×
Einen neuen Artikel erstellen
Schreibe den Seitennamen hierhin:
Wir haben derzeit 9.055 Artikel auf Vaultpedia. Gib deinen Artikelnamen oberhalb von oder klicke auf einen der unten stehenden Titel und beginne zu schreiben! ein



    Vaultpedia
    9.055Artikel

    Benutzer:Hoschie02/Projekt3: Unterschied zwischen den Versionen

    Tritt unserem Discord bei und informiere dich auf unserem Twitter-Kanal über die aktuellsten Themen rund um Fallout!
    Hoschie02 (Diskussion | Beiträge)
    Keine Bearbeitungszusammenfassung
    Jspoelstra (Diskussion | Beiträge)
    Keine Bearbeitungszusammenfassung
     
    (30 dazwischenliegende Versionen von einem anderen Benutzer werden nicht angezeigt)
    Zeile 1: Zeile 1:
    {{Infobox Fraktion
    ==Orte==
    |game            =FO1, FO2, FNV
    <pre>
    |bild            =Fo1 Khans Townmap.png
    [[Y-O-Forschungszentrum]]
    |gegründet von  =Garl Death-Hand's father
    [[Eingang zur Kuppel der Verbotenen Zone]]
    |führer          =Garl Death-Hand's father (2141)<br />[[Garl Death-Hand]] (2161)<br />[[Darion]] (2241)<br />[[Papa Khan]] (2281)<br/> [[Regis]] (2281) (optional)
    [[Big MT-Nordtunnel]]
    |hauptquartier =[[Khan Base]] (2161)<br />[[Vault 15]] (2241)<br />[[Bitter Springs]] (2278)<br />[[Red Rock Canyon]] (2281)
    [[X-22 - Botanischer Garten]]
    |mitglieder      =[[Gwen]]<br />[[Karla]]<br />[[Phil (Khans)|Phil]]<br />[[Regis]]
    [[X-17-Wetterstation]]
    |vorgänger      =[[Raiders]]
    [[Baustelle]]
    |gehört zu      =New Khans<br />[[Großkhane]]
    [[Signal Hills-Sender]]
    }}{{Spiele|FO1|FO2|FNV}}
    [[Magnetohydraulik-Komplex]]
     
    [[Mysteriöse Höhle]]
    The '''Khans''' are a tribe of brutally vicious and semi-organized [[raiders]] with a culture based around the basic tenets of [[Wikipedia: Social Darwinism|Social Darwinism]]. They are one of the more formidable of the four groups (Khans, [[Vipers]], [[Jackals]], and the community of [[Shady Sands (Fallout)|Shady Sands]]) that originated in [[Vault 15]]. Most wastelanders view the Khans as the founders of the chem trade. They are also known to make [[jet]], [[psycho]] and many other addictive [[chems]]. Their [[Khan Base|main base]] in [[Timeline#2161|2161]] was located southeast of [[Shady Sands]]. At least twice, the Khans have suffered a brutal near-defeat, but, "like a Phoenix", the group has always managed to rise again from its ashes.
    [[Elijahs Wache]]
     
    [[Ladestation]]
    ==Characteristics==
    [[Abfall-Desintegrationsplattform]]
    The Khans once lived the lifestyles of the Mongol warriors; raiding towns, burning what they cannot take, and capturing survivors for use as slaves. Their main targets were the communities of Shady Sands, with whom they once shared a vault, and Junk Town. By 2281, they have been reduced to making and trading chems to the local group of [[Fiends]]. They usually travel in small scouting bands, but sometimes roam the wastes in full war parties. The Khans, above all else, respect strength. They are eager in combat to prove their worthiness to the clan by engaging in hand to hand combat with fists or clubs. Though the Khans prefer melee weapons to firearms, some will carry pistols and other varieties of small arms. Some of them are said to have worn [[tire armor]].
    [[Klein-Yangtze]]
     
    [[Sekuritron-Dekonstruktionswerk]]
    ==Background==
    [[Z-14-Pepsinae-DNS-Kombinationslabor]]
    ===The Khans===
    [[Big MT-Westtunnel]]
    During the spring of 2141, four groups left Vault 15 to brave the Wasteland.<ref name="FALLOUT BIBLE">[[Fallout Bible 3]]</ref> In the winter of the same year, three of these groups became roving gangs of raiders: the Jackals, the Vipers, and the Khans.<ref name="FALLOUT BIBLE" /> The Khans were founded and lead by the father of Garl Death-Hand (known as "The Death-Hand") who led them on regular pillage raids. Their primary victims were the village of Shady Sands, a community created by the last of the four groups that left Vault 15. Sometime before 2161, Garl Death-Hand killed his father<ref>[[GARL.MSG]], line 102-113</ref> and became the leader of the Khans. After that, they set up camp in and around an open house to the southeast of [[Shady Sands]], with tents surrounding the main building as basic dwellings and workstations for subordinate and lower ranked members.
    [[ABC-Testgebiet]]
     
