| rowspan="3" | {{proto|00000242}} | | rowspan="3" | {{proto|00000242}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 681: | Zeile 635: | ||
| 2.5-4.2 | | 2.5-4.2 | ||
| 22 | | 22 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Burst | | Burst | ||
| Zeile 688: | Zeile 641: | ||
| 7.5-12.6 | | 7.5-12.6 | ||
| 18 | | 18 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Shotgun.png|80px|link=Shotgun (Fallout)|Shotgun]] | | rowspan="2" | [[File:Fo1_Shotgun.png|80px|link=Shotgun (Fallout)|Shotgun]] | ||
| Zeile 705: | Zeile 657: | ||
| rowspan="2" | 4 | | rowspan="2" | 4 | ||
| rowspan="2" | {{proto|00000094}} | | rowspan="2" | {{proto|00000094}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 718: | Zeile 669: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|big gun|x18px|tooltip=Big Gun name}}<br/> | ! {{icon|big gun|x18px|tooltip=Big Gun name}}<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|sequence|x18px|tooltip=Shots per burst}}<br/> | ! {{icon|sequence|x18px|tooltip=Shots per burst}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Minigun.png|80px|link=Minigun (Fallout)|Minigun]] | | [[File:Fo1_Minigun.png|80px|link=Minigun (Fallout)|Minigun]] | ||
| Zeile 749: | Zeile 699: | ||
| 7 | | 7 | ||
| {{proto|00000012}} | | {{proto|00000012}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Flamer.png|80px|link=Flamer (Fallout)|Flamer]] | | [[File:Fo1_Flamer.png|80px|link=Flamer (Fallout)|Flamer]] | ||
| Zeile 766: | Zeile 715: | ||
| 6 | | 6 | ||
| {{proto|00000011}} | | {{proto|00000011}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Rocket_Launcher.png|80px|link=Rocket launcher (Fallout)|Rocket launcher]] | | [[File:Fo1_Rocket_Launcher.png|80px|link=Rocket launcher (Fallout)|Rocket launcher]] | ||
| Zeile 790: | Zeile 738: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|pistol|x18px|tooltip=Pistol name}}<br/> | ! {{icon|pistol|x18px|tooltip=Pistol name}}<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|sequence|x18px|tooltip=Shots per burst}}<br/> | ! {{icon|sequence|x18px|tooltip=Shots per burst}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|-class="va-table-highlight" style="height:16px;" | |-class="va-table-highlight" style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_alien_blaster.png|x32px|link=Alien blaster (Fallout)|Alien blaster]] | | rowspan="2" | [[File:Fo1_alien_blaster.png|x32px|link=Alien blaster (Fallout)|Alien blaster]] | ||
| Zeile 821: | Zeile 768: | ||
| rowspan="2" | 2 | | rowspan="2" | 2 | ||
| rowspan="2" | {{proto|00000120}} | | rowspan="2" | {{proto|00000120}} | ||
|-class="va-table-highlight" style="height:16px;" | |-class="va-table-highlight" style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 827: | Zeile 773: | ||
| 5 | | 5 | ||
| 6-18 | | 6-18 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Laser_Pistol.png|x32px|link=Laser pistol (Fallout)|Laser pistol]] | | rowspan="2" | [[File:Fo1_Laser_Pistol.png|x32px|link=Laser pistol (Fallout)|Laser pistol]] | ||
| Zeile 844: | Zeile 789: | ||
| rowspan="2" | 3 | | rowspan="2" | 3 | ||
| rowspan="2" | {{proto|00000016}} | | rowspan="2" | {{proto|00000016}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 850: | Zeile 794: | ||
| 6 | | 6 | ||
| 1.7-3.7 | | 1.7-3.7 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_Plasma_Pistol.png|x32px|link=Plasma pistol (Fallout)|Plasma pistol]] | | rowspan="2" | [[File:Fo1_Plasma_Pistol.png|x32px|link=Plasma pistol (Fallout)|Plasma pistol]] | ||
| Zeile 867: | Zeile 810: | ||
| rowspan="2" | 4 | | rowspan="2" | 4 | ||
