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{{Cleanup|Übersetzung des Artikels}} | {{Cleanup|Übersetzung des Artikels}} | ||
{{Navbox Übersichten FO4}} | {{Navbox Übersichten FO4}} | ||
In | In {{FO4}} kann der [[Einzige Überlebende]] seine eigenen [[Siedlungen (Fallout 4)|Siedlungen]] an verschiedenen Punkten im [[Commonwealth]] errichten und verwalten. Innnerhalb dieser Siedlungen kann er über die Menüs einer [[Werkstatt (Fallout 4)|Werkstatt]] neue Objekte platzieren und erstellen, sowie diese mit vorgegebenen Strukturen, verbinden und diese somit individuell gestalten (Wände, Korridore, Dächer, usw.). So kann der Spieler seine Heimatbasis nach seinen Wünschen individuell gestalten. | ||
==Liste herstelltbarer Items== | ==Liste herstelltbarer Items== | ||
<section begin="Craftable items list" /> | <section begin="Craftable items list" /> | ||
{| class="va-table-top va-table-full" | {| class="va-table-top va-table-full" | ||
| style="width: 50% | | style="width: 50%" | | ||
===Spezial=== | ===Spezial=== | ||
{{columns|2| | {{columns|2| | ||
| Zeile 32: | Zeile 27: | ||
{{columns|2| | {{columns|2| | ||
* Holz | * Holz | ||
** | ** Fertighäuser | ||
*** | *** Boden und Dach (x2) | ||
*** | *** Wand und Dach (x2) | ||
*** Korridor | *** Korridor | ||
*** | *** Ende des Korridors | ||
*** | *** Ecke (x2) | ||
*** | *** Kleine Hütte | ||
*** | *** Große Hütte | ||
** | ** Böden | ||
*** | *** Hüttenboden (x5) | ||
*** | *** Hüttenfundament (x2) | ||
*** | *** Hüttentreppenhaus | ||
*** | *** Hütte: Obergeschoss | ||
** Wände | ** Wände | ||
*** | *** Hüttenwand (x6) | ||
*** | *** Hüttenwand - Eingang | ||
*** | *** Hüttenwand - Äußerer Aufsatz (x3) | ||
*** | *** Hüttenwandecke (x9) | ||
*** | *** Hüttenwand und -dach (x10) | ||
** Dächer | ** Dächer | ||
*** | *** Hüttendach (x10) | ||
** Treppen | ** Treppen | ||
*** | *** Hüttentreppe (x2) | ||
*** | *** Hüttentreppe - Hälfte | ||
*** | *** Hüttenstufen | ||
** Sonstiges | ** Sonstiges | ||
*** | *** Hüttenbrücke | ||
*** | *** Hüttenbalkongeländer (x5) | ||
* Metall | * Metall | ||
** | ** Fertighäuser | ||
*** | *** Boden und Dach (x2) | ||
*** | *** Wand und Dach (x3) | ||
*** | *** Durchgang | ||
*** | *** Ecke | ||
*** | *** Ende des Korridors | ||
*** | *** Korridor | ||
*** | *** Kleine Metallhütte (x2) | ||
*** | *** Große Metallhütte | ||
** | ** Wände | ||
*** | *** Hüttenwand und -dach (x4) | ||
*** | *** Hüttenwand - Eigang (x2) | ||
*** | *** Hüttenwandecke (x6) | ||
*** | *** Hüttenwand (x2) | ||
*** | *** Hüttenwand - Äußerer Aufsatz (x3) | ||
** | ** Dächer | ||
*** | *** Dach (x2) | ||
*Concrete {{icon|FO4WW}} | *Concrete {{icon|FO4WW}} | ||
| Zeile 312: | Zeile 307: | ||
*** Box car (x12) | *** Box car (x12) | ||
* | * Türen | ||
** | ** Tür (x16) | ||
** | ** Tür {{icon|FO4WW}} | ||
** Powered door (x4) {{icon|FO4WW}} | ** Powered door (x4) {{icon|FO4WW}} | ||
* | * Zäune | ||
** | ** Schrottzaun | ||
*** | *** Tor | ||
*** | *** Schrottzaun-Ecke (x2) | ||
*** | *** Schrottzaun (x6) | ||
*** | *** Schrottzaun - Durchgang (x2) | ||
** | ** Lattenzaun | ||
*** Gate | *** Gate | ||
*** Picket fence post | *** Picket fence post | ||
*** Picket fence (x10) | *** Picket fence (x10) | ||
** | ** Drahtzaun | ||
*** | *** Pfosten (x2) | ||
*** | *** Drahtzaun (x6) | ||
*** | *** Tor | ||
* Elevators {{icon|FO4CW}} | * Elevators {{icon|FO4CW}} | ||
| Zeile 371: | Zeile 366: | ||
}} | }} | ||
<section end="Structures"/> | <section end="Structures"/> | ||
===Möbel=== | ===Möbel=== | ||
{{columns|2| | {{columns|2| | ||
| Zeile 518: | Zeile 514: | ||