    [[Becken-Balkon]]
    Garl continued the work of his father, preying on the towns of Shady Sands and Junk Town, and others they could get themselves upon who they considered easy prey. After a hard day's work thieving, killing, and pillaging the average traders at times, Garl and his fellow Khans would sometimes go to [[Junktown]] to "relax" with its ladies afterward. <ref>[[GARL.MSG]], line 1102-1104</ref> In 2161, Garl was ultimately killed when the [[Vault Dweller]] came to rescue [[Tandi]], who had been kidnapped by the Khans. The Vault Dweller also saves two other slaves owned by Garl, and killed all other Khans in the Khan camp, except for one young man named [[Darion]] who was either away or hiding. Despite the menacing attitude they portrayed, [[Ian (Fallout)|Ian]], a original Fallout companion who is also in Fallout 2, described them as "Abunch of low-life's with bad attitudes."
    [[X-13-Forschungseinrichtung]]
     
    [[Big MT-Osttunnel]]
    ===New Khans===
    [[Denkfabrik]]
    Darion became paranoid and obsessed with revenge against the Vault Dweller and Tandi, who later became President of the [[New California Republic]]. He was riddled with [[Wikipedia:survivor guilt|survivor guilt]] because he alone had lived, while the rest of his gang had been slaughtered. Since the Vault Dweller wiped out the Khans, he formed a second generation of Khans, the New Khans. Since 2161 Darion spent most of his time either gaining as many New Khans as he could, or out leading his new band of khans on a raid. By [[Timeline#2241|2241]] However, Darion is an old man, and led his tribe to [[Vault 15]], the same vault from which the original Khans came. Darion made a deal with the [[squatters]] to provide them with food and water by raiding the caravans, particularly the NCR. In return the squatters would conceal the fact that the dangerous band's true headquarters was right below them. As a result, the newly organized tribe once again lived the lifestyle of the mongol warriors. In an ironic twist of fate, Darion, now an old man, was killed in [[Timeline#2241|2241]] by the [[Chosen One]], the grandchild of the Vault Dweller who had killed his companions 80 years earlier.
    [[Z-9-Crotalus-DNS-Konservierungslabor]]
     
    [[X-12-Forschungszentrum]]
    ===Great Khans===
    [[X-66 - Hexkret-Archipel]]
    {{Main|Great Khans}}
    [[Z-43 - Innovative-Gifte-Werk]]
    [[File:GreatKhans.png|left|150px]]
    [[X-8-Forschungszentrum]]
    Following their near-extinction in California, [[Papa Khan]] rallied the surviving New Khans and led them out of NCR territory. By 2267, they had made their home in the [[Mojave Wasteland]] and had renamed themselves the Great Khans. They prospered in the ruins of Las Vegas for several years, until they were forcibly driven out by [[Robert House|Mr. House]]'s [[Securitron]]s and his [[Three Families|tribal allies]]. The Great Khans resettled at [[Bitter Springs]], where they carried on as before, raiding nearby communities and travellers.
    [[X-7b-"Rasensprenger"-Zielgebiet]]
     
    [[Saturnitlegierungs-Forschungseinrichtung]]
    Around 2274, the NCR was starting to make its presence felt in the area. The discovery of [[Hoover Dam]] and the remarkably well-preserved city of Las Vegas (now renamed [[New Vegas]]) led to a sudden influx of NCR settlers and tourists in the area and an expansion of NCR influence into Nevada. Seeing them as intruders upon their territory, the Great Khans took to assaulting NCR civilians and outposts. In response, NCR forces began systematically tracking down Khan raiding parties in an effort to eliminate them, culminating in the siege at [[Bitter Springs]]. Unbeknownst to the [[NCR Army]] and the [[1st Recon]] soldiers participating in the operation, the majority of the Great Khans had managed to slip away beforehand, leaving behind those who were unable to escape the encirclement, namely mothers and their children, as well as the elderly. Accounts may vary on other details, but the NCR mistakenly believed the settlement to be a raiding camp, with disastrous results: the events leading to the slaughter of over a dozen innocents have been since known as the [[Bitter Springs Massacre]].
    [[Z-38 - Lichtwellendynamik-Forschung]]
     