| rowspan="2" | {{proto|00000024}} | | rowspan="2" | {{proto|00000024}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 879: | Zeile 821: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|rifle|x18px|tooltip=Rifle name}}<br/> | ! {{icon|rifle|x18px|tooltip=Rifle name}}<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|sequence|x18px|tooltip=Shots per burst}}<br/> | ! {{icon|sequence|x18px|tooltip=Shots per burst}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Gatling_Laser.png|80px|link=Gatling laser (Fallout)|Gatling laser]] | | [[File:Fo1_Gatling_Laser.png|80px|link=Gatling laser (Fallout)|Gatling laser]] | ||
| Zeile 910: | Zeile 851: | ||
| 6 | | 6 | ||
| {{proto|00000028}} | | {{proto|00000028}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_laser_rifle.png|80px|link=Laser rifle (Fallout)|Laser rifle]] | | rowspan="2" | [[File:Fo1_laser_rifle.png|80px|link=Laser rifle (Fallout)|Laser rifle]] | ||
| Zeile 927: | Zeile 867: | ||
| rowspan="2" | 6 | | rowspan="2" | 6 | ||
| rowspan="2" | {{proto|00000118}} | | rowspan="2" | {{proto|00000118}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 933: | Zeile 872: | ||
| 6 | | 6 | ||
| 4.2-8.3 | | 4.2-8.3 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_plasma_rifle.png|80px|link=Plasma rifle (Fallout)|Plasma rifle]] | | rowspan="2" | [[File:Fo1_plasma_rifle.png|80px|link=Plasma rifle (Fallout)|Plasma rifle]] | ||
| Zeile 950: | Zeile 888: | ||
| rowspan="2" | 6 | | rowspan="2" | 6 | ||
| rowspan="2" | {{proto|00000015}} | | rowspan="2" | {{proto|00000015}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 956: | Zeile 893: | ||
| 6 | | 6 | ||
| 5-10.8 | | 5-10.8 | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:Fo1_turbo_plasma_rifle.png|80px|link=Turbo plasma rifle (Fallout)|Turbo plasma rifle]] | | rowspan="2" | [[File:Fo1_turbo_plasma_rifle.png|80px|link=Turbo plasma rifle (Fallout)|Turbo plasma rifle]] | ||
| Zeile 973: | Zeile 909: | ||
| rowspan="2" | 6 | | rowspan="2" | 6 | ||
| rowspan="2" | {{proto|00000233}} | | rowspan="2" | {{proto|00000233}} | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| Aimed | | Aimed | ||
| Zeile 985: | Zeile 920: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|grenade|x18px|tooltipThrown weapon name}}<br/> | ! {{icon|grenade|x18px|tooltipThrown weapon name}}<br /> | ||
! Attack mode<br/> | ! Attack mode<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Flare.png|x32px|link=Flare (Fallout)|Flare]] | | [[File:Fo1_Flare.png|x32px|link=Flare (Fallout)|Flare]] | ||
| Zeile 1.014: | Zeile 948: | ||
| 0 | | 0 | ||
| {{proto|00000079}} | | {{proto|00000079}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_frag_grenade.png|x32px|link=Frag grenade (Fallout)|Frag grenade]] | | [[File:Fo1_frag_grenade.png|x32px|link=Frag grenade (Fallout)|Frag grenade]] | ||
| Zeile 1.030: | Zeile 963: | ||
| 3 | | 3 | ||
| {{proto|00000025}} | | {{proto|00000025}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_plasma_grenade.png|x32px|link=Plasma grenade (Fallout)|Plasma grenade]] | | [[File:Fo1_plasma_grenade.png|x32px|link=Plasma grenade (Fallout)|Plasma grenade]] | ||
| Zeile 1.046: | Zeile 978: | ||
| 4 | | 4 | ||
| {{proto|00000026}} | | {{proto|00000026}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_pulse_grenade.png|x32px|link=Pulse grenade (Fallout)|Pulse grenade]] | | [[File:Fo1_pulse_grenade.png|x32px|link=Pulse grenade (Fallout)|Pulse grenade]] | ||
| Zeile 1.062: | Zeile 993: | ||
| 4 | | 4 | ||
| {{proto|00000027}} | | {{proto|00000027}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:ROCK.gif|x32px|link=Rock (Fallout)|Rock]] | | [[File:ROCK.gif|x32px|link=Rock (Fallout)|Rock]] | ||
| Zeile 1.078: | Zeile 1.008: | ||
| 1 | | 1 | ||
| {{proto|00000019}} | | {{proto|00000019}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Spear.gif|80px|link=Spear (Fallout)|Spear]] | | [[File:Spear.gif|80px|link=Spear (Fallout)|Spear]] | ||
| Zeile 1.094: | Zeile 1.023: | ||
| 4 | | 4 | ||
| {{proto|00000007}} | | {{proto|00000007}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Throwing_Knife.png|x32px|link=Throwing knife (Fallout)|Throwing knife]] | | [[File:Fo1_Throwing_Knife.png|x32px|link=Throwing knife (Fallout)|Throwing knife]] | ||
| Zeile 1.116: | Zeile 1.044: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|mine|x18px|tooltip=Trap name}}<br/> | ! {{icon|mine|x18px|tooltip=Trap name}}<br /> | ||
! Angriffsmodus<br/> | ! Angriffsmodus<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Dynamite.png|x32px|link=Dynamite (Fallout)|Dynamite]] | | [[File:Fo1_Dynamite.png|x32px|link=Dynamite (Fallout)|Dynamite]] | ||
| Zeile 1.145: | Zeile 1.072: | ||
| 0 | | 0 | ||
| {{proto|00000051}} | | {{proto|00000051}} | ||
|- style="height:32px;" | |- style="height:32px;" | ||
| [[File:Fo1_Plastic_Explosives_Armed.png|x32px|link=Plastic explosives (Fallout)|Plastic explosives]] | | [[File:Fo1_Plastic_Explosives_Armed.png|x32px|link=Plastic explosives (Fallout)|Plastic explosives]] | ||
| Zeile 1.167: | Zeile 1.093: | ||
{| class="va-table va-table-full va-table-center sortable" | {| class="va-table va-table-full va-table-center sortable" | ||
! style="width:92px" | | ! style="width:92px" | | ||
! {{icon|blade|x18px|tooltip=Weapon name}}<br/> | ! {{icon|blade|x18px|tooltip=Weapon name}}<br /> | ||
! Attack mode<br/> | ! Attack mode<br /> | ||
! {{icon|damage|x18px|tooltip=Weapon damage}}<br/> | ! {{icon|damage|x18px|tooltip=Weapon damage}}<br /> | ||
! {{icon|ap|x18px|tooltip=Action Point cost}}<br/> | ! {{icon|ap|x18px|tooltip=Action Point cost}}<br /> | ||
! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br/> | ! {{icon|dap|x18px|tooltip=Damage per Action Point}}<br /> | ||
! {{icon|range|x18px|tooltip=Weapon range}}<br/> | ! {{icon|range|x18px|tooltip=Weapon range}}<br /> | ||
! {{icon|ammo|x18px|tootip=Ammunition used}}<br/> | ! {{icon|ammo|x18px|tootip=Ammunition used}}<br /> | ||
! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br/> | ! {{icon|mag|x18px|tooltip=Ammunition Capacity}}<br /> | ||
! {{icon|merchant|x18px|tooltip=Value in caps}}<br/> | ! {{icon|merchant|x18px|tooltip=Value in caps}}<br /> | ||
! {{icon|weight|x18px|tooltip=Weight}}<br/> | ! {{icon|weight|x18px|tooltip=Weight}}<br /> | ||
! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br/> | ! {{icon|ratio|x18px|tooltip=Value to weight ratio}}<br /> | ||
! {{icon|fist|x18px|tooltip=Strength required}}<br/> | ! {{icon|fist|x18px|tooltip=Strength required}}<br /> | ||
! Prototype id<br/> | ! Prototype id<br /> | ||
|- style="height:16px;" | |- style="height:16px;" | ||
| rowspan="2" | [[File:OldKnife.png|x32px|link=Old knife]] | | rowspan="2" | [[File:OldKnife.png|x32px|link=Old knife]] | ||
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|- style="height:16px;" | |- style="height:16px;" | ||
| Thrust | | Thrust | ||
Version vom 19. Dezember 2016, 19:05 Uhr
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| Auf dieser Seite werden alle Waffen aus Fallout aufgeführt. |
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Legende
- Angriffsmodus: The mode of attack, e.g. single shot, aimed shot, burst fire, thrown, swing, thrust, or punch.
- : The number of shots per use, or burst.
- : The damage caused by a single attack of the weapon.
- : The AP cost of a single attack of the weapon.
- : The damage per AP of a single attack of the weapon. Burst fire is multiplied by the number of shots in a burst.
- : The maximum range of a weapon, in hexes.
- : The type of ammunition, if any, consumed by the weapon.
- : The maximum amount of ammunition held by the weapon's magazine.
- : The value of the weapon, in Kronkorken.
- : The weight of the weapon.
- : The ratio of value to weight of the weapon.
- : The minimum ST required for the weapon.
- Prototype id: The prototype id of the weapon.
Unbewaffnet
| Angriffsmodus |
Prototype id | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Brass knuckles | Punch | 2-5 | 3 | 0.67-1.67 | 1 | - | - | 40 | 1 | 40 | 1 | 00000021 | |
| Power fist | Punch | 12-24 | 3 | 4-8 | 1 | SEC | 25 | 2200 | 7 | 314 | 1 | 00000235 | |
| Rock | Rock | Punch | 1-4 | 3 | 0.33-1.33 | 1 | - | - | 0 | 1 | 0 | 1 | 00000019 |
| Spiked knuckles | Punch | 4-10 | 3 | 1.3-3.3 | 1 | - | - | 250 | 1 | 250 | 1 | 00000234 |
Nahkampfwaffen
| Attack mode |
Prototype id | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Cattle prod | Swing | 12-20 | 4 | 3-5 | 1 | SEC | 20 | 600 | 3 | 200 | 4 | 00000160 | |
| Thrust | 12-20 | 4 | 3-5 | ||||||||||
| Club | Swing | 1-6 | 3 | 0.33-2 | 1 | - | - | 30 | 3 | 10 | 3 | 00000005 | |
| Combat knife | Swing | 3-10 | 3 | 1-3.3 | 1 | - | - | 165 | 2 | 82.5 | 2 | 00000236 | |
| Thrust | 3-10 | 3 | 1-3.3 | ||||||||||
| Crowbar | Swing | 3-10 | 4 | 0.75-2.5 | 1 | - | - | 65 | 5 | 13 | 5 | 00000020 | |
| Messer | Swing | 1-6 | 3 | 0.33-2 | 1 | - | - | 40 | 1 | 40 | 2 | 00000004 | |
| Thrust | 1-6 | 3 | 0.33-2 | ||||||||||
| Ripper | Swing | 15-32 | 4 | 3.75-8 | 1 | SEC | 30 | 900 | 2 | 450 | 4 | 00000116 | |
| Sledgehammer | Swing | 4-9 | 4 | 1-2.1 | 2 | - | - | 120 | 12 | 10 | 6 | 00000006 | |
| Thrust | 4-9 | 5 | 0.8-1.8 | ||||||||||
| Speer | Thrust | 3-10 | 4 | 0.75-2.5 | 2 | - | - | 80 | 4 | 20 | 4 | 00000007 | |
| Super sledge | Swing | 18-36 | 3 | 6-12 | 2 | - | - | 3750 | 12 | 312.5 | 5 | 00000115 | |
| Thrust | 18-36 | 4 | 4.5-9 | ||||||||||
| Throwing knife | Swing | 3-6 | 4 | 0.75-1.5 | 1 | - | - | 100 | 1 | 100 | 3 | 00000045 |
Kleine Waffen
Pistolen
| Angriffsmodus |
Prototype id | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| .223 pistol | 20-30 | Single | 5 | 4-6 | 30 | .223 FMJ | 5 | 3500 | 5 | 700 | 5 | 00000241 | |
| Aimed | 6 | 4-6 | |||||||||||
| 9mm Mauser | 5-10 | Single | 4 | 1.25-2.5 | 22 | 9mm | 7 | 1500 | 3 | 500 | 3 | 00000122 | |
| Aimed | 5 | 1-2 | |||||||||||
| 10mm pistol | 5-12 | Single | 5 | 1-2.4 | 25 | 10mm | 12 | 250 | 3 | 83.3 | 3 | 00000008 | |
| Aimed | 6 | .83-2 | |||||||||||
| 14mm pistol | 12-22 | Single | 5 | 2.4-4.4 | 24 | 14mm AP | 6 | 1100 | 4 | 275 | 5 | 00000022 | |
| Aimed | 6 | 2-3.6 | |||||||||||
| Desert Eagle .44 | 10-16 | Single | 5 | 2-3.2 | 25 | .44 magnum | 8 | 800 | 4 | 200 | 4 | 00000018 | |
| Aimed | 6 | 1.6-2.6 |
SMGs
| Angriffsmodus |
Prototype id | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 10mm SMG | 5-12 | Single | 1 | 5 | 1-2.4 | 25 | 10mm | 30 | 1000 | 5 | 200 | 4 | 00000009 | |
| Aimed | 1 | 6 | .83-2 | 25 | ||||||||||
| Burst | 10 | 6 | 8.3-20 | 20 |
Gewehre
| Angriffsmodus |
Prototype id | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Assault rifle | 8-16 | Single | 1 | 5 | 1.6-3.2 | 45 | 5mm | 24 | 1300 | 7 | 185.7 | 5 | 00000023 | |
| Aimed | 1 | 6 | 1.3-2.6 | 45 | ||||||||||
| Burst | 8 | 6 | 10.6-21.3 | 38 | ||||||||||
| Hunting rifle | 8-20 | Single | 1 | 5 | 1.6-4 | 40 | .223 | 10 | 1000 | 9 | 111 | 5 | 00000010 | |
| Aimed | 1 | 6 | 1.3-2.6 | 45 | ||||||||||
| Red Ryder BB gun | 1-3 | Single | 1 | 4 | .25-.75 | 30 | BB | 100 | 200 | 5 | 40 | 3 | 00000161 | |
| Aimed | 1 | 5 | .2-.6 | 30 | ||||||||||
| Red Ryder LE BB gun | 25 | Single | 1 | 4 | 6.25 | 32 | BB | 100 | 3500 | 5 | 700 | 4 | 00000162 | |
| Aimed | 1 | 5 | 5.0 | 32 | ||||||||||
| Sniper rifle | 14-34 | Single | 1 | 6 | 2.3-5.6 | 50 | .223 | 6 | 2200 | 10 | 220 | 5 | 00000143 | |
| Aimed | 1 | 7 | 2-4.9 | 50 |
Schrotflinten
| Angriffsmodus |
Prototype id | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Combat shotgun | 15-25 | Single | 1 | 5 | 3-5 | 22 | 12 GA | 12 | 2750 | 10 | 275 | 5 | 00000242 | |
| Aimed | 1 | 6 | 2.5-4.2 | 22 | ||||||||||
| Burst | 3 | 6 | 7.5-12.6 | 18 | ||||||||||
| Shotgun | 12-22 | Single | 1 | 5 | 2.4-4.4 | 14 | 12 GA | 2 | 800 | 5 | 160 | 4 | 00000094 | |
| Aimed | 1 | 6 | 2-3.7 | 14 |
Große Waffen
| Angriffsmodus |
Prototype id | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Minigun | 7-11 | Burst | 40 | 6 | 46.6-73.3 | 35 | 5mm | 120 | 3800 | 28 | 135.7 | 7 | 00000012 | |
| Flamer | 40-90 | Burst | 1 | 6 | 6.7-15 | 5 | Flamer fuel | 5 | 2000 | 28 | 71.4 | 6 | 00000011 | |
| Rocket launcher | 35-100 | Single | 1 | 6 | 5.8-16.7 | 40 | Rocket | 1 | 2300 | 15 | 153.3 | 6 | 00000013 |
Energiewaffen
Pistolen
| Angriffsmodus |
Prototype id | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alien blaster | 30-90 | Single | 1 | 4 | 7.5-22.5 | 10 | SEC | 30 | 10000 | 2 | 5000 | 2 | 00000120 | |
| Aimed | 1 | 5 | 6-18 | |||||||||||
| Laser pistol | 10-22 | Single | 1 | 5 | 2-4.4 | 35 | SEC | 12 | 1400 | 4 | 350 | 3 | 00000016 | |
| Aimed | 1 | 6 | 1.7-3.7 | |||||||||||
| Plasma pistol | 15-35 | Single | 1 | 5 | 3-7 | 20 | SEC | 16 | 2750 | 4 | 687.5 | 4 | 00000024 | |
| Aimed | 1 | 6 | 2.5-5.83 |
Gewehre
| Angriffsmodus |
Prototype id | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gatling laser | 20-40 | Burst | 6 | 6 | 20-40 | 40 | MFC | 30 | 7500 | 24 | 312.5 | 6 | 00000028 | |
| Laser rifle | 25-50 | Single | 1 | 5 | 5-10 | 45 | MFC | 12 | 5000 | 12 | 416.7 | 6 | 00000118 | |
| Aimed | 1 | 6 | 4.2-8.3 | |||||||||||
| Plasma rifle | 30-65 | Single | 1 | 5 | 6-13 | 25 | MFC | 10 | 4000 | 12 | 333.3 | 6 | 00000015 | |
| Aimed | 1 | 6 | 5-10.8 | |||||||||||
| Turbo plasma rifle | 35-70 | Single | 1 | 4 | 8.8-17.5 | 35 | MFC | 10 | 10000 | 14 | 714.3 | 6 | 00000233 | |
| Aimed | 1 | 5 | 7-14 |
Wurfwaffen
| Attack mode |
Prototype id | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Flare | Throw | 1 | 1 | 1 | 15 | - | - | 35 | 1 | 35 | 0 | 00000079 | |
| Frag grenade | Throw | 20-35 | 4 | 5-8.8 | 15 | - | - | 150 | 1 | 150 | 3 | 00000025 | |
| Plasma grenade | Throw | 40-90 | 4 | 10-22.5 | 15 | - | - | 300 | 1 | 300 | 4 | 00000026 | |
| Pulse grenade | Throw | 100-150 | 4 | 25-37.5 | 15 | - | - | 250 | 1 | 250 | 4 | 00000027 | |
| Rock | Rock | Throw | 1-4 | 4 | .25-1 | 15 | - | - | 0 | 1 | 0 | 1 | 00000019 |
| Spear | Throw | 3-10 | 6 | .5-1.7 | 8 | - | - | 80 | 4 | 20 | 4 | 00000007 | |
| Throwing knife | Swing | 3-6 | 5 | .6-1.2 | 16 | - | - | 100 | 1 | 100 | 3 | 00000045 |
Fallen
| Angriffsmodus |
Prototype id | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dynamite | Placed | 30-50 | - | - | 0 | - | - | 500 | 5 | 100 | 0 | 00000051 | |
| Plastic explosives | Placed | 40-80 | - | - | 0 | - | - | 1250 | 3 | 416.7 | 0 | 00000085 |
Geschnittener Inhalt
| Attack mode |
Prototype id | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Old knife | Swing | N/A | 3 | N/A | 1 | - | - | N/A | N/A | N/A | N/A | N/A | |
| Thrust | N/A | 3 | N/A |
Siehe auch
es:Armas de Fallout pl:Bronie w Fallout pt:Armas do Fallout ru:Оружие Fallout