*** [[Sign (Vault-Tec Workshop)|Vault - Maintenance]] (x2) | *** [[Sign (Vault-Tec Workshop)|Vault - Maintenance]] (x2) | ||
*** [[Sign (Vault-Tec Workshop)|Vault - Lavatory]] (x2) | *** [[Sign (Vault-Tec Workshop)|Vault - Lavatory]] (x2) | ||
*** [[Sign (Vault-Tec Workshop)|Vault - | *** [[Sign (Vault-Tec Workshop)|Vault - Clinic]] (x2) | ||
*** [[Sign (Vault-Tec Workshop)|Vault - Cafeteria]] (x2) | *** [[Sign (Vault-Tec Workshop)|Vault - Cafeteria]] (x2) | ||
*** [[Sign (Vault-Tec Workshop)|Vault - Reactor]] (x2) | *** [[Sign (Vault-Tec Workshop)|Vault - Reactor]] (x2) | ||
| Zeile 681: | Zeile 677: | ||
** [[Druckplatte (Fallout 4)|Druckplatte]] | ** [[Druckplatte (Fallout 4)|Druckplatte]] | ||
** [[Laserstrahlennetz (Fallout 4)|Laserstrahlennetz]] (x2) | ** [[Laserstrahlennetz (Fallout 4)|Laserstrahlennetz]] (x2) | ||
** [[ | ** [[Intervallschalter]] | ||
** [[Intervallschalter|Verzögerter Aus-Schalter]] | ** [[Intervallschalter|Verzögerter Aus-Schalter]] | ||
** [[Intervallschalter|Verzögerter Ein-Schalter]] | ** [[Intervallschalter|Verzögerter Ein-Schalter]] | ||
| Zeile 897: | Zeile 893: | ||
===Läden=== | ===Läden=== | ||
{| class="va-table-top va-table-full" | {| class="va-table-top va-table-full" | ||
| style="width: 50% | | style="width: 50%" | | ||
* Verkäufer | * Verkäufer | ||
** [[Marktstand]] (x2) | ** [[Marktstand]] (x2) | ||
| Zeile 928: | Zeile 924: | ||
{{columns|2| | {{columns|2| | ||
* [[Koch Station|Kochherd]] | * [[Koch Station|Kochherd]] | ||
* [[ | * [[Koch Station]] (x2) | ||
* [[Laborstation]] (x2) | * [[Laborstation]] (x2) | ||
* [[Powerrüstungs-Station]] | * [[Powerrüstungs-Station]] | ||
| Zeile 1.008: | Zeile 1.004: | ||
==Herstellungsanforderungen== | ==Herstellungsanforderungen== | ||
<section begin="Crafting requirements" /> | <section begin="Crafting requirements" /> | ||
===Ressource: Essen=== | ===Ressource: Essen=== | ||
{| class="va-table va-table-center va-table-full collapsible" | {| class="va-table va-table-center va-table-full collapsible" | ||
| Zeile 1.050: | Zeile 1.047: | ||
|- | |- | ||
| {{linkable|Karroten Pflanze}} | | {{linkable|Karroten Pflanze}} | ||
| [[ | | [[Karrote]] | ||
| 0.5 | | 0.5 | ||
| {{ID|}} | | {{ID|}} | ||
| Zeile 1.066: | Zeile 1.063: | ||
| {{linkable|Wasserpumpe}} | | {{linkable|Wasserpumpe}} | ||
| Kann nur auf der Erde platziert werden | | Kann nur auf der Erde platziert werden | ||
| 1x [[Beton]]<br />4x [[Stahl]]<br />1x [[Gummi]] | | 1x [[Beton (Fallout 4)|Beton]]<br />4x [[Stahl (Fallout 4)|Stahl]]<br />1x [[Gummi (Fallout 4)|Gummi]] | ||
| 3 | | 3 | ||
| {{ID|000db83b}} | | {{ID|000db83b}} | ||
| Zeile 1.072: | Zeile 1.069: | ||
| {{linkable|Wasserpumpe - powered}} {{icon|fo4ww}} | | {{linkable|Wasserpumpe - powered}} {{icon|fo4ww}} | ||
| 4 Energie.<br /> Kann nur auf der Erde platziert werden. | | 4 Energie.<br /> Kann nur auf der Erde platziert werden. | ||
| 2x [[Keramik]]<br />4x [[Kupfer]]<br />4x [[Öl]]<br />8x [[Gummi]]<br />4x [[screw]]<br />15x [[Stahl]] | | 2x [[Keramik (Fallout 4)|Keramik]]<br />4x [[Kupfer (Fallout 4)|Kupfer]]<br />4x [[Öl (Fallout 4)|Öl]]<br />8x [[Gummi (Fallout 4)|Gummi]]<br />4x [[screw]]<br />15x [[Stahl (Fallout 4)|Stahl]] | ||
| 10 | | 10 | ||
| {{DLC ID|}} | | {{DLC ID|}} | ||
| Zeile 1.078: | Zeile 1.075: | ||
| {{linkable|Wasseraufbereiter}} | | {{linkable|Wasseraufbereiter}} | ||
| 2 Energie.<br />Kann nur in Wasser plaziert werden. | | 2 Energie.<br />Kann nur in Wasser plaziert werden. | ||
| 2x [[Öl]]<br />2x [[Keramik]]<br />5x [[Gummi]]<br />2x [[Kupfer]]<br />10x [[Stahl]]<br />2x [[Stoff]] | | 2x [[Öl (Fallout 4)|Öl]]<br />2x [[Keramik (Fallout 4)|Keramik]]<br />5x [[Gummi (Fallout 4)|Gummi]]<br />2x [[Kupfer (Fallout 4)|Kupfer]]<br />10x [[Stahl (Fallout 4)|Stahl]]<br />2x [[Stoff (Fallout 4)|Stoff]] | ||
| 10 | | 10 | ||
| {{ID|0002058c}} | | {{ID|0002058c}} | ||
| Zeile 1.084: | Zeile 1.081: | ||
| {{linkable|Wasseraufbereiter - Industriell}} | | {{linkable|Wasseraufbereiter - Industriell}} | ||
| 5 Energie und [[Wissenschaft!]] Rang 1.<br />Kann nur in Wasser plaziert werden. | | 5 Energie und [[Wissenschaft!]] Rang 1.<br />Kann nur in Wasser plaziert werden. | ||
| 4x [[Öl]]<br />2x [[Keramik]]<br />10x [[Gummi]]<br />4x [[Kupfer]]<br />20x [[Stahl]]<br />4x [[Stoff]]<br />6x [[screw]] | | 4x [[Öl (Fallout 4)|Öl]]<br />2x [[Keramik (Fallout 4)|Keramik]]<br />10x [[Gummi (Fallout 4)|Gummi]]<br />4x [[Kupfer (Fallout 4)|Kupfer]]<br />20x [[Stahl (Fallout 4)|Stahl]]<br />4x [[Stoff (Fallout 4)|Stoff]]<br />6x [[screw]] | ||
| 40 | | 40 | ||
| {{ID|00119bba}} | | {{ID|00119bba}} | ||
| Zeile 1.100: | Zeile 1.097: | ||
| {{linkable|[[Plünderstation]]}} | | {{linkable|[[Plünderstation]]}} | ||
| Liefert zufälligen Schrott in das Werkstatt-Inventar wenn ein Siedler zugewiesen wurde. | | Liefert zufälligen Schrott in das Werkstatt-Inventar wenn ein Siedler zugewiesen wurde. | ||
| 5x [[Holz]]<br />3x [[Stahl]] | | 5x [[Holz (Fallout 4)|Holz]]<br />3x [[Stahl (Fallout 4)|Stahl]] | ||
| [[Fallout 4 | | [[Schrottgegenstände (Fallout 4)|Schrottgegenstände]] | ||
| {{ID|0008674c}} | | {{ID|0008674c}} | ||
|- | |- | ||
| Zeile 1.112: | Zeile 1.109: | ||
| {{linkable|[[Brahmin-Futtertrog]]}} | | {{linkable|[[Brahmin-Futtertrog]]}} | ||
| Brahmin will tend to stay near their feed trough. | | Brahmin will tend to stay near their feed trough. | ||
| 2x [[Stahl]]<br />8x [[Keramik]]<br /> | | 2x [[Stahl (Fallout 4)|Stahl]]<br />8x [[Keramik (Fallout 4)|Keramik]]<br /> | ||
| Dünger | | Dünger | ||
| {{ID|000a46fb}} | | {{ID|000a46fb}} | ||
| Zeile 1.118: | Zeile 1.115: | ||
| {{linkable|[[Glocke]]}} | | {{linkable|[[Glocke]]}} | ||
| Ruft die Siedler in der Nähe zusammen. | | Ruft die Siedler in der Nähe zusammen. | ||
| 4x [[Holz]]<br />4x [[Stahl]]<br /> | | 4x [[Holz (Fallout 4)|Holz]]<br />4x [[Stahl (Fallout 4)|Stahl]]<br /> | ||
| - | | - | ||
| {{ID|000c01d0}} | | {{ID|000c01d0}} | ||
| Zeile 1.344: | Zeile 1.341: | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| {{linkable|Spotlight - wall-mounted}}{{icon|FO4AUT|link=Automatron (add-on)}} | | {{linkable|Spotlight - wall-mounted}} {{icon|FO4AUT|link=Automatron (add-on)}} | ||
| 1 Energie<br /> | | 1 Energie<br /> | ||
| 1x [[Circuitry]]<br />x1 [[Screw]]<br />2x[[Gears]]<br />6x[[Steel]]<br />1x[[Oil]]<br />2x [[Glass]] | | 1x [[Circuitry]]<br />x1 [[Screw]]<br />2x[[Gears]]<br />6x[[Steel]]<br />1x[[Oil]]<br />2x [[Glass]] | ||
| Zeile 1.683: | Zeile 1.680: | ||
|} | |} | ||
=== | ===Dekorationen=== | ||
{| class="va-table va-table-center va-table-full collapsible" | {| class="va-table va-table-center va-table-full collapsible" | ||
|- | |- | ||
| Zeile 1.719: | Zeile 1.716: | ||
|} | |} | ||
=== | ===Spezial=== | ||
{| class="va-table va-table-center va-table-full collapsible" | {| class="va-table va-table-center va-table-full collapsible" | ||
|- | |- | ||
! | ! Kategorie | ||
! Name | ! Name | ||
! Requirements | ! Requirements | ||
! Components | ! Components | ||
! Output | ! Output | ||
! [[Form ID|Base ID]] | ! [[Form ID|Base ID]] | ||
|- | |- | ||
| | | Spezial | ||
| [[Artillery piece]] | | [[Artillery piece]] | ||
| 1 Person | | 1 Person | ||
| 4x [[Oil]]<br />4x [[Screw]]<br />6x [[Gears]]<br />5x [[Spring]]<br />16x [[Steel]]<br />4x [[Concrete]]<br />4x [[Wood]] | | 4x [[Oil]]<br />4x [[Screw]]<br />6x [[Gears]]<br />5x [[Spring]]<br />16x [[Steel]]<br />4x [[Concrete]]<br />4x [[Wood]] | ||
| 6 | | 6 Schutz | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| | | Spezial | ||
| [[Mama Murphy's chair]] | | [[Mama Murphy's chair]] | ||
| ? | | ? | ||
| Zeile 1.744: | Zeile 1.739: | ||
| ? | | ? | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| | | Spezial | ||
| [[Beam emitter]] | | [[Beam emitter]] | ||
| ? | | ? | ||
| Zeile 1.752: | Zeile 1.746: | ||
| ? | | ? | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| | | Spezial | ||
| [[Control console]] | | [[Control console]] | ||
| ? | | ? | ||
| Zeile 1.760: | Zeile 1.753: | ||
| ? | | ? | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| | | Spezial | ||
| [[Reflector platform]] | | [[Reflector platform]] | ||
| ? | | ? | ||
| Zeile 1.768: | Zeile 1.760: | ||
| ? | | ? | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| | | Spezial | ||
| [[Relay dish]] | | [[Relay dish]] | ||
| ? | | ? | ||
| Zeile 1.776: | Zeile 1.767: | ||
| ? | | ? | ||
| {{ID|}} | | {{ID|}} | ||
|- | |- | ||
| | | Spezial | ||
| [[Eyebot pod]]{{icon|FO4AUT|link=Automatron (add-on)}} | | [[Eyebot pod]] | ||
| 6 | {{icon|FO4AUT|link=Automatron (add-on)}} | ||
| 6 Energie | |||
| 2x [[Copper]]<br />4x [[Circuitry]]<br />6x [[Aluminum]]<br />2x [[Fiber optics]]<br />2x [[Nuclear material]] | | 2x [[Copper]]<br />4x [[Circuitry]]<br />6x [[Aluminum]]<br />2x [[Fiber optics]]<br />2x [[Nuclear material]] | ||
| | | | ||
| {{DLC ID|003eca}} | | {{DLC ID|003eca}} | ||
|- | |- | ||
| | | Spezial | ||
| [[Robot workbench]]{{icon|FO4AUT|link=Automatron (add-on)}} | | [[Robot workbench]] | ||
| | {{icon|FO4AUT|link=Automatron (add-on)}} | ||
| | |||
| 6x [[Gears]]<br />4x [[Oil]]<br />4x [[Screw]]<br />4x [[Plastic]]<br />12x [[Aluminum]]<br />6x [[Fiberglass]]<br />3x [[Circuitry]]<br />4x [[Nuclear material]] | | 6x [[Gears]]<br />4x [[Oil]]<br />4x [[Screw]]<br />4x [[Plastic]]<br />12x [[Aluminum]]<br />6x [[Fiberglass]]<br />3x [[Circuitry]]<br />4x [[Nuclear material]] | ||
| | | | ||
| {{DLC ID|001f16}} | | {{DLC ID|001f16}} | ||
|} | |} | ||
=== | ===Läden=== | ||
Läden sind Geschäfte in denen der [[Einzige Überlebende]] [[Gegenstände (Fallout 4)|Gegenstände]] in seiner Siedlung handeln kann. Läden müssen von einem [[Siedler]] besetzt sein um handeln zu können und um eine passive Produktion an [[Kronkorken]] in der Siedlung zu ermöglichen. | |||
{| class="va-table va-table-full va-table-center sortable collapsible" | {| class="va-table va-table-full va-table-center sortable collapsible" | ||
! style="width: 10% | ! style="width: 10%"| Laden Typ | ||
! style="width: 15% | ! style="width: 15%" | Material | ||
! style="width: 12% | ! style="width: 12%" | Perk Anf. | ||
! style="width: 10% | ! style="width: 10%" | Geschäfts-zeiten | ||
! style="width: 5% | ! style="width: 5%" | Kron-korken | ||
! style="width: 5% | ! style="width: 5%" | Medizin | ||
! style="width: 5% | ! style="width: 5%" | Hilfe | ||
! style="width: 5% | ! style="width: 5%" | Rüstung | ||
! style="width: 5% | ! style="width: 5%" | Kleidung | ||
! style="width: 5% | ! style="width: 5%"" | Sonst. | ||
! style="width: 5% | ! style="width: 5%" | Waffen | ||
! style="width: 5% | ! style="width: 5%" | Schrott | ||
! style="witdh: 12% | ! style="witdh: 12%" | Händler | ||
|- | |- | ||
| Trader stand | | Trader stand | ||
| 5 Wood, 3 Steel, 300 Bottlecap, 1 Settler | | 5 Wood, 3 Steel, 300 Bottlecap, 1 Settler | ||
| | | Lokaler Anführer 2 | ||
| style="text-align: center | | style="text-align: center" | 8am - 8pm | ||
| style="text-align: center | | style="text-align: center" | 226 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.830: | Zeile 1.819: | ||
| Trader shop | | Trader shop | ||
| 5 Wood, 3 Steel, 600 Bottlecap, 1 Settler | | 5 Wood, 3 Steel, 600 Bottlecap, 1 Settler | ||
| | | Lokaler Anführer 2 | ||
| style="text-align: center | | style="text-align: center" | 24 Std. | ||
| style="text-align: center | | style="text-align: center" | 258 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.841: | Zeile 1.830: | ||
| {{icon|yes|tooltip=Junk}} | | {{icon|yes|tooltip=Junk}} | ||
| | | | ||
|- | |- | ||
|Trading emporium¹ | |Trading emporium¹ | ||
| 5 Wood, 3 Steel, 1500 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 1500 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2, Cap Collector 2 | ||
| style="text-align: center | | style="text-align: center" | 7am - 10pm | ||
| style="text-align: center | | style="text-align: center" | 239 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.857: | Zeile 1.846: | ||
|- | |- | ||
|Armor stand | |Armor stand | ||
| 5 Wood, 3 Steel, 500 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 500 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer | ||
| style="text-align: center | | style="text-align: center" | 24 Std. | ||
| style="text-align: center | | style="text-align: center" | | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|yes|tooltip=Apparel}} | | {{icon|yes|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.871: | Zeile 1.860: | ||
|- | |- | ||
| Armor shop | | Armor shop | ||
| 5 Wood, 3 Steel, 1000 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 1000 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2 | ||
| style="text-align: center | | style="text-align: center" | 8am - 8pm | ||
| style="text-align: center | | style="text-align: center" | 390 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|yes|tooltip=Apparel}} | | {{icon|yes|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.885: | Zeile 1.874: | ||
|- | |- | ||
| Armor emporium¹ | | Armor emporium¹ | ||
| 5 Wood, 3 Steel, 3000 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 3000 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2, Cap Collector 2 | ||
| style="text-align: center | | style="text-align: center" | 7am - 10pm | ||
| style="text-align: center | | style="text-align: center" | 344 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|yes|tooltip=Apparel}} | | {{icon|yes|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.899: | Zeile 1.888: | ||
|- | |- | ||
| Weapons stand | | Weapons stand | ||
| 5 Wood, 3 Steel, 500 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 500 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2 | ||
| style="text-align: center | | style="text-align: center" | 8am - 8pm | ||
| style="text-align: center | | style="text-align: center" | 254 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|yes|tooltip=Ammo}} | | {{icon|yes|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.913: | Zeile 1.902: | ||
|- | |- | ||
|Weapons shop | |Weapons shop | ||
| 5 Wood, 3 Steel, 1000 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 1000 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anfrührer 2 | ||
| style="text-align: center | | style="text-align: center" | 24 Std. | ||
| style="text-align: center | | style="text-align: center" | | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|yes|tooltip=Ammo}} | | {{icon|yes|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.927: | Zeile 1.916: | ||
|- | |- | ||
|Weapons emporium¹ | |Weapons emporium¹ | ||
| 5 Wood, 3 Steel, 3000 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 3000 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2, Cap Collector 2 | ||
| style="text-align: center | | style="text-align: center" | 7am - 10pm | ||
| style="text-align: center | | style="text-align: center" | 347 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|yes|tooltip=Ammo}} | | {{icon|yes|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.941: | Zeile 1.930: | ||
|- | |- | ||
|Food & drink stand | |Food & drink stand | ||
| 5 Wood, 3 Steel, 250 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 250 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2 | ||
| style="text-align: center | | style="text-align: center" | 24 Std. | ||
| style="text-align: center | | style="text-align: center" | 242 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|yes|tooltip=Aid}} | | {{icon|yes|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.955: | Zeile 1.944: | ||
|- | |- | ||
|Food & drink shop² | |Food & drink shop² | ||
| 5 Wood, 3 Steel, 500 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 500 Bottlecap,<br />1 Settler | ||
| Local Leader 2 | | Local Leader 2 | ||
| style="text-align: center | | style="text-align: center" | 24 Std. | ||
| style="text-align: center | | style="text-align: center" | 240 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|yes|tooltip=Aid}} | | {{icon|yes|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.969: | Zeile 1.958: | ||
|- | |- | ||
|Food & drink restaurant¹ | |Food & drink restaurant¹ | ||
| 5 Wood, 3 Steel, 1500 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 1500 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2, Cap Collector 2 | ||
| style="text-align: center | | style="text-align: center" | 7am - 10pm | ||
| style="text-align: center | | style="text-align: center" | 128 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|yes|tooltip=Aid}} | | {{icon|yes|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.983: | Zeile 1.972: | ||
|- | |- | ||
|First aid station | |First aid station | ||
| 5 Wood, 3 Steel, 600 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 600 Bottlecap,<br />1 Settler | ||
| Local Leader 2, Medic 1 | | Local Leader 2, Medic 1 | ||
| style="text-align: center | | style="text-align: center" | 8am - 8pm | ||
| style="text-align: center | | style="text-align: center" | 522 | ||
| {{icon|yes|tooltip=Medical services}} | | {{icon|yes|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 1.997: | Zeile 1.986: | ||
|- | |- | ||
|Clinic shop | |Clinic shop | ||
| 5 Wood, 3 Steel, 1200 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 1200 Bottlecap,<br />1 Settler | ||
| Local Leader 2, Medic 1 | | Local Leader 2, Medic 1 | ||
| style="text-align: center | | style="text-align: center" | 8am - 8pm | ||
| style="text-align: center | | style="text-align: center" | 243 | ||
| {{icon|yes|tooltip=Medical services}} | | {{icon|yes|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 2.011: | Zeile 2.000: | ||
|- | |- | ||
| Surgery center¹ | | Surgery center¹ | ||
| 5 Wood, 3 Steel, 1800 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 1800 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2, Medic 1 | ||
| style="text-align: center | | style="text-align: center" | 7am - 10pm | ||
| style="text-align: center | | style="text-align: center" | 352 | ||
| {{icon|yes|tooltip=Medical services}} | | {{icon|yes|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|no|tooltip=Apparel}} | | {{icon|no|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 2.025: | Zeile 2.014: | ||
|- | |- | ||
| Clothing stand | | Clothing stand | ||
| 5 Wood, 3 Steel, 200 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 200 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2 | ||
| style="text-align: center | | style="text-align: center" | 8am - 8pm | ||
| style="text-align: center | | style="text-align: center" | 251 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|yes|tooltip=Apparel}} | | {{icon|yes|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 2.039: | Zeile 2.028: | ||
|- | |- | ||
| Clothing shop | | Clothing shop | ||
| 5 Wood, 3 Steel, 400 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 400 Bottlecap,<br />1 Settler | ||
| | | Lokaler Anführer 2 | ||
| style="text-align: center | | style="text-align: center" | 8am - 8pm | ||
| style="text-align: center | | style="text-align: center" | 131 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|yes|tooltip=Apparel}} | | {{icon|yes|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 2.053: | Zeile 2.042: | ||
|- | |- | ||
|Clothing emporium¹ | |Clothing emporium¹ | ||
| 5 Wood, 3 Steel, 1000 Bottlecap,<br /> 1 Settler | | 5 Wood, 3 Steel, 1000 Bottlecap,<br />1 Settler | ||
| Local Leader 2, Cap Collector 2 | | Local Leader 2, Cap Collector 2 | ||
| style="text-align: center | | style="text-align: center" | 7am - 10pm | ||
| style="text-align: center | | style="text-align: center" | 141 | ||
| {{icon|no|tooltip=Medical services}} | | {{icon|no|tooltip=Medical services}} | ||
| {{icon|no|tooltip=Aid}} | | {{icon|no|tooltip=Aid}} | ||
| {{icon|no|tooltip=Ammo}} | | {{icon|no|tooltip=Ammo}} | ||
| {{icon|yes|tooltip=Apparel}} | | {{icon|yes|tooltip=Apparel}} | ||
| {{icon|no|tooltip=Miscellaneous}} | | {{icon|no|tooltip=Miscellaneous}} | ||
| Zeile 2.065: | Zeile 2.054: | ||
| {{icon|no|tooltip=Junk}} | | {{icon|no|tooltip=Junk}} | ||
| [[Anne Hargraves]] | | [[Anne Hargraves]] | ||
|} | |} | ||
¹ - Adding the appropriate expert trader will unlock the level 4 merchant<br /> | ¹ - Adding the appropriate expert trader will unlock the level 4 merchant<br /> | ||
² - | ² - Wird auch als 'Bar' bezeichnet, abhängig vom Ort. | ||
===Cages ([[Wasteland Workshop]])=== | ===Cages ([[Wasteland Workshop]])=== | ||
<section begin="Cages" /> | <section begin="Cages" /> | ||
{| class="va-table va-table-center collapsible" | {| class="va-table va-table-center collapsible" | ||
! style="width: 12em | ! style="width: 12em" | Cage Size | ||
! style="width: 20em | ! style="width: 20em" | Name | ||
! style="width: 25em | ! style="width: 25em" | Build Requirements | ||
! style="width: 25em | ! style="width: 25em" | Repair Requirements | ||
! style="width: 12em | ! style="width: 12em" | Power Requirements | ||
! style="width: 25em | ! style="width: 25em" | Scrap | ||
! style="width: 12em | ! style="width: 12em" | [[Base ID]] | ||
|- | |- | ||
| Zeile 2.140: | Zeile 2.128: | ||
|- | |- | ||
| align="center" | '''[[ | | align="center" | '''[[creatures (Fallout 4)#Arthropods|Insect]] cage''' | ||
| align="center" | 10x [[steel]]<br />2x [[copper]]<br />4x [[Mole rat meat (Fallout 4)|mole rat meat]] | | align="center" | 10x [[steel]]<br />2x [[copper]]<br />4x [[Mole rat meat (Fallout 4)|mole rat meat]] | ||
| align="center" | 1x steel<br />1x copper<br />1x mole rat meat | | align="center" | 1x steel<br />1x copper<br />1x mole rat meat | ||
| Zeile 2.217: | Zeile 2.205: | ||
===Arena ([[Wasteland Workshop]])=== | ===Arena ([[Wasteland Workshop]])=== | ||
{| class="va-table va-table-center sortable collapsible" | {| class="va-table va-table-center sortable collapsible" | ||
! style="width: 12em | ! style="width: 12em" | Category | ||
! style="width: 20em | ! style="width: 20em" | Name | ||
! style="width: 25em | ! style="width: 25em" | Build Requirements | ||
! style="width: 20em | ! style="width: 20em" | Power Requirements | ||
! style="width: 12em | ! style="width: 12em" | [[Base ID]] | ||
|- | |- | ||
| Zeile 2.238: | Zeile 2.226: | ||
|- | |- | ||
| align="center" rowspan="2"| Miscellaneous | | align="center" rowspan="2"| Miscellaneous | ||
| align="center" | [[Beta wave emitter]]<ref name="BWPerks">Requires Rank 1 of [[Animal Friend# | | align="center" | [[Beta wave emitter]]<ref name="BWPerks">Requires Rank 1 of [[Animal Friend#Fallout 4|Animal Friend]] and Rank 1 of [[Wasteland Whisperer]].</ref> | ||
| align="center" | 5x [[copper]]<br />8x [[aluminum]]<br />4x [[crystal]]<br />3x [[circuitry]]<br />5x [[nuclear material]]<br />2x [[rubber]] | | align="center" | 5x [[copper]]<br />8x [[aluminum]]<br />4x [[crystal]]<br />3x [[circuitry]]<br />5x [[nuclear material]]<br />2x [[rubber]] | ||
| align="center" | 1 | | align="center" | 1 | ||
| Zeile 2.258: | Zeile 2.246: | ||
[[en:Fallout 4 settlement objects]] | [[en:Fallout 4 settlement objects]] | ||
[[ru:Строительство в Fallout 4]] | [[ru:Строительство в Fallout 4]] | ||
[[ | |||
[[Kategorie:Fallout 4: Siedlungsobjekte| ]] | |||
[[Kategorie:Fallout 4: Handwerk|Siedlungsobjekte]] | |||
[[ | |||
Aktuelle Version vom 29. Juli 2024, 18:42 Uhr
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In
Fallout 4 kann der Einzige Überlebende seine eigenen Siedlungen an verschiedenen Punkten im Commonwealth errichten und verwalten. Innnerhalb dieser Siedlungen kann er über die Menüs einer Werkstatt neue Objekte platzieren und erstellen, sowie diese mit vorgegebenen Strukturen, verbinden und diese somit individuell gestalten (Wände, Korridore, Dächer, usw.). So kann der Spieler seine Heimatbasis nach seinen Wünschen individuell gestalten.
Liste herstelltbarer Items
<section begin="Craftable items list" />
Spezial
Strukturen<section begin="Structures"/>
<section end="Structures"/> Möbel
Dekorationen
Energie
Schutz
Ressourcen
Läden
Herstellung
Cages
Raider
<section end="Craftable items list" /> Herstellungsanforderungen<section begin="Crafting requirements" /> Ressource: Essen
Ressource: Wasser
Ressource: Sonstiges
Resource: Energie
Ressource: SchutzVerteidigungsobjekte erhöhen den Verteidigungswert für Siedlungen. Wenn der Verteidigungswert niedriger ist als die Summe von Nahrung und Wasser, die von der Siedlung produziert werden, kann die Siedlung ein Ziel für Beutezüge von Raidern, Super Mutanten oder Wilde Ghule werden.
Freischaltbare Siedlungsobjekte
Strukturen
Möbel
Dekorationen
Spezial
LädenLäden sind Geschäfte in denen der Einzige Überlebende Gegenstände in seiner Siedlung handeln kann. Läden müssen von einem Siedler besetzt sein um handeln zu können und um eine passive Produktion an Kronkorken in der Siedlung zu ermöglichen.
¹ - Adding the appropriate expert trader will unlock the level 4 merchant Cages (Wasteland Workshop)<section begin="Cages" />
Arena (Wasteland Workshop)
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- ^ Requires that the Sole Survivor evacuate the Institute during The Nuclear Option.
- ^ The gorilla cage is not necessary to obtain the Trapper achievement/trophy.
- ^ Requires Rank 1 of Animal Friend and Rank 1 of Wasteland Whisperer.