    [[X-7a-"Außenfeld"-Artillerieabschuss]]
    The surviving Great Khans were forced to retreat to [[Red Rock Canyon]], eking out a precarious existence in a barren and inhospitable region. After the massacre at Bitter Springs, the [[Followers of the Apocalypse]] offered their assistance to the beleaguered war band. They also taught the Great Khans how to make their own medicine; however, the Khans used this knowledge to make chems instead, eventually becoming the leading distributor of illegal and highly addictive chems in the Mojave. Disgusted at this perversion of their knowledge, the Followers ceased providing assistance and left.
    [[Kuckucksnest]]
     
    [[Ulysses Stelle]]
    To this day, the Great Khan leader, Papa Khan, blames their situation on the NCR. However, he seems to be the only Great Khan higher-up that keeps an ongoing grudge against the NCR, and won't even consider the possibility that the massacre at [[Bitter Springs]] happened due to a communication mishap. Because of this, in [[timeline#2281|2281]] he is deliberating on whether the Great Khans should ally themselves with [[Caesar's Legion]], the NCR's main adversary in the Mojave Wasteland.
    [[Y-17 - Medizinische Einrichtung]]
     
    [[Higgs Village]]
    ==Appearances==
    [[X-2-Transmitter-Antennenanlage]]
    The Khans are the only one of the three raider groups planned for ''[[Fallout]]'' ([[Vipers]] and [[Jackals]] being the others) to appear in the game as a faction. They also appear in ''[[Fallout 2]]'' and ''[[Fallout: New Vegas]]'' under a new name.
    </pre>
     
    ==Behind the scenes==
    Their name is a reference to Mongol rulers known as Khans, mainly [[Wikipedia:Genghis Khan|Genghis Khan]], an infamous Mongolian warlord.
     
    ==Gallery==
    <gallery>
    Fo1 Raiders Map.png|Khans base in ''[[Fallout]]''
    KhansTent.png|Great Khans tent in ''[[Fallout: New Vegas]]''
    Fo1 Raiders Ending.jpg|Khans sign in ''[[Fallout]]''
    KhansSign.png|Great Khans sign in ''[[Fallout: New Vegas]]''
    GreatKhansTotem.png|Great Khans totem in ''[[Fallout: New Vegas]]''
    FB8 Khan Tire Armor concept art.png|A Khans [[tire armor]]
    </gallery>
     
    ==References==
    {{References}}
     
    {{Navbox Khane}}
    {{Navbox Fraktionen FNV}}
     
    [[en:Khans]]
    [[pl:Chanowie]]
    [[ru:Ханы]]

    Aktuelle Version vom 7. Mai 2015, 16:45 Uhr

    Orte

    [[Y-O-Forschungszentrum]]
    [[Eingang zur Kuppel der Verbotenen Zone]]
    [[Big MT-Nordtunnel]]
    [[X-22 - Botanischer Garten]]
    [[X-17-Wetterstation]]
    [[Baustelle]]
    [[Signal Hills-Sender]]
    [[Magnetohydraulik-Komplex]]
    [[Mysteriöse Höhle]]
    [[Elijahs Wache]]
    [[Ladestation]]
    [[Abfall-Desintegrationsplattform]]
    [[Klein-Yangtze]]
    [[Sekuritron-Dekonstruktionswerk]]
    [[Z-14-Pepsinae-DNS-Kombinationslabor]]
    [[Big MT-Westtunnel]]
    [[ABC-Testgebiet]]
    [[Becken-Balkon]]
    [[X-13-Forschungseinrichtung]]
    [[Big MT-Osttunnel]]
    [[Denkfabrik]]
    [[Z-9-Crotalus-DNS-Konservierungslabor]]
    [[X-12-Forschungszentrum]]
    [[X-66 - Hexkret-Archipel]]
    [[Z-43 - Innovative-Gifte-Werk]]
    [[X-8-Forschungszentrum]]
    [[X-7b-"Rasensprenger"-Zielgebiet]]
    [[Saturnitlegierungs-Forschungseinrichtung]]
    [[Z-38 - Lichtwellendynamik-Forschung]]
    [[X-7a-"Außenfeld"-Artillerieabschuss]]
    [[Kuckucksnest]]
    [[Ulysses Stelle]]
    [[Y-17 - Medizinische Einrichtung]]
    [[Higgs Village]]
    [[X-2-Transmitter-Antennenanlage